• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:10
CEST 20:10
KST 03:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes155BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes SC4ALL: A North American StarCraft LAN Team TLMC #5 - Finalists & Open Tournaments Classic Games #3: Rogue vs Serral at BlizzCon Why Storm Should NOT Be Nerfed – A Core Part of Pr
Tourneys
SC2's Safe House 2 - October 18 & 19 RSL: Revival, a new crowdfunded tournament series Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Soulkey on ASL S20 ASL20 General Discussion BW General Discussion Diplomacy, Cosmonarchy Edition
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1958 users

Game clock removed from Proleague due to gambling - Page 7

Forum Index > SC2 General
Post a Reply
Prev 1 5 6 7 All
brickrd
Profile Blog Joined March 2014
United States4894 Posts
July 30 2015 05:51 GMT
#121
On July 29 2015 19:41 ZAiNs wrote:
Show nested quote +
On July 29 2015 17:21 Dingodile wrote:
On July 28 2015 05:29 ZAiNs wrote:
Oh ok. So if you tune into Proleague during its on and you see its just slightly past 9 minutes and Protoss is just pushing out vs. Zerg with 3 Immortals and a handful of Sentries you can say almost for sure that the Protoss did a FE into ~5:45-6:00 Robo without any or at least minimal pressure all game. Looking at the supply of the Zerg at 9 minutes you can also get a rough idea about their opening (i.e., 3 Hatch before Pool or Speedling) and what sort of light pressure occurred earlier in the game. Without a game timer you can assume so much less about the current game-state and as an educated viewer you know so much less about what has happened in the game so far.

Also, tell me what's useful to a player. Knowing roughly (thanks to 'feeling & experience') the earliest times a DT can be warped in given an opponent's opening, or knowing exactly give or take a couple of seconds?

Doesnt matter about the couple of seconds. You should know/feel when your opponent (cheese or timing attack or early push or whatever) is coming by own feeling and experience (worked in all rts games I played) and not by watching the clock.

I am sure that we all are scouting alot more if we play without the clock. The clock reveals too much (on both sides).

A couple of seconds matters when an Oracle flies into your base. Even pro-level starsense isn't as good as looking at the clock. And how about when you are Forcefielding your ramp vs DTs/4 Gate in PvP and you want the Forcefields to overlap as little as possible? Use starsense, count 10 Blizzard seconds in your head, or just look at the clock? Do you also keep looking at your army to see if the Photon Overcharge range indicator is still there?
yeah when it comes to any timings and builds at a level where people are executing them correctly the clock and a few seconds really do matter, you can look at the clock and know whether it's possible for the attack to hit yet, how much gas can possibly be mined yet, is it possible for the oracle to hit yet, is it possible for a third CC to start yet, did your opp. delay his hatch by ten seconds to rush speed, etc etc etc. yes of course it's possible to play by feel and do pretty well but acting like the clock isn't an important tool and can't elevate your play if you know what you're doing is just goofy and ignorant
TL+ Member
RenSC2
Profile Blog Joined August 2011
United States1063 Posts
July 30 2015 06:06 GMT
#122
This change does indeed stop one type of bet which can lead to incredibly difficult to detect match-fixing. The video of the game does not always start right at the beginning, so nobody can be sure exactly when the game started without the clock. A person with a stopwatch will not be able to accurate determine the game time. So making a bet that a player will win/lose before X time is dubious without an official clock.

And it is a very insidious bet. A bettor can convince one or both players that they should play for the short game (or the long game). The player doing the matchfixing can try his hardest and might actually win with an all-in, but only attempted an all-in because he was being paid to end the game fast. You could even pay off coaches and then they would work with the player on an all-in to use and the player wouldn't even know he was being used for a matchfix. It's virtually impossible to detect that someone is matchfixing in this way, unlike when someone pulls a Marineking.

Unfortunately, it will probably just result in other bets becoming more popular. You could bet on whether or not either player will break 150 supply during the game. If they hide supply, you could bet on whether or not a hive (armory, twilight council, robo bay, starport) will be made. People will find a way to gamble and I don't think Proleague will be able to stop it with fixes like this one. They may have squashed one type of gamble, but a dozen more will pop up.

They really need to support the Proleague players better (so that taking a bribe is not necessary to live), and then investigate thoroughly and harshly punish those who do take bribes.
Playing better than standard requires deviation. This divergence usually results in sub-standard play.
SC2Towelie
Profile Joined July 2014
United States561 Posts
July 30 2015 07:26 GMT
#123
What does this really solve?... There's always going to be something for people to bet on no matter how many things you ban. What's next, hide the supply/resources?
Don't forget to bring a towel! (Towelie.635)
SC2Towelie
Profile Joined July 2014
United States561 Posts
July 30 2015 07:29 GMT
#124
On July 28 2015 09:33 varsovie wrote:
It's not like I can see proleague's minimap or time at the highest free english quality anyway.


Pretty sure you're thinking of GSL. Proleague provides free high quality...
Don't forget to bring a towel! (Towelie.635)
Swoopae
Profile Joined January 2015
Australia339 Posts
July 31 2015 00:31 GMT
#125
It's a good point that gamblers will always find something to bet on. The real key to dealing with the problem is to thoroughly investigate suspected match fixing and punish the offenders, and to pay the players properly.
Doodsmack
Profile Blog Joined August 2010
United States7224 Posts
July 31 2015 00:50 GMT
#126
Well they had to appear to be doing something after taking Marine King's explanation for his thrown match at face value.
DwD
Profile Joined January 2010
Sweden8621 Posts
July 31 2015 01:00 GMT
#127
I'm sorry but this is retarded. So in order to "punish"(are they really punished? doubtful) you make the experience worse for your legitimate viewers...
~ T-ARA ~ DREAMCATCHER ~ EVERGLOW ~ OH MY GIRL ~ DIA ~ BOL4 ~ CHUNGHA ~
NKexquisite
Profile Joined January 2009
United States911 Posts
July 31 2015 02:25 GMT
#128
It's fine. I think we'll all survive.
Whattttt Upppppppp Im Nesteaaaaaa!!
Nezgar
Profile Joined December 2012
Germany534 Posts
July 31 2015 02:45 GMT
#129
On July 31 2015 10:00 DwD wrote:
I'm sorry but this is retarded. So in order to "punish"(are they really punished? doubtful) you make the experience worse for your legitimate viewers...


From what I can see there are essentially 2 points in this whole mess:
1. Do they want a crackdown on betting or on illegal betting? They seem to be fine with services such as Pinnacle so to me this seems like a blind stab at illegal betting. The difference here is that illegal betting usually means matchfixing.. but:
2. If they are after matchfixing, then disabling the clock for viewers accomplishes absolutely nothing since the shady persons in question do their bets before the match starts (aka when they contact the players). So in order to stop matchfixing - that involves the players dragging out the game until a certain point in time - they would have to disable the clock for the players who are suspected of matchfixing, right? To render them unable to properly judge how far the game has progressed... right?

Am I just seeing this wrong or is disabling the clock only for viewers really as stupid as it seems? I wish we could talk to the persons who make decisions like that in order to understand what their thought process is. If my assessment is correct and assuming that what they stated is really their intended goal then... I don't know, seems like a really terrible decision to me.

And why is it only limited to Proleague? Is illegal betting not a thing in S2SL?

I am sorry to say this but it makes absolutely no sense to me...
datguy
Profile Joined August 2014
5 Posts
August 02 2015 17:12 GMT
#130
Can't we just call it a "prediction event" and make it all ok?
Prev 1 5 6 7 All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:05
FSL Archon Mode Competition
Freeedom10
Liquipedia
BSL Open LAN 2025 - War…
08:00
Day 1 - Group Stages
ZZZero.O221
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason164
MindelVK 86
IndyStarCraft 50
StarCraft: Brood War
Britney 27791
Calm 2789
Rain 2526
firebathero 302
ZZZero.O 221
Dewaltoss 71
soO 43
Rock 40
ivOry 34
ajuk12(nOOB) 20
[ Show more ]
Hm[arnc] 15
yabsab 5
Stormgate
BeoMulf61
Dota 2
qojqva3964
singsing3541
Dendi1389
Fuzer 251
Counter-Strike
ScreaM1058
fl0m955
Fnx 76
byalli14
Heroes of the Storm
Khaldor248
Other Games
tarik_tv13557
FrodaN2506
Grubby2306
Mlord368
KnowMe321
Hui .198
ToD158
XaKoH 111
Trikslyr69
TKL 64
NeuroSwarm48
Organizations
Other Games
EGCTV1372
gamesdonequick611
StarCraft 2
angryscii 36
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• printf 69
• Adnapsc2 12
• intothetv
• Kozan
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• IndyKCrew
StarCraft: Brood War
• Airneanach30
• FirePhoenix22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4206
• masondota2849
League of Legends
• Nemesis3357
Other Games
• imaqtpie593
• WagamamaTV258
• Shiphtur224
Upcoming Events
OSC
2h 50m
BSL Open LAN 2025 - War…
13h 50m
RSL Revival
15h 50m
Classic vs TBD
WardiTV Invitational
16h 50m
Online Event
21h 50m
Wardi Open
1d 16h
Monday Night Weeklies
1d 21h
Sparkling Tuna Cup
2 days
LiuLi Cup
3 days
The PondCast
4 days
[ Show More ]
CranKy Ducklings
5 days
Maestros of the Game
6 days
Clem vs Reynor
[BSL 2025] Weekly
6 days
[BSL 2025] Weekly
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.