• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:00
CEST 00:00
KST 07:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group D [ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1643 users

new video... - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 19 20 Next All
Nukes_R_us
Profile Joined June 2007
United States4 Posts
June 17 2007 00:28 GMT
#341
I don't know where people are getting ideas that there will be no micro. In regular SC it takes a good half a second maybe to a whole second for the dragoon to "warm up". Maybe that is true for the lazer units. Like the "Soul Hunter" switches targets cause the Terran backed up a tank and then attacked agian and the soul hunter has to wait *Possibly like the dragoon in SC before it attacks the next target*. Blizzard said they wanted this on pro level knowing them they invented some clever way to still have micro with *almost* continious lazers.
dronefromhell
Profile Joined May 2007
Canada199 Posts
June 17 2007 01:36 GMT
#342
dont u think the lasers have longer range than siege tanks?
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
June 17 2007 01:44 GMT
#343
On June 17 2007 03:56 InRaged wrote:
Show nested quote +
On June 17 2007 00:14 Ziel wrote:
look carefully at the soul hunter scene, the reapers there ALSO use flamethrowers!

If this video is recent then I hope blizzard just removed these silly pistols and gave man's weapon to the reapers

Better yet, have the lightweight pistols for long range and the flame throwers for close range.
Do you really want chat rooms?
Aepplet
Profile Joined December 2003
Sweden2908 Posts
June 17 2007 01:57 GMT
#344
Am I the only one who think the SC1 is a lot more "cartoony" than SC2?
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
June 17 2007 02:04 GMT
#345
Whoever makes these vids and takes screenshots for Blizzard's games has shitty building placement. It just... doesn't look neat and it pisses me off

It also seems that some buildings are too small (like pylons and turrets).

On the bright side, the summer terrain looks brilliant ^_^
('''(G_G/'''')
minus_human
Profile Blog Joined November 2006
4784 Posts
June 17 2007 02:09 GMT
#346
On June 17 2007 10:36 dronefromhell wrote:
dont u think the lasers have longer range than siege tanks?


hell no, Siege Tanks are supposed to be imba
minus_human
Profile Blog Joined November 2006
4784 Posts
June 17 2007 02:11 GMT
#347
On June 17 2007 11:04 Heen wrote:

On the bright side, the summer terrain looks brilliant ^_^


The space terrain, with that planet in the background (I believe it's called Braxis Alpha, it may be just a moon of Braxis and not a planet, I'm not too sure) definitely OWNS the jungle terrain in SC 2, from what we've seen so far.
Not trying to argue, we may have different tastes, and the summer terrain IS good also; the space one just blew my mind.
grobo
Profile Blog Joined February 2007
Japan6199 Posts
June 17 2007 02:14 GMT
#348
On June 17 2007 10:57 Aepplet wrote:
Am I the only one who think the SC1 is a lot more "cartoony" than SC2?


SC1 does look more "cartoony" in the sense that it's not 3D, but most people who call SC2 cartoonish are most likely referring to the bright colors and shining units/buildings.
We make signature, then defense it.
Nyovne
Profile Joined March 2006
Netherlands19138 Posts
June 17 2007 03:26 GMT
#349
On June 17 2007 11:11 minus_human wrote:
Show nested quote +
On June 17 2007 11:04 Heen wrote:

On the bright side, the summer terrain looks brilliant ^_^


The space terrain, with that planet in the background (I believe it's called Braxis Alpha, it may be just a moon of Braxis and not a planet, I'm not too sure) definitely OWNS the jungle terrain in SC 2, from what we've seen so far.
Not trying to argue, we may have different tastes, and the summer terrain IS good also; the space one just blew my mind.

Yeah the first gameplay vid with the space/asteroid theme was nuts. So cool, summer gras one reminds me of the Nagrand area in TBC/WoW each time I see it :p. I don't mind it but certain people on this forum recoloured that titleset a bit and it looks ALOT better after they worked a bit on it. It's around in this thread even I think might take a look later if you find the time to look for it.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
tubster68
Profile Joined May 2007
Canada59 Posts
June 17 2007 03:48 GMT
#350
Who says you can't hit and run with lasers!?
do not major in minor things
Heen
Profile Blog Joined November 2003
Korea (South)2178 Posts
June 17 2007 05:43 GMT
#351
Well, my problem with the space terran is that it seems so dark that the units and buildings blend into the environment too well ~_~
('''(G_G/'''')
morfyy
Profile Joined May 2007
Romania593 Posts
June 17 2007 05:49 GMT
#352
i love blizzard :D
InRaged
Profile Joined February 2007
1047 Posts
Last Edited: 2007-06-17 09:27:46
June 17 2007 05:57 GMT
#353
On June 17 2007 14:43 Heen wrote:
Well, my problem with the space terran is that it seems so dark that the units and buildings blend into the environment too well ~_~

http://img508.imageshack.us/img508/3923/sc2verdak7.jpg
wow! I actually enjoyed doing it so much x)
Nyovne
Profile Joined March 2006
Netherlands19138 Posts
June 17 2007 06:06 GMT
#354
On June 17 2007 12:48 tubster68 wrote:
Who says you can't hit and run with lasers!?

Noone but you lose most of your potential then . Which is offc a choice you need to make when managing a unit ;p.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
XCetron
Profile Joined November 2006
5226 Posts
June 17 2007 06:06 GMT
#355
On June 17 2007 04:21 InRaged wrote:
Show nested quote +
On June 17 2007 04:00 SnoopySnacks wrote:
I think they need to tweek the lurid green colors on that tileset

http://img201.imageshack.us/img201/8162/sc2colorcl8.jpg

That looks much better, you know =)~~

I've also tried to remove a plastic feeling from the grass
http://img294.imageshack.us/img294/3875/sc2vercpu7.jpg



that made the CC looks worse tho
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
June 17 2007 08:45 GMT
#356
On June 17 2007 14:57 InRaged wrote:
Show nested quote +
On June 17 2007 14:43 Heen wrote:
Well, my problem with the space terran is that it seems so dark that the units and buildings blend into the environment too well ~_~

http://img508.imageshack.us/img508/3923/sc2verdak7.jpg
wow! I actually liked doing it so much x)

Wow, hard to say which one I prefer, yours is certainly muuuuuuuuuch clearer O_O
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Dariush
Profile Joined April 2007
Romania330 Posts
June 17 2007 09:30 GMT
#357
the archon looks too much like nevermore in dota.
the siege tank looks bad...these are the only things that i dislike.
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 17 2007 11:17 GMT
#358
The reaver probably has a new name too, like the archon and tempest. Basically allows em to make a few changes to its abilities etc without people complaining that its different.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
DeCoup
Profile Joined September 2006
Australia1933 Posts
June 17 2007 11:31 GMT
#359
The reason its shields look different is because they only protect against attacks from the ground. Reference
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
vicml21
Profile Joined May 2007
Canada165 Posts
June 18 2007 02:33 GMT
#360
I think it'll be interesting to have different types of terrain, maybe even a night terrain. without the ability to see all units perfectly, you would need to watch out for ambushes, hidden burrowed units, even with detectors, and it woul dbe awesome to see an ambush pull off properly where an unsuspecting group of units gets attacked on both sides, and all you can see is guns flaring and the lights built into the marines. maybe have zerg eyes start to glow when they attack. dts would by like ninjas in that terran and could come in, assassinate someone and pull out without being followed. the ideas are endless!

I personally liked the space terrain, particularly because of all the doodads, but they all look really nice, and I cant wait to play in any of them.
"Meow" - Probe
Prev 1 16 17 18 19 20 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft290
elazer 184
SteadfastSC 134
Hui .89
ForJumy 9
StarCraft: Brood War
Shine 19
Bale 8
Dota 2
monkeys_forever346
Counter-Strike
pashabiceps2202
Super Smash Bros
PPMD8
Heroes of the Storm
Liquid`Hasu471
Other Games
summit1g8251
Grubby3869
shahzam489
ZombieGrub238
KnowMe202
C9.Mang0165
ToD28
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 47
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21515
• lizZardDota256
League of Legends
• Doublelift2439
Other Games
• imaqtpie1582
Upcoming Events
Replay Cast
2h
Sparkling Tuna Cup
12h
Afreeca Starleague
12h
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d 2h
Replay Cast
1d 11h
Afreeca Starleague
1d 12h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
4 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.