• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:22
CEST 03:22
KST 10:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course5Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
[ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? RepMastered™: replay sharing and analyzer site BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals A [Megathread] Daily Proleagues [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Daigo vs Menard Best of 10
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1391 users

New Maps for Ladder Season 3 - Page 4

Forum Index > SC2 General
142 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
AzAlexZ
Profile Joined September 2016
Australia3303 Posts
Last Edited: 2017-07-12 06:34:52
July 12 2017 06:34 GMT
#61
excited for the new maps
Faker is the GOAT!
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
July 12 2017 06:34 GMT
#62
Lets get some new blood in the map pool no frost, no overgrowth no other old map get something new designed for lotv
killerm12
Profile Joined November 2014
Slovakia601 Posts
Last Edited: 2017-07-12 07:06:32
July 12 2017 07:04 GMT
#63
as much as I am happy for new maps

Frost LE will join the map pool

can we not? I've had enough of Frost, Overgrowth, Daybreak etc.

want older maps? I'd like Ruins of Endion again for example or whatever else, just not those I mentioned

EDIT:
On July 12 2017 13:06 Charoisaur wrote:
They should bring Dusk Towers back!


another example of overplayed map - no thank you
had enough of it entire beta and the 3+ seasons of mappool.
Byun | Neeb | Ryung | Solar | ShoWTimE | uThermal | Nerchio | TY | soO | MMA | Crank
MockHamill
Profile Joined March 2010
Sweden1798 Posts
July 12 2017 07:23 GMT
#64
Please no Frost.

Any mid-size map with standard LotV expansions and standard gameplay will do.
ruypture
Profile Joined May 2014
United States367 Posts
July 12 2017 07:31 GMT
#65
acolyte 3/5 pretty good

interloper 2/5 all the bases are at really awkward angles but some potential is to be had

mech depot 1/5 impossible to defend third as protoss, terran can easily abuse libs and tanks behind nat/3rd and elevator units into main while having tanks on low ground. liberator pushes into 3rd will be cancer
어윤수|이신형|이재동|이승형
IIEclipseII
Profile Joined February 2016
Germany157 Posts
July 12 2017 08:04 GMT
#66
Interloper is a rush map?
papapanda
Profile Joined April 2010
Taiwan326 Posts
July 12 2017 08:30 GMT
#67
Excited for the new maps! Abyssal is a great map so I'm glad it's staying. Less thrilled about Frost, Ascension and Odyssey though.
FO-nTTaX
Profile Blog Joined January 2013
Johto4983 Posts
Last Edited: 2017-07-12 08:39:48
July 12 2017 08:39 GMT
#68
On July 12 2017 14:44 Avexyli wrote:
I would rather we completely stop this "bring back old maps" thing.

So much this. New maps keep the game fresh, old maps don't.
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
PinoKotsBeer
Profile Joined February 2014
Netherlands1385 Posts
July 12 2017 08:50 GMT
#69
Glad to see they consider to skip Frost.
http://www.twitch.tv/pinokotsbeer
fluidrone
Profile Blog Joined January 2015
France1478 Posts
Last Edited: 2017-07-12 08:56:38
July 12 2017 08:51 GMT
#70
Blizzard is still doing whatever, so sad that they can't make the first of many "all new maps" pool.

This is what this game is partly about, finding the maps that make for both fun play and replay for casuals and awesome skill showcasing in tournaments.
The only way to do that is to "process" (add to map pool) dozens of maps, not 1 or 2 every now and then!
Yes this would make for weird happenstances for 2 or 3 seasons but then after we would have more than half a dozen great maps for sc2, we would have a map pool.
As is, they have not done this effort and they are just ever pushing back the possibility of having a great map pool,
all this because they failed to recognize that their "tournaments will introduce new maps" strategy failed miserably (due to the minuscule size of the balls of tournament organizers (notably tl)).
Bad mojo.

Also, my initial reaction: + Show Spoiler +
hahahahahahahahahahahahahahahahahahahahaha
make a map all about the souplie depot ad you know u getting in the map pool!
"not enough rights"
insitelol
Profile Joined August 2012
845 Posts
July 12 2017 08:55 GMT
#71
On July 12 2017 17:39 FO-nTTaX wrote:
Show nested quote +
On July 12 2017 14:44 Avexyli wrote:
I would rather we completely stop this "bring back old maps" thing.

So much this. New maps keep the game fresh, old maps don't.

Old proven and balanced maps keep the game stabilized. That keeps meta developing. That keeps the game fresh. period.

New maps (made only to fit blizzards mapmaking "standards" which originated from the fact they are completely lost and clueless on how to increase the game's popularity) bring nothing but frustration to dedicated players, distract them, making meta unstable and hard to follow thus leading to premature balance tweaks that lead to more frustration etc.

So no, we won't stop asking for old maps.
Less is more.
killerm12
Profile Joined November 2014
Slovakia601 Posts
July 12 2017 09:16 GMT
#72
On July 12 2017 17:55 insitelol wrote:
Show nested quote +
On July 12 2017 17:39 FO-nTTaX wrote:
On July 12 2017 14:44 Avexyli wrote:
I would rather we completely stop this "bring back old maps" thing.

So much this. New maps keep the game fresh, old maps don't.

Old proven and balanced maps keep the game stabilized. That keeps meta developing. That keeps the game fresh. period.

New maps (made only to fit blizzards mapmaking "standards" which originated from the fact they are completely lost and clueless on how to increase the game's popularity) bring nothing but frustration to dedicated players, distract them, making meta unstable and hard to follow thus leading to premature balance tweaks that lead to more frustration etc.

So no, we won't stop asking for old maps.


you mean old proven and balanced maps for HotS/WoL
because almost all of them are pretty mediocre/subpar in LotV

and no, old maps don't keep things fresh, they make it stagnant, meta is already developed.
Byun | Neeb | Ryung | Solar | ShoWTimE | uThermal | Nerchio | TY | soO | MMA | Crank
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2017-07-12 10:08:11
July 12 2017 10:03 GMT
#73
On July 12 2017 18:16 killerm12 wrote:
Show nested quote +
On July 12 2017 17:55 insitelol wrote:
On July 12 2017 17:39 FO-nTTaX wrote:
On July 12 2017 14:44 Avexyli wrote:
I would rather we completely stop this "bring back old maps" thing.

So much this. New maps keep the game fresh, old maps don't.

Old proven and balanced maps keep the game stabilized. That keeps meta developing. That keeps the game fresh. period.

New maps (made only to fit blizzards mapmaking "standards" which originated from the fact they are completely lost and clueless on how to increase the game's popularity) bring nothing but frustration to dedicated players, distract them, making meta unstable and hard to follow thus leading to premature balance tweaks that lead to more frustration etc.

So no, we won't stop asking for old maps.


you mean old proven and balanced maps for HotS/WoL
because almost all of them are pretty mediocre/subpar in LotV

Yeah, that's why all korean tournaments are played on them, because they are mediocre and supbar in LotV, while defenders landing, blood boil and sequencer are so innovative and fresh. Why don't we give them another try?

On July 12 2017 18:16 killerm12 wrote:
and no, old maps don't keep things fresh, they make it stagnant, meta is already developed.

Sure thring. Fighting spirit and blue storm always kept BW meta stagnant and it never got a chance to develop. Oh wait. There is still balance rant in the commnutity after 20 years of "stagnant" meta.

edit: I'm sorry to dissapoint you but SC2 Meta is still in prenatal state.
Less is more.
Elentos
Profile Blog Joined February 2015
55572 Posts
Last Edited: 2017-07-12 10:28:52
July 12 2017 10:20 GMT
#74
On July 12 2017 19:03 insitelol wrote:
Show nested quote +
On July 12 2017 18:16 killerm12 wrote:
On July 12 2017 17:55 insitelol wrote:
On July 12 2017 17:39 FO-nTTaX wrote:
On July 12 2017 14:44 Avexyli wrote:
I would rather we completely stop this "bring back old maps" thing.

So much this. New maps keep the game fresh, old maps don't.

Old proven and balanced maps keep the game stabilized. That keeps meta developing. That keeps the game fresh. period.

New maps (made only to fit blizzards mapmaking "standards" which originated from the fact they are completely lost and clueless on how to increase the game's popularity) bring nothing but frustration to dedicated players, distract them, making meta unstable and hard to follow thus leading to premature balance tweaks that lead to more frustration etc.

So no, we won't stop asking for old maps.


you mean old proven and balanced maps for HotS/WoL
because almost all of them are pretty mediocre/subpar in LotV

Yeah, that's why all korean tournaments are played on them, because they are mediocre and supbar in LotV

They play on them because the players are familiar with them. Regardless of that, the maps are at best mediocre for LotV. Terrain issues (liberators), layout problems...
Every 60 seconds in Africa, a minute passes.
FO-nTTaX
Profile Blog Joined January 2013
Johto4983 Posts
July 12 2017 10:44 GMT
#75
Well, at least i am sick of seeing the same maps year after year. I like some change
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2017-07-12 10:54:53
July 12 2017 10:52 GMT
#76
On July 12 2017 19:20 Elentos wrote:
Show nested quote +
On July 12 2017 19:03 insitelol wrote:
On July 12 2017 18:16 killerm12 wrote:
On July 12 2017 17:55 insitelol wrote:
On July 12 2017 17:39 FO-nTTaX wrote:
On July 12 2017 14:44 Avexyli wrote:
I would rather we completely stop this "bring back old maps" thing.

So much this. New maps keep the game fresh, old maps don't.

Old proven and balanced maps keep the game stabilized. That keeps meta developing. That keeps the game fresh. period.

New maps (made only to fit blizzards mapmaking "standards" which originated from the fact they are completely lost and clueless on how to increase the game's popularity) bring nothing but frustration to dedicated players, distract them, making meta unstable and hard to follow thus leading to premature balance tweaks that lead to more frustration etc.

So no, we won't stop asking for old maps.


you mean old proven and balanced maps for HotS/WoL
because almost all of them are pretty mediocre/subpar in LotV

Yeah, that's why all korean tournaments are played on them, because they are mediocre and supbar in LotV

They play on them because the players are familiar with them. Regardless of that, the maps are at best mediocre for LotV. Terrain issues (liberators), layout problems...

I don't really want to sound offensive but... You don't really know what's "wrong" with old maps, do you? Because this kind of argumenation just reveals your stereotypical thinking (new=good, old=bad). Everything else is just an attempt to justify it. Liberator issues (?), layout (?).. What do you mean by that? There are absolutely NO defferences in layout in "hots" and "lotv" maps. It is all in your head. You "want" them to be different because you can't accept the fact blizzard hyped the shit of LoTV and HoTS and sold you the same, 6 years old game TWICE after the initial release. Just rewatch recent GSL/SSL matches on DB/Newkirk/OG/WW/KSS and accept it already. Or name any new strat/meta twist (whithin a 3 years period) that was a direct product of a new map(pool). If they were so fresh...

On July 12 2017 19:44 FO-nTTaX wrote:
Well, at least i am sick of seeing the same maps year after year. I like some change

THAT is the actual reason if you ask me.
Less is more.
Elentos
Profile Blog Joined February 2015
55572 Posts
Last Edited: 2017-07-12 11:42:32
July 12 2017 11:15 GMT
#77
On July 12 2017 19:52 insitelol wrote:
Show nested quote +
On July 12 2017 19:20 Elentos wrote:
On July 12 2017 19:03 insitelol wrote:
On July 12 2017 18:16 killerm12 wrote:
On July 12 2017 17:55 insitelol wrote:
On July 12 2017 17:39 FO-nTTaX wrote:
On July 12 2017 14:44 Avexyli wrote:
I would rather we completely stop this "bring back old maps" thing.

So much this. New maps keep the game fresh, old maps don't.

Old proven and balanced maps keep the game stabilized. That keeps meta developing. That keeps the game fresh. period.

New maps (made only to fit blizzards mapmaking "standards" which originated from the fact they are completely lost and clueless on how to increase the game's popularity) bring nothing but frustration to dedicated players, distract them, making meta unstable and hard to follow thus leading to premature balance tweaks that lead to more frustration etc.

So no, we won't stop asking for old maps.


you mean old proven and balanced maps for HotS/WoL
because almost all of them are pretty mediocre/subpar in LotV

Yeah, that's why all korean tournaments are played on them, because they are mediocre and supbar in LotV

They play on them because the players are familiar with them. Regardless of that, the maps are at best mediocre for LotV. Terrain issues (liberators), layout problems...

I don't really want to sound offensive but...

Yeah I don't either, but if you don't even understand what issues liberators cause with maps this isn't going to go anywhere.

The other part you don't understand that it's not about HotS maps vs LotV maps in particular. Some of the maps that were tried out weren't bad (though imo still at best mediocre). I think Coda could be a very good map for LotV. But specific maps like Bel'Shir Vestige, Cactus Valley or Overgrowth didn't work out very well in LotV whenever they were tried in professional play.

Overgrowth was used in Proleague and is used in SSL, but quite frankly, no LotV game on Overgrowth is memorable for its quality. Frost has worked out decently and I'd personally be fine with playing it, but as you can see from Snute's comments, pros aren't enthused because of the massive differences between spawns.
Every 60 seconds in Africa, a minute passes.
[PkF] Wire
Profile Joined March 2013
France24238 Posts
Last Edited: 2017-07-12 11:44:01
July 12 2017 11:41 GMT
#78
those maps look fine, I'm happy with them

edit : not too happy about Frost again though, I agree they should stop bringing back old maps just because they were solid in HotS. Or try to use maps that weren't used for too long in HotS and could be more well suited for LotV, Coda, Terraform and Foxtrot Labs come to mind and could be pretty interesting.
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2017-07-12 11:55:33
July 12 2017 11:54 GMT
#79
On July 12 2017 19:52 insitelol wrote:
name any new strat/meta twist (whithin a 3 years period) that was a direct product of a new map(pool). If they were so fresh...

tank drop vs Z on Deadwing, tank push vs Z on KSS, spine/SH strat on Deadwing and Vaani, macro 2rax on MGR, 2 base tempest into blink all-in vs Zerg on Dash and Terminal from the top of my head and then all the gold base shenanigans on Overgrowth/Habitation/Odyssey and backdoor rocks cheeses on Expedition Lost/Bridgehead/Dasan

btw, it's PPS (post post scriptum), not PSS
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
July 12 2017 12:34 GMT
#80
guys guys, how about we just lock in 7 maps forever so we never have to bother with replacing old maps at all.
"Not you."
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft493
RuFF_SC2 143
StarCraft: Brood War
GuemChi 6684
Zeus 863
Artosis 730
Dota 2
monkeys_forever448
LuMiX1
League of Legends
Doublelift7089
JimRising 665
Other Games
tarik_tv17758
summit1g15944
gofns14323
Maynarde121
Organizations
Other Games
BasetradeTV135
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 90
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1186
Upcoming Events
GSL
6h 38m
Afreeca Starleague
8h 38m
Soma vs Leta
Wardi Open
10h 38m
Monday Night Weeklies
14h 38m
OSC
22h 38m
CranKy Ducklings
1d 8h
Afreeca Starleague
1d 8h
Light vs Flash
Replay Cast
2 days
Replay Cast
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Korean StarCraft League
5 days
RSL Revival
5 days
BSL
5 days
GSL
6 days
Cure vs TBD
TBD vs Maru
BSL
6 days
Liquipedia Results

Completed

CSL 2026 SPRING (S20)
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.