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Legacy of the Void: Multiplayer Development Update - Page 2

Forum Index > SC2 General
732 CommentsPost a Reply
Prev 1 2 3 4 5 35 36 37 Next All
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
February 12 2015 20:36 GMT
#21
On February 13 2015 05:34 NexT_SC2 wrote:
Show nested quote +
Roach

Roach burrow move now works when Burrow is researched and no longer requires an upgrade.

Wait, so will burrow be researched or will it just come with roaches? (are research and upgrades the same?)

When roaches are able to burrow, they will be able to move while burrowed. You still have to upgrade burrow for them.
ModeratorI am still alive, somehow
TL+ Member
Musicus
Profile Joined August 2011
Germany23580 Posts
February 12 2015 20:37 GMT
#22
On February 13 2015 05:34 NexT_SC2 wrote:
Show nested quote +
Roach

Roach burrow move now works when Burrow is researched and no longer requires an upgrade.

Wait, so will burrow be researched or will it just come with roaches? (are research and upgrades the same?)


You research upgrades , so the burrow movement upgrade is gone and roaches have it automatically once you researched burrow.
Maru and Serral are probably top 5.
Noocta
Profile Joined June 2010
France12578 Posts
February 12 2015 20:37 GMT
#23
Sounds to me they still have no idea in which direction going and they're testing random stuff they throw at each other in meetings.
" I'm not gonna fight you. I'm gonna kick your ass ! "
KtJ
Profile Joined October 2014
United States3514 Posts
February 12 2015 20:37 GMT
#24
Herc noooo ):
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
Alchemik
Profile Joined March 2014
Poland7124 Posts
February 12 2015 20:37 GMT
#25
is there a way for someone to make a mod with those attack speed changes?
ElMeanYo
Profile Joined March 2011
United States1032 Posts
February 12 2015 20:38 GMT
#26
On February 13 2015 05:36 TheDwf wrote:
Show nested quote +
On February 13 2015 05:34 NexT_SC2 wrote:
Roach

Roach burrow move now works when Burrow is researched and no longer requires an upgrade.

Wait, so will burrow be researched or will it just come with roaches? (are research and upgrades the same?)

Burrow move is unlocked by Burrow alone


Wow, burrow-move at tier 1...
“The only man who never makes mistakes is the man who never does anything.” ― Theodore Roosevelt
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
February 12 2015 20:38 GMT
#27
No idea how the new Protoss unit works. But it seems like they have a lot of work in front of them.
I am not good with quotes
Alchemik
Profile Joined March 2014
Poland7124 Posts
February 12 2015 20:38 GMT
#28
On February 13 2015 05:38 ElMeanYo wrote:
Show nested quote +
On February 13 2015 05:36 TheDwf wrote:
On February 13 2015 05:34 NexT_SC2 wrote:
Roach

Roach burrow move now works when Burrow is researched and no longer requires an upgrade.

Wait, so will burrow be researched or will it just come with roaches? (are research and upgrades the same?)

Burrow move is unlocked by Burrow alone


Wow, burrow-move at tier 1...

7RR will be quite interesting now
HewTheTitan
Profile Joined February 2015
Canada331 Posts
February 12 2015 20:39 GMT
#29
On February 13 2015 05:37 Noocta wrote:
Sounds to me they still have no idea in which direction going and they're testing random stuff they throw at each other in meetings.


Agreed. Feels directionless, but if their direction is weak, perhaps it can be directed by a pushy loud mouthed community inspired by starbow and other design concepts
TheDwf
Profile Joined November 2011
France19747 Posts
February 12 2015 20:39 GMT
#30
If they want fights where players have more control over time, they can simply decrease the rhythm at which the economy grows... Less units = less terrible, terrible damage
Makro
Profile Joined March 2011
France16890 Posts
February 12 2015 20:39 GMT
#31
terran being slaughtered piece by piece
Matthew 5:10 "Blessed are those who are persecuted because of shitposting, for theirs is the kingdom of heaven".
TL+ Member
Musicus
Profile Joined August 2011
Germany23580 Posts
February 12 2015 20:39 GMT
#32
On February 13 2015 05:37 Noocta wrote:
Sounds to me they still have no idea in which direction going and they're testing random stuff they throw at each other in meetings.


Well it's not even alpha yet and I think it's awesome that they are actively changing things instead of being like "yeah well, guess that's good enough, let's just roll with it".
Maru and Serral are probably top 5.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
February 12 2015 20:40 GMT
#33
I am not sure what this new toss does accomplish Oo
Sounds to me like you need to "blink" around, meh
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
TheDwf
Profile Joined November 2011
France19747 Posts
February 12 2015 20:41 GMT
#34
On February 13 2015 05:39 Makro wrote:
terran being slaughtered piece by piece

HERC is what would have slaughtered Terran
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
February 12 2015 20:41 GMT
#35
I would've liked the HERC if the Hellbat had its bio tag removed, but as it stands, they were right about them being too similar. However, I'm sad about it regardless. It was a cool micro ability, and it's really neat to see Terran with a melee unit other than SCVs.

The cooldown change they were testing seems a bit extreme. Really, they should do this change to both movement speeds and to cooldown, but by a lesser degree. Maybe 20%? All I know is that when me and my buddy play 1v1 in fast game speed rather than faster, our micro suddenly goes from extremely embarrassing to actually nearly pro level. Of course, our macro slips pretty bad, but that's just because we're not too great at the game.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
Charoisaur
Profile Joined August 2014
Germany16095 Posts
February 12 2015 20:41 GMT
#36
the more i hear about lotv the less i like it.
the worst designed unit in the game keeps its role and protoss gets another boring amove unit.
Also it blows my mind they are considering taking the speed out of the game and turning the game into a boring settler/aoe type of game with slow boring combats.
hopefully many people will keep playing hots so i don't have to quit sc2
Many of the coolest moments in sc2 happen due to worker harassment
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
February 12 2015 20:41 GMT
#37

As you may know, one of our main focus points since the last update has been working on the design of a new Protoss unit. Although not final yet, we have a unit and are very happy with how it is currently playing out. While we don’t yet have a name, we wanted to provide you with some details on this new unit:

It is a core gateway unit with a ground-only ranged attack and normal movement speed.
The unit has an ability that sends out a Shade of itself, and after a fixed duration, the unit teleports to the location of the Shade.
The Shade can independently move around, but cannot attack or be attacked, and does not impede upon the actions of the main unit.
We intend to offer a more in-depth look at this new unit in the near future.

The shade being able to explode could be interesting.
Moderatorlickypiddy
fruity.
Profile Joined April 2012
England1711 Posts
February 12 2015 20:42 GMT
#38
How can people approve or disapprove a unit they haven't even seen, and with such little information on? I don't get that at all!

Overall things seem to be ticking along nicely.

Ex Zerg learning Terran. A bold move.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
February 12 2015 20:43 GMT
#39
On February 13 2015 05:37 Noocta wrote:
Sounds to me they still have no idea in which direction going and they're testing random stuff they throw at each other in meetings.

Exactly and this worries me. Where is the directing idea ? It's like they listen to the community on some things but throw in random retarded things with them, and all this is ending up to be a mess.

I mean why so many changes ? If you take out the SH stalemates and a rather stale PvT, everything else is going quite fine. SH stalemate is being dealt with -even in HotS- and that's absolutely fine, but what do the other changes achieve and what is their goal ? I don't see any deep insight here. It's a bit of this, a bit of that, bones thrown at us, food for thought that doesn't seem to feed anything concrete yet.
Clonester
Profile Joined August 2014
Germany2808 Posts
February 12 2015 20:43 GMT
#40
So SCV is back again Terrans best melee unit.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
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