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FireCake delivers his opinion about the last patch - Page 9

Forum Index > SC2 General
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shid0x
Profile Joined July 2012
Korea (South)5014 Posts
April 16 2015 18:25 GMT
#161
Wait you mean french players can speak english ?
I call this article rigged !
RIP MKP
Big J
Profile Joined March 2011
Austria16289 Posts
April 16 2015 18:27 GMT
#162
On April 17 2015 03:25 shid0x wrote:
Wait you mean french players can speak english ?
I call this article rigged !

Interview conducted by Balrog from Team aAa. Thanks to Padre for the translation. Follow and find out more about FireCake on his Twitter on or his team's Twitter.
andrewlt
Profile Joined August 2009
United States7702 Posts
April 16 2015 18:30 GMT
#163
On April 17 2015 03:13 Tenks wrote:
I may be of a minority opinion but I feel like game entertainment should be #1 importance. Even over balance. I'd prefer ZvP to be 45/55 if that means the games are fun to watch and fun to play. Swarm Host games were neither. Brood War was never a 50/50/50 game but that was part of it's charm.


I'm with you. Unfortunately, most of these people are against us. They remind me of political partisans who want their "balance" even if the game burns in their wake.
RaFox17
Profile Joined May 2013
Finland4581 Posts
April 16 2015 18:50 GMT
#164
On April 17 2015 03:30 andrewlt wrote:
Show nested quote +
On April 17 2015 03:13 Tenks wrote:
I may be of a minority opinion but I feel like game entertainment should be #1 importance. Even over balance. I'd prefer ZvP to be 45/55 if that means the games are fun to watch and fun to play. Swarm Host games were neither. Brood War was never a 50/50/50 game but that was part of it's charm.


I'm with you. Unfortunately, most of these people are against us. They remind me of political partisans who want their "balance" even if the game burns in their wake.

I see no fun watching a game where you now that one player is probably gonna win because of his race. Then it´s no longer e-sports.
Tenks
Profile Joined April 2010
United States3104 Posts
April 16 2015 18:52 GMT
#165
On April 17 2015 03:50 RaFox17 wrote:
Show nested quote +
On April 17 2015 03:30 andrewlt wrote:
On April 17 2015 03:13 Tenks wrote:
I may be of a minority opinion but I feel like game entertainment should be #1 importance. Even over balance. I'd prefer ZvP to be 45/55 if that means the games are fun to watch and fun to play. Swarm Host games were neither. Brood War was never a 50/50/50 game but that was part of it's charm.


I'm with you. Unfortunately, most of these people are against us. They remind me of political partisans who want their "balance" even if the game burns in their wake.

I see no fun watching a game where you now that one player is probably gonna win because of his race. Then it´s no longer e-sports.



You must have instantly turned off many PvT's in BW on certain maps then
Wat
CakeSauc3
Profile Joined February 2011
United States1437 Posts
April 16 2015 18:56 GMT
#166
On April 17 2015 03:30 andrewlt wrote:
Show nested quote +
On April 17 2015 03:13 Tenks wrote:
I may be of a minority opinion but I feel like game entertainment should be #1 importance. Even over balance. I'd prefer ZvP to be 45/55 if that means the games are fun to watch and fun to play. Swarm Host games were neither. Brood War was never a 50/50/50 game but that was part of it's charm.


I'm with you. Unfortunately, most of these people are against us. They remind me of political partisans who want their "balance" even if the game burns in their wake.


I share this opinion as well. If the game isn't fun, I don't have a reason to care about it anyway.
Big J
Profile Joined March 2011
Austria16289 Posts
April 16 2015 18:59 GMT
#167
An interesting patch would be if Ultralisks had their Ram-Attack against buildings restored in a stronger way. For anyone who doesn't remember, until WoL patch 1.1 Ultralisks had a special attack that they used against buildings. But it was removed with the reasoning that it was too similar to the Ultralisk's normal attack that had been given extra damage was armored - hence buldings - in the WoL beta patch 13.


Now say that this attack got restored with a higher value, like say 60to80dps* (as comparison, the normal ultralisk attack has 40dps), this could help a lot with breaking obnoxious building walls of Orbital Commands, Planetaries, turrets, Gateways, Pylons, canons and what not (avilo uses barracks, personally I also like ebays in emergency situations because the build so fast). Because these sorts of walls are one of the main reasons why ultras become useless after a certain period of time in the endgame.
Not sure what implications this would have for ultralisk timings though.



*I'm giving the dps value because I think that this attack used a different attack cooldown that I don't know
TelecoM
Profile Blog Joined January 2010
United States10673 Posts
April 16 2015 19:08 GMT
#168
On April 17 2015 03:52 Tenks wrote:
Show nested quote +
On April 17 2015 03:50 RaFox17 wrote:
On April 17 2015 03:30 andrewlt wrote:
On April 17 2015 03:13 Tenks wrote:
I may be of a minority opinion but I feel like game entertainment should be #1 importance. Even over balance. I'd prefer ZvP to be 45/55 if that means the games are fun to watch and fun to play. Swarm Host games were neither. Brood War was never a 50/50/50 game but that was part of it's charm.


I'm with you. Unfortunately, most of these people are against us. They remind me of political partisans who want their "balance" even if the game burns in their wake.

I see no fun watching a game where you now that one player is probably gonna win because of his race. Then it´s no longer e-sports.



You must have instantly turned off many PvT's in BW on certain maps then


Name these so called maps where Protoss was statistically favored vs Terran please sir.
AKA: TelecoM[WHITE] Protoss fighting
Tenks
Profile Joined April 2010
United States3104 Posts
April 16 2015 20:10 GMT
#169
On April 17 2015 04:08 GGzerG wrote:
Show nested quote +
On April 17 2015 03:52 Tenks wrote:
On April 17 2015 03:50 RaFox17 wrote:
On April 17 2015 03:30 andrewlt wrote:
On April 17 2015 03:13 Tenks wrote:
I may be of a minority opinion but I feel like game entertainment should be #1 importance. Even over balance. I'd prefer ZvP to be 45/55 if that means the games are fun to watch and fun to play. Swarm Host games were neither. Brood War was never a 50/50/50 game but that was part of it's charm.


I'm with you. Unfortunately, most of these people are against us. They remind me of political partisans who want their "balance" even if the game burns in their wake.

I see no fun watching a game where you now that one player is probably gonna win because of his race. Then it´s no longer e-sports.



You must have instantly turned off many PvT's in BW on certain maps then


Name these so called maps where Protoss was statistically favored vs Terran please sir.


Match Point is Protoss favored. Monty Hall. Destination. All those according to TLPD are ~55% Protoss favored.
Wat
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
Last Edited: 2015-04-16 20:49:25
April 16 2015 20:31 GMT
#170
On April 17 2015 03:30 andrewlt wrote:
Show nested quote +
On April 17 2015 03:13 Tenks wrote:
I may be of a minority opinion but I feel like game entertainment should be #1 importance. Even over balance. I'd prefer ZvP to be 45/55 if that means the games are fun to watch and fun to play. Swarm Host games were neither. Brood War was never a 50/50/50 game but that was part of it's charm.


I'm with you. Unfortunately, most of these people are against us. They remind me of political partisans who want their "balance" even if the game burns in their wake.


What the fuck do you think EVERYONE else here wants?
Do you think they want a high res version of TICK TACK TOE?
People who complain at lenght and examine at detail the mechanics and balance of this game do so because they love it.
They want the game to be more fun, obviously. Nobody here wants to play a boring game that's fair, all of us have played that game. The reason people are arguing in this thread back and forth and throwing their biased shit around is because they disagree on what will make the game more fun. Some people seem to think removing swarm hosts(this unit does not exist as what it once was) will make the game more fun. Other people think that toss and terran can turtle into unbeatable armies.
What this "Balance Patch" will do is certainly break the game, at least for a while one way or another nobody knows what zerg should aim for now. Balance will be reached eventually through adaption. Adaption from the player's strategies or adaption from the map makers(oh wait no that won't happen, proof Secret spring and Daedlus point).
This Patch had nothing to do with fucking balance.
People whined about long boring games so blizz removed the swarm host without bothering to do that experimenting and tweaking they are oh so fond of.
Some people actually enjoyed good Swarm host games (yes those exist), I was one of them.
The majority of people hated the long boring so blizzard decided to fix them (totally on time too ) That's fine.
But that's not, fine because that's not what happened.
People whined about SH so blizz removed it.

Why swarm hosts though?
If you are playing late game pvz and have your le epic tempest mother ship collosi templar void ray testicle do you fear locusts?
Do you spend all your energy on Storm to kill them quicker cause they are too hard to kill with collosi?
Or do you save your energy to feedback vipers?
Are you afraid that Locust will snipe your Mothership?

If you are playing Late game MECHvZ do you try to protect your flying ball of cancer(I don't like ravens, sue me) from Locusts or abducts?

When you play Swarm host vs late game Mech/P do you spend all your apm on rallying locusts, eating pizza and watching Game of thrones or do you micro your viper corruptor cancer cloud and abduct'n'snipe shit?

At the start of Hots Mass skill rays charge lots storm was extremely hard to beat for zerg, because Swarm hosts were considered bad, and zerg had no composition that beat it effectively. One of the options were to go for mass mutas and basetrade or some timing into mass mutas or a bunch of attacks into mass mutas. The reason that was sub optimal on it's own was cause of Phoenix range buff to compensate for muta speed/regen and more importantly Protoss already having stargates out to make phoenixes since he opened with them.

Consider how mutas worked out vs robo openers (Ones that aren't immortal all ins) Mutas fly in kill of some shit army comes to defend mutas run off and attack elsewhere, repeat till protoss goes on thread to whine about how mutas are gay while zerg mass expands (which is why robo openers aren't really a thing)

Swarm hosts did the same thing vs stargate openers, they forced the toss army to stay at home because moving out will mean "free" damage for zerg while they were not losing out on defense since hosts dont' shoot up in the first place, this allowed zerg to mass expand and overwhelm protoss.

Swarm hosts are mutas worked in a similair manner.
Do you know what works differently from Swarm hosts and mutas?
Vipers.
Vipers do two things they are either used in a timing to abduct things or they are used in a SH/Static D/VIPERS!!! composition to abduct things.
So why not change the vipers?
Tweak the range on abduct for example to 8 that won't ruin R/H/V timings for example since they somewhat rely on toss not having templars to begin with and it's not like you can snipe them much more easily since in Viper timings you usually find giant roach hydra testicles underneath the vipers.

What it will do is make it much more difficult to abduct shit without getting feedback, and make it so a well controled oracle could cast revalation on the vipers without being abducted.

Would that make it possible to play turtle viper sh?
In any case it would remove or make it very rare in tournament play since it's winrate would be much lower.

Naturaly ravens would also need a tweak since other wise playing zerg would be stupidly unfair vs mech.*
The raven is no different from the viper, it's an energy based unit that with support makes a composition that's impossible to engage into, you can't be fine with one but condemn the other that's just hypocrisy.

Would slight changes to the viper fix late game issues and leave the game in a balanced state? Would they make for better games? I don't know. What I think they would do is fix a specific issue of SH/Viper/Static D comps without seriously affecting any other point of the game since vipers could still be used in timings vs protoss and agressive SH plays won't be removed from the game (the siege attacks with SH hydra for example, I think they are closer to what blizz had in mind for SH ).
It makes me sad that blizzard always go for such a direct approach.
I want to say much more but it will be just ranting.



Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Vanadiel
Profile Joined April 2012
France961 Posts
April 16 2015 20:33 GMT
#171
On April 17 2015 03:30 andrewlt wrote:
Show nested quote +
On April 17 2015 03:13 Tenks wrote:
I may be of a minority opinion but I feel like game entertainment should be #1 importance. Even over balance. I'd prefer ZvP to be 45/55 if that means the games are fun to watch and fun to play. Swarm Host games were neither. Brood War was never a 50/50/50 game but that was part of it's charm.


I'm with you. Unfortunately, most of these people are against us. They remind me of political partisans who want their "balance" even if the game burns in their wake.



Most zerg would actually agree with that. That's why they (we) don't want to see/play ZvMech. I would rather have a metagames where bio is overpowered and every terran play bio than one where ZvMech is balanced and every terran plays like this.

SH, as boring as they were both to watch and to play, were preventing a lot of terran to play mech which was a good thing as it is, in my opinion, a very boring playstyle.
magicallypuzzled
Profile Joined June 2011
United States588 Posts
April 16 2015 20:51 GMT
#172
On April 13 2015 09:41 Big J wrote:
Show nested quote +
On April 13 2015 09:29 ZAiNs wrote:
So this patch has been floating around for months and barely anyone played/said anything. And now that it's out, Zerg is 'obviously' totally screwed until LotV? How about we hear the opinions of someone who actually played the test map a decent amount (like Snute) and isn't a BM prick?


goswser after testing them: "I don't know what I should use them for"
MorroW on LotV stream: "they are pretty useless"
avilo on LotV stream: "thank you david kim. you have basically removed the swarm host"
according to reddit Nathanias and Demuslim both said they have no clue what zerg should do against lategame Mech now.
Ret: "Void ray charge lot a move style, mech, and skytoss is broken right now without sh, zerg has nothing, just allins/timings."

the only player in that list that's good doesn't even play zerg so not sure what this post is suppose to be worth.
is depressed
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
April 16 2015 21:04 GMT
#173
On April 17 2015 05:51 magicallypuzzled wrote:
Show nested quote +
On April 13 2015 09:41 Big J wrote:
On April 13 2015 09:29 ZAiNs wrote:
So this patch has been floating around for months and barely anyone played/said anything. And now that it's out, Zerg is 'obviously' totally screwed until LotV? How about we hear the opinions of someone who actually played the test map a decent amount (like Snute) and isn't a BM prick?


goswser after testing them: "I don't know what I should use them for"
MorroW on LotV stream: "they are pretty useless"
avilo on LotV stream: "thank you david kim. you have basically removed the swarm host"
according to reddit Nathanias and Demuslim both said they have no clue what zerg should do against lategame Mech now.
Ret: "Void ray charge lot a move style, mech, and skytoss is broken right now without sh, zerg has nothing, just allins/timings."

the only player in that list that's good doesn't even play zerg so not sure what this post is suppose to be worth.

Avilo knows all races obviously.
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-04-16 21:06:25
April 16 2015 21:05 GMT
#174
On April 17 2015 05:51 magicallypuzzled wrote:
Show nested quote +
On April 13 2015 09:41 Big J wrote:
On April 13 2015 09:29 ZAiNs wrote:
So this patch has been floating around for months and barely anyone played/said anything. And now that it's out, Zerg is 'obviously' totally screwed until LotV? How about we hear the opinions of someone who actually played the test map a decent amount (like Snute) and isn't a BM prick?


goswser after testing them: "I don't know what I should use them for"
MorroW on LotV stream: "they are pretty useless"
avilo on LotV stream: "thank you david kim. you have basically removed the swarm host"
according to reddit Nathanias and Demuslim both said they have no clue what zerg should do against lategame Mech now.
Ret: "Void ray charge lot a move style, mech, and skytoss is broken right now without sh, zerg has nothing, just allins/timings."

the only player in that list that's good doesn't even play zerg so not sure what this post is suppose to be worth.

you're a piece of shit in comparison to all of them so your evaluation of their skill and success is as worthless as their evalution of the swarm host, if we use your metric of "only Maru and Life are allowed to comment on anything in the game"
Hence by your theory, you cannot judge whether it is a useful or useless opinion they give.

User was warned for this post
magicallypuzzled
Profile Joined June 2011
United States588 Posts
Last Edited: 2015-04-17 06:18:28
April 16 2015 22:14 GMT
#175
On April 17 2015 06:05 Big J wrote:
Show nested quote +
On April 17 2015 05:51 magicallypuzzled wrote:
On April 13 2015 09:41 Big J wrote:
On April 13 2015 09:29 ZAiNs wrote:
So this patch has been floating around for months and barely anyone played/said anything. And now that it's out, Zerg is 'obviously' totally screwed until LotV? How about we hear the opinions of someone who actually played the test map a decent amount (like Snute) and isn't a BM prick?


goswser after testing them: "I don't know what I should use them for"
MorroW on LotV stream: "they are pretty useless"
avilo on LotV stream: "thank you david kim. you have basically removed the swarm host"
according to reddit Nathanias and Demuslim both said they have no clue what zerg should do against lategame Mech now.
Ret: "Void ray charge lot a move style, mech, and skytoss is broken right now without sh, zerg has nothing, just allins/timings."

the only player in that list that's good doesn't even play zerg so not sure what this post is suppose to be worth.

you're a piece of shit in comparison to all of them so your evaluation of their skill and success is as worthless as their evalution of the swarm host, if we use your metric of "only Maru and Life are allowed to comment on anything in the game"
Hence by your theory, you cannot judge whether it is a useful or useless opinion they give.

User was warned for this post

Sorry given the stated theory that zvmech is unwinnable. I think Expecting a quote from a player above d team foriegner is needed. No need for life or hell even a korean or a team foriegner atleast get a b team foriegner on quotes as agreeing. Sent by phone sorry for typos
is depressed
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