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Blizzard cancelled StarCraft FPS game to focus on OW2, Dia…

Forum Index > SC2 General
156 CommentsPost a Reply
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Pascal1p
Profile Joined June 2015
24 Posts
June 08 2019 18:22 GMT
#81
On June 07 2019 10:48 ZigguratOfUr wrote:
An FPS from a zerg's perspective sounds interesting. But at the same time I don't think there will be anybody too upset that a Starcraft FPS got cancelled. And it never ceases to amuse me that sites like Kotaku still use the pictures from WoL alpha that they got permission to use from Blizzard way back when.


Then you are definitely wrong. I am honestly very upset about it, it one of the only things I would want to see from blizzard.
KalWarkov
Profile Blog Joined December 2011
Germany4126 Posts
June 08 2019 18:33 GMT
#82
I'm all for it if Diablo 4 is a successor of Diablo 2 and Path of Exile and doesn't contain too many Diablo 3 features.

which won't happen.
DiaBoLuS ** Sc2 - Protoss: 16x GM | Dota2 - Offlane Immortal | Wc3 - Undead decent level | Diablo nerd | Chess / Magnus fanboy | BVB | Agnostic***
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2019-06-09 01:12:03
June 08 2019 19:47 GMT
#83
On June 09 2019 03:33 KalWarkov wrote:
I'm all for it if Diablo 4 is a successor of Diablo 2 and Path of Exile and doesn't contain too many Diablo 3 features.

which won't happen.

yeah^^ I would want it to have improvements over D2 too such as more open end game (less narrow) both in PvM challenges and gear choice, anti rush measures (don't let rushing behind a OP character be the most efficient method cause its easy and boring, also make it so that there are some drawbacks for going faster balance the playstyles some more essentially) anti cheat and some other new quality things too. More stats or more customization, more depth more pvp more value for lower items or ways to turn them into something useful/of value, nice and smarter ladder objectives, etc^^ more balance for pvp (less one shot or dice roll) and even pvm (again less one shot, probably avoid putting things like rejuvenation potions in the game, make it less easy to instantly leave a fight instead), skill builds using varying amounts of skills can be 10+ or why not even more (wow goes into the 40 skills and more) (D2 does have room for skill builds using up to 12+ skills but can be hard to make a good 10+ skills build and maybe sometimes its too easy to make strong builds based on very few skills at times), perhaps less power difference between higher level or most geared chars and the others, and game doesn't become easy if your character is strong (but rather the opposite!). Better balance on the gear choices and wide choices. Could list more. but i don't think it will happen. who knows

i could make more suggestions such as account wide "points" or values you can increase/modify playing your characters and that you can use/spend with your other characters, balance playstyles between players who would play a lot 1 main character or multiple characters, high level or not different amounts etc
Excludos
Profile Blog Joined April 2010
Norway8262 Posts
Last Edited: 2019-06-08 22:45:32
June 08 2019 22:44 GMT
#84
On June 09 2019 03:01 ocolisa wrote:
Show nested quote +
On June 08 2019 22:19 BreAKerTV wrote:
TBH, This is why I quit playing blizzard games: they don't give a fuck.

By the way: What pure gaming company do you support nowadays? Let me guess: "Steam". Yeah "Steam" is doing a great job developing games. Great company. What was their latest release again?


Steam isn't a company, it's a product. Valve is the company, and they haven't been a games company since dota 2, nor have they pretended to be. But surprisingly, their latest game was released last year. It just sucked and no one bought it. This year they released a VR headset instead
brickrd
Profile Blog Joined March 2014
United States4894 Posts
Last Edited: 2019-06-08 23:42:52
June 08 2019 23:42 GMT
#85
starcraft is great but the story is nothing. starcraft is famous for being a great RTS, not for having good writing. a starcraft FPS is a step away from what the franchise is good for. it's an RTS or it's worthless
TL+ Member
ocolisa
Profile Joined June 2019
10 Posts
Last Edited: 2019-06-09 01:34:00
June 09 2019 00:43 GMT
#86
On June 09 2019 07:44 Excludos wrote:
Show nested quote +
On June 09 2019 03:01 ocolisa wrote:
On June 08 2019 22:19 BreAKerTV wrote:
TBH, This is why I quit playing blizzard games: they don't give a fuck.

By the way: What pure gaming company do you support nowadays? Let me guess: "Steam". Yeah "Steam" is doing a great job developing games. Great company. What was their latest release again?


Steam isn't a company, it's a product. Valve is the company, and they haven't been a games company since dota 2, nor have they pretended to be. But surprisingly, their latest game was released last year. It just sucked and no one bought it. This year they released a VR headset instead

Thanks Butters. But didnt people say how awesome and great artifact is? "Hearthstone>Trash", "ARTIFACT GAME FOR MEN!!!!"

Looks like the majority is just full of shit when they hating. Still wondering what company they support

Can someone explain why a company like blizzard who doesnt give a shit about Starcraft does that? I thought the game is not big enough to be worth to be supported
neutralrobot
Profile Joined July 2011
Australia1025 Posts
June 09 2019 03:48 GMT
#87
On June 08 2019 23:25 Damnight wrote:
Honestly, I don't mind, I'm almost relieved. I prefer they use their Shooter IP (OW) to make a good shooter. Keep Starcraft as an RTS and give us a good SCIII when the time is right. Making a Starcraft Shooter just to have a new Starcraft release ain't it.
~~~~~
maybe D4 good


After D3, I just... can't imagine D4 being a great game. I think D2 will always be the definitive Diablo game, and after that the rest will always be just kinda high-production fanfic.
Maru | Life | PartinG || I guess I like aggressive control freaks... || Reynor will one day reign supreme || *reyn supreme
halomonian
Profile Joined January 2012
Brazil255 Posts
June 09 2019 04:09 GMT
#88
Wasn't OW born in part from what once was stacraft:ghost anyway?
thoughts in chaos | enjOy[dream]
Ronski
Profile Joined February 2011
Finland266 Posts
June 09 2019 10:00 GMT
#89
Reading the article the first person shooter they were making was for mobile devices
-"Blizzard told the team that Ares was getting axed (alongside a second unannounced mobile project)"

Which also leads me to believe that the teams that were relocated were moved to diablo:Immortal and some overwatch mobile port.
I am a tank. I am covered head to toe in solid plate mail. I carry a block of metal the size of a 4 door sedan to hide behind. If you see me running - you should too.
Excludos
Profile Blog Joined April 2010
Norway8262 Posts
June 09 2019 11:31 GMT
#90
On June 09 2019 13:09 halomonian wrote:
Wasn't OW born in part from what once was stacraft:ghost anyway?


Not at all. OW was born out of the Titan project, which was meant to be a scifi rpg fps of some kind
Agh
Profile Blog Joined July 2010
United States1052 Posts
June 10 2019 04:43 GMT
#91
I think d3 is in a pretty good place at the moment. People still have harbored hate from the launch state. My only gripe was that you could tell from the get go that the smell of multiple platforms was present
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
June 10 2019 14:34 GMT
#92
Reading the Kotaku article, it does not seem as bad. If another Overwatch-universe title focuses more on PVE, it does not replace the original Overwatch as team arena shooter. Despite all criticism in the internet, I view Overwatch as an excellent game in is genre.

Diablo 4 was indirectly hinted at during last Blizzcon. I am afraid it is also a multi-platform title an no PC hardcore title.

Canceling a Starcraft-based game, again, is of course not what I wanted to hear.
You don't choose to play zerg. The zerg choose you.
outscar
Profile Joined September 2014
2832 Posts
June 10 2019 15:30 GMT
#93
SC FPS sounds like World of StarCraft, no? They could do tons of things for Diablo III instead of abandoning it, such a pity and shame.
sunbeams are never made like me...
WaesumNinja
Profile Joined February 2012
210 Posts
June 10 2019 16:29 GMT
#94
On June 08 2019 16:05 fluidrone wrote:
i would want a cross between fps and rts..

the armies your produce are "played"/steered by fps players.. each unit is a gamer
and x gamers get to inform them .. coordinate them etc
you make the team leaders have to play "sclike godmode view" from using "consoles that dish out data/info on the map .. while being "covered" by fps players...

That would be new?


This isn't new, for instance Natural selection 2 did this, and last time I played nobody cared what the rts player commanded, everyone just slugged it out like any normal fps.
Excludos
Profile Blog Joined April 2010
Norway8262 Posts
June 10 2019 17:05 GMT
#95
On June 11 2019 01:29 WaesumNinja wrote:
Show nested quote +
On June 08 2019 16:05 fluidrone wrote:
i would want a cross between fps and rts..

the armies your produce are "played"/steered by fps players.. each unit is a gamer
and x gamers get to inform them .. coordinate them etc
you make the team leaders have to play "sclike godmode view" from using "consoles that dish out data/info on the map .. while being "covered" by fps players...

That would be new?


This isn't new, for instance Natural selection 2 did this, and last time I played nobody cared what the rts player commanded, everyone just slugged it out like any normal fps.


Didn't one of the Battlefield games do this as well? Wasn't that completely pointless?

People don't care unless you try to make it realistic and add a little bit of roleplay into the equation, and for that Arma 3 is the closest we have. But that's far to hardcore for the average gamer I'm afraid. The average gamer isn't fond of having to put aside 2 hours for a single mission, where the first 30 minutes is spent planning and scouting, while the remaining 1.5 hours is spent dead because you got unlucky.
raga4ka
Profile Joined February 2008
Bulgaria5679 Posts
June 10 2019 17:55 GMT
#96
I would rather have a Starcraft FPS game, because from what I've seen from Diablo 3, I'm not too optimistic for Diablo 4. Based on that, I can't see them competing with Path of Exile as much as I want to.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
June 10 2019 20:02 GMT
#97
On June 11 2019 02:05 Excludos wrote:
Show nested quote +
On June 11 2019 01:29 WaesumNinja wrote:
On June 08 2019 16:05 fluidrone wrote:
i would want a cross between fps and rts..

the armies your produce are "played"/steered by fps players.. each unit is a gamer
and x gamers get to inform them .. coordinate them etc
you make the team leaders have to play "sclike godmode view" from using "consoles that dish out data/info on the map .. while being "covered" by fps players...

That would be new?


This isn't new, for instance Natural selection 2 did this, and last time I played nobody cared what the rts player commanded, everyone just slugged it out like any normal fps.


Didn't one of the Battlefield games do this as well? Wasn't that completely pointless?

People don't care unless you try to make it realistic and add a little bit of roleplay into the equation, and for that Arma 3 is the closest we have. But that's far to hardcore for the average gamer I'm afraid. The average gamer isn't fond of having to put aside 2 hours for a single mission, where the first 30 minutes is spent planning and scouting, while the remaining 1.5 hours is spent dead because you got unlucky.

Battlefield 2, 2142, and 4 had a commander mode. The single commander player could give orders to squads and use powers like scans, supply drops, and artillery strikes. The role felt very exclusive and hard to get, so more recent Battlefield games have moved some of those powers into elite classes or squad leaders. I remember Battlefield 2 commanders were mostly glorified spotters for pinging out enemies on the mini-map.

Command and Conquer: Renegade was a neat take on the RTS/FPS hybrid, even though it didn't have a commander role. Starcraft: Ghost looked like it was going to be an evolution of that, and it would've been interesting to see this cancelled Starcraft FPS iterate on that idea even further.
ㅇㅅㅌㅅ
Parrek
Profile Joined May 2016
United States893 Posts
June 10 2019 20:46 GMT
#98
On June 09 2019 12:48 neutralrobot wrote:
Show nested quote +
On June 08 2019 23:25 Damnight wrote:
Honestly, I don't mind, I'm almost relieved. I prefer they use their Shooter IP (OW) to make a good shooter. Keep Starcraft as an RTS and give us a good SCIII when the time is right. Making a Starcraft Shooter just to have a new Starcraft release ain't it.
~~~~~
maybe D4 good


After D3, I just... can't imagine D4 being a great game. I think D2 will always be the definitive Diablo game, and after that the rest will always be just kinda high-production fanfic.


D3 was great after reaper of souls launched. Sure it's not a game you can play indefinitely like PoE because they're not throwing out a ton of new content, but I spent a few hundred hours having a blast and still haven't played all the classes. The grind for new gear is the joy of those games. And there's still a ton of really fun content.
Highways
Profile Joined July 2005
Australia6119 Posts
June 11 2019 00:29 GMT
#99
They should just kill Diablo already
#1 Terran hater
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
June 11 2019 00:56 GMT
#100
On June 11 2019 09:29 Highways wrote:
They should just kill Diablo already

are you really that much of a Diablo hater?
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
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