• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:09
CEST 15:09
KST 22:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)46Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
ASL22 General Discussion BW General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl? Recent recommended BW games
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7678 users

Legacy of the Void Announced - Page 84

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 82 83 84 85 86 149 Next
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 08 2014 20:08 GMT
#1661
On November 09 2014 05:07 Musicus wrote:
Show nested quote +
On November 09 2014 05:00 JimiSC2 wrote:
What do you think of the game balance from a protoss perspective. I am still shocked. I saw the TvP (MC, Hyung, Polt, Soo) Team Match at BlizzCon. Terran won easy 3-0 by also using the new units.

I dont see any good changes for Protoss, as the 2 other races are getting many more possibilities and way stronger.

Your opinions?


Terran is way to strong like always in the early beta, but just don't think about balance right now.


Of course it's far too early to talk about balance, but those showmatches were... embarrassing. If the game isn't ready to be played, then don't play it. Do battle reports + videos. Would have been more than enough and everyone would have been happy.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2014-11-08 20:18:22
November 08 2014 20:17 GMT
#1662
On November 09 2014 05:08 [PkF] Wire wrote:
Show nested quote +
On November 09 2014 05:07 Musicus wrote:
On November 09 2014 05:00 JimiSC2 wrote:
What do you think of the game balance from a protoss perspective. I am still shocked. I saw the TvP (MC, Hyung, Polt, Soo) Team Match at BlizzCon. Terran won easy 3-0 by also using the new units.

I dont see any good changes for Protoss, as the 2 other races are getting many more possibilities and way stronger.

Your opinions?


Terran is way to strong like always in the early beta, but just don't think about balance right now.


Of course it's far too early to talk about balance, but those showmatches were... embarrassing. If the game isn't ready to be played, then don't play it. Do battle reports + videos. Would have been more than enough and everyone would have been happy.

So you are basing the playability of the game on these showmatches?
In archon mode.
Where players didn't even play their race.
Yeah that makes perfect sense
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
robopork
Profile Blog Joined May 2009
United States511 Posts
November 08 2014 20:18 GMT
#1663
Since Blizzard finally gave up their "No old units ever" can we just retool the reaver to do what the disruptor does without being essentially a suicide unit? No one is going to build those unless they're dirt cheap.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Musicus
Profile Joined August 2011
Germany23579 Posts
Last Edited: 2014-11-08 20:25:34
November 08 2014 20:22 GMT
#1664
Really can't wait for the multiplayer panel to answer some questions. In the showmatches it looked like the maximum worker saturation per basefor minerals was still 24 and still 16 for optimal efficiency. So no needing less workers per base, you just start with 12 workers, skip one minute of early game and mine out faster basically. .
Maru and Serral are probably top 5.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
Last Edited: 2014-11-08 20:23:30
November 08 2014 20:22 GMT
#1665
On November 09 2014 05:17 The_Red_Viper wrote:
Show nested quote +
On November 09 2014 05:08 [PkF] Wire wrote:
On November 09 2014 05:07 Musicus wrote:
On November 09 2014 05:00 JimiSC2 wrote:
What do you think of the game balance from a protoss perspective. I am still shocked. I saw the TvP (MC, Hyung, Polt, Soo) Team Match at BlizzCon. Terran won easy 3-0 by also using the new units.

I dont see any good changes for Protoss, as the 2 other races are getting many more possibilities and way stronger.

Your opinions?


Terran is way to strong like always in the early beta, but just don't think about balance right now.


Of course it's far too early to talk about balance, but those showmatches were... embarrassing. If the game isn't ready to be played, then don't play it. Do battle reports + videos. Would have been more than enough and everyone would have been happy.

So you are basing the playability of the game on these showmatches?
In archon mode.
Where players didn't even play their race.
Yeah that makes perfect sense


I'm basing nothing on nothing dude, just saying those showmatches did a terrible job hyping LotV. It was a bad idea because the games were dull, some units appeared really retarded. Not positive at all. The game wasn't ready to be played on stage.
p14c
Profile Joined May 2010
Vatican City State431 Posts
November 08 2014 20:32 GMT
#1666
Too me it sounds like the battles will be more chaotic than in HOTS. Harassing bases should never be easy. Harassing should be high risk/high reward. Too much teleporting/warping/nyndus/ speed buffs etc. This is the reason why you don't see dominant players in SC2.
Game Over, Man! Game Over!
shin ken
Profile Blog Joined October 2009
Germany614 Posts
Last Edited: 2014-11-08 20:36:54
November 08 2014 20:36 GMT
#1667
I hope you can use the Infestor dmg buff spell while being burrowed. The possibilities are endless!

Just imagine buffing locust.
Previously you had free units. Now you have free units that can fly and have insane dmg numbers when buffed by a hidden infestor!
RaiZ
Profile Blog Joined April 2003
2813 Posts
November 08 2014 20:42 GMT
#1668
On November 09 2014 05:01 SmileZerg wrote:
Show nested quote +
On November 09 2014 04:49 RaiZ wrote:
GET RID OF THIS RETARDED SWARM HOST UNIT FFS. At least, i'm glad they're making it manual, but seriously why not delete it now that we got our lurker back ?


Swarm Host and Lurker have nothing in common and never did. They are completely different units with different roles.

Give me a break. You don't realize blizzard wanted to have a somewhat powerful lurker in Hots ? That's how SH came, really. Except they failed it pretty hard. And now they're trying to bring the lurker back, I just don't understand why they're not getting rid of SH.

And thank you for your concern, I know they both have a differnet role. Point is this SH unit is completely retarded, period.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
IeZaeL
Profile Joined July 2012
Italy991 Posts
November 08 2014 20:45 GMT
#1669
new maps ?
Author of Coda and Eastwatch.
Big J
Profile Joined March 2011
Austria16289 Posts
November 08 2014 20:45 GMT
#1670
On November 09 2014 05:42 RaiZ wrote:
Show nested quote +
On November 09 2014 05:01 SmileZerg wrote:
On November 09 2014 04:49 RaiZ wrote:
GET RID OF THIS RETARDED SWARM HOST UNIT FFS. At least, i'm glad they're making it manual, but seriously why not delete it now that we got our lurker back ?


Swarm Host and Lurker have nothing in common and never did. They are completely different units with different roles.

Give me a break. You don't realize blizzard wanted to have a somewhat powerful lurker in Hots ? That's how SH came, really. Except they failed it pretty hard. And now they're trying to bring the lurker back, I just don't understand why they're not getting rid of SH.

And thank you for your concern, I know they both have a differnet role. Point is this SH unit is completely retarded, period.

They wanted to give Zerg a longrang siege weapon. That was the original purpose of the swarm host. They never intended to give Zerg a lurker in HotS. There were just a lot of people comparing the SH to the Lurker just because both burrow and then do something attackish.
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 08 2014 20:46 GMT
#1671
On November 09 2014 05:45 IeZaeL wrote:
new maps ?


Not yet it seems, everything was played on current ladder maps.
SmileZerg
Profile Joined March 2012
United States543 Posts
Last Edited: 2014-11-08 20:49:26
November 08 2014 20:48 GMT
#1672
On November 09 2014 05:42 RaiZ wrote:
Show nested quote +
On November 09 2014 05:01 SmileZerg wrote:
On November 09 2014 04:49 RaiZ wrote:
GET RID OF THIS RETARDED SWARM HOST UNIT FFS. At least, i'm glad they're making it manual, but seriously why not delete it now that we got our lurker back ?


Swarm Host and Lurker have nothing in common and never did. They are completely different units with different roles.

Give me a break. You don't realize blizzard wanted to have a somewhat powerful lurker in Hots ? That's how SH came, really. Except they failed it pretty hard. And now they're trying to bring the lurker back, I just don't understand why they're not getting rid of SH.

And thank you for your concern, I know they both have a differnet role. Point is this SH unit is completely retarded, period.


They added in an AoE area control unit. So you want them to get rid of a hit-and-run siege assault unit?

The only thing here that is quote-unquote "completely retarded, period" seems to be your understanding of the game elements under discussion.
"Show me your teeth."
Daralii
Profile Joined March 2010
United States16991 Posts
November 08 2014 20:57 GMT
#1673
On November 09 2014 05:18 robopork wrote:
Since Blizzard finally gave up their "No old units ever" can we just retool the reaver to do what the disruptor does without being essentially a suicide unit? No one is going to build those unless they're dirt cheap.

Could just have a prism standing by to pick them up.

I'd be surprised if their cost doesn't get reduced significantly before release, though I can understand them being worried about toss having a cheap, midgame AoE option.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Foxxan
Profile Joined October 2004
Sweden3427 Posts
November 08 2014 20:59 GMT
#1674
The new robo unit doesnt suicide.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
November 08 2014 20:59 GMT
#1675
On November 09 2014 05:45 Big J wrote:
Show nested quote +
On November 09 2014 05:42 RaiZ wrote:
On November 09 2014 05:01 SmileZerg wrote:
On November 09 2014 04:49 RaiZ wrote:
GET RID OF THIS RETARDED SWARM HOST UNIT FFS. At least, i'm glad they're making it manual, but seriously why not delete it now that we got our lurker back ?


Swarm Host and Lurker have nothing in common and never did. They are completely different units with different roles.

Give me a break. You don't realize blizzard wanted to have a somewhat powerful lurker in Hots ? That's how SH came, really. Except they failed it pretty hard. And now they're trying to bring the lurker back, I just don't understand why they're not getting rid of SH.

And thank you for your concern, I know they both have a differnet role. Point is this SH unit is completely retarded, period.

They wanted to give Zerg a longrang siege weapon. That was the original purpose of the swarm host. They never intended to give Zerg a lurker in HotS. There were just a lot of people comparing the SH to the Lurker just because both burrow and then do something attackish.

Well, they have said they have tried to add in the lurker but didnt see it work.
They have wanted to adding it.
And they have tested it.
d00p
Profile Blog Joined May 2011
711 Posts
November 08 2014 21:01 GMT
#1676
The cyclone is on its way out with its one track mind before beta even starts. That unit was just stupid. Other changes seem ok and can be developed further towards balance I think. This really is a huge change overall. It's really interesting too see if they pull this off.
Daralii
Profile Joined March 2010
United States16991 Posts
November 08 2014 21:02 GMT
#1677
On November 09 2014 05:59 Foxxan wrote:
The new robo unit doesnt suicide.

They don't, but they're still squishy, fairly slow, and need to get in close to do their job. You pretty much need a prism floating nearby ready to pick them up or you just lost 300+ gas.

I'm admittedly fine with that, just because WoL and HotS didn't have nearly enough rewards for micro.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Lockitupv2
Profile Joined March 2012
United States496 Posts
November 08 2014 21:03 GMT
#1678
New units are a little underwhelming to me. Liked the new hots units better even though a lot of them didnt make it in
That's right folks, I definitely heard an ethnic twang in that voice, so everyone put your guesses on the screen. It's everyone's favorite game, it's Guess the Minority!!!
[PkF] Wire
Profile Joined March 2013
France24239 Posts
November 08 2014 21:04 GMT
#1679
On November 09 2014 06:03 Lockitupv2 wrote:
New units are a little underwhelming to me. Liked the new hots units better even though a lot of them didnt make it in


You liked the replicant ?
Birnd
Profile Joined January 2011
Germany42 Posts
November 08 2014 21:07 GMT
#1680
Marauder is still in, will be Bio for Terran all the way, all that fancy stuff will be thrown out anyway
Prev 1 82 83 84 85 86 149 Next
Please log in or register to reply.
Live Events Refresh
Epic.LAN
13:00
Epic.LAN 48 Playoff Stage
Liquipedia
WardiTV Invitational
12:00
Summer Cup 2026 - Group A
WardiTV650
LiquipediaDiscussion
CranKy Ducklings
10:00
Master Swan Open #105
CranKy Ducklings50
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko508
Rex 106
BRAT_OK 84
MindelVK 28
RushiSC 24
StarCraft: Brood War
Calm 7685
Rain 2592
Shuttle 1918
Jaedong 1203
firebathero 987
BeSt 851
Mini 686
Hyuk 528
Horang2 482
Larva 216
[ Show more ]
Rush 212
hero 202
Stork 187
ZerO 149
Last 135
Hyun 119
Sharp 93
ggaemo 85
Pusan 84
JulyZerg 79
JYJ 58
Killer 57
Mong 48
ZergMaN 41
Free 40
soO 33
sorry 33
Aegong 29
Shine 27
Movie 27
HiyA 20
yabsab 16
Hm[arnc] 14
Barracks 10
Yoon 10
IntoTheRainbow 9
Noble 8
NaDa 7
Purpose 7
ajuk12(nOOB) 6
Icarus 5
Rock 5
Dota 2
Gorgc6836
XcaliburYe199
League of Legends
Doublelift3045
Counter-Strike
byalli1432
allub354
Heroes of the Storm
Khaldor83
Other Games
gofns16919
singsing1854
B2W.Neo823
RotterdaM196
XaKoH 144
DeMusliM39
ZerO(Twitch)13
BlysK8
Organizations
Other Games
gamesdonequick2688
BasetradeTV164
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP68
• epiclan23
• musti20045 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2936
Upcoming Events
IPSL
2h 52m
Dragon vs Hawk
RSL Revival
19h 52m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
20h 52m
OSC
23h 52m
IPSL
1d 2h
Bonyth vs Ret
WardiTV Weekly
1d 21h
Monday Night Weeklies
2 days
PiGosaur Cup
3 days
The PondCast
3 days
Replay Cast
4 days
[ Show More ]
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.