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Mutaahh
Netherlands859 Posts
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boghat
United States2109 Posts
You voted for Bush didn't you? | ||
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Excalibur_Z
United States12235 Posts
On June 13 2007 16:05 lololol wrote: They mispelled the Surf Hunter ![]() Carriers apear to have special shields vs ground attacks, but this could be just graphical, although nothing in sc is purely graphical and it is a nice idea to have a separate or extra shields against diferent attacks. Interceptors die off instantly, instead of a bit after the carrier. The reaver clearly did shoot once(and killed a single reaper). The shield thing is graphical, and an excellent display of the new physics system. The game calculates the angle of attack and creates the shield graphic around the impact point, making the shields look and behave in a much more realistic manner than the sprites of BW. | ||
minus_human
4784 Posts
Guess we'll have to get used to continuous lasers as being a semi-trademark of Protoss or something like that, in SC2. | ||
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IntoTheWow
is awesome32274 Posts
Yes i voted for bush, i eat BBQ, watch NFL, NBA, etc. | ||
lololol
5198 Posts
On June 13 2007 16:54 Excalibur_Z wrote: The shield thing is graphical, and an excellent display of the new physics system. The game calculates the angle of attack and creates the shield graphic around the impact point, making the shields look and behave in a much more realistic manner than the sprites of BW. You can see the very same shield graphic apear for the hits from different sides, it's just covers the lower part of the ship, unlike the other shield graphics which are around the damaged point. | ||
boghat
United States2109 Posts
On June 13 2007 16:58 IntoTheWow wrote: Yes i voted for bush, i eat BBQ, watch NFL, NBA, etc. I was joking, but seriously, silencing legitimate criticisms like the game looks cartoony isn't helpful. | ||
Tiamat
United States498 Posts
Photon Cannons no longer popup and retract after each shot ala the older zerglings vs psi storm video. Instead they stay up when they fire. Also in the same clip, you can see a terran base in the corner and it appears there is a new building up there, perhaps a Science Facility? | ||
lololol
5198 Posts
On June 13 2007 17:07 Tiamat wrote: 2 things I noticed... Photon Cannons no longer popup and retract after each shot ala the older zerglings vs psi storm video. Instead they stay up when they fire. Also in the same clip, you can see a terran base in the corner and it appears there is a new building up there, perhaps a Science Facility? Photon Cannon =/= Phase Cannon | ||
T-P-S
United States204 Posts
The 'theme' of Protoss units has so far been historical/ancient human titles: Dragoon is the traditional name for a soldier trained to fight on foot but transport himself on horseback. Knights Templar, a medieval Christian military order that was very prominent in the Crusades. Archons - From time to time, laity of the Orthodox Church in communion with the Patriarch of Constantinople have been granted the title of Archon to honor their service to Church administration. (Also from ancient Greece) Scout - duh Corsairs were French privateers from the north-western French port of St-Malo, located on the northern coast of Brittany. (mostly definitions from Wiki) ---- And yeah, first Reapers being ripped off of Assasult Marines, now Soul Hunters being ripped from Necron. Does Blizzard even have a concept team anymore? | ||
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Excalibur_Z
United States12235 Posts
On June 13 2007 17:26 T-P-S wrote: Chances are Phase Cannons can only move around in pylon power, so rushing wouldn't work. And probably contiguous pylon power at that. | ||
T-P-S
United States204 Posts
On June 13 2007 17:29 Excalibur_Z wrote: And probably contiguous pylon power at that. Well yeah.. they wouldn't be moving around in it if they left it, heh. Also, I think the reaver only looks so small because they scene is zoomed out really far. The Stalkers are tiny! edit: god typos. Edit edit! However, Phase Prisms could perhaps do a kind of leapfrogging thing. It'd be slow, but you could move those cannons around the map. Probably too slow to do any good. Edit Edit Edit: decafchicken beat me to it. See next post. | ||
decafchicken
United States20020 Posts
On June 13 2007 17:26 T-P-S wrote: Chances are Phase Cannons can only move around in pylon power, so rushing wouldn't work. But when you move your pylons... :D | ||
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IntoTheWow
is awesome32274 Posts
On June 13 2007 17:05 boghat wrote: I was joking, but seriously, silencing legitimate criticisms like the game looks cartoony isn't helpful. The game doesnt look cartonish :/ | ||
boghat
United States2109 Posts
It might be mostly or partially because I am reluctant to accept a change in appearance from SC1 so I am willing to give it a chance. But the fact that many people have the same opinion as me in regards to the cartoonish appearance makes me a bit worried. | ||
dronefromhell
Canada199 Posts
it looks exactly like command and conquer/red alert 2. im very disapointed at the animation, wtf is with all the lasers and shit? archon doesnt even look tough, shoots some electricity? and in the begining the units attacking the command center looks horrible with the laser, im mean seriously , this is turning command and conquer expansion: sc2. u know 1 of the creator who worked for c&c or red alert 2 was part of the sc2 creating team, no wonder sc2 and c&c2 share so much in common, if this continue its gonna be a failure | ||
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IntoTheWow
is awesome32274 Posts
Look, 99% of the games coming out today are copycats of other shitty games. They are 90% graphics, 5% story, 5% gameplay. So for once, i would like to see games that are actually tested for competitive gaming (how many games get that chance?), have good gameplay and are being though, planned and being amde for so long. Do you think anyone would whine on W3 aspects if the game had a better gameplay? (im not saying W3 is a bad game). Blizzard might surprise us. I believe. | ||
SuN-TzU
United States213 Posts
On June 13 2007 17:55 boghat wrote: It might be mostly or partially because I am reluctant to accept a change in appearance from SC1 so I am willing to give it a chance. But the fact that many people have the same opinion as me in regards to the cartoonish appearance makes me a bit worried. because SC1 was so photorealistic and units such as the battlecruiser were designed to abide by all laws physical and aesthetic, despite the fact that it could turn 180 in the same way a civic would if it were rammed from the hood end by an 18-wheeler going 60+ mph. please, you and the "many people" you refer to either need to find some legitimate criticisms of this game or actually... i dont know WAIT TO PLAY IT before u open your mouths again. | ||
boghat
United States2109 Posts
On June 13 2007 18:04 SuN-TzU wrote: please, you and the "many people" you refer to either need to find some legitimate criticisms of this game or actually... i dont know WAIT TO PLAY IT before u open your mouths again. Like I just said, I have a lot of confidence that this game will be extremely fun and playable, but the graphics and look of it I do have concerns with. Like it or not appearance is a big factor for a game, especially a game that has the potential to be a huge spectator e-sport. | ||
NaDazpwnz3r
United States111 Posts
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