• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:25
CEST 08:25
KST 15:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202514Tournament Spotlight: FEL Cracow 20259Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder2EWC 2025 - Replay Pack2Google Play ASL (Season 20) Announced27BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
Serral wins EWC 2025 #1: Maru - Greatest Players of All Time Greatest Players of All Time: 2025 Update Power Rank - Esports World Cup 2025 EWC 2025 - Replay Pack
Tourneys
FEL Cracov 2025 (July 27) - $10,000 live event TaeJa vs Creator Bo7 SC Evo Showmatch Esports World Cup 2025 $25,000 Streamerzone StarCraft Pro Series announced $5,000 WardiTV Summer Championship 2025
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Google Play ASL (Season 20) Announced Shield Battery Server New Patch BW General Discussion [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational [CSLPRO] It's CSLAN Season! - Last Chance
Strategy
Does 1 second matter in StarCraft? Simple Questions, Simple Answers Muta micro map competition [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
UK Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative Things Aren’t Peaceful in Palestine
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Eight Anniversary as a TL…
Mizenhauer
Customize Sidebar...

Website Feedback

Closed Threads



Active: 670 users

FireCake delivers his opinion about the last patch

Forum Index > SC2 General
Post a Reply
1 2 3 4 5 7 8 9 Next All
Team aAa
Profile Joined August 2014
France8 Posts
Last Edited: 2015-04-12 23:55:50
April 12 2015 23:38 GMT
#1
Hi everyone, here is Team aAa back with some more SC2 news. As the winner of Gamers Assembly 2015, along with a top 12 finish in WCS Premier League Season 1, the Zerg FireCake is unarguably the French player with the best results in recent history. Since many players have been left to wonder how they can possibly beat mech-based Terran armies, or even late game Protoss deathballs, we went to FireCake to hear what he had to say on the matter.

[image loading]


FireCake, a zerg champion


Team-aAa.com : Hi FireCake, and congratulations on your excellent performance in WCS, Fragbite, and Gamers Assembly ! We saw you have a lot of difficulty against Happy’s mech play in the Fragbite Masters Season 4 Semifinals, and you had even tried some different strategies. Do you think there is currently a viable way to defeat mech or is some kind of patch to the game required yet again ?
FireCake : Even before the change to the swarmhost, mech could already be unkillable in the hyper-late game. It was very difficult, since we had to hunt down this air based composition of ravens, battlecruisers, and vikings. Why an air army ? To totally avoid the menace of the locusts. Now, with the change to the swarmhost, the Terran no longer has a need to make an air army. Thors and ravens alone suffice to completely destroy the Zerg. This army composition, in contrast to skyterran, is very easy to obtain and is devastatingly strong. We had a good look at it yesterday: I can attack the army on creep with a good concave, with ultralisks, hydralisks, blinding cloud, it just isn’t enough. After my second loss vs Happy, I asked for a pause to ask around for some help. The response from Ret was to “just forfeit or nydus allin.” At this point in time, only David Kim can truly beat Terran mech.

What do you think about the buff to the viper to possibly compensate for the swarmhost nerf ? Does it seem usable to you ?
The buff has zero interest to me, already because the grab is important, but especially since the blinding cloud must be casted before attacking with our main army to even be effective. The problem is that it implies that you have to send the vipers in before the rest of your army to throw down blinding clouds, and then attack with your army. Except that the vipers have such small vision as it is, that increasing the range of the spell will actually do nothing in practicality.

[image loading]
The invincible army


What is your feeling about Protoss ? Are you having the same difficulties in the late game ?
It’s the same exact problem. For two years, even since the beginning of HotS, Zergs haven’t really had a real solution to fight against void ray-based compositions. We adapted by using swarmhost-based armies just to be able to win. Now that it’s been nerfed, we return to the exact same spot we were in two years ago, fighting the same problems. Yesterday, Lilbow and Ptitdrogo told me they’re not entirely sure how Zergs are supposed to beat Protoss now. When a Protoss says that the day after a patch, there’s something very wrong.

What do you think of the new swarmhost, will it be able to find its own place in the metagame with time ?
No, it will have absolutely no use. I explained that to David Kim directly but he insists on making a harass unit, which is not what the Zerg race needs at all. We need an army that can actually do something against that of our Protoss and Terran adversaries. We had almost a “cheating” army, since in lieu of a “real” army, we had one with free units that would progressively chip away at the opposing one. Now we actually have to gradually chip away with units that cost real resources, except that the Zerg runs out of money before we can take down the opposing army.

If you could change something about the balance of the game, what would you do ?
There’s so many things, so it’s difficult to respond with one thing in particular since they’re all interconnected. I would just like for Zerg to be able to win in the late game (that’s saying something besides a three or four-base all-in). Just that, at the least, to be able to macro…

[image loading]
FireCake fighting MaNa at Gamers Assembly 2015


[...]

Find out the complete interview on Team-aAa.com.

Interview conducted by Balrog from Team aAa. Thanks to Padre for the translation. Follow and find out more about FireCake on his Twitter on or his team's Twitter.
against All authority
SC2Towelie
Profile Joined July 2014
United States561 Posts
April 12 2015 23:45 GMT
#2
Zerg is so fucked against mech and late game ZvP....
Don't forget to bring a towel! (Towelie.635)
Cricketer12
Profile Blog Joined May 2012
United States13974 Posts
April 12 2015 23:49 GMT
#3
keeping old swarm hosts is not the answer, buff everything else in the world, but swarm hosts are infuriatingly boring
Kaina + Drones Linkcro Summon Cupsie Yummy Way
NiDoXiD
Profile Joined September 2009
Germany28 Posts
April 12 2015 23:53 GMT
#4
Theres one "to be able" too much in the last paragraph;)

With regard to the content I absolutely have the same opinion, I hope to get access to the Beta soon because I am not willing to play HotS at its current stage.. Luckily LotV is going to weaken the death ball principle and make the game more like bw, +1 for that.
Team aAa
Profile Joined August 2014
France8 Posts
April 12 2015 23:55 GMT
#5
On April 13 2015 08:53 NiDoXiD wrote:
Theres one "to be able" too much in the last paragraph;)


Indeed, thanks ! Its fixed.
against All authority
SuperHofmann
Profile Joined September 2013
Italy1741 Posts
Last Edited: 2015-04-13 00:00:27
April 12 2015 23:57 GMT
#6
Zergs are fucked until the next patch. Someone like Hydra said on Twitter that for the moment is probably better to switch directly to LotV since now ^^

Ah and the buff to the Viper is very funny... increase the range but hey, do you know that Zerg doesn't have way to expand the vision like scans or observers? eheheheh
Vasacast always in my <3
Cricketer12
Profile Blog Joined May 2012
United States13974 Posts
April 13 2015 00:00 GMT
#7
On April 13 2015 08:57 SuperHofmann wrote:
Zergs are fucked until the next patch. Someone like Hydra said on Twitter that for the moment is probably better to switch directly to LotV since now ^^

Ah and the buff to the Viper is very funny... increase the range but hey, do you know that Zerg doesn't have way to expand the vision like scans or observers? eheheheh

maybe start using ovie speed?
Kaina + Drones Linkcro Summon Cupsie Yummy Way
TwiggyWan
Profile Blog Joined December 2013
France329 Posts
Last Edited: 2015-04-13 00:05:50
April 13 2015 00:03 GMT
#8
he's quite right unfortunately...

i think maps are also quite good for mech these days too, with very little army movement needed to secure 3 or 4 bases.

Maybe introduce some new maps to try to fix the issue like blizz did with blink allins?

I didnt see the games but i think ultra based armies are very good against mech because ultras are the unit most immune to ravens. Ideally, you fight once with ultras, get smashed and kill some of the terran stuff, then remax and destroy it. But doing this with an equal economy is the problem. Maybe zerg needs to get to a lower drone count to get more army supply against mech because taking fights with 30/40 supply less and expecting to win them is quite silly...
No bad days
BadBorz
Profile Joined June 2012
Canada61 Posts
April 13 2015 00:07 GMT
#9
The problem with protoss is their AOE unit that kill everything and also requiert absolutely no skill to be used; A terran with bio forces need 3x more skill to defeat a toss who has Colossus, ht etc and for a zerg its the same but the biggest problem of zerg is forcefields. that allow toss to take favorables fight while their army is already stronger without it. that absolutely make no sense . toss is a joke since WoL and broodlord infestors was not imbalanced at all just toss dont know that rhy would have to allin before it come or use skyair to defeat it easily gg blizz

User was warned for this post
Agh
Profile Blog Joined July 2010
United States970 Posts
April 13 2015 00:08 GMT
#10
I think the new swarmhosts will find their niche on certain maps, and it allows a layout like daybreak to be viable again. It is definitely objectively healthy for the game.

Something like giving hydra range upgrade an additional +1 to range vs air strikes me as a start.
I may appear to be an emotionless sarcastic pos, but just like an onion when you pull off more and more layers you find the exact same thing everytime and you start crying
BadBorz
Profile Joined June 2012
Canada61 Posts
April 13 2015 00:09 GMT
#11
Also zergs and terran has to scout all the time what dirtty things a toss can do, if you miss a proxy pylon has zerg on the map you just can have a freelose and in terran if you pmiss a hidden buidling of the map too proxy sg, robo and blink/dt. When toss can just stay safe with 0 map vision with 1 sentry and 1 mothership core that defend everysingle allin.
sagefreke
Profile Joined August 2010
United States241 Posts
April 13 2015 00:17 GMT
#12
I called it the day they announced what they were changing about the swarmhost. The change they implemented makes getting swarmhosts nothing more than luxury units. The increased cooldown in combination with the supply/gas nerf just doesn't make these worth making. I've even tried in a couple games just making 4-5 swarm hosts and using them strictly for harassing bases/expansions. The results for the cost are extremely underwhelming. I'm honestly okay with nerfing the supply/gas, but the cooldown is atrociously long.
yo yo yo
sitromit
Profile Joined June 2011
7051 Posts
April 13 2015 00:23 GMT
#13
This is what I wrote when they announced they had decided to go live with the patch after the end of the WCS season.

On March 24 2015 08:38 sitromit wrote:
From the language they use it's pretty obvious that they think/know this patch will break the game.


It's no surprise to them that Zerg has been fucked with this patch, they knew it was going to happen.
SuperHofmann
Profile Joined September 2013
Italy1741 Posts
April 13 2015 00:26 GMT
#14
The point that without SH Zergs can't really trade in late game. The only way is to try an all in with Hydra/Roach/Viper or hoping in a opponent that didn't scout the great spire.
Swarm Host are not funnt to be played (old SH), but it was the only way to not trade 1:10 with the opponent.
Vasacast always in my <3
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
April 13 2015 00:29 GMT
#15
So this patch has been floating around for months and barely anyone played/said anything. And now that it's out, Zerg is 'obviously' totally screwed until LotV? How about we hear the opinions of someone who actually played the test map a decent amount (like Snute) and isn't a BM prick?
Yakikorosu
Profile Joined March 2013
1203 Posts
Last Edited: 2015-04-13 00:37:39
April 13 2015 00:36 GMT
#16
Wait... someone asked FIRECAKE for his opinion on a patch removing swarm hosts?

I guess if photon cannons are ever removed from the game we should ask Has for his objective opinion.

P.S. VERY happy to hear David Kim is not listening to FireCake's attempt to "directly" suggest what SC2 should be like.
FlaShFTW
Profile Blog Joined February 2010
United States10155 Posts
April 13 2015 00:40 GMT
#17
On April 13 2015 08:49 Cricketer12 wrote:
keeping old swarm hosts is not the answer, buff everything else in the world, but swarm hosts are infuriatingly boring

swarm hosts were the answer though. they were able to stand up to protoss death balls and terran mech. please tell me what a zerg player is supposed to do in the late game to beat terrans and protosses. our only ways to win is to do dumb allins in the mid game.

i just wish dark swarm was back.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Big J
Profile Joined March 2011
Austria16289 Posts
April 13 2015 00:41 GMT
#18
On April 13 2015 09:29 ZAiNs wrote:
So this patch has been floating around for months and barely anyone played/said anything. And now that it's out, Zerg is 'obviously' totally screwed until LotV? How about we hear the opinions of someone who actually played the test map a decent amount (like Snute) and isn't a BM prick?


goswser after testing them: "I don't know what I should use them for"
MorroW on LotV stream: "they are pretty useless"
avilo on LotV stream: "thank you david kim. you have basically removed the swarm host"
according to reddit Nathanias and Demuslim both said they have no clue what zerg should do against lategame Mech now.
Ret: "Void ray charge lot a move style, mech, and skytoss is broken right now without sh, zerg has nothing, just allins/timings."
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
April 13 2015 00:43 GMT
#19
I'm so confused, I thought this was a buff to the SwarmHost.... >_<
AKA: TelecoM[WHITE] Protoss fighting
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
April 13 2015 00:45 GMT
#20
On April 13 2015 09:41 Big J wrote:
Show nested quote +
On April 13 2015 09:29 ZAiNs wrote:
So this patch has been floating around for months and barely anyone played/said anything. And now that it's out, Zerg is 'obviously' totally screwed until LotV? How about we hear the opinions of someone who actually played the test map a decent amount (like Snute) and isn't a BM prick?


goswser after testing them: "I don't know what I should use them for"
MorroW on LotV stream: "they are pretty useless"
avilo on LotV stream: "thank you david kim. you have basically removed the swarm host"
according to reddit Nathanias and Demuslim both said they have no clue what zerg should do against lategame Mech now.
Ret: "Void ray charge lot a move style, mech, and skytoss is broken right now without sh, zerg has nothing, just allins/timings."

And where were they the last few months? I can't be bothered to find it but I'm pretty sure avilo made a post here about how stupid Blizzard was for buffing Zerg and nerfing Terran lol.
1 2 3 4 5 7 8 9 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Sea 4440
Nal_rA 599
PianO 267
Leta 263
BeSt 170
JulyZerg 73
Sacsri 67
Aegong 46
GoRush 26
Bale 21
League of Legends
JimRising 714
Counter-Strike
Stewie2K869
Super Smash Bros
Westballz55
Other Games
summit1g14264
shahzam1211
WinterStarcraft430
SortOf80
Organizations
Other Games
gamesdonequick1054
BasetradeTV39
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta50
• Light_VIP 33
• Kozan
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• iopq 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Rush1668
• Stunt631
• HappyZerGling102
Other Games
• Scarra3753
Upcoming Events
Sparkling Tuna Cup
3h 35m
WardiTV European League
9h 35m
PiGosaur Monday
17h 35m
OSC
1d 6h
uThermal 2v2 Circuit
1d 9h
The PondCast
2 days
Online Event
2 days
Korean StarCraft League
3 days
CranKy Ducklings
4 days
Online Event
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

BSL 21 Qualifiers
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.