• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:47
CEST 06:47
KST 13:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
an AI researcher's take on the ladder bot Man Bnet can't even load profile now, WTF Bot on ladder Syncronization issues and can't find games New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr - bo7 - Sunday 9pm CEST [ASL22] Ro16 Group C [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7343 users

new video... - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 19 20 Next All
Nukes_R_us
Profile Joined June 2007
United States4 Posts
June 17 2007 00:28 GMT
#341
I don't know where people are getting ideas that there will be no micro. In regular SC it takes a good half a second maybe to a whole second for the dragoon to "warm up". Maybe that is true for the lazer units. Like the "Soul Hunter" switches targets cause the Terran backed up a tank and then attacked agian and the soul hunter has to wait *Possibly like the dragoon in SC before it attacks the next target*. Blizzard said they wanted this on pro level knowing them they invented some clever way to still have micro with *almost* continious lazers.
dronefromhell
Profile Joined May 2007
Canada199 Posts
June 17 2007 01:36 GMT
#342
dont u think the lasers have longer range than siege tanks?
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
June 17 2007 01:44 GMT
#343
On June 17 2007 03:56 InRaged wrote:
Show nested quote +
On June 17 2007 00:14 Ziel wrote:
look carefully at the soul hunter scene, the reapers there ALSO use flamethrowers!

If this video is recent then I hope blizzard just removed these silly pistols and gave man's weapon to the reapers

Better yet, have the lightweight pistols for long range and the flame throwers for close range.
Do you really want chat rooms?
Aepplet
Profile Joined December 2003
Sweden2908 Posts
June 17 2007 01:57 GMT
#344
Am I the only one who think the SC1 is a lot more "cartoony" than SC2?
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
June 17 2007 02:04 GMT
#345
Whoever makes these vids and takes screenshots for Blizzard's games has shitty building placement. It just... doesn't look neat and it pisses me off

It also seems that some buildings are too small (like pylons and turrets).

On the bright side, the summer terrain looks brilliant ^_^
('''(G_G/'''')
minus_human
Profile Blog Joined November 2006
4784 Posts
June 17 2007 02:09 GMT
#346
On June 17 2007 10:36 dronefromhell wrote:
dont u think the lasers have longer range than siege tanks?


hell no, Siege Tanks are supposed to be imba
minus_human
Profile Blog Joined November 2006
4784 Posts
June 17 2007 02:11 GMT
#347
On June 17 2007 11:04 Heen wrote:

On the bright side, the summer terrain looks brilliant ^_^


The space terrain, with that planet in the background (I believe it's called Braxis Alpha, it may be just a moon of Braxis and not a planet, I'm not too sure) definitely OWNS the jungle terrain in SC 2, from what we've seen so far.
Not trying to argue, we may have different tastes, and the summer terrain IS good also; the space one just blew my mind.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
June 17 2007 02:14 GMT
#348
On June 17 2007 10:57 Aepplet wrote:
Am I the only one who think the SC1 is a lot more "cartoony" than SC2?


SC1 does look more "cartoony" in the sense that it's not 3D, but most people who call SC2 cartoonish are most likely referring to the bright colors and shining units/buildings.
We make signature, then defense it.
Nyovne
Profile Joined March 2006
Netherlands19141 Posts
June 17 2007 03:26 GMT
#349
On June 17 2007 11:11 minus_human wrote:
Show nested quote +
On June 17 2007 11:04 Heen wrote:

On the bright side, the summer terrain looks brilliant ^_^


The space terrain, with that planet in the background (I believe it's called Braxis Alpha, it may be just a moon of Braxis and not a planet, I'm not too sure) definitely OWNS the jungle terrain in SC 2, from what we've seen so far.
Not trying to argue, we may have different tastes, and the summer terrain IS good also; the space one just blew my mind.

Yeah the first gameplay vid with the space/asteroid theme was nuts. So cool, summer gras one reminds me of the Nagrand area in TBC/WoW each time I see it :p. I don't mind it but certain people on this forum recoloured that titleset a bit and it looks ALOT better after they worked a bit on it. It's around in this thread even I think might take a look later if you find the time to look for it.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
tubster68
Profile Joined May 2007
Canada59 Posts
June 17 2007 03:48 GMT
#350
Who says you can't hit and run with lasers!?
do not major in minor things
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
June 17 2007 05:43 GMT
#351
Well, my problem with the space terran is that it seems so dark that the units and buildings blend into the environment too well ~_~
('''(G_G/'''')
morfyy
Profile Joined May 2007
Romania593 Posts
June 17 2007 05:49 GMT
#352
i love blizzard :D
InRaged
Profile Joined February 2007
1047 Posts
Last Edited: 2007-06-17 09:27:46
June 17 2007 05:57 GMT
#353
On June 17 2007 14:43 Heen wrote:
Well, my problem with the space terran is that it seems so dark that the units and buildings blend into the environment too well ~_~

http://img508.imageshack.us/img508/3923/sc2verdak7.jpg
wow! I actually enjoyed doing it so much x)
Nyovne
Profile Joined March 2006
Netherlands19141 Posts
June 17 2007 06:06 GMT
#354
On June 17 2007 12:48 tubster68 wrote:
Who says you can't hit and run with lasers!?

Noone but you lose most of your potential then . Which is offc a choice you need to make when managing a unit ;p.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
XCetron
Profile Joined November 2006
5226 Posts
June 17 2007 06:06 GMT
#355
On June 17 2007 04:21 InRaged wrote:
Show nested quote +
On June 17 2007 04:00 SnoopySnacks wrote:
I think they need to tweek the lurid green colors on that tileset

http://img201.imageshack.us/img201/8162/sc2colorcl8.jpg

That looks much better, you know =)~~

I've also tried to remove a plastic feeling from the grass
http://img294.imageshack.us/img294/3875/sc2vercpu7.jpg



that made the CC looks worse tho
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 17 2007 08:45 GMT
#356
On June 17 2007 14:57 InRaged wrote:
Show nested quote +
On June 17 2007 14:43 Heen wrote:
Well, my problem with the space terran is that it seems so dark that the units and buildings blend into the environment too well ~_~

http://img508.imageshack.us/img508/3923/sc2verdak7.jpg
wow! I actually liked doing it so much x)

Wow, hard to say which one I prefer, yours is certainly muuuuuuuuuch clearer O_O
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Dariush
Profile Joined April 2007
Romania330 Posts
June 17 2007 09:30 GMT
#357
the archon looks too much like nevermore in dota.
the siege tank looks bad...these are the only things that i dislike.
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 17 2007 11:17 GMT
#358
The reaver probably has a new name too, like the archon and tempest. Basically allows em to make a few changes to its abilities etc without people complaining that its different.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 17 2007 11:31 GMT
#359
The reason its shields look different is because they only protect against attacks from the ground. Reference
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
vicml21
Profile Joined May 2007
Canada165 Posts
June 18 2007 02:33 GMT
#360
I think it'll be interesting to have different types of terrain, maybe even a night terrain. without the ability to see all units perfectly, you would need to watch out for ambushes, hidden burrowed units, even with detectors, and it woul dbe awesome to see an ambush pull off properly where an unsuspecting group of units gets attacked on both sides, and all you can see is guns flaring and the lights built into the marines. maybe have zerg eyes start to glow when they attack. dts would by like ninjas in that terran and could come in, assassinate someone and pull out without being followed. the ideas are endless!

I personally liked the space terrain, particularly because of all the doodads, but they all look really nice, and I cant wait to play in any of them.
"Meow" - Probe
Prev 1 16 17 18 19 20 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
ISSL Monthly #1 - Day 2
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft646
RuFF_SC2 258
StarCraft: Brood War
Larva 253
sSak 76
Icarus 3
Dota 2
NeuroSwarm212
Other Games
summit1g12959
JimRising 604
C9.Mang0334
PiGStarcraft323
XaKoH 188
Mew2King81
Liquid`Ken12
Organizations
Other Games
gamesdonequick1280
[ Show 14 non-featured ]
StarCraft 2
• practicex 19
• Letter146
• Adnapsc2 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota261
League of Legends
• Rush959
• Stunt377
Upcoming Events
GSL
6h 13m
AI Arena Tournament
12h 13m
Replay Cast
19h 13m
GSL
1d 6h
Shopify Rebellion Sundays
1d 10h
Spirit vs Mixu
BSL
1d 14h
Ret vs TerrOr
Replay Cast
1d 19h
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
5 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.