new video... - Page 18
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Nukes_R_us
United States4 Posts
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dronefromhell
Canada199 Posts
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fight_or_flight
United States3988 Posts
On June 17 2007 03:56 InRaged wrote: If this video is recent then I hope blizzard just removed these silly pistols and gave man's weapon to the reapers ![]() Better yet, have the lightweight pistols for long range and the flame throwers for close range. | ||
Aepplet
Sweden2908 Posts
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Heen
Korea (South)2178 Posts
![]() It also seems that some buildings are too small (like pylons and turrets). On the bright side, the summer terrain looks brilliant ^_^ | ||
minus_human
4784 Posts
On June 17 2007 10:36 dronefromhell wrote: dont u think the lasers have longer range than siege tanks? hell no, Siege Tanks are supposed to be imba ![]() | ||
minus_human
4784 Posts
On June 17 2007 11:04 Heen wrote: On the bright side, the summer terrain looks brilliant ^_^ The space terrain, with that planet in the background (I believe it's called Braxis Alpha, it may be just a moon of Braxis and not a planet, I'm not too sure) definitely OWNS the jungle terrain in SC 2, from what we've seen so far. Not trying to argue, we may have different tastes, and the summer terrain IS good also; the space one just blew my mind. | ||
grobo
Japan6199 Posts
On June 17 2007 10:57 Aepplet wrote: Am I the only one who think the SC1 is a lot more "cartoony" than SC2? SC1 does look more "cartoony" in the sense that it's not 3D, but most people who call SC2 cartoonish are most likely referring to the bright colors and shining units/buildings. | ||
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Nyovne
Netherlands19135 Posts
On June 17 2007 11:11 minus_human wrote: The space terrain, with that planet in the background (I believe it's called Braxis Alpha, it may be just a moon of Braxis and not a planet, I'm not too sure) definitely OWNS the jungle terrain in SC 2, from what we've seen so far. Not trying to argue, we may have different tastes, and the summer terrain IS good also; the space one just blew my mind. Yeah the first gameplay vid with the space/asteroid theme was nuts. So cool, summer gras one reminds me of the Nagrand area in TBC/WoW each time I see it :p. I don't mind it but certain people on this forum recoloured that titleset a bit and it looks ALOT better after they worked a bit on it. It's around in this thread even I think might take a look later if you find the time to look for it. | ||
tubster68
Canada59 Posts
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Heen
Korea (South)2178 Posts
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morfyy
Romania593 Posts
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InRaged
1047 Posts
On June 17 2007 14:43 Heen wrote: Well, my problem with the space terran is that it seems so dark that the units and buildings blend into the environment too well ~_~ http://img508.imageshack.us/img508/3923/sc2verdak7.jpg wow! I actually enjoyed doing it so much x) | ||
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Nyovne
Netherlands19135 Posts
On June 17 2007 12:48 tubster68 wrote: Who says you can't hit and run with lasers!? Noone but you lose most of your potential then ![]() | ||
XCetron
5226 Posts
On June 17 2007 04:21 InRaged wrote: That looks much better, you know =)~~ I've also tried to remove a plastic feeling from the grass http://img294.imageshack.us/img294/3875/sc2vercpu7.jpg that made the CC looks worse tho ![]() | ||
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Liquid`Jinro
Sweden33719 Posts
On June 17 2007 14:57 InRaged wrote: http://img508.imageshack.us/img508/3923/sc2verdak7.jpg wow! I actually liked doing it so much x) Wow, hard to say which one I prefer, yours is certainly muuuuuuuuuch clearer O_O | ||
Dariush
Romania330 Posts
the siege tank looks bad...these are the only things that i dislike. | ||
DeCoup
Australia1933 Posts
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DeCoup
Australia1933 Posts
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vicml21
Canada165 Posts
I personally liked the space terrain, particularly because of all the doodads, but they all look really nice, and I cant wait to play in any of them. | ||
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