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New Maps for Ladder Season 3 - Page 3

Forum Index > SC2 General
142 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 Next All
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
July 12 2017 00:53 GMT
#41
Acolyte was pretty bad for the few games we saw it during the map test tournament with the pocket base being really easy to harass for terran (I wonder if they moved the gas out of range), and being really turtly overall. And Frost...
Garuga
Profile Joined June 2015
49 Posts
July 12 2017 01:35 GMT
#42
Where's my new 2v2 maps blizzard?
Achamian
Profile Joined May 2017
82 Posts
Last Edited: 2017-07-12 01:40:16
July 12 2017 01:40 GMT
#43
HOLY FUCK Abandoned Camp looks like my dreams! One player doesnt have a ramp! Finally something interesting! Look at that, thats nice.

Make more 2v2 maps like this
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
July 12 2017 02:35 GMT
#44
Those 2v2 maps are just bizarre. I like the new 3v3 and 4v4 ones though, Blizzard has really come into their own making team maps.
~ ~ <°)))><~ ~ ~
Ryu3600
Profile Joined January 2016
Canada469 Posts
July 12 2017 03:06 GMT
#45
nooo stop it with Frost... Please just put deadwing in!!! also take out Abbyssal its been in there forever =_____= please blizzard either a new map or something like Terraform/Coda but not Abbysal and Frost thats just boring now.. But apart from that these maps do look interesting.. Im glad Proxima, Sequencer, Bloodboil and Defenders is finally gone. I really would like to see that Deadwing a map that more than deserves to be on, and Coda/Terraform two other beautiful maps make it over Abbyssal and Frost
Maru is the best Terran ever.
GTR
Profile Blog Joined September 2004
51519 Posts
Last Edited: 2017-07-12 03:15:29
July 12 2017 03:15 GMT
#46
Just curious - who is part of the internal Blizzard mapping team right now?
Commentator
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2017-07-12 03:51:43
July 12 2017 03:41 GMT
#47
Well they're reconsidering Frost at least: https://us.battle.net/forums/en/sc2/topic/20757507160. They'll likely pick an old map (since they probably don't have time to process a new one), so I hope they pick one of the few that are actually suitable for LotV.
Ej_
Profile Blog Joined January 2013
47656 Posts
July 12 2017 03:53 GMT
#48
On July 12 2017 12:41 ZigguratOfUr wrote:
Well they're reconsidering Frost at least: https://us.battle.net/forums/en/sc2/topic/20757507160. They'll likely pick an old map (since they probably don't have time to process a new one), so I hope they pick one of the few that are actually suitable for LotV.

Ohana
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
July 12 2017 04:00 GMT
#49
On July 12 2017 12:53 Ej_ wrote:
Show nested quote +
On July 12 2017 12:41 ZigguratOfUr wrote:
Well they're reconsidering Frost at least: https://us.battle.net/forums/en/sc2/topic/20757507160. They'll likely pick an old map (since they probably don't have time to process a new one), so I hope they pick one of the few that are actually suitable for LotV.

Ohana


Instead of dragging the name of maps that used to be good through the mud, maybe they should try to redeem old maps that were bad in HotS or WoL, but might be better in LotV.

Since Protoss has pylon overcharge now, they can obviously deal with the original Daedalus Point's ramp now, right?
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 12 2017 04:02 GMT
#50
On July 12 2017 12:15 GTR wrote:
Just curious - who is part of the internal Blizzard mapping team right now?


They don't have a "mapping team." They have a design team that does a number of things, one of them being mapmaking. Who exactly? Nobody that we know of, or can't know about.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Charoisaur
Profile Joined August 2014
Germany16024 Posts
July 12 2017 04:06 GMT
#51
They should bring Dusk Towers back!
Many of the coolest moments in sc2 happen due to worker harassment
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
July 12 2017 04:07 GMT
#52
Fuck it, Metalopolis. With close spawns. Let's raise some hell.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
July 12 2017 04:08 GMT
#53
On July 12 2017 13:02 IronManSC wrote:
Show nested quote +
On July 12 2017 12:15 GTR wrote:
Just curious - who is part of the internal Blizzard mapping team right now?


They don't have a "mapping team." They have a design team that does a number of things, one of them being mapmaking. Who exactly? Nobody that we know of, or can't know about.


There's no real benefit for a designer to put themselves out there and in the line of fire after all.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 12 2017 04:21 GMT
#54
On July 12 2017 13:08 ZigguratOfUr wrote:
Show nested quote +
On July 12 2017 13:02 IronManSC wrote:
On July 12 2017 12:15 GTR wrote:
Just curious - who is part of the internal Blizzard mapping team right now?


They don't have a "mapping team." They have a design team that does a number of things, one of them being mapmaking. Who exactly? Nobody that we know of, or can't know about.


There's no real benefit for a designer to put themselves out there and in the line of fire after all.


No, there's no real purpose for them to. They hunt down community maps these days and they will simply change some of the features if they feel they need to. For example, Mech Depot had one of its repair stations removed to keep the area by the watch tower more open.
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
July 12 2017 04:25 GMT
#55
the spawns have always been a problem but I think Frost just played much better in HotS than lotv
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
July 12 2017 04:51 GMT
#56
On July 12 2017 13:25 Shellshock wrote:
the spawns have always been a problem but I think Frost just played much better in HotS than lotv


Basically every HotS/WoL map that's been played in LotV has been understandably worse due to the fact that they weren't designed with liberators and LotV economy in mind. Maybe Echo is about as good. But all the others range from slightly worse like King Sejong to much much worse like Bel'shir Vestige.
Durnuu
Profile Joined September 2013
13322 Posts
Last Edited: 2017-07-12 05:18:27
July 12 2017 05:13 GMT
#57
In-base natural, god damn it
Also, I really don't like abyssal.
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Avexyli
Profile Blog Joined April 2014
United States702 Posts
July 12 2017 05:44 GMT
#58
The later HotS maps are obviously more LotV appropriate because we started moving towards closer third bases and thus fourths, etc. The unwritten rules were figured out spare some rarities (like Secret Spring..)

I would rather we completely stop this "bring back old maps" thing.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Ziggy
Profile Blog Joined June 2013
South Korea2106 Posts
July 12 2017 06:05 GMT
#59
steppes of war for 3 rax reaper please
WriterDefeating a sandwich only makes it tastier. @imjustziggy
insitelol
Profile Joined August 2012
845 Posts
July 12 2017 06:07 GMT
#60
OVERGROWTH BLIZZARD. OVERGROWTH FFS. Odyssey and ascension to Aiur are basically the same map, replace one with OVERGROWTH.
p.s. wake me up, am i dreaming? After all these years of imbecile mappools we have a decent one? at last? was it worth?

p.s.s.: protoss in unplayable in both MUs, blizzard. Hello!

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