• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:22
CEST 03:22
KST 10:22
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course5Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
[ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? RepMastered™: replay sharing and analyzer site BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Semifinals A [Megathread] Daily Proleagues [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Daigo vs Menard Best of 10
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1391 users

New Maps for Ladder Season 3 - Page 7

Forum Index > SC2 General
142 CommentsPost a Reply
Prev 1 5 6 7 8 Next All
Ej_
Profile Blog Joined January 2013
47656 Posts
July 14 2017 22:36 GMT
#121
Hahhahahahahahahah Catallena
"Technically the dictionary has zero authority on the meaning or words" - Rodya
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
July 14 2017 23:51 GMT
#122
Did they pull Catallena out of a hat?

On July 15 2017 07:16 FO-nTTaX wrote:
Ugh so instead of one old map we bring another old map back. I'm disappointed.


It was bound to be an old map. Any new map would have to be evaluated and tinkered with by Blizzard, and they probably don't have the time.

On July 15 2017 06:27 [PkF] Wire wrote:
Seriously Frost was boring as hell but the map is rather ok in lotv. Catallena, on the other hand, is not suited for low eco, is very reaper friendly and should have some pretty broken lib spots. Very nice choice.


Liberators spots? Maybe with lib range, but every map has unreachable spots with lib range. And while reapers might be problematic I'm not sure it's necessarily a better reaper map than Frost, since it does have a ramp at the front of natural.
KelsierSC
Profile Blog Joined March 2013
United Kingdom10443 Posts
July 15 2017 00:07 GMT
#123
I fel like the maos are like you and me together,always.

I really feel like im losing my best friends

You're letting go

I dont want to know

DONT SPEAK
Zerg for Life
FO-nTTaX
Profile Blog Joined January 2013
Johto4983 Posts
July 15 2017 00:35 GMT
#124
On July 15 2017 08:51 ZigguratOfUr wrote:
Show nested quote +
On July 15 2017 07:16 FO-nTTaX wrote:
Ugh so instead of one old map we bring another old map back. I'm disappointed.


It was bound to be an old map. Any new map would have to be evaluated and tinkered with by Blizzard, and they probably don't have the time.

I just wonder how this still hasn't gotten through, it's not the first time people are disappointed by old maps coming back, is it?
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
Charoisaur
Profile Joined August 2014
Germany16063 Posts
July 15 2017 00:50 GMT
#125
On July 15 2017 09:35 FO-nTTaX wrote:
Show nested quote +
On July 15 2017 08:51 ZigguratOfUr wrote:
On July 15 2017 07:16 FO-nTTaX wrote:
Ugh so instead of one old map we bring another old map back. I'm disappointed.


It was bound to be an old map. Any new map would have to be evaluated and tinkered with by Blizzard, and they probably don't have the time.

I just wonder how this still hasn't gotten through, it's not the first time people are disappointed by old maps coming back, is it?

some people are disappointed, some people are happy.
Same with every decision Blizzard can make.
Many of the coolest moments in sc2 happen due to worker harassment
FO-nTTaX
Profile Blog Joined January 2013
Johto4983 Posts
July 15 2017 01:05 GMT
#126
On July 15 2017 09:50 Charoisaur wrote:
Show nested quote +
On July 15 2017 09:35 FO-nTTaX wrote:
On July 15 2017 08:51 ZigguratOfUr wrote:
On July 15 2017 07:16 FO-nTTaX wrote:
Ugh so instead of one old map we bring another old map back. I'm disappointed.


It was bound to be an old map. Any new map would have to be evaluated and tinkered with by Blizzard, and they probably don't have the time.

I just wonder how this still hasn't gotten through, it's not the first time people are disappointed by old maps coming back, is it?

some people are disappointed, some people are happy.
Same with every decision Blizzard can make.

I suppose that's true.
Administrator@FO_nTTaX | FO-nTTaX.de | 0xff0000.dev | Senior Lead Liquipedia Developer
"Nimm es. Es ist nicht viel, aber es kommt von Herzen. Vergiss mich nicht!"
Vutalisk
Profile Joined August 2016
United States680 Posts
July 15 2017 01:16 GMT
#127
Well, every decision from Blizzard will be divisive. Still, instead of choosing a random and potentially problematic (untested in LOTV) map like Catallena, they should stick with Frost. They can't win the fan war anyway. May as well choose a better (more balanced) map.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2017-07-15 01:41:38
July 15 2017 01:41 GMT
#128
On July 15 2017 10:16 Vutalisk wrote:
Well, every decision from Blizzard will be divisive. Still, instead of choosing a random and potentially problematic (untested in LOTV) map like Catallena, they should stick with Frost. They can't win the fan war anyway. May as well choose a better (more balanced) map.


Frost isn't a good map in LotV on top of being played to death. It's doubtful that Catallena will be good, so it's really a matter you want guaranteed mediocrity or a map that will end up somewhere between okay and awful.
NewSunshine
Profile Joined July 2011
United States5938 Posts
July 15 2017 04:41 GMT
#129
They could've picked an additional community map when they spotted Mech Depot, but hey, I don't know anything.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Durnuu
Profile Joined September 2013
13322 Posts
July 15 2017 04:57 GMT
#130
Catellena ?... It's gonna be interesting for sure.
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Ryu3600
Profile Joined January 2016
Canada469 Posts
July 15 2017 05:00 GMT
#131
I for one like that blizzard listened. Im glad you guys are finally opting to do 3 player map, I really am I think thats fun. Im also happy that you are replacing Frost not that its bad but its been used. However I personally think that Catallena may be a little bit imbalanced vs T. I think a better map to use would be Merry go round. Furthermore I think Mech Depot should be modified. The space between the natural base and the ramp are a little too tight.. I imagine it can really affect certain styles or specific types of walls. Apart from that really good job blizzard Thank you for listening to the community ^^
Maru is the best Terran ever.
imre
Profile Blog Joined November 2011
France9263 Posts
July 15 2017 07:29 GMT
#132
TvT/TvZ on Catallena is gonna be top quality for sure.
Zest fanboy.
ejozl
Profile Joined October 2010
Denmark3491 Posts
Last Edited: 2017-07-15 12:08:13
July 15 2017 12:07 GMT
#133
I would rather a new map, but Catallena is at least a better choice than Frost. Time to watch more BasetradeTV
Thinking about it I think Catallena is actually a good testing ground for Reaper changes and to watch for if Liberator changes is needed, or the map needs changes instead. I just hope they also want to try and fix doom drops, TvT was an absolute mess in HotS on this map.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
IronManSC
Profile Blog Joined November 2010
United States2119 Posts
July 15 2017 13:05 GMT
#134
On July 15 2017 14:00 Ryu3600 wrote:
I for one like that blizzard listened. Im glad you guys are finally opting to do 3 player map, I really am I think thats fun. Im also happy that you are replacing Frost not that its bad but its been used. However I personally think that Catallena may be a little bit imbalanced vs T. I think a better map to use would be Merry go round. Furthermore I think Mech Depot should be modified. The space between the natural base and the ramp are a little too tight.. I imagine it can really affect certain styles or specific types of walls. Apart from that really good job blizzard Thank you for listening to the community ^^


You mean the natural is too small on Mech Depot?
SC2 Mapmaker || twitter: @ironmansc || Ohana & Mech Depot || 3x TLMC finalist || www.twitch.tv/sc2mapstream
Twinkle Toes
Profile Joined May 2012
United States3605 Posts
July 15 2017 13:12 GMT
#135
Mech Depot looks like hell for toss
Bisu - INnoVation - Dark - Rogue - Stats
Dingodile
Profile Joined December 2011
4139 Posts
July 21 2017 07:43 GMT
#136
Blizzard should only allow tournament/ladder maps with natural daylight/night. My eyes hurt from all other "daylight" colors like that one seawater map (abyssal reef) and the other (formerly gsl?! CalDeum) yellow daylight map and violet (acolyte/cloud knigdom). Are such "daylight" colors really needed?
Grubby | ToD | Moon | Lyn | Sky
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2017-07-21 14:47:29
July 21 2017 14:47 GMT
#137
Catellena is awful.

It looks like shit and it's not even rotationally symmetrical.
geokilla
Profile Joined May 2011
Canada8246 Posts
July 25 2017 17:53 GMT
#138
Watching ByuN play on Odyssey right now, it seems Odyssey got updated. The water around the map is now a deeper blue and looks more like water compared to before. Nice to see this visual change.
MockHamill
Profile Joined March 2010
Sweden1798 Posts
July 25 2017 21:08 GMT
#139
This map pool may be the best we had in long time. Only Catellena is bad, the rest of the maps are good or at least playable.
Liquid`Snute
Profile Blog Joined July 2010
Norway839 Posts
July 25 2017 21:52 GMT
#140
Catallena is one of the worst choices ever, spawning left as zerg vs terran bottom is ridicilously hard compared to zerg left vs terran right. Terran can be in a perfect defensive spot outside their 1-2-3 and do a full doomdrop with turbovacs into your main with a full army in like ... 7-8 seconds? Just a ridicilously brutal defensive ground rush distance even for zerglings, leaving zerg with no choice but to lock down brutal amounts of idle army in the main base. Attacking isn't really a thing when you're locked down that hard.

All the while the entire top right side of the map is dead space for terran to send double vac drops, with safe ledge in the 1'o clock main to unload vs mutas. Perfect shutdown on the top 4th, with even crazier ground rush distance to get lings up there. This isn't even stuff you can adapt to, even if you take precautions zerg just ends up in a horrible deficit because of 40%+ of your army supply being locked up in precautions. Taking the center(triangle) base as Zerg and playing a slower compact style also doesn't work well because RRI gets sieged by tanks from Terran's 3rd and your main is always open to doomdrops. Baseracing with 100% of one's army would be a choice but no, terran's 1-2-3 is ridicilously solid with plenty of chokes and ramps so it's not exactly attractive.

But the most bothersome is the difference in spawns from (Z left T bottom) to (Z left T right)... Dunno why maps with obvious spawn imbalances like this keep sneaking into the official wcs tournament pool. I know vetos are a thing but grand finals exist and having a terrible map 7 sucks. It also ruins fun/freedom in vetoing cuz you have to veto the same map every single time and end up playing the same 5-6 maps instead of stylistic choices vs different players. Catallena ZvT in left vs bottom is garbage for Zerg even if you play hydra, lbm, roach, doesn't matter.

Something to think about if the next WCS finals has a ZvT on Catallena, the outcome will shift drastically over a spawn coin flip. Zerg left vs terran top right is far more forgiving
Team Liquid
Prev 1 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft493
RuFF_SC2 143
StarCraft: Brood War
GuemChi 6684
Zeus 863
Artosis 730
Dota 2
monkeys_forever448
LuMiX1
League of Legends
Doublelift7089
JimRising 665
Other Games
tarik_tv17758
summit1g15944
gofns14323
Maynarde121
Organizations
Other Games
BasetradeTV135
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 90
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Scarra1186
Upcoming Events
GSL
6h 38m
Afreeca Starleague
8h 38m
Soma vs Leta
Wardi Open
10h 38m
Monday Night Weeklies
14h 38m
OSC
22h 38m
CranKy Ducklings
1d 8h
Afreeca Starleague
1d 8h
Light vs Flash
Replay Cast
2 days
Replay Cast
2 days
The PondCast
3 days
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Korean StarCraft League
5 days
RSL Revival
5 days
BSL
5 days
GSL
6 days
Cure vs TBD
TBD vs Maru
BSL
6 days
Liquipedia Results

Completed

CSL 2026 SPRING (S20)
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.