TL Map Contest 6 TL Open - Page 6
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Alpaca10
Germany15 Posts
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Semmo
Korea (South)627 Posts
On May 11 2015 21:51 Barrin wrote: How big Moonlight Madness is 158x150 150x126. | ||
NinjaDuckBob
175 Posts
On May 11 2015 18:46 Gwavajuice wrote: Constraints are actually the fuel for imagination. Some map makers can face the challenge, some can't. I find this pretty arbitrary. Rocks can be used in imaginitive ways, and can make imaginitive concepts more viable for balance. Imagination is necessary in the face of constraints, but unnecessary constraints are like telling painters they are not allowed to use a certain brushstroke to produce the effect they desire. Some good painters may not like using that brushstroke, but that doesn't mean those that do use it aren't also good when they use it correctly/skillfully. And occasionally a certain look needs that brushstroke to be fully depicted, just as rocks are sometimes necessary to make a creative map concept balanced without changing the concept. Occasionally, they are part of the concept itself. They are nothing less than a tool that can be used lazily, necessarily, or creatively. | ||
SeinGalton
South Africa387 Posts
On May 11 2015 06:20 The_Templar wrote: Which puzzles me, as it seems as if the correct changes were otherwise made. Aw man. That's my bad. Copied incorrect values and never noticed. Real sorry to everyone who had a rough time playing it. And to rifkin, who may have become retroactively ill before exposure. The version I uploaded (1.4) should be fine, but the tlmc-tagged one is still wrong (will edit upon change). Thanks to everyone who played and who helped put this on. I did enjoy all the games except the one on D&T. | ||
FNkey
Korea (South)45 Posts
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