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Community Feedback Update - October 28 - Page 5

Forum Index > SC2 General
108 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
BelgianSC
Profile Joined October 2016
Belgium19 Posts
October 29 2016 17:30 GMT
#81
Not the biggest fan of the map pool, big fan of the upcoming changes though.
Also the recent changes with new skins etc, have been a good idea I believe.

Scan, GG. Then I make Raven.
JackONeill
Profile Joined September 2013
861 Posts
October 30 2016 13:01 GMT
#82
I don't know why they want to go through with the cyclone without buffing his AA or taking into account that it recently was used with lots of sucess by KR terrans.
Compared to much more important and assured changes such as the tank buff/tankivac cut or the liberator AA nerf, i don't see why they'd proceed this way
Athenau
Profile Joined March 2015
570 Posts
October 30 2016 13:32 GMT
#83
I'm pretty sure they want to deploy the cyclone and ultralisk changes to the test map, and everything to the ladder during the off-season. Just pushing the former doesn't make any sense.
Lexender
Profile Joined September 2013
Mexico2655 Posts
October 30 2016 15:46 GMT
#84
I think people are seeing the maps as in "balanced for current patch" and as in "good for testing incoming patch"

Whirlwind for example is probably one of the maps with the easiest to secure 4 bases and is pretty good mech map, Daybreak and Newkirk are also really good mech maps, meanwhile I don't think theres any LotV map thats as good as these for mech (mostly because mech is so dead nobody plays it)

Same thing for Habitation and Ulrena, for example if they can make cyclone rushes balanced on Ulrena they can balance it on any map.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2016-10-30 16:03:29
October 30 2016 16:02 GMT
#85
My little response blog answering to the Community Feedback Update is up.

A Mapmaker's Perspective Blog - Oct 28

I'm sure more than one of the guys posting here will like to read some of the ideas an experienced Mapmaker has regarding the OffSeason Map Pool with old maps.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Sif_
Profile Joined January 2011
Brazil3106 Posts
October 30 2016 16:44 GMT
#86
- ulrena
+ steppes of war
breaker1328
Profile Joined March 2016
Canada298 Posts
October 30 2016 17:48 GMT
#87
I wouldn't mind seeing Dash and Terminal in place of Ulrena if that's the direction they want to go.

Coda instead of Dusk Towers would be cool too.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2016-10-30 18:37:48
October 30 2016 18:37 GMT
#88
On October 31 2016 00:46 Lexender wrote:
I think people are seeing the maps as in "balanced for current patch" and as in "good for testing incoming patch"

Whirlwind for example is probably one of the maps with the easiest to secure 4 bases and is pretty good mech map, Daybreak and Newkirk are also really good mech maps, meanwhile I don't think theres any LotV map thats as good as these for mech (mostly because mech is so dead nobody plays it)

Same thing for Habitation and Ulrena, for example if they can make cyclone rushes balanced on Ulrena they can balance it on any map.


It's a bit hard to explain, but maps are tailored to design and the meta, and are only really restricted by design asymmetries, anything else can easily be accounted of and has little to no impacts on maps.

I have no doubt that no matter what changes in design or balance come, maps will have 0 problem adepting, design shouldn't need to be looking at these particular maps. there is very little to learn from that can't be considered for in a vacuum, what is not so easy to determine in a vacuum, are the very extreme maps.

My suggestion if you want to test balance and design in relation to maps, is to have extreme maps, if not, you might as well not bother.
"Not you."
phodacbiet
Profile Joined August 2010
United States1740 Posts
October 30 2016 19:50 GMT
#89
Why can't we just get ALL new maps? Why do you have to bring back maps? Blizzard, seriously.
Gwavajuice
Profile Joined June 2014
France1810 Posts
October 30 2016 19:57 GMT
#90
On October 29 2016 04:15 Kantuva wrote:
Daybreak
Dusk Towers
Echo
Habitation Station
Ulrena
Newkirk Precinct
Whirlwind


For the sake of people that are still playing this game just forget about :

- frigging dusk tower : we have played 10000 games on this map, 9000 of which were not particulary interesting, to say the least. This map was a cool beginner's map when LotV's meta was being figured out, now we have grown up, we don't need this anymore.

For a big macro map, I think we should just keep KSS cause it's just better than dusk tower in every regard.

- echo : I don't see what in this map can make someone not using a veto, it's ugly, boring and certainly not balanced for LotV units, liberators in particular have free access to mineral lines, you don't even have vision on them on the 3/9 o'clock base cause of high grounds behind the minerals.

If there really nostalgia for HotS maps, take Vaani research station instead, which is better designed and is more interesting to play in mid and late game. Or any other map really. Even Catallena. Or just 6 maps. But please no Echo.

- whirlwind : I loved this map, but it's not a map for LotV. big 4 player maps is not needed imho, but if we really want one Iron fortress would do a better job I think...


For the rest, I want to say why not? not sure we'd gain in map pool quality, except for newkirk which i will gladly play again.

Dear INno and all the former STX boys.
Leviance
Profile Joined November 2009
Germany4079 Posts
October 30 2016 22:22 GMT
#91
I want Steppes of War
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Ziggy
Profile Blog Joined June 2013
South Korea2105 Posts
Last Edited: 2016-10-31 04:32:46
October 31 2016 03:36 GMT
#92
Seriously, I thought Blizzard wanted to make SC more popular. Why do they keep trying to dissuade people from playing the ladder...
WriterDefeating a sandwich only makes it tastier. @imjustziggy
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2016-10-31 11:49:19
October 31 2016 11:48 GMT
#93
For everyone who hates Ulrena - stop calling it shitrena or lulrena or w/e. It's URINA obviously. The shittiest map ever made.

On a serious note though, i lost any track of sanity in the changes and announcements they make, so yeah... Whatever. God knows what brilliant idea pops out in their minds tomorrow. They only consistency i see is:
- never adressing the real issues under the pressure of the community like reworking SH after a whole year of cancer pvz, and now again when everybody almost forgot about the ultra being "OP" they suddenly propose the armor "nerf", which is about to go live without any testing LOL (don't think it's really worth discussing though, cause it's has literally nothing to do with what this game really needs)
- insane stubbornness and tunnel vision with emphasis on adding micro abilities neglecting any rational boundaries, which results in constant units roles and abilities overlapping (dt's blink lol) that's beyond any comprehension
- no clear plan on how the game should look like (aside from units having tons of micro abilities), e.g. tempest going from aoe anti muta to being a 15 range slow moving cancer and now to zoning (???) unit (what next?), or stating that lurker and reaver has no place in the game then eventually introducing lurker and a reaver (which is not callled a reaver to prove blizzard was right about reaver having no place in the game), or removing a warhound then reintroducing warhound in the form of cyclone or introducing tankivacs then removing tanivacs or w/e.
- emphasis on everlasting balance rework instead of fixing the core design issues. I feel like they are almost obsessed with the idea balance being the scapegoat for all that's happening with the game while in fact it's irrelevant.

Less is more.
Gwavajuice
Profile Joined June 2014
France1810 Posts
October 31 2016 12:14 GMT
#94
On October 31 2016 20:48 insitelol wrote:
For everyone who hates Ulrena - stop calling it shitrena or lulrena or w/e. It's URINA obviously. The shittiest map ever made.





It's actually a good map, but people don't like to adapt and to micro, so they vote for maps that don't punish early game mistakes.

They're more comfortable with dusk towers cause they can survive even if they butchered their build.
Dear INno and all the former STX boys.
Aegwynn
Profile Joined September 2015
Italy460 Posts
October 31 2016 16:28 GMT
#95
Don't know where to whine about it but we don't have race specific map statistics atm. The winrates shown in game are all races combined so it doesn't mean anything at all.
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
October 31 2016 17:19 GMT
#96
Steppes of war, jungle basin, scrap station metalopolis
can i get my estro logo back pls
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 31 2016 18:44 GMT
#97
On October 31 2016 21:14 Gwavajuice wrote:
Show nested quote +
On October 31 2016 20:48 insitelol wrote:
For everyone who hates Ulrena - stop calling it shitrena or lulrena or w/e. It's URINA obviously. The shittiest map ever made.





It's actually a good map, but people don't like to adapt and to micro, so they vote for maps that don't punish early game mistakes.

They're more comfortable with dusk towers cause they can survive even if they butchered their build.


TBH no, it's actually quite a bad map, ulrena is on a level of "barely playable" in terms of proportions, space usage and base placement, and it fails to deliver in any area that doesn't include the short attack path.
"Not you."
Nerchio
Profile Joined October 2009
Poland2633 Posts
November 01 2016 01:20 GMT
#98
This is sad :p
Progamer"I am the best" - Nerchio , 2017.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
November 01 2016 01:22 GMT
#99
On November 01 2016 02:19 aRyuujin wrote:
Steppes of war, jungle basin, scrap station metalopolis

DREAM POOL

Gotta get that 2010 nostalgia.
ㅇㅅㅌㅅ
CxWiLL
Profile Joined May 2013
China830 Posts
November 01 2016 01:28 GMT
#100
Ulrena?

Some how sometime in the future.
Steps of war could make a come back to the ladder map pools.
and scrap station
and sakuras plateau
and metalopolis, shattered temple with close spawn availble

FML blizzard
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