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Balance Update - March 19, 2018 - Page 10

Forum Index > SC2 General
218 CommentsPost a Reply
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Let's tone down the vitriol here just a bit. It's okay to have some heated discussion about balance (especially in this kind of thread), but I fear you guys might start crossing some lines soon. - Wax
Psychobabas
Profile Blog Joined March 2006
2531 Posts
March 23 2018 21:27 GMT
#181
On March 23 2018 11:35 Snakestyle1 wrote:
If i was going to make a patch to improve diversity, i would:

- Nerf Hydras
-Nerf mech in some way. ( ravens for sure, thors against mutas,)
-Nerf immortals and warp prism.

We really need bio vs ling bane muta back.

And lets be real, PvZ in lotv always ends up in mass immortals vs some sort of hydra comp.


No we dont.
KR_4EVR
Profile Joined July 2017
316 Posts
Last Edited: 2018-03-24 01:00:00
March 24 2018 00:59 GMT
#182
I think a good change to terran is to have stimpack damage its units 5 hp less (5 instead of 10). Maybe make that change only apply once combat shields are researched. Zergling speed and adrenal glands don't damage zerglings, zealots aren't damaged by charge, and medivacs are very expensive for their limited utility, having zero pickup range and no attacks on their own. Right now, if you stim, you are vulnerable to banelings, tanks, collosi.
Et tu Brute ?
Justinian
Profile Joined August 2012
United Kingdom158 Posts
March 24 2018 01:36 GMT
#183
On March 23 2018 11:35 Snakestyle1 wrote:
If i was going to make a patch to improve diversity, i would:

- Nerf Hydras
-Nerf mech in some way. ( ravens for sure, thors against mutas,)
-Nerf immortals and warp prism.

We really need bio vs ling bane muta back.

And lets be real, PvZ in lotv always ends up in mass immortals vs some sort of hydra comp.

I could get behind all this.
mierin
Profile Joined August 2010
United States4943 Posts
March 24 2018 01:51 GMT
#184
On March 24 2018 09:59 KR_4EVR wrote:
I think a good change to terran is to have stimpack damage its units 5 hp less (5 instead of 10). Maybe make that change only apply once combat shields are researched. Zergling speed and adrenal glands don't damage zerglings, zealots aren't damaged by charge, and medivacs are very expensive for their limited utility, having zero pickup range and no attacks on their own. Right now, if you stim, you are vulnerable to banelings, tanks, collosi.


No, this doesn't seem good at all...?
JD, Stork, Calm, Hyuk Fighting!
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
March 24 2018 07:06 GMT
#185
On March 24 2018 09:59 KR_4EVR wrote:
I think a good change to terran is to have stimpack damage its units 5 hp less (5 instead of 10). Maybe make that change only apply once combat shields are researched. Zergling speed and adrenal glands don't damage zerglings, zealots aren't damaged by charge, and medivacs are very expensive for their limited utility, having zero pickup range and no attacks on their own. Right now, if you stim, you are vulnerable to banelings, tanks, collosi.

Siege-tanks-should-hit-air-guy is back again, telling us how the unit with the most utility in the game of sc2 has limited utility.
You re also the one who said Medavacs and Vipers are same tier units, right?
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
hiroshOne
Profile Joined October 2015
Poland425 Posts
March 24 2018 09:03 GMT
#186
Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now?
Ultima Ratio Regum
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
Last Edited: 2018-03-24 10:46:01
March 24 2018 10:45 GMT
#187
On March 24 2018 18:03 hiroshOne wrote:
Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now?



Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day.

No just the nerf to one small aspect is CLEARLY to blame

But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today?
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
algue
Profile Joined July 2011
France1436 Posts
March 24 2018 11:27 GMT
#188
I haven't had the opportunity to watch any startcraft all week. Did you guys notice any change in the pro's build already? The ventral sack nerf was supposed to allow protoss to open with something else than stargate, is it the case or shall we wait a little longer?
rly ?
Tyrhanius
Profile Joined April 2011
France947 Posts
March 24 2018 11:33 GMT
#189
On March 24 2018 19:45 showstealer1829 wrote:
Show nested quote +
On March 24 2018 18:03 hiroshOne wrote:
Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now?



Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day.

No just the nerf to one small aspect is CLEARLY to blame

But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today?

It's clear that blizzard was scaired of a ZvZ finals so they make sure drop overlord nerf was live before semifinals, and not to patch raven to let full room for maru to win.

They probably don't want both zerg to be eliminated, but at least one to be sure no ZvZ happens.

This balance team is more focus on communication and the loud cries, probably because they don't really understand their own game, they just watch tournaments, read forums, sometimes interview a few pros, but no one in balance team seem to be really playing SC2 at a decent level.

Honestly, their behavior is disgusting towards the progamers.
Penev
Profile Joined October 2012
28500 Posts
March 24 2018 12:12 GMT
#190
On March 24 2018 20:33 Tyrhanius wrote:
Show nested quote +
On March 24 2018 19:45 showstealer1829 wrote:
On March 24 2018 18:03 hiroshOne wrote:
Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now?



Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day.

No just the nerf to one small aspect is CLEARLY to blame

But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today?

It's clear that blizzard was scaired of a ZvZ finals so they make sure drop overlord nerf was live before semifinals, and not to patch raven to let full room for maru to win.

They probably don't want both zerg to be eliminated, but at least one to be sure no ZvZ happens.

This balance team is more focus on communication and the loud cries, probably because they don't really understand their own game, they just watch tournaments, read forums, sometimes interview a few pros, but no one in balance team seem to be really playing SC2 at a decent level.

Honestly, their behavior is disgusting towards the progamers.

What is clear is that you show signs of paranoia. Blizzard is just incompetent. They made the mistake of patching the game on an bad time because they are not very aware of what's going on tournament wise. They need someone to properly plan these patches but either they don't have anyone doing that or the job isn't properly executed.

Regarding the anti armor missile, again, incompetence. It obviously leads to mass caster usage late game. They even acknowledged that in the community update where they decided not to nerf it (yet). Very frustrating indeed. You'd expect (well) after for example the mass Infestor plays from the past or even the Raven itself this wouldn't happen again but alas.



I Protoss winner, could it be?
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
Last Edited: 2018-03-24 13:09:53
March 24 2018 13:07 GMT
#191
On March 24 2018 20:33 Tyrhanius wrote:
Show nested quote +
On March 24 2018 19:45 showstealer1829 wrote:
On March 24 2018 18:03 hiroshOne wrote:
Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now?



Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day.

No just the nerf to one small aspect is CLEARLY to blame

But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today?

It's clear that blizzard was scaired of a ZvZ finals so they make sure drop overlord nerf was live before semifinals, and not to patch raven to let full room for maru to win.

They probably don't want both zerg to be eliminated, but at least one to be sure no ZvZ happens.

This balance team is more focus on communication and the loud cries, probably because they don't really understand their own game, they just watch tournaments, read forums, sometimes interview a few pros, but no one in balance team seem to be really playing SC2 at a decent level.

Honestly, their behavior is disgusting towards the progamers.


And there's whiner #2, right on schedule.

The timing could have been better, but to blame the nerf for the results is just ludicrous at best, a sad excuse to suit your agenda at worst
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
xongnox
Profile Joined November 2011
540 Posts
March 24 2018 13:39 GMT
#192
Yep. Zerg so so weak they won nothing since months, huhh.
Such a scandal Maru can win lategame when Dark totally fails his mid-game all-in, or got hardcore BO counter to his early-game timing the last game (witch btw was stupid, Maru either 2rax or go banshee on big big maps)

Btw the raven obsession is kinda funny coz in his series vs Dark, ghosts seems way way stronger than ravens.

Still, the Neastea flavor of suiciding BL into vikings with zero anti-air support reminded me good memories =)
Tyrhanius
Profile Joined April 2011
France947 Posts
March 24 2018 14:24 GMT
#193
On March 24 2018 21:12 Penev wrote:
Show nested quote +
On March 24 2018 20:33 Tyrhanius wrote:
On March 24 2018 19:45 showstealer1829 wrote:
On March 24 2018 18:03 hiroshOne wrote:
Well thanks Blizzard. Nerfing droperlords and not nerfing Ravens. Both helped Stats and Maru to win semifinals. Two Zergs died. Are u happy now?



Yes clearly it was nothing to do with the fact that soO's scouting was terrible in half the games, or the fact that Dark and Maru are evenly matched and could have an entirely different result on a different day.

No just the nerf to one small aspect is CLEARLY to blame

But then you didn't see reason on Wednesday when you came in here and whined about it, why should I expect anything different today?

It's clear that blizzard was scaired of a ZvZ finals so they make sure drop overlord nerf was live before semifinals, and not to patch raven to let full room for maru to win.

They probably don't want both zerg to be eliminated, but at least one to be sure no ZvZ happens.

This balance team is more focus on communication and the loud cries, probably because they don't really understand their own game, they just watch tournaments, read forums, sometimes interview a few pros, but no one in balance team seem to be really playing SC2 at a decent level.

Honestly, their behavior is disgusting towards the progamers.

What is clear is that you show signs of paranoia. Blizzard is just incompetent. They made the mistake of patching the game on an bad time because they are not very aware of what's going on tournament wise. They need someone to properly plan these patches but either they don't have anyone doing that or the job isn't properly executed.

Regarding the anti armor missile, again, incompetence. It obviously leads to mass caster usage late game. They even acknowledged that in the community update where they decided not to nerf it (yet). Very frustrating indeed. You'd expect (well) after for example the mass Infestor plays from the past or even the Raven itself this wouldn't happen again but alas.




Yeah maybe they're incompetent, but it seems to be a bit big that they ignore when the matches of the GSL are... If there is one tournament on SC2 you don't ignore, it's GSL.
hiroshOne
Profile Joined October 2015
Poland425 Posts
Last Edited: 2018-03-24 16:44:12
March 24 2018 14:35 GMT
#194
"Midgame mindgames of Maru"- hahaha

U mean as he turtle up behind siegetanks and massed Ravens? Mark my words- Avilo will laugh at his stream that Maru took his builds.

Dark coukdn't do shit to ghosts because of 12+ ravens spamming AAM everywhere and on everything. That's how this unit works and in my opinion it's everything that we don't want in this game- massable unit that spams free unavoidable dmg on everything around, countering everything. Blizzard knew this is a problem, and yet, they decided not to implement this needed nerf to that unit. This is on them.
Ultima Ratio Regum
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
March 24 2018 17:01 GMT
#195
On March 24 2018 23:35 hiroshOne wrote:
"Midgame mindgames of Maru"- hahaha

U mean as he turtle up behind siegetanks and massed Ravens? Mark my words- Avilo will laugh at his stream that Maru took his builds.

Dark coukdn't do shit to ghosts because of 12+ ravens spamming AAM everywhere and on everything. That's how this unit works and in my opinion it's everything that we don't want in this game- massable unit that spams free unavoidable dmg on everything around, countering everything. Blizzard knew this is a problem, and yet, they decided not to implement this needed nerf to that unit. This is on them.

There was one game where did this happen and in that game Dark failed his early game push. And Maru had a hidden base. All other games were not like this. Not sure what you were watching
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
March 24 2018 17:23 GMT
#196
On March 24 2018 20:27 algue wrote:
I haven't had the opportunity to watch any startcraft all week. Did you guys notice any change in the pro's build already? The ventral sack nerf was supposed to allow protoss to open with something else than stargate, is it the case or shall we wait a little longer?


People are still mostly opening stargate, but I've seen a few games of twilight into dt archon drop. It's still a bit soon to say where the build orders will settle though.
KR_4EVR
Profile Joined July 2017
316 Posts
Last Edited: 2018-03-25 18:57:55
March 25 2018 18:54 GMT
#197
More than balance, I want a game where I can see 2-3 bases on one screen (if I want). Could someone please address why we can't zoom out? I wouldn't mind paying with lower graphics. Camera hotkeys don't cut it.

Poll: Call for Blizzard to Introduce Option for Larger Field-of-View

I Support this Petition (9)
 
26%

I Reject this Petition (26)
 
74%

35 total votes

Your vote: Call for Blizzard to Introduce Option for Larger Field-of-View

(Vote): I Support this Petition
(Vote): I Reject this Petition



Edit: I mean, even casters like Tasteless and Artosis are complaining on live stream about not being able to see everything happening at once.
Et tu Brute ?
Ej_
Profile Blog Joined January 2013
47656 Posts
March 25 2018 19:01 GMT
#198
On March 26 2018 03:54 KR_4EVR wrote:
More than balance, I want a game where I can see 2-3 bases on one screen (if I want). Could someone please address why we can't zoom out? I wouldn't mind paying with lower graphics. Camera hotkeys don't cut it.

Poll: Call for Blizzard to Introduce Option for Larger Field-of-View

I Support this Petition (9)
 
26%

I Reject this Petition (26)
 
74%

35 total votes

Your vote: Call for Blizzard to Introduce Option for Larger Field-of-View

(Vote): I Support this Petition
(Vote): I Reject this Petition



Edit: I mean, even casters like Tasteless and Artosis are complaining on live stream about not being able to see everything happening at once.

because it's a game of multitasking, not sim city manager
"Technically the dictionary has zero authority on the meaning or words" - Rodya
SCHWARZENEGGER
Profile Joined July 2016
206 Posts
March 25 2018 19:25 GMT
#199
On March 24 2018 23:35 hiroshOne wrote:
"Midgame mindgames of Maru"- hahaha

U mean as he turtle up behind siegetanks and massed Ravens? Mark my words- Avilo will laugh at his stream that Maru took his builds.

Dark coukdn't do shit to ghosts because of 12+ ravens spamming AAM everywhere and on everything. That's how this unit works and in my opinion it's everything that we don't want in this game- massable unit that spams free unavoidable dmg on everything around, countering everything. Blizzard knew this is a problem, and yet, they decided not to implement this needed nerf to that unit. This is on them.


dark's loses to raven ghost in lategame are coming from his defeat in midgame, on abyssal he beat raven ghost because he didn't fell apart in midgame like on ascension and darkness sanctuary.
stilt
Profile Joined October 2012
France2752 Posts
March 25 2018 20:11 GMT
#200
On March 24 2018 06:27 Psychobabas wrote:
Show nested quote +
On March 23 2018 11:35 Snakestyle1 wrote:
If i was going to make a patch to improve diversity, i would:

- Nerf Hydras
-Nerf mech in some way. ( ravens for sure, thors against mutas,)
-Nerf immortals and warp prism.

We really need bio vs ling bane muta back.

And lets be real, PvZ in lotv always ends up in mass immortals vs some sort of hydra comp.


No we dont.


Yes we do.
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