• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:57
CEST 07:57
KST 14:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy0GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage3Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
Who is Ny[kS]? Pros React To: JaeDong vs Queen ASL21 General Discussion [BSL22] RO32 Group Stage so ive been playing broodwar for a week straight.
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2089 users

Community Feedback Update - November 17 - Page 12

Forum Index > SC2 General
333 CommentsPost a Reply
Prev 1 10 11 12 13 14 17 Next All
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 21 2017 15:17 GMT
#221
On November 21 2017 23:40 FanaticCZ wrote:
Show nested quote +
On November 21 2017 22:30 deacon.frost wrote:
On November 21 2017 20:59 engesser1 wrote:
watch this shit, Inno vs alpha full protoss.

Next time he will be sure to see his whole base I guess

C'mon, it's a learning phase of the game. In HotS such players lost to 2gate zealot rush in PvZ.

On November 21 2017 21:57 JackONeill wrote:
It's crazy to me how blizzard seems to want to have mech work in TvP (buffing the upgrade costs of tech lab upgrades) when it's so blatantly obvious that the mine nerf, the raven nerf and the stalker buff make it pretty much terrible.

Also increase shield battery cost won't change the fact that shield battery + photon canon combo get extremely cancerous late game. I'd suggest to have the shield battery auto casting on units only to have protoss manually micro-manage the batteries on canons to avoid spamming 10 batteries behind 10 canons.


The biggest problem of mech in TvP is the vP. Protoss as a race is a hardcounter to mech. Whenever I meet a mech player on ladder I just scream of pure joy. The only time I lose is when I scout horribly and fail


I fail to see how that would help him in that game :D

Maybe, JUST MAYBE, if he would be able to stop building that army of batteries on the high ground, then MAYBE he would have won Or be better prepared, I don't know.

I lost to a BC rush because I didn't know it was a possibility. The player outsmarted me, I was thinking he's going mech and BAM, cattlebruiser. I'm nowhere near the level of Innovation but these things happen. It's a rare build that works when you don't know about it. Next time Inno will scout for it and defend it. Next time I will consider the option of BCs before I have an army of immortals :D
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
FanaticCZ
Profile Joined December 2011
Czech Republic287 Posts
November 21 2017 15:51 GMT
#222
I wonder how that strategy would work if it was outside his natural. I feel like he stands no chance even with bunkers :D
INnoVation is the GOAT!
Drfilip
Profile Joined March 2013
Sweden592 Posts
November 21 2017 16:37 GMT
#223
On November 21 2017 16:21 jpg06051992 wrote:
Fungal no longer roots, has an even smaller radius, cannot be cast while burrowed, and is having it's range drastically reduced from 9 to 7?

It is not the fungal range that is getting reduced, it is the infested terran egg that is being thrown a shorter distance.
Random Platinum EU
Lexender
Profile Joined September 2013
Mexico2656 Posts
Last Edited: 2017-11-21 18:58:19
November 21 2017 18:58 GMT
#224
On November 22 2017 00:17 deacon.frost wrote:
Show nested quote +
On November 21 2017 23:40 FanaticCZ wrote:
On November 21 2017 22:30 deacon.frost wrote:
On November 21 2017 20:59 engesser1 wrote:
watch this shit, Inno vs alpha full protoss.

Next time he will be sure to see his whole base I guess

C'mon, it's a learning phase of the game. In HotS such players lost to 2gate zealot rush in PvZ.

On November 21 2017 21:57 JackONeill wrote:
It's crazy to me how blizzard seems to want to have mech work in TvP (buffing the upgrade costs of tech lab upgrades) when it's so blatantly obvious that the mine nerf, the raven nerf and the stalker buff make it pretty much terrible.

Also increase shield battery cost won't change the fact that shield battery + photon canon combo get extremely cancerous late game. I'd suggest to have the shield battery auto casting on units only to have protoss manually micro-manage the batteries on canons to avoid spamming 10 batteries behind 10 canons.


The biggest problem of mech in TvP is the vP. Protoss as a race is a hardcounter to mech. Whenever I meet a mech player on ladder I just scream of pure joy. The only time I lose is when I scout horribly and fail


I fail to see how that would help him in that game :D

Maybe, JUST MAYBE, if he would be able to stop building that army of batteries on the high ground, then MAYBE he would have won Or be better prepared, I don't know.




Proxy robo immortal was one of the hardest strategies to stop pre patch, even without the batteries the new CB makes proxy robo strike insanely early
hiroshOne
Profile Joined October 2015
Poland425 Posts
November 21 2017 19:32 GMT
#225
On November 22 2017 01:37 Drfilip wrote:
Show nested quote +
On November 21 2017 16:21 jpg06051992 wrote:
Fungal no longer roots, has an even smaller radius, cannot be cast while burrowed, and is having it's range drastically reduced from 9 to 7?

It is not the fungal range that is getting reduced, it is the infested terran egg that is being thrown a shorter distance.



Still it makes them almost useless. They still need time to hatch, and are slow as hell. Plenty of time to run from them especially when they are thrown further away. Few seconds later u can come back and Zerg has burned all energy...Seems fair concidering how well rounded and powerful casters High Templars are.
Ultima Ratio Regum
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2017-11-21 20:55:48
November 21 2017 20:17 GMT
#226
On November 22 2017 03:58 Lexender wrote:
Show nested quote +
On November 22 2017 00:17 deacon.frost wrote:
On November 21 2017 23:40 FanaticCZ wrote:
On November 21 2017 22:30 deacon.frost wrote:
On November 21 2017 20:59 engesser1 wrote:
watch this shit, Inno vs alpha full protoss.

Next time he will be sure to see his whole base I guess

C'mon, it's a learning phase of the game. In HotS such players lost to 2gate zealot rush in PvZ.

On November 21 2017 21:57 JackONeill wrote:
It's crazy to me how blizzard seems to want to have mech work in TvP (buffing the upgrade costs of tech lab upgrades) when it's so blatantly obvious that the mine nerf, the raven nerf and the stalker buff make it pretty much terrible.

Also increase shield battery cost won't change the fact that shield battery + photon canon combo get extremely cancerous late game. I'd suggest to have the shield battery auto casting on units only to have protoss manually micro-manage the batteries on canons to avoid spamming 10 batteries behind 10 canons.


The biggest problem of mech in TvP is the vP. Protoss as a race is a hardcounter to mech. Whenever I meet a mech player on ladder I just scream of pure joy. The only time I lose is when I scout horribly and fail


I fail to see how that would help him in that game :D

Maybe, JUST MAYBE, if he would be able to stop building that army of batteries on the high ground, then MAYBE he would have won Or be better prepared, I don't know.




Proxy robo immortal was one of the hardest strategies to stop pre patch, even without the batteries the new CB makes proxy robo strike insanely early


It's a strong build indeed, it may be that new chrono is just to good vs Terran, on the other hand with the oracle nerf you will at least be able to go 1-1-1+ expand without fear of an instant loss to 3:00 oracle builds. This means that if you stall the immortals long enough you can squeeze out a liberator or banshee to help you stabilize, at least immortals can't shoot up.

I think the biggest problem right now is that the fear of 3:00 oracle forces Terran to open so suboptimaly that they are to behind if there opponent does literally anything else. But if Terran does not blind counter 3:00 oracles than they ato lose to that build, you can't even make a reaper to scout because you have to build as many marines as you can to help hold off air units. Scv scout does not tell you enough to know it's oracles in time, to have enough to stop it you have to blindly commit to a counter build. Further blind countering oracles when they do go three minute oracle does not even give you an advantage, it just means your not dead Protoss will be even or ahead of you and can just proceed to play a normal game since they sacrifice very little to get a 3:00 oracle and the unit still has decent utility even if it can't kill you outright. The only situation were it actually leaves you ahead is if some how Protoss screw up and losses the oracle or they comited fully to the proxy sheild battery multiple gateway Allin followup and some how failed to end the game with it. Aditonally right now blind countering oracles makes proxy robo a build order win for Protoss since there's no way to know what Protoss plans to proxy before you have to comit yourself to a build order they can tell from scouting if you've hard countered oracles and just decide to proxy 2 robots instead and automatically win the game. Even if you scout the robots if you've comited to an anti oracle build it's already to late to stop it.

You can do funky allins with ghosts or proxy raxes and play for the base trade if Protoss proxies, but this is initself a form of blind countering since if your opponent went for a standard opening and did not skip detection these kind of proxies are easy to hold with a few stalkers and sheild batteries. They are also much easier to scout and counter than Protoss allins.
"when life gives Hero lemons he makes carriers" -Artosis
JackONeill
Profile Joined September 2013
861 Posts
Last Edited: 2017-11-21 20:39:37
November 21 2017 20:35 GMT
#227
The chronoboost is the issue. Even if you bring the shield battery cost up, and that you nerf the oracle build time a little (6 second helps, but 3:06 instead of 3:00 doesn't prevent the 225 you need to invest into a turret that will only make sure the oracle makes less than 5 kills... it's still 1 to 4 scvs kills), the thing is that protoss has way too much stuff they can throw at you early on.

To be honnest if the cyclone didn't suck that hard, terran would actually be able to open safely in TvP. But since the oracle, the immortal and the stalker (the three big allin units) completely shit on cyclones, you're forced into premptive submission every game.

The cyclone really needs to get its role straight. It's way too expansive to be a general purpose unit, its AG damage is way too unreliable and suceptible to kiting to be a anti ground damage dealer, and its AA damage is way too low to be a good anti air option.
For instance the cyclone would need to get its old lock on back (but only as an AA weapon) to be worth it as an AA option.
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
November 21 2017 21:09 GMT
#228
On November 22 2017 05:35 JackONeill wrote:
The chronoboost is the issue. Even if you bring the shield battery cost up, and that you nerf the oracle build time a little (6 second helps, but 3:06 instead of 3:00 doesn't prevent the 225 you need to invest into a turret that will only make sure the oracle makes less than 5 kills... it's still 1 to 4 scvs kills), the thing is that protoss has way too much stuff they can throw at you early on.

To be honnest if the cyclone didn't suck that hard, terran would actually be able to open safely in TvP. But since the oracle, the immortal and the stalker (the three big allin units) completely shit on cyclones, you're forced into premptive submission every game.

The cyclone really needs to get its role straight. It's way too expansive to be a general purpose unit, its AG damage is way too unreliable and suceptible to kiting to be a anti ground damage dealer, and its AA damage is way too low to be a good anti air option.
For instance the cyclone would need to get its old lock on back (but only as an AA weapon) to be worth it as an AA option.

Chrono boost is not the issue, this is the classic chrono, LOTV was the game that disabled tech switches with that awful new chrono. I hope bllizz fix time productions without touching Chrono again.
nonoes
Profile Joined April 2017
24 Posts
Last Edited: 2017-11-21 21:26:54
November 21 2017 21:25 GMT
#229
terran would actually be able to open safely in TvP.


I think terran player expect too much a no brainer safe fast expand build that could be safe against anything ( proxies)

For example protoss has to cancel fast expand when they get 1-1-1 proxy by T ( at least korean pro are canceling it maybe there is another way i don't know)

Assuming you cancel or don't make your cc at all after scouting double gaz you could afford 2 barracks + factory and deflect both immortals and oracles proxies
Lexender
Profile Joined September 2013
Mexico2656 Posts
November 21 2017 23:02 GMT
#230
On November 22 2017 06:25 nonoes wrote:
Show nested quote +
terran would actually be able to open safely in TvP.


I think terran player expect too much a no brainer safe fast expand build that could be safe against anything ( proxies)

For example protoss has to cancel fast expand when they get 1-1-1 proxy by T ( at least korean pro are canceling it maybe there is another way i don't know)

Assuming you cancel or don't make your cc at all after scouting double gaz you could afford 2 barracks + factory and deflect both immortals and oracles proxies


Who cancels their natural for that? As far as I've seen you chrono a immortal out in time for proxy cyclone, also new stalkers are great vs that.
nonoes
Profile Joined April 2017
24 Posts
November 21 2017 23:11 GMT
#231
I've seen stats hero and maybe sos do that in pro matches.
It was before 4.0 of course during the last big events.

But the idea is still valid : you shouldn't expect to use an economic opening vs proxy cheese.
engesser1
Profile Blog Joined December 2016
264 Posts
Last Edited: 2017-11-21 23:42:30
November 21 2017 23:41 GMT
#232
okay,okay, watch another episode Inno vs imba (especially, time mark 6:54)
Maru, he is the reason why i'm still playing and watching sc2
StarscreamG1
Profile Joined February 2011
Portugal1653 Posts
November 22 2017 00:00 GMT
#233
On November 22 2017 08:41 engesser1 wrote:
okay,okay, watch another episode Inno vs imba (especially, time mark 6:54)

Lol, very imba indeed. Let's chill out, I hope after the small adjustments of new patch blizzard gives at least a season, till the game stabilize.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2017-11-22 02:22:12
November 22 2017 01:19 GMT
#234
On November 22 2017 08:02 Lexender wrote:
Show nested quote +
On November 22 2017 06:25 nonoes wrote:
terran would actually be able to open safely in TvP.


I think terran player expect too much a no brainer safe fast expand build that could be safe against anything ( proxies)

For example protoss has to cancel fast expand when they get 1-1-1 proxy by T ( at least korean pro are canceling it maybe there is another way i don't know)

Assuming you cancel or don't make your cc at all after scouting double gaz you could afford 2 barracks + factory and deflect both immortals and oracles proxies


Who cancels their natural for that? As far as I've seen you chrono a immortal out in time for proxy cyclone, also new stalkers are great vs that.


defending 3:00 oracle is not a matter of canceling your natural it require you to do one of a very limited set of build orders blindly that all put you behind if your opponent did not open 3:00 oracle or even with the protoss if he does open 3:00 oracle. I'm fine with Terran to be expected to have to defend carefully against allins and to scout, not play to greedy ect this should be expected of every race. Whats not ok is having an opening that is so powerful and dominant that the shear threat of it either completely gimps one race right out the gate or automatically wins the game reliably if they did not gimp themselves. Even when terran opens in a very modest safe way with no potential for early aggression and and an economic deficit with their opponent protoss will still be ahead if they proxied an oracle. This is what 3:00 oracle does, since its very expensive to hard counter it, requires you to build very sub-optimal buildings, like a super early ebay and even when it is countered protoss is fine as long as they don't lose the oracle they can just play a game from ahead since terran put themselves so behind to stop it.
"when life gives Hero lemons he makes carriers" -Artosis
JackONeill
Profile Joined September 2013
861 Posts
November 22 2017 01:32 GMT
#235
On November 22 2017 06:25 nonoes wrote:
Show nested quote +
terran would actually be able to open safely in TvP.


I think terran player expect too much a no brainer safe fast expand build that could be safe against anything ( proxies)

For example protoss has to cancel fast expand when they get 1-1-1 proxy by T ( at least korean pro are canceling it maybe there is another way i don't know)

Assuming you cancel or don't make your cc at all after scouting double gaz you could afford 2 barracks + factory and deflect both immortals and oracles proxies



If you think that you can, in TvP, afford to cancel your CC when you're getting cheesed, you're dearly mistaken.

The entire art of defending protoss cheeses as terran is to be able to hold while still being able to afford a CC if you don't want to end up extremely far behind even if you defended the cheese.

If you cancel your CC, and go for something like 1/1/1 marine tanks medivacs (pretty much the safest thing you can do), if the protoss player doesn't mindlessly suicides his entire force into your defenses, he'll be able to land a nexus and just macro out of it, and you'll be behind. And you won't be able to cross the map to punish.

Watch any terran pro player holding off a protoss allin they'll ALWAYS try to keep/land their second CC because they know this.
I think you lack knowledge about how this matchup works to state stuff like that.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17419 Posts
November 22 2017 04:16 GMT
#236
i've played a few games tonight with the patch and i like the changes so far. people have brought up a change to how Chronoboost works. i think some kind of modification to Protoss Chronoboost is worth experimenting with.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
ihatevideogames
Profile Joined August 2015
570 Posts
November 22 2017 05:22 GMT
#237
Remember when builds that could outright kill you required proper commitment instead of being something that hits at 3 minutes and doesn't deviate from a normal macro build almost at all?
hiroshOne
Profile Joined October 2015
Poland425 Posts
November 22 2017 06:01 GMT
#238
I member :-)
Ultima Ratio Regum
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
November 22 2017 08:09 GMT
#239
On November 22 2017 08:41 engesser1 wrote:
okay,okay, watch another episode Inno vs imba (especially, time mark 6:54)

Oh noez, Inno attacked into a trap and it didn't work out for him.

OMFG, at least defend something where the player doesn't do an error.

Inno scouts 1 base Protoss, fails to defend a cheese. It's a ladder, you can't expect everyone will go 3 base macro game. While trying to defend this Protoss builds half of his buildings in the base of Innovation.
Inno runs into a stasis ward while hunting down a colossi.

Do you actually want a "I win" button for Terrans or what? 1 base aggressive opening should win against 1rax CC opening every time. This is not about Protoss BS this is about 12 worker start where the standard scout arrives too late to change the tactics. Many players spoke against this. Even P players! I know, it's a shock.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
FanaticCZ
Profile Joined December 2011
Czech Republic287 Posts
November 22 2017 09:56 GMT
#240
On November 22 2017 17:09 deacon.frost wrote:
Show nested quote +
On November 22 2017 08:41 engesser1 wrote:
okay,okay, watch another episode Inno vs imba (especially, time mark 6:54)

Oh noez, Inno attacked into a trap and it didn't work out for him.

OMFG, at least defend something where the player doesn't do an error.

Inno scouts 1 base Protoss, fails to defend a cheese. It's a ladder, you can't expect everyone will go 3 base macro game. While trying to defend this Protoss builds half of his buildings in the base of Innovation.
Inno runs into a stasis ward while hunting down a colossi.

Do you actually want a "I win" button for Terrans or what? 1 base aggressive opening should win against 1rax CC opening every time. This is not about Protoss BS this is about 12 worker start where the standard scout arrives too late to change the tactics. Many players spoke against this. Even P players! I know, it's a shock.


That last game he linked is a stupid post. INno actually won that game. :D

But the one with the shield battery robo all-in is a legit concern I think.
Its not true that you should die to a 1 base all in with 1 rax CC. The whole point has always been that you need to survive with your eco advantage against the all in. Not to go 1 base vs 1 base to actually have a chance at surviving.

That thing in the first game he posted just screams bullshit. :D unkillable immortal so early in the game...
I did not see the game from Ps pov but i suppose he built those batteries under a warp prism so he didnt even need to wait for a pylon, while he had the immortal t o defend with other shield batteries in range down on the low ground.
INnoVation is the GOAT!
Prev 1 10 11 12 13 14 17 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft484
StarCraft: Brood War
GuemChi 4736
Zeus 243
Shuttle 219
ggaemo 52
NaDa 31
soO 23
ajuk12(nOOB) 9
Icarus 7
Counter-Strike
Stewie2K899
m0e_tv372
Super Smash Bros
hungrybox1208
Mew2King15
Other Games
summit1g9641
C9.Mang0523
Maynarde101
RuFF_SC266
Nina33
Organizations
Other Games
gamesdonequick796
BasetradeTV146
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• practicex 44
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV737
League of Legends
• Lourlo1508
Upcoming Events
Replay Cast
3h 3m
Kung Fu Cup
5h 3m
Replay Cast
18h 3m
The PondCast
1d 4h
CranKy Ducklings
1d 18h
WardiTV Team League
2 days
Replay Cast
2 days
CranKy Ducklings
3 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
3 days
[ Show More ]
BSL
3 days
Sparkling Tuna Cup
4 days
WardiTV Team League
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
5 days
Wardi Open
5 days
GSL
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.