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Game clock removed from Proleague due to gambling - Page 3

Forum Index > SC2 General
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deth
Profile Blog Joined August 2009
Australia1757 Posts
July 27 2015 14:23 GMT
#41
It's more a symbolic gesture that they're clamping down on illegal betting rather than an actual useful one.

It won't stop shit. It really sends a message moreso to those who aren't participating in said activities already. Like anti-smoking ad's which are more effective at deterring non-smokers than stopping current smokers.
Nezgar
Profile Joined December 2012
Germany535 Posts
July 27 2015 14:23 GMT
#42
On July 27 2015 22:22 JabuSeika wrote:
Show nested quote +
On July 27 2015 21:26 The_Red_Viper wrote:
As i already said in the LR thread, this changes probably nothing (or VERY VERY little)
But hey it's something i guess
Viewers don't need the clock, so it doesn't matter anways


But I pay a ton of attention to the clock.

Gas Timings, 3rd Timings, attack timings, ect.

The clock matters in understanding strategies.


For me the clock is a really big deal. The timing of what the players are doing is very important to understanding what is happening and why.
And I really doubt that this is going to prevent any illegal betting. But hey, another band aid I guess; it's not like we aren't used to those things by now...


shid0x
Profile Joined July 2012
Korea (South)5014 Posts
July 27 2015 14:26 GMT
#43
That's retarded, and it wouldn't be the first retarded decision Proleague made.
They just had to put their heads together and come up with a solution that wouldn't hurt viewership, it can't be that hard to brainstorm for at least A DAY.

this decision was taken with a blink of an eye, i don't care how "pro" the proleague admins are but they made a stupid decision that's all.
RIP MKP
GinDo
Profile Blog Joined September 2010
3327 Posts
July 27 2015 14:27 GMT
#44
People are too focused on the betters. The real reason is to prevent the players from know what time it is. :/
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
July 27 2015 14:27 GMT
#45
On July 27 2015 23:10 Simberto wrote:
Show nested quote +
On July 27 2015 22:46 FFW_Rude wrote:
Also keep in my mind. It's BLIZZARD TIME (because HotS). Not actual seconds so you can't compare to the vods.


Are people really that bad at maths that they can't just use the 0.72 multiplier?

I am really curious as to what this is supposed to accomplish. If you really want to time it, you can just measure it in any other way (Video timer, stopwatch, sand clock, whatever), and change your bet to "before 4 minutes real time".

To me, it just seems to be an entirely pointless change. Maybe someone can enlighten me?

They rarely show the game at exactly 0 seconds. Sometimes they don't show the game until over a minute in. This makes it pretty awkward because you'd either have to start your timer from an arbitrary point, or try to calculate it based on worker timings.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
July 27 2015 14:56 GMT
#46
On July 27 2015 22:36 swissman777 wrote:
Show nested quote +
On July 27 2015 22:28 FFW_Rude wrote:
On July 27 2015 22:27 swissman777 wrote:
On July 27 2015 20:54 OtherWorld wrote:
On July 27 2015 20:50 graNite wrote:
On July 27 2015 20:44 GTR wrote:
On July 27 2015 20:41 graNite wrote:
Why is it even possible to bet on a game that is already playing?


they can't. they are prop bets that people bet on before games start.


what does the removal of the ingame clock change then?

I think the idea is that the bookmakers can't know for sure if a unit died before the 5 minutes mark, for example. Thus they can't accept bets of this type.


But you can bet real time and time it yourself or sth


And the bookie will believe you on your word ? Or will he be honest ? (illegal betting)


Well, there must be a referee or sth. Like maybe a timer site both betters can agree on. It's not that hard I think.

Yes, just like with any rules against something illegal there are ways to circumvent it. But the point is not that it completely prevents a kind of betting, because that'd be very hard to do, the point is that it makes it harder to do this kind of betting, it demands more effort from both the better's side and the bookmaker's. And people who do illegal things only do them as long as the benefits are higher than both the risk the effort.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
July 27 2015 15:10 GMT
#47
On July 27 2015 22:22 JabuSeika wrote:
Show nested quote +
On July 27 2015 21:26 The_Red_Viper wrote:
As i already said in the LR thread, this changes probably nothing (or VERY VERY little)
But hey it's something i guess
Viewers don't need the clock, so it doesn't matter anways


But I pay a ton of attention to the clock.

Gas Timings, 3rd Timings, attack timings, ect.

The clock matters in understanding strategies.

The supply does the same job tbh
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
KingAlphard
Profile Blog Joined August 2012
Italy1705 Posts
Last Edited: 2015-07-27 16:05:04
July 27 2015 16:02 GMT
#48
On July 28 2015 00:10 The_Red_Viper wrote:
Show nested quote +
On July 27 2015 22:22 JabuSeika wrote:
On July 27 2015 21:26 The_Red_Viper wrote:
As i already said in the LR thread, this changes probably nothing (or VERY VERY little)
But hey it's something i guess
Viewers don't need the clock, so it doesn't matter anways


But I pay a ton of attention to the clock.

Gas Timings, 3rd Timings, attack timings, ect.

The clock matters in understanding strategies.

The supply does the same job tbh


Not at all. Each build has the supply increasing in a different way over time, depending also on what your opponent is doing. If you use supply as a landmark it will only be useful within a specific build order. For example, I need to know at what timing an attack hits, not how much supply I have when it hits. The latter works only within a single build, the first one is the same in each game.
Supply is also useless at comparing build orders. For example: with build X I'm attacking at 100 supply, with build Y at 80. Say you even know which units, upgrades, buildings you have. Without the timing information, it's ridiculous to try to compare them.
This is actually the most important thing because a big part of learning from pros is to look at their timings. How much supply they have at minute X, when a timing attack hits (supply is useless because your supply might increase more slowly due to worse macro)...
oOOoOphidian
Profile Joined January 2011
United States1402 Posts
July 27 2015 16:13 GMT
#49
I hope they realize this will make some aspects of the gameplay less impressive to the average viewer. Knowing just how crisp a progamer got a certain timing is a pretty big deal.
Creator of sc2unmasked.com
Dingodile
Profile Joined December 2011
4139 Posts
July 27 2015 16:29 GMT
#50
I hope blizzard remove the clock completely. It looked exciting when it was integrated but turned out very horrible. You should play/learn the game with game sense & experience, not with a clock (and papers).
Grubby | ToD | Moon | Lyn | Sky
sashkata
Profile Joined September 2008
Bulgaria3241 Posts
July 27 2015 17:00 GMT
#51
The clock is so non essential that I'm surprised so many people are pissed about it. lol
TelecoM
Profile Blog Joined January 2010
United States10688 Posts
July 27 2015 17:02 GMT
#52
Smart move, most of these ex BW pro's dont use the game clock anyways.
AKA: TelecoM[WHITE] Protoss fighting
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2015-07-27 17:13:11
July 27 2015 17:11 GMT
#53
On July 28 2015 02:00 sashkata wrote:
The clock is so non essential that I'm surprised so many people are pissed about it. lol

You have absolutely no idea what you're talking about. The clock is huge. When it comes to learning, knowing the EXACT timing of a Pool, Stargate, 3rd Nexus, push-out with an Immortal army, etc is so useful. Also when tuning into a game late or watching it on the side without giving it full attention, you can form a pretty accurate model of what the current game-state is. Without the game timer the game state is so much more uncertain; you see a 3rd Nexus go down but you can't really tell whether its 10 minutes or 15 minutes after some early back-and-forth action.

On July 28 2015 02:02 GGzerG wrote:
Smart move, most of these ex BW pro's dont use the game clock anyways.

The clock is just removed from broadcasts, the players still have access to it, or there would be a lot of pissed off progamers. Do you have a source on any pro players not using the clock? It's very useful and disabling it for no benefit would be super silly.
Shield
Profile Blog Joined August 2009
Bulgaria4824 Posts
Last Edited: 2015-07-27 17:20:29
July 27 2015 17:11 GMT
#54
On July 28 2015 02:00 sashkata wrote:
The clock is so non essential that I'm surprised so many people are pissed about it. lol


Yes, if you're silver league, it's not essential at all!

Pro gamers will adapt, they'll know at what time what amount of units you may afford, but it's bad for viewers.

Edit: Actually, pro gamers' personal game clock doesn't have to be turned off.

The game clock is important as you can expect certain strategies. E.g. if you scout 3 rax, you may expect rush between 05:00 and 06:00. If you scout 1-1-1, then 8 min or so.

Edit 2: Guys imagine watching football with no time on TV. It may not be as important, but you'll have no idea what's up.
sashkata
Profile Joined September 2008
Bulgaria3241 Posts
July 27 2015 17:27 GMT
#55
On July 28 2015 02:11 darkness wrote:
Show nested quote +
On July 28 2015 02:00 sashkata wrote:
The clock is so non essential that I'm surprised so many people are pissed about it. lol


Yes, if you're silver league, it's not essential at all!


It's quite the opposite. People relying on the clock find themselves lost if the game doesn't play out the way they are used to. It's like learning an opening in chess, but your opponent doesn't play the moves he should and you don't know what to do any more.

If you are learning the game the clock is almost useless. People are not going to be hitting timings correctly and stuff like that.
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
July 27 2015 18:12 GMT
#56
Consider this: someone approaches you, a pro player, and says "Hey I am a big fan! I have a bet on your game but it's not on win or lose. I have $1,000 on the game going to at least 15 minutes, so I'll split it with you if you just play conservatively in Game 3 against so-and-so!" and then going to the opponent and saying the same thing. It's more tempting to the players because "nobody loses" and nobody is asking you to throw a game or even a match, just try to turtle a bit more than usual.

I have heard rumors that stuff like that has happened, but no hard evidence.
Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
July 27 2015 18:16 GMT
#57
I don't think this will ultimately change anything, and it makes LR'ing harder -_-.
Moderatorshe/her
TL+ Member
FFW_Rude
Profile Blog Joined November 2010
France10201 Posts
July 27 2015 18:32 GMT
#58
On July 28 2015 02:11 ZAiNs wrote:
Show nested quote +
On July 28 2015 02:00 sashkata wrote:
The clock is so non essential that I'm surprised so many people are pissed about it. lol

You have absolutely no idea what you're talking about. The clock is huge. When it comes to learning, knowing the EXACT timing of a Pool, Stargate, 3rd Nexus, push-out with an Immortal army, etc is so useful. Also when tuning into a game late or watching it on the side without giving it full attention, you can form a pretty accurate model of what the current game-state is. Without the game timer the game state is so much more uncertain; you see a 3rd Nexus go down but you can't really tell whether its 10 minutes or 15 minutes after some early back-and-forth action.

Show nested quote +
On July 28 2015 02:02 GGzerG wrote:
Smart move, most of these ex BW pro's dont use the game clock anyways.

The clock is just removed from broadcasts, the players still have access to it, or there would be a lot of pissed off progamers. Do you have a source on any pro players not using the clock? It's very useful and disabling it for no benefit would be super silly.


Source is : "There is no clock in BW"
#1 KT Rolster fanboy. KT BEST KT ! Hail to KT playoffs Zergs ! Unofficial french translator for SlayerS_`Boxer` biography "Crazy as me".
Odowan Paleolithic
Profile Blog Joined May 2013
United States232 Posts
July 27 2015 18:32 GMT
#59
On July 28 2015 03:12 JoshSuth wrote:
Consider this: someone approaches you, a pro player, and says "Hey I am a big fan! I have a bet on your game but it's not on win or lose. I have $1,000 on the game going to at least 15 minutes, so I'll split it with you if you just play conservatively in Game 3 against so-and-so!" and then going to the opponent and saying the same thing. It's more tempting to the players because "nobody loses" and nobody is asking you to throw a game or even a match, just try to turtle a bit more than usual.

I have heard rumors that stuff like that has happened, but no hard evidence.


If the player makes less from playing legitimately there will be fixings. Starcraft is not some holy sport only saints plays.
I need a bigger fridge. I cannot hold all the Cheese that are given to me.
rotta
Profile Joined December 2011
5598 Posts
July 27 2015 18:37 GMT
#60
On July 28 2015 02:11 darkness wrote:
Edit 2: Guys imagine watching football with no time on TV. It may not be as important, but you'll have no idea what's up.

That comparison doesn't really work.
don't wall off against random
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