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SC2 falls out of Top 100 $ - Page 4

Forum Index > SC2 General
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webhappy
Profile Joined February 2012
20 Posts
November 25 2019 06:17 GMT
#61
The only thing you can conclude from looking at the top 100 list is that Valve has deep pockets and is willing and able to spend it on Dota 2 prize pools. Valve is actually a super profitable company--they reportedly have revenue/profits per employee better than even Facebook/Google. Sc2 is struggling from declining viewership, which will impact the entry of players coming in. The main advantage is that sc2 is a 1v1 game, so we don't need that many players in the world making a living from prize earnings.

I think Blizzard botched their promotion of Sc2. I only started re-watching this game again 6 months ago after reading an article about Serral and how a non-Korean was winning routinely against Koreans (https://variety.com/2018/gaming/features/starcraft-ii-gsl-vs-the-world-history-1202894473/). Blizzard should really be promoting Serral's story more aggressively, but I didn't hear a single mention during the keynote at Blizzcon.
geckos
Profile Joined November 2019
2 Posts
November 25 2019 06:49 GMT
#62
--- Nuked ---
papaz
Profile Joined December 2009
Sweden4149 Posts
November 25 2019 07:00 GMT
#63
Holy shit those Dota2 players earn money.
WombaT
Profile Blog Joined May 2010
Northern Ireland27464 Posts
November 25 2019 09:32 GMT
#64
On November 25 2019 15:17 webhappy wrote:
The only thing you can conclude from looking at the top 100 list is that Valve has deep pockets and is willing and able to spend it on Dota 2 prize pools. Valve is actually a super profitable company--they reportedly have revenue/profits per employee better than even Facebook/Google. Sc2 is struggling from declining viewership, which will impact the entry of players coming in. The main advantage is that sc2 is a 1v1 game, so we don't need that many players in the world making a living from prize earnings.

I think Blizzard botched their promotion of Sc2. I only started re-watching this game again 6 months ago after reading an article about Serral and how a non-Korean was winning routinely against Koreans (https://variety.com/2018/gaming/features/starcraft-ii-gsl-vs-the-world-history-1202894473/). Blizzard should really be promoting Serral's story more aggressively, but I didn't hear a single mention during the keynote at Blizzcon.

I’ve felt SC has been badly presented for eons for those who aren’t already familiar with the game.

I remember watching some GSL with my then partner, who sort of got the gist but didn’t understand why I was impressed by these players. Then she observed me laddering and it was our I didn’t realise you had to do all these things this fast’ and sort of got it a lot more.

I don’t really watch much Blizz stuff to see how they promote the game outside of broadcasts, but I feel it’s unique selling point as an eSport is being a difficult 1v1 game and more keyboard shots, FPV cuts etc would really reinforce that.

Perhaps they don’t want to put off new players but you could counterbalance this with showing the likes of Coop, that there’s a campaign, Archon and team modes etc.

I think Blizzard are in danger of being complacent over what they currently have, which is a really good, polished RTS with a loyal fan base and by far the biggest competitive RRS game on the market currently.

It makes more sense for them to keep that going and push it at least for the time being anyway. Keep their current mainline RTS going as strong as you can and that lays the groundwork for their next main line RTS whatever that is.

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
CraigWT
Profile Joined May 2019
97 Posts
November 25 2019 09:36 GMT
#65
Now, around 70% of top 100 earnings are Dota players, I think when Ti 11 or Ti 12 finished, maybe 90% of top 100 earnings are Dota players. So Imo, this top list has no relation with the popularity of sc2. In fact, only the viewership matters.

Of course, the balance problem and boring late games are draining our (at least some of us) passion, but as long as blizzard can bring the balanced and exciting game back, SC2 can still be relevant for quite a long time.

PS: As far as I know, the viewership of starcraft is actually increasing in EU, AM, and China, which is a good sign.

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