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Community Feedback Update - October 28

Forum Index > SC2 General
108 CommentsPost a Reply
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Kantuva
Profile Joined April 2010
Uruguay206 Posts
October 28 2016 19:15 GMT
#1
[image loading]

Source


This week’s balance update

Balance Testing

BlizzCon is coming up, so we want to push the Ultralisk and Cyclone changes to go into effect after the event. BlizzCon gives us the chance to watch the top players compete at the highest levels, which is another opportunity to make balance changes to fine tune the game. With the offseason coming up a few weeks after BlizzCon, we have a great opportunity to get more wide-spread testing, so we plan to apply the balance patch to the ladder at that point. Note that this doesn’t mean all of these changes are final—we will continue to work with all of you to iterate and improve on these changes to get them in a good state for season 1 next year.

Maps

After the BlizzCon finals, we’d like to change out the map pool during the offseason and replace them with familiar existing maps. That way we can focus on the final numbers tuning of the major patch changes during the last ladder season of this year. We’d also like to make sure that the map pool consists of a diverse set of maps so we can be confident we covered all our bases.

The map design team has come up with a rough, initial set of maps for your consideration, so let’s start talking about which of these maps need to be changed out before we finalize the map pool.

Daybreak
Dusk Towers
Echo
Habitation Station
Ulrena
Newkirk Precinct
Whirlwind

Keep in mind that we need to keep a diverse map pool, so if you remove a map of a certain type, please only suggest another map of the same type as its replacement. For example, if you want to remove Dusk Towers, please suggest another macro map


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@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
[PkF] Wire
Profile Joined March 2013
France24192 Posts
October 28 2016 19:17 GMT
#2
lol dreampool again. I'm fine with that actually, their choices look solid, and anyway with the mapmaking community dying out as well better get prepared to recycle maps forever from now on.
Elentos
Profile Blog Joined February 2015
55463 Posts
October 28 2016 19:17 GMT
#3
Oh god please

Newkirk? Ulrena? Dusk Towers? Fucking what?
Every 60 seconds in Africa, a minute passes.
Kantuva
Profile Joined April 2010
Uruguay206 Posts
October 28 2016 19:17 GMT
#4
I'll go on detail about my ideas and what I think about the Map Pool on my little Blog.

I'm not cool with this, yet, I don't see this as a failure on the DevTeam's side of things.
@Kantuva | Mapmaker | TLMC Volunteer Admin | Join us on: https://mapcave.net/discord
[PkF] Wire
Profile Joined March 2013
France24192 Posts
October 28 2016 19:19 GMT
#5
If I were to give my opinion I'd say get Ulrena out but they'll probably want a "strange" map and I dislike them because they're strange, so... This will just be my automatic veto, be it Ulrena, Dasan or Scrap Station.
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 28 2016 19:19 GMT
#6
Whyyyyyyyy...

I hope we won't get stuck with these maps for too long.
Elentos
Profile Blog Joined February 2015
55463 Posts
October 28 2016 19:20 GMT
#7
I mean at least don't bring back maps that were in the pool for the majority of the year already. Take out Dusk Towers, Echo is a really similar map anyway, take another decent macro map instead. And for a rush map like Ulrena, I guess there aren't that many good options.
Every 60 seconds in Africa, a minute passes.
Ej_
Profile Blog Joined January 2013
47656 Posts
Last Edited: 2016-10-28 19:23:34
October 28 2016 19:21 GMT
#8
DAYBREAK AND ECHO WHAT


thank god I have started making swarm hosts vs mech on the test map


e: literally all of these maps are awful. Newkirk is basically worse Gettysburg
"Technically the dictionary has zero authority on the meaning or words" - Rodya
[PkF] Wire
Profile Joined March 2013
France24192 Posts
October 28 2016 19:21 GMT
#9
On October 29 2016 04:20 Elentos wrote:
I mean at least don't bring back maps that were in the pool for the majority of the year already. Take out Dusk Towers, Echo is a really similar map anyway, take another decent macro map instead. And for a rush map like Ulrena, I guess there aren't that many good options.

I'd rather have them get back Lerilak Crest, I guess that's a rush map ?
Durnuu
Profile Joined September 2013
13319 Posts
October 28 2016 19:21 GMT
#10
Dreampool again ? Sure, I guess, but please take out Dusk Towers, we've been seeing it all freaking year long
BUNNYYYYYYYYY https://i.imgur.com/BiCF577.png
Charoisaur
Profile Joined August 2014
Germany15883 Posts
October 28 2016 19:22 GMT
#11
this is so cool I want to play on Daybreak so much
but fuck ulrena...
Many of the coolest moments in sc2 happen due to worker harassment
Elentos
Profile Blog Joined February 2015
55463 Posts
October 28 2016 19:23 GMT
#12
I'd replace Ulrena with Korhal Sky Island and Dusk Towers with something solid like Coda.
Every 60 seconds in Africa, a minute passes.
[PkF] Wire
Profile Joined March 2013
France24192 Posts
October 28 2016 19:23 GMT
#13
On October 29 2016 04:23 Elentos wrote:
I'd replace Ulrena with Korhal Sky Island and Dusk Towers with something solid like Coda.

oh yeah I'd love to play Coda again. Bel'shir Vestige too.
Charoisaur
Profile Joined August 2014
Germany15883 Posts
Last Edited: 2016-10-28 19:26:47
October 28 2016 19:24 GMT
#14
if they bring back old maps I'd prefer:
-Daybreak
-Cloud Kingdom
-Overgrowth
-Coda
-Akilon waste
-Merry go round
-Whirlwind

Many of the coolest moments in sc2 happen due to worker harassment
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2016-10-28 19:27:27
October 28 2016 19:26 GMT
#15
'We really want to fine tune the numbers for balance changes so to not have to take maps in mind we will randomly add WoL and HotS maps that were not made for LotV'

solid logic, critics rate it a perfect 10/10
Neosteel Enthusiast
Shellshock
Profile Blog Joined March 2011
United States97276 Posts
October 28 2016 19:26 GMT
#16
Lulrena. Why?
Moderatorhttp://i.imgur.com/U4xwqmD.png
TL+ Member
[PkF] Wire
Profile Joined March 2013
France24192 Posts
October 28 2016 19:27 GMT
#17
please bring back Foxtrot Labs, that wonderful map was robbed of a season on ladder.
-NegativeZero-
Profile Joined August 2011
United States2141 Posts
Last Edited: 2016-10-28 19:28:21
October 28 2016 19:27 GMT
#18
Daybreak - yes
Dusk Towers - oh god please no
Echo - sure why not
Habitation Station - yes
Ulrena - fuck you blizz
Newkirk Precinct - meh, could be worse
Whirlwind - yes
vibeo gane,
Elentos
Profile Blog Joined February 2015
55463 Posts
October 28 2016 19:29 GMT
#19
On October 29 2016 04:27 [PkF] Wire wrote:
please bring back Foxtrot Labs, that wonderful map was robbed of a season on ladder.

Oh yeah

Daybreak, Echo, Coda, Foxtrot, Habitation, Whirlwind, Newkirk

That's not so bad.
Every 60 seconds in Africa, a minute passes.
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
Last Edited: 2016-10-28 19:30:22
October 28 2016 19:30 GMT
#20
I want Bel'shir Beach
Neosteel Enthusiast
Aegwynn
Profile Joined September 2015
Italy460 Posts
October 28 2016 19:30 GMT
#21
Why just not give us new maps?? Dusk Towers ? Ulreana? Seriously? Like we didn't play on them this year enough! I guess i won't be playing sc2 for 2-3 months.
Wonder why people losing interest in the game...
Elentos
Profile Blog Joined February 2015
55463 Posts
October 28 2016 19:31 GMT
#22
If we have to play a silly rush map, I want Gwangalli Beach.
Every 60 seconds in Africa, a minute passes.
[PkF] Wire
Profile Joined March 2013
France24192 Posts
October 28 2016 19:40 GMT
#23
hey Terraform anyone ?
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
October 28 2016 19:40 GMT
#24
Bring back Steppes of War

And map that means family
ㅇㅅㅌㅅ
Elentos
Profile Blog Joined February 2015
55463 Posts
Last Edited: 2016-10-28 19:43:06
October 28 2016 19:41 GMT
#25
On October 29 2016 04:40 [PkF] Wire wrote:
hey Terraform anyone ?

Not a fan. Adepts, lurkers and liberators exist.
Every 60 seconds in Africa, a minute passes.
Charoisaur
Profile Joined August 2014
Germany15883 Posts
October 28 2016 19:41 GMT
#26
On October 29 2016 04:40 [PkF] Wire wrote:
hey Terraform anyone ?

with lurkers, liberators and disruptors in the game? I don't think it would work
Many of the coolest moments in sc2 happen due to worker harassment
[PkF] Wire
Profile Joined March 2013
France24192 Posts
October 28 2016 19:42 GMT
#27
On October 29 2016 04:41 Charoisaur wrote:
Show nested quote +
On October 29 2016 04:40 [PkF] Wire wrote:
hey Terraform anyone ?

with lurkers, liberators and disruptors in the game? I don't think it would work

ah yeah agree. That map was awesome though.
ArtyK
Profile Joined June 2011
France3143 Posts
Last Edited: 2016-10-28 19:44:59
October 28 2016 19:42 GMT
#28
Daybreak was one my favorite maps but not sure how good it'll be in lotv, i mean just look at how balanced KSS is...

Why not orbital shipyard instead of dusk towers? I guess they're both flawed in a different way...
As for ulrena i at least wish they make the rush distance longer if they're gonna put it back in the pool.
Sup dood ¯\_(ツ)_/¯ KiWiKaKi | SLush | uThermal | PtitDrogo | SortOf | Clem ~ "I told my mom she should vote for me in Nation Wars, she said 'I dunno, I kinda want Finland to win'" – Luolis ~ https://www.youtube.com/watch?v=m_NScWV9h8k#t=1h01m
TL+ Member
Elentos
Profile Blog Joined February 2015
55463 Posts
October 28 2016 19:43 GMT
#29
On October 29 2016 04:42 [PkF] Wire wrote:
Show nested quote +
On October 29 2016 04:41 Charoisaur wrote:
On October 29 2016 04:40 [PkF] Wire wrote:
hey Terraform anyone ?

with lurkers, liberators and disruptors in the game? I don't think it would work

ah yeah agree. That map was awesome though.

It got dem curves
Every 60 seconds in Africa, a minute passes.
radazatl
Profile Joined February 2016
11 Posts
October 28 2016 19:43 GMT
#30
I'd prefer Ruins of Endion to Ulrena.
Fran_
Profile Joined June 2010
United States1024 Posts
October 28 2016 19:45 GMT
#31
Old maps. Solid way to revive the player base and the korean pro scene now that it has basically disappeared.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
October 28 2016 19:50 GMT
#32
Ulrena and Dusk Towers aren't old enough for it to be cool to bring them back. Get rid of those ones and maybe actually use some new community maps
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
saltis
Profile Joined September 2012
159 Posts
October 28 2016 20:04 GMT
#33
Please Blizzard, you don't need top 10 players to help to decide if units have to be tweaked or not. You want majority to be happy, not a handful pros, right ?
WinterStarcraft
Profile Joined June 2012
United States109 Posts
Last Edited: 2016-10-28 20:17:19
October 28 2016 20:06 GMT
#34
I feel there are several community/possibly even TLMC maps that didn't quite make the ladder cut that should be considered over old outdated maps. There are several very committed mapmakers as well as many amateur ones with next to no reason to even bother with the idea if they are not going to be utilized during this "off season" sort of period after WCS.

Avex's Huangshan (featured in http://www.teamliquid.net/forum/sc2-tournaments/510211-250-huangshan-mt-open-cup-friday-17th and made in conjunction with Liquid.Snute) is a great looking map with solid balance and no obvious abuse angles (liberator angles, obvious backdoors etc) could easily be a replacement for Echo or Newkirk.
ThunderJunk
Profile Joined December 2015
United States671 Posts
October 28 2016 20:07 GMT
#35
Bring back Metalopolis!

There should be a week or two where the maps are all from Season 1 of WOL.

Just my opinion.
I am free because I know that I alone am morally responsible for everything I do.
NinjaToss
Profile Blog Joined October 2015
Austria1383 Posts
October 28 2016 20:08 GMT
#36
Dusk Towers is amazing, please bring it back, that's my most favourite map to play on. Please no Ulrena tho
I'm sorry for all those that got their hearts broken by Zest | Zest, Bisu, soO, herO, MC, Maru, TY, Rogue, Trap, TaeJa", Favourite foreigners: ShoWTimE, Snute, Serral and Nerchio| KT BEST KT |
[PkF] Wire
Profile Joined March 2013
France24192 Posts
October 28 2016 20:18 GMT
#37
Repair the injustice Kamala Park suffered
JWD[9]
Profile Blog Joined November 2015
364 Posts
October 28 2016 20:19 GMT
#38
I am upset.
Siegetanks shouldn't fly.
Clonester
Profile Joined August 2014
Germany2808 Posts
October 28 2016 20:38 GMT
#39
Habitation Station H Y P E...

even I dont see it making the magic happen like in HotS.

But no fruit land, no dreampool.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Beelzebub1
Profile Joined May 2015
1004 Posts
October 28 2016 20:38 GMT
#40
On October 29 2016 05:08 NinjaToss wrote:
Dusk Towers is amazing, please bring it back, that's my most favourite map to play on. Please no Ulrena tho


Protoss player excited for Dusk Towers??

No way, color me shocked.

Screw that map, not sure about the pro level but at the casual level playing vs. Protoss on Dusk is a nightmare split map scenario, will be vetoing along with Shitrena.
Branch.AUT
Profile Blog Joined May 2010
Austria853 Posts
October 28 2016 20:45 GMT
#41
Ulrena? Great map! I hope they bring it back. Most fun I've had in all of LotV was everytime Ulrena came up
GreenMash
Profile Joined August 2012
Norway1746 Posts
October 28 2016 20:46 GMT
#42
NO plz. PLZ give new maps come on seriously dont have another dreampool
I love hellbats
killerm12
Profile Joined November 2014
Slovakia601 Posts
Last Edited: 2016-10-28 20:55:16
October 28 2016 20:51 GMT
#43
Daybreak - sure
Dusk Towers - HELL NO, I'm sick of it...I'd use Vaani Research Station instead
Echo - yes please
Habitation Station - HELL YES
Ulrena - I like this wonky map
Newkirk Precinct - aka "Old Gettysburg" nah
Whirlwind - yes
Byun | Neeb | Ryung | Solar | ShoWTimE | uThermal | Nerchio | TY | soO | MMA | Crank
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2016-10-28 20:59:13
October 28 2016 20:51 GMT
#44
Um plz don't re add ulerena. That map is hellish because of the insane rush dostances. I don't rember the days of opening 1 base to prepare for the inevitable 1 base ravager or pylon rush at my ramp. The map just forces either an early Allin or insane turtling it's not fun. It will be even worse with the removal of tankivacs to hold off the kind of rushes that work on a map like this.

Also although I personally loved whirlwind in hots and wol, I don't think with the current late game ballance that introducing maps of that size is a good idea. It's hard enough to pressure on maps like frost I could see whirlwind being on evrey terran's ban list just to avoid the ultra train.
"when life gives Hero lemons he makes carriers" -Artosis
Mier19891
Profile Joined May 2015
United States75 Posts
October 28 2016 20:53 GMT
#45
I'm cool with all these except Dusk Towers. Played to death. I like the Vaani Research Station idea though. That map is sweet.
Elentos
Profile Blog Joined February 2015
55463 Posts
October 28 2016 20:58 GMT
#46
You don't need two turtle-style maps in the map pool. Echo more than covers that, and maps like Dusk Towers and Vaani will just make people hate life on ladder.
Every 60 seconds in Africa, a minute passes.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2016-10-28 21:01:07
October 28 2016 21:00 GMT
#47
Also why not give us some new maps, there were plenty of promising ones back in the last tl mapping contest.
"when life gives Hero lemons he makes carriers" -Artosis
SidianTheBard
Profile Joined October 2010
United States2474 Posts
October 28 2016 21:19 GMT
#48
Not going to lie, I"d love to see how Hab Stat is going to play out in LoTV. In HoTS it was pretty easy to hold the gold base due to having the 2x wide ramp but now in LoTV with so many more harass options I"m guessing people might shy away from it. Although, it isn't a very base dense map so not sure how it'll play out in LoTV.

Either way, would love to see new maps but I can't deny and say I"m not excited to see my golden child being played on again.

TLMC, where are you?
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
probinghood
Profile Joined September 2016
3 Posts
October 28 2016 21:38 GMT
#49
If u want a macro map, dont need to push again recent maps, we can add Entombed Valley, or even Antiga Shipyard.
Another standard macro (2 player map) change would be Deadwing, Neo Planet S, or Heavy Rain, instead of Newkirk (not balanced at all in lotv i think but just my opinion).
I know u guys of blizzard want every season 1 crazy map, so you say ulrena (dasan atm), I say xel'naga caverns.
I love the idea of getting new maps, but seriously, read opinions like this, maybe u remember some map u forgot, like Yeonsu, and make starcraft good again!
Keep the work blizz, its really improving (and fix the mmr problem, everyone cant be master).

Entropy137
Profile Joined January 2012
Canada215 Posts
Last Edited: 2016-10-28 22:27:21
October 28 2016 22:26 GMT
#50
Can't wait to play Habitation Station again.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 28 2016 22:37 GMT
#51
On October 29 2016 04:17 [PkF] Wire wrote:
lol dreampool again. I'm fine with that actually, their choices look solid, and anyway with the mapmaking community dying out as well better get prepared to recycle maps forever from now on.


dying out, but not for lack off effort from mapmakers.

On October 29 2016 04:26 FueledUpAndReadyToGo wrote:
'We really want to fine tune the numbers for balance changes so to not have to take maps in mind we will randomly add WoL and HotS maps that were not made for LotV'

solid logic, critics rate it a perfect 10/10


yeah, this boggles my mind as well.

On October 29 2016 05:06 WinterStarcraft wrote:
I feel there are several community/possibly even TLMC maps that didn't quite make the ladder cut that should be considered over old outdated maps. There are several very committed mapmakers as well as many amateur ones with next to no reason to even bother with the idea if they are not going to be utilized during this "off season" sort of period after WCS.

Avex's Huangshan (featured in http://www.teamliquid.net/forum/sc2-tournaments/510211-250-huangshan-mt-open-cup-friday-17th and made in conjunction with Liquid.Snute) is a great looking map with solid balance and no obvious abuse angles (liberator angles, obvious backdoors etc) could easily be a replacement for Echo or Newkirk.



several doesn't even come close, the effort the mapmaking scene puts in and how little of it is used is astonishing.
"Not you."
[PkF] Wire
Profile Joined March 2013
France24192 Posts
Last Edited: 2016-10-28 22:43:55
October 28 2016 22:39 GMT
#52
I agree recycling maps that weren't even conceived for lotv specificities instead of giving a chance to those who missed their window (and some of those maps were lotv tailored) is stupid.
polpot
Profile Joined April 2012
3002 Posts
October 28 2016 22:45 GMT
#53
On October 29 2016 04:30 FueledUpAndReadyToGo wrote:
I want Bel'shir Beach

Honestly is also one of my all time favorite, this map has a special vibe, brightness and nature is something we dont see much lately.
gab12
Profile Joined June 2016
Poland147 Posts
October 28 2016 22:52 GMT
#54
Polar night,Daybreak, Echo, habitation station , Belshir vestige, Heavy rain, Derelict watcher! please make tohse great maps coem back ^^
gab12
Profile Joined June 2016
Poland147 Posts
October 28 2016 22:54 GMT
#55
wtf why dafaq ppl saying community dying , well that s thing i cant stand about sc2 all those trash ppl saying dead game everything is lost etc ... just pathetic
JackONeill
Profile Joined September 2013
861 Posts
October 28 2016 22:56 GMT
#56
why ever have new maps for lotv? let's just recycle forever the same ones. For sure we haven't seen enough daybreak games during the course of SC2.
Swirly00
Profile Joined January 2012
21 Posts
Last Edited: 2016-10-29 17:04:50
October 28 2016 22:56 GMT
#57
We don't get to see 10 base maps anymore because of the LotV economy change. Considering this is a testing period, it would be interesting if Blizzard tried adding one of the standard 10 base maps from the old map pools to see how games play out.

If we went in this direction, either Bel'Shir Vestige and Ohana would be great candidates. Considering the lack of bases and openness of these two maps it could make for some fast paced and interesting mid game scenarios. The lack of watchtowers on Ohana is a feature that we works well in a lot modern maps so it would be interesting to see how that works with only 10 bases. I didn't notice any clearly imbalanced scenarios that could arise for the zerg matchups. If terran and protoss players could offer some insight for the other matchups, I'd appreciate it.

Outside of that, other potentially interesting maps include:
+ Show Spoiler +

Cloud Kingdom - Have the watch towers deactivate after first 5 minutes. My friends and I considered this the most balanced map in the pool back in the day and had plently of great games on it. I remember stalker colossus in zvp being very strong here so it could be interesting to see if LotV colossus are able still able to serve a purpose on this map.

Metropolis - Forced cross spawn and either remove or have the watch towers deactivate after first 5 minutes. I think New Gettysburg has shown us that large island maps can produce interesting games, but because this map lacks the amount of attack paths we see on Precinct, it would make sense to remove the watch towers as they provide to much vision.

Derelict Watcher - No changes are necessary. Tankivacs at the 3 and 9 o'clock bases would be strong in zvt, but if it becomes an issue players can take the other 3rd.

Neo Planet S - While I think this map was one of the hardest zvt maps if the opponent went bio mine, it produced a lot of really interesting games in all the zerg match ups. There was also an especially cool tvt polt played on this map, but sadly I don't remember the tournament or opponent.


I've been masters as zerg since the league came out and have memories of just about every map that has been in the ladder pool. So for what its worth, I think I have a solid idea of what constitutes a good/bad map for zergs. I can't speak for the other races, but these are maps that none of my terran or protoss buddies have had to many complaints about.

[edit] mixed up New Gettysburg with Newkirk Precinct


halomonian
Profile Joined January 2012
Brazil255 Posts
October 28 2016 23:05 GMT
#58
If blizz is as mad as they look by trying to re add ulrena, why dont they add blistering sands instead of ulrena?
thoughts in chaos | enjOy[dream]
YSMS
Profile Joined April 2015
China35 Posts
October 28 2016 23:09 GMT
#59
tlmc please!i want some new maps! good maps! not ulrena
GTR
Profile Blog Joined September 2004
51400 Posts
Last Edited: 2016-10-28 23:23:19
October 28 2016 23:22 GMT
#60
while i love the concept of dreampool 2.0 for the wcs off-season, i disagree with adding maps to the pool that have already been played in lotv such as dusk towers and ulrena.
Commentator
ejozl
Profile Joined October 2010
Denmark3340 Posts
Last Edited: 2016-10-28 23:25:09
October 28 2016 23:23 GMT
#61
I'm not ready to go play Dusk Towers again already and to a less degree Ulrena.
Dusk Towers -> Bel'shir Vestige
For Ulrena I don't really know what they want to achieve with that map other than it's weird, but I feel like Habitation Station already plays out a bit like Ulrena. If you want weird, you can go with Foxtrot Labs, other than that I wouldn't mind seeing Yeonsu or something. It's a pretty good map to test Swarm Hosts and Mech, while being smaller as opposed to something like Heavy Rain.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
Charoisaur
Profile Joined August 2014
Germany15883 Posts
October 28 2016 23:33 GMT
#62
On October 29 2016 05:06 WinterStarcraft wrote:
I feel there are several community/possibly even TLMC maps that didn't quite make the ladder cut that should be considered over old outdated maps. There are several very committed mapmakers as well as many amateur ones with next to no reason to even bother with the idea if they are not going to be utilized during this "off season" sort of period after WCS.

Avex's Huangshan (featured in http://www.teamliquid.net/forum/sc2-tournaments/510211-250-huangshan-mt-open-cup-friday-17th and made in conjunction with Liquid.Snute) is a great looking map with solid balance and no obvious abuse angles (liberator angles, obvious backdoors etc) could easily be a replacement for Echo or Newkirk.

DK said on reddit that he wants to use old maps so we can focus on the balance-changes and not on the maps.
the community maps look solid but they haven't seen high-level play yet which could expose potential imbalance.
that would somewhat screw the quality of balance-testing.
Many of the coolest moments in sc2 happen due to worker harassment
junkdrop
Profile Joined September 2015
26 Posts
October 28 2016 23:34 GMT
#63
xelnaga caverns plees... joking
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 28 2016 23:44 GMT
#64
On October 29 2016 08:33 Charoisaur wrote:
Show nested quote +
On October 29 2016 05:06 WinterStarcraft wrote:
I feel there are several community/possibly even TLMC maps that didn't quite make the ladder cut that should be considered over old outdated maps. There are several very committed mapmakers as well as many amateur ones with next to no reason to even bother with the idea if they are not going to be utilized during this "off season" sort of period after WCS.

Avex's Huangshan (featured in http://www.teamliquid.net/forum/sc2-tournaments/510211-250-huangshan-mt-open-cup-friday-17th and made in conjunction with Liquid.Snute) is a great looking map with solid balance and no obvious abuse angles (liberator angles, obvious backdoors etc) could easily be a replacement for Echo or Newkirk.

DK said on reddit that he wants to use old maps so we can focus on the balance-changes and not on the maps.
the community maps look solid but they haven't seen high-level play yet which could expose potential imbalance.
that would somewhat screw the quality of balance-testing.


Most of these old maps aren't balanced for LotV either though.
PuddleZerg
Profile Joined August 2015
United States82 Posts
October 28 2016 23:46 GMT
#65
Please replace all maps with Steppes of War.
"Weapons grade autism" - Destiny
Charoisaur
Profile Joined August 2014
Germany15883 Posts
October 28 2016 23:50 GMT
#66
On October 29 2016 08:44 ZigguratOfUr wrote:
Show nested quote +
On October 29 2016 08:33 Charoisaur wrote:
On October 29 2016 05:06 WinterStarcraft wrote:
I feel there are several community/possibly even TLMC maps that didn't quite make the ladder cut that should be considered over old outdated maps. There are several very committed mapmakers as well as many amateur ones with next to no reason to even bother with the idea if they are not going to be utilized during this "off season" sort of period after WCS.

Avex's Huangshan (featured in http://www.teamliquid.net/forum/sc2-tournaments/510211-250-huangshan-mt-open-cup-friday-17th and made in conjunction with Liquid.Snute) is a great looking map with solid balance and no obvious abuse angles (liberator angles, obvious backdoors etc) could easily be a replacement for Echo or Newkirk.

DK said on reddit that he wants to use old maps so we can focus on the balance-changes and not on the maps.
the community maps look solid but they haven't seen high-level play yet which could expose potential imbalance.
that would somewhat screw the quality of balance-testing.


Most of these old maps aren't balanced for LotV either though.

I don't think that makes much of a difference. king sejong and frost work well too.
Many of the coolest moments in sc2 happen due to worker harassment
Danglars
Profile Blog Joined August 2010
United States12133 Posts
October 28 2016 23:58 GMT
#67
Wait, what? These maps get recycled?
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
Mortalis`
Profile Joined October 2016
1 Post
Last Edited: 2016-10-29 00:19:02
October 29 2016 00:18 GMT
#68
Foxtrot Labs! some epic games that map was producing in hots. Swap it for daybreak.
Btw why is there only one 4 player map? And why is it becoming a new standard? We used to have 3 4-player maps...
ProMeTheus112
Profile Joined December 2009
France2027 Posts
Last Edited: 2016-10-29 00:45:09
October 29 2016 00:24 GMT
#69
directing discussion^^ you can never know who where the feedback may have been taken from to make a decision (maybe nowhere in particular or just select that which went as originally intended) (meanwhile you're not talking about something else) (who is serious about helping a selection for map pool by community wouldn't set up a poll?)
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
October 29 2016 00:42 GMT
#70
On October 29 2016 08:50 Charoisaur wrote:
Show nested quote +
On October 29 2016 08:44 ZigguratOfUr wrote:
On October 29 2016 08:33 Charoisaur wrote:
On October 29 2016 05:06 WinterStarcraft wrote:
I feel there are several community/possibly even TLMC maps that didn't quite make the ladder cut that should be considered over old outdated maps. There are several very committed mapmakers as well as many amateur ones with next to no reason to even bother with the idea if they are not going to be utilized during this "off season" sort of period after WCS.

Avex's Huangshan (featured in http://www.teamliquid.net/forum/sc2-tournaments/510211-250-huangshan-mt-open-cup-friday-17th and made in conjunction with Liquid.Snute) is a great looking map with solid balance and no obvious abuse angles (liberator angles, obvious backdoors etc) could easily be a replacement for Echo or Newkirk.

DK said on reddit that he wants to use old maps so we can focus on the balance-changes and not on the maps.
the community maps look solid but they haven't seen high-level play yet which could expose potential imbalance.
that would somewhat screw the quality of balance-testing.


Most of these old maps aren't balanced for LotV either though.

I don't think that makes much of a difference. king sejong and frost work well too.


They had to hotfix the mineral lines of King Sejong Station due to unreachable liberator harass though. And in general KSS and Frost aren't as balanced in LotV as in HotS.
Solar424
Profile Blog Joined June 2013
United States4001 Posts
October 29 2016 01:05 GMT
#71
People hated the Dreampool when they had the choice of what maps to choose, what makes Blizzard think they'll like it when they don't even get to choose which horror they have to go through?
Thaniri
Profile Blog Joined March 2011
1264 Posts
October 29 2016 01:14 GMT
#72
remove tankivacs
halomonian
Profile Joined January 2012
Brazil255 Posts
October 29 2016 01:25 GMT
#73
TLMC OR RIOT ヽ༼ຈل͜ຈ༽ノ

User was warned for this post
thoughts in chaos | enjOy[dream]
Gen.Rolly
Profile Joined September 2011
United States200 Posts
October 29 2016 07:31 GMT
#74
These are among all my favorite maps.

Daybreak best map ever made imo.
Vector locked in.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 29 2016 07:46 GMT
#75
Why the hell would maps from WoL and HotS help us focus on the balance changes?

Maps designed for a completely different economy!

Fuck Blizzard, just give us a list of the maps from this year and a poll. We'll sort it out.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Ganseng
Profile Joined July 2011
Russian Federation473 Posts
October 29 2016 08:36 GMT
#76
so no tank change this year?..
Split.
Profile Joined September 2011
Switzerland234 Posts
October 29 2016 09:16 GMT
#77
Better use the off-season to try out new maps and use the best ones for next year. People already mentioned that there are many good community maps.
NutriaKaiN
Profile Joined June 2016
88 Posts
October 29 2016 12:59 GMT
#78
yeah, coda, echo, akilon and overgrwoth for sure.
DinosaurPoop
Profile Blog Joined April 2013
687 Posts
October 29 2016 13:16 GMT
#79
To have true diversity we need the one and only Alterzim Stronghold
When cats speak, mice listen.
ionONE
Profile Joined March 2011
Germany605 Posts
October 29 2016 13:57 GMT
#80
Ohana means family, please bring it back blizzard.
JANGBI never forget
BelgianSC
Profile Joined October 2016
Belgium19 Posts
October 29 2016 17:30 GMT
#81
Not the biggest fan of the map pool, big fan of the upcoming changes though.
Also the recent changes with new skins etc, have been a good idea I believe.

Scan, GG. Then I make Raven.
JackONeill
Profile Joined September 2013
861 Posts
October 30 2016 13:01 GMT
#82
I don't know why they want to go through with the cyclone without buffing his AA or taking into account that it recently was used with lots of sucess by KR terrans.
Compared to much more important and assured changes such as the tank buff/tankivac cut or the liberator AA nerf, i don't see why they'd proceed this way
Athenau
Profile Joined March 2015
569 Posts
October 30 2016 13:32 GMT
#83
I'm pretty sure they want to deploy the cyclone and ultralisk changes to the test map, and everything to the ladder during the off-season. Just pushing the former doesn't make any sense.
Lexender
Profile Joined September 2013
Mexico2623 Posts
October 30 2016 15:46 GMT
#84
I think people are seeing the maps as in "balanced for current patch" and as in "good for testing incoming patch"

Whirlwind for example is probably one of the maps with the easiest to secure 4 bases and is pretty good mech map, Daybreak and Newkirk are also really good mech maps, meanwhile I don't think theres any LotV map thats as good as these for mech (mostly because mech is so dead nobody plays it)

Same thing for Habitation and Ulrena, for example if they can make cyclone rushes balanced on Ulrena they can balance it on any map.
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2016-10-30 16:03:29
October 30 2016 16:02 GMT
#85
My little response blog answering to the Community Feedback Update is up.

A Mapmaker's Perspective Blog - Oct 28

I'm sure more than one of the guys posting here will like to read some of the ideas an experienced Mapmaker has regarding the OffSeason Map Pool with old maps.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Sif_
Profile Joined January 2011
Brazil3106 Posts
October 30 2016 16:44 GMT
#86
- ulrena
+ steppes of war
breaker1328
Profile Joined March 2016
Canada295 Posts
October 30 2016 17:48 GMT
#87
I wouldn't mind seeing Dash and Terminal in place of Ulrena if that's the direction they want to go.

Coda instead of Dusk Towers would be cool too.
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2016-10-30 18:37:48
October 30 2016 18:37 GMT
#88
On October 31 2016 00:46 Lexender wrote:
I think people are seeing the maps as in "balanced for current patch" and as in "good for testing incoming patch"

Whirlwind for example is probably one of the maps with the easiest to secure 4 bases and is pretty good mech map, Daybreak and Newkirk are also really good mech maps, meanwhile I don't think theres any LotV map thats as good as these for mech (mostly because mech is so dead nobody plays it)

Same thing for Habitation and Ulrena, for example if they can make cyclone rushes balanced on Ulrena they can balance it on any map.


It's a bit hard to explain, but maps are tailored to design and the meta, and are only really restricted by design asymmetries, anything else can easily be accounted of and has little to no impacts on maps.

I have no doubt that no matter what changes in design or balance come, maps will have 0 problem adepting, design shouldn't need to be looking at these particular maps. there is very little to learn from that can't be considered for in a vacuum, what is not so easy to determine in a vacuum, are the very extreme maps.

My suggestion if you want to test balance and design in relation to maps, is to have extreme maps, if not, you might as well not bother.
"Not you."
phodacbiet
Profile Joined August 2010
United States1739 Posts
October 30 2016 19:50 GMT
#89
Why can't we just get ALL new maps? Why do you have to bring back maps? Blizzard, seriously.
Gwavajuice
Profile Joined June 2014
France1810 Posts
October 30 2016 19:57 GMT
#90
On October 29 2016 04:15 Kantuva wrote:
Daybreak
Dusk Towers
Echo
Habitation Station
Ulrena
Newkirk Precinct
Whirlwind


For the sake of people that are still playing this game just forget about :

- frigging dusk tower : we have played 10000 games on this map, 9000 of which were not particulary interesting, to say the least. This map was a cool beginner's map when LotV's meta was being figured out, now we have grown up, we don't need this anymore.

For a big macro map, I think we should just keep KSS cause it's just better than dusk tower in every regard.

- echo : I don't see what in this map can make someone not using a veto, it's ugly, boring and certainly not balanced for LotV units, liberators in particular have free access to mineral lines, you don't even have vision on them on the 3/9 o'clock base cause of high grounds behind the minerals.

If there really nostalgia for HotS maps, take Vaani research station instead, which is better designed and is more interesting to play in mid and late game. Or any other map really. Even Catallena. Or just 6 maps. But please no Echo.

- whirlwind : I loved this map, but it's not a map for LotV. big 4 player maps is not needed imho, but if we really want one Iron fortress would do a better job I think...


For the rest, I want to say why not? not sure we'd gain in map pool quality, except for newkirk which i will gladly play again.

Dear INno and all the former STX boys.
Leviance
Profile Joined November 2009
Germany4079 Posts
October 30 2016 22:22 GMT
#91
I want Steppes of War
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Ziggy
Profile Blog Joined June 2013
South Korea2105 Posts
Last Edited: 2016-10-31 04:32:46
October 31 2016 03:36 GMT
#92
Seriously, I thought Blizzard wanted to make SC more popular. Why do they keep trying to dissuade people from playing the ladder...
WriterDefeating a sandwich only makes it tastier. @imjustziggy
insitelol
Profile Joined August 2012
845 Posts
Last Edited: 2016-10-31 11:49:19
October 31 2016 11:48 GMT
#93
For everyone who hates Ulrena - stop calling it shitrena or lulrena or w/e. It's URINA obviously. The shittiest map ever made.

On a serious note though, i lost any track of sanity in the changes and announcements they make, so yeah... Whatever. God knows what brilliant idea pops out in their minds tomorrow. They only consistency i see is:
- never adressing the real issues under the pressure of the community like reworking SH after a whole year of cancer pvz, and now again when everybody almost forgot about the ultra being "OP" they suddenly propose the armor "nerf", which is about to go live without any testing LOL (don't think it's really worth discussing though, cause it's has literally nothing to do with what this game really needs)
- insane stubbornness and tunnel vision with emphasis on adding micro abilities neglecting any rational boundaries, which results in constant units roles and abilities overlapping (dt's blink lol) that's beyond any comprehension
- no clear plan on how the game should look like (aside from units having tons of micro abilities), e.g. tempest going from aoe anti muta to being a 15 range slow moving cancer and now to zoning (???) unit (what next?), or stating that lurker and reaver has no place in the game then eventually introducing lurker and a reaver (which is not callled a reaver to prove blizzard was right about reaver having no place in the game), or removing a warhound then reintroducing warhound in the form of cyclone or introducing tankivacs then removing tanivacs or w/e.
- emphasis on everlasting balance rework instead of fixing the core design issues. I feel like they are almost obsessed with the idea balance being the scapegoat for all that's happening with the game while in fact it's irrelevant.

Less is more.
Gwavajuice
Profile Joined June 2014
France1810 Posts
October 31 2016 12:14 GMT
#94
On October 31 2016 20:48 insitelol wrote:
For everyone who hates Ulrena - stop calling it shitrena or lulrena or w/e. It's URINA obviously. The shittiest map ever made.





It's actually a good map, but people don't like to adapt and to micro, so they vote for maps that don't punish early game mistakes.

They're more comfortable with dusk towers cause they can survive even if they butchered their build.
Dear INno and all the former STX boys.
Aegwynn
Profile Joined September 2015
Italy460 Posts
October 31 2016 16:28 GMT
#95
Don't know where to whine about it but we don't have race specific map statistics atm. The winrates shown in game are all races combined so it doesn't mean anything at all.
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
October 31 2016 17:19 GMT
#96
Steppes of war, jungle basin, scrap station metalopolis
can i get my estro logo back pls
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 31 2016 18:44 GMT
#97
On October 31 2016 21:14 Gwavajuice wrote:
Show nested quote +
On October 31 2016 20:48 insitelol wrote:
For everyone who hates Ulrena - stop calling it shitrena or lulrena or w/e. It's URINA obviously. The shittiest map ever made.





It's actually a good map, but people don't like to adapt and to micro, so they vote for maps that don't punish early game mistakes.

They're more comfortable with dusk towers cause they can survive even if they butchered their build.


TBH no, it's actually quite a bad map, ulrena is on a level of "barely playable" in terms of proportions, space usage and base placement, and it fails to deliver in any area that doesn't include the short attack path.
"Not you."
Nerchio
Profile Joined October 2009
Poland2633 Posts
November 01 2016 01:20 GMT
#98
This is sad :p
Progamer"I am the best" - Nerchio , 2017.
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
November 01 2016 01:22 GMT
#99
On November 01 2016 02:19 aRyuujin wrote:
Steppes of war, jungle basin, scrap station metalopolis

DREAM POOL

Gotta get that 2010 nostalgia.
ㅇㅅㅌㅅ
CxWiLL
Profile Joined May 2013
China830 Posts
November 01 2016 01:28 GMT
#100
Ulrena?

Some how sometime in the future.
Steps of war could make a come back to the ladder map pools.
and scrap station
and sakuras plateau
and metalopolis, shattered temple with close spawn availble

FML blizzard
Probe1
Profile Blog Joined August 2010
United States17920 Posts
November 01 2016 08:02 GMT
#101
On November 01 2016 10:20 Nerchio wrote:
This is sad :p

Go out there and bitch for us. Blizzard doesn't listen to plebs. Remind them BW existed for 17 years now because of amazing community maps and not their own genius island map ideas.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
eviltomahawk
Profile Blog Joined August 2010
United States11133 Posts
November 02 2016 16:49 GMT
#102
New community feedback update is up.
http://us.battle.net/forums/en/sc2/topic/20750765073#1

New map pool:
Echo
Habitation Station
Overgrowth
Newkirk Precinct TE
Whirlwind
Vaani Research station

Other things to note:
-They're not getting as much testing as they want
-They'll use the off-season to continue polishing the changes
-The off-season will be shorter than a regular season
-They will try to use more community maps during the first ladder season of 2017
ㅇㅅㅌㅅ
gingerfluffmuff
Profile Joined January 2011
Austria4570 Posts
November 02 2016 16:54 GMT
#103
On November 01 2016 17:02 Probe1 wrote:
Show nested quote +
On November 01 2016 10:20 Nerchio wrote:
This is sad :p

Go out there and bitch for us. Blizzard doesn't listen to plebs. Remind them BW existed for 17 years now because of amazing community maps and not their own genius island map ideas.

TLs one man progamer army. gogo Nerch!
・゚✧:・゚+..。✧・゚:・..。 ✧・゚ :・゚ ゜・:・ ✧・゚:・゚:.。 ✧・゚ SPARKULING *・゜・:・゚✧:・゚✧。゚+..。 ✧・゚: ✧・゚:・゜・:・゚✧::・・:・゚・゚
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
November 02 2016 16:58 GMT
#104
On November 03 2016 01:49 eviltomahawk wrote:
New community feedback update is up.
http://us.battle.net/forums/en/sc2/topic/20750765073#1

New map pool:
Echo
Habitation Station
Overgrowth
Newkirk Precinct TE
Whirlwind
Vaani Research station

Other things to note:
-They're not getting as much testing as they want
-They'll use the off-season to continue polishing the changes
-The off-season will be shorter than a regular season
-They will try to use more community maps during the first ladder season of 2017


That's only six maps. What's the seventh?
Elentos
Profile Blog Joined February 2015
55463 Posts
November 02 2016 17:00 GMT
#105
On November 03 2016 01:58 ZigguratOfUr wrote:
Show nested quote +
On November 03 2016 01:49 eviltomahawk wrote:
New community feedback update is up.
http://us.battle.net/forums/en/sc2/topic/20750765073#1

New map pool:
Echo
Habitation Station
Overgrowth
Newkirk Precinct TE
Whirlwind
Vaani Research station

Other things to note:
-They're not getting as much testing as they want
-They'll use the off-season to continue polishing the changes
-The off-season will be shorter than a regular season
-They will try to use more community maps during the first ladder season of 2017


That's only six maps. What's the seventh?

Probably still Daybreak.
Every 60 seconds in Africa, a minute passes.
InfCereal
Profile Joined December 2011
Canada1759 Posts
November 02 2016 17:11 GMT
#106
On November 03 2016 02:00 Elentos wrote:
Show nested quote +
On November 03 2016 01:58 ZigguratOfUr wrote:
On November 03 2016 01:49 eviltomahawk wrote:
New community feedback update is up.
http://us.battle.net/forums/en/sc2/topic/20750765073#1

New map pool:
Echo
Habitation Station
Overgrowth
Newkirk Precinct TE
Whirlwind
Vaani Research station

Other things to note:
-They're not getting as much testing as they want
-They'll use the off-season to continue polishing the changes
-The off-season will be shorter than a regular season
-They will try to use more community maps during the first ladder season of 2017


That's only six maps. What's the seventh?

Probably still Daybreak.


To be fair, if there was one map you wanted to see how bad splitting the map was with the new tanksm, it's day break.
Cereal
Elentos
Profile Blog Joined February 2015
55463 Posts
November 02 2016 17:13 GMT
#107
On November 03 2016 02:11 InfCereal wrote:
Show nested quote +
On November 03 2016 02:00 Elentos wrote:
On November 03 2016 01:58 ZigguratOfUr wrote:
On November 03 2016 01:49 eviltomahawk wrote:
New community feedback update is up.
http://us.battle.net/forums/en/sc2/topic/20750765073#1

New map pool:
Echo
Habitation Station
Overgrowth
Newkirk Precinct TE
Whirlwind
Vaani Research station

Other things to note:
-They're not getting as much testing as they want
-They'll use the off-season to continue polishing the changes
-The off-season will be shorter than a regular season
-They will try to use more community maps during the first ladder season of 2017


That's only six maps. What's the seventh?

Probably still Daybreak.


To be fair, if there was one map you wanted to see how bad splitting the map was with the new tanksm, it's day break.

Dude I dunno, it's gonna be pretty brutal on Echo and Vaani.
Every 60 seconds in Africa, a minute passes.
InfCereal
Profile Joined December 2011
Canada1759 Posts
November 02 2016 17:17 GMT
#108
On November 03 2016 02:13 Elentos wrote:
Show nested quote +
On November 03 2016 02:11 InfCereal wrote:
On November 03 2016 02:00 Elentos wrote:
On November 03 2016 01:58 ZigguratOfUr wrote:
On November 03 2016 01:49 eviltomahawk wrote:
New community feedback update is up.
http://us.battle.net/forums/en/sc2/topic/20750765073#1

New map pool:
Echo
Habitation Station
Overgrowth
Newkirk Precinct TE
Whirlwind
Vaani Research station

Other things to note:
-They're not getting as much testing as they want
-They'll use the off-season to continue polishing the changes
-The off-season will be shorter than a regular season
-They will try to use more community maps during the first ladder season of 2017


That's only six maps. What's the seventh?

Probably still Daybreak.


To be fair, if there was one map you wanted to see how bad splitting the map was with the new tanksm, it's day break.

Dude I dunno, it's gonna be pretty brutal on Echo and Vaani.


I just assumed everyone was proxy hatching vaani, just like the old days.
Cereal
Ej_
Profile Blog Joined January 2013
47656 Posts
November 02 2016 17:32 GMT
#109
On November 03 2016 02:17 InfCereal wrote:
Show nested quote +
On November 03 2016 02:13 Elentos wrote:
On November 03 2016 02:11 InfCereal wrote:
On November 03 2016 02:00 Elentos wrote:
On November 03 2016 01:58 ZigguratOfUr wrote:
On November 03 2016 01:49 eviltomahawk wrote:
New community feedback update is up.
http://us.battle.net/forums/en/sc2/topic/20750765073#1

New map pool:
Echo
Habitation Station
Overgrowth
Newkirk Precinct TE
Whirlwind
Vaani Research station

Other things to note:
-They're not getting as much testing as they want
-They'll use the off-season to continue polishing the changes
-The off-season will be shorter than a regular season
-They will try to use more community maps during the first ladder season of 2017


That's only six maps. What's the seventh?

Probably still Daybreak.


To be fair, if there was one map you wanted to see how bad splitting the map was with the new tanksm, it's day break.

Dude I dunno, it's gonna be pretty brutal on Echo and Vaani.


I just assumed everyone was proxy hatching vaani, just like the old days.

Vaani is pretty open in the middle so you could get some decent hydra concaves.

Echo and Daybreak will be instant vetoes for me.
"Technically the dictionary has zero authority on the meaning or words" - Rodya
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