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Legacy of the Void Announced - Page 84

Forum Index > SC2 General
2977 CommentsPost a Reply
Prev 1 82 83 84 85 86 149 Next
[PkF] Wire
Profile Joined March 2013
France24209 Posts
November 08 2014 20:08 GMT
#1661
On November 09 2014 05:07 Musicus wrote:
Show nested quote +
On November 09 2014 05:00 JimiSC2 wrote:
What do you think of the game balance from a protoss perspective. I am still shocked. I saw the TvP (MC, Hyung, Polt, Soo) Team Match at BlizzCon. Terran won easy 3-0 by also using the new units.

I dont see any good changes for Protoss, as the 2 other races are getting many more possibilities and way stronger.

Your opinions?


Terran is way to strong like always in the early beta, but just don't think about balance right now.


Of course it's far too early to talk about balance, but those showmatches were... embarrassing. If the game isn't ready to be played, then don't play it. Do battle reports + videos. Would have been more than enough and everyone would have been happy.
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2014-11-08 20:18:22
November 08 2014 20:17 GMT
#1662
On November 09 2014 05:08 [PkF] Wire wrote:
Show nested quote +
On November 09 2014 05:07 Musicus wrote:
On November 09 2014 05:00 JimiSC2 wrote:
What do you think of the game balance from a protoss perspective. I am still shocked. I saw the TvP (MC, Hyung, Polt, Soo) Team Match at BlizzCon. Terran won easy 3-0 by also using the new units.

I dont see any good changes for Protoss, as the 2 other races are getting many more possibilities and way stronger.

Your opinions?


Terran is way to strong like always in the early beta, but just don't think about balance right now.


Of course it's far too early to talk about balance, but those showmatches were... embarrassing. If the game isn't ready to be played, then don't play it. Do battle reports + videos. Would have been more than enough and everyone would have been happy.

So you are basing the playability of the game on these showmatches?
In archon mode.
Where players didn't even play their race.
Yeah that makes perfect sense
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
robopork
Profile Blog Joined May 2009
United States511 Posts
November 08 2014 20:18 GMT
#1663
Since Blizzard finally gave up their "No old units ever" can we just retool the reaver to do what the disruptor does without being essentially a suicide unit? No one is going to build those unless they're dirt cheap.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Musicus
Profile Joined August 2011
Germany23576 Posts
Last Edited: 2014-11-08 20:25:34
November 08 2014 20:22 GMT
#1664
Really can't wait for the multiplayer panel to answer some questions. In the showmatches it looked like the maximum worker saturation per basefor minerals was still 24 and still 16 for optimal efficiency. So no needing less workers per base, you just start with 12 workers, skip one minute of early game and mine out faster basically. .
Maru and Serral are probably top 5.
[PkF] Wire
Profile Joined March 2013
France24209 Posts
Last Edited: 2014-11-08 20:23:30
November 08 2014 20:22 GMT
#1665
On November 09 2014 05:17 The_Red_Viper wrote:
Show nested quote +
On November 09 2014 05:08 [PkF] Wire wrote:
On November 09 2014 05:07 Musicus wrote:
On November 09 2014 05:00 JimiSC2 wrote:
What do you think of the game balance from a protoss perspective. I am still shocked. I saw the TvP (MC, Hyung, Polt, Soo) Team Match at BlizzCon. Terran won easy 3-0 by also using the new units.

I dont see any good changes for Protoss, as the 2 other races are getting many more possibilities and way stronger.

Your opinions?


Terran is way to strong like always in the early beta, but just don't think about balance right now.


Of course it's far too early to talk about balance, but those showmatches were... embarrassing. If the game isn't ready to be played, then don't play it. Do battle reports + videos. Would have been more than enough and everyone would have been happy.

So you are basing the playability of the game on these showmatches?
In archon mode.
Where players didn't even play their race.
Yeah that makes perfect sense


I'm basing nothing on nothing dude, just saying those showmatches did a terrible job hyping LotV. It was a bad idea because the games were dull, some units appeared really retarded. Not positive at all. The game wasn't ready to be played on stage.
p14c
Profile Joined May 2010
Vatican City State431 Posts
November 08 2014 20:32 GMT
#1666
Too me it sounds like the battles will be more chaotic than in HOTS. Harassing bases should never be easy. Harassing should be high risk/high reward. Too much teleporting/warping/nyndus/ speed buffs etc. This is the reason why you don't see dominant players in SC2.
Game Over, Man! Game Over!
shin ken
Profile Blog Joined October 2009
Germany612 Posts
Last Edited: 2014-11-08 20:36:54
November 08 2014 20:36 GMT
#1667
I hope you can use the Infestor dmg buff spell while being burrowed. The possibilities are endless!

Just imagine buffing locust.
Previously you had free units. Now you have free units that can fly and have insane dmg numbers when buffed by a hidden infestor!
RaiZ
Profile Blog Joined April 2003
2813 Posts
November 08 2014 20:42 GMT
#1668
On November 09 2014 05:01 SmileZerg wrote:
Show nested quote +
On November 09 2014 04:49 RaiZ wrote:
GET RID OF THIS RETARDED SWARM HOST UNIT FFS. At least, i'm glad they're making it manual, but seriously why not delete it now that we got our lurker back ?


Swarm Host and Lurker have nothing in common and never did. They are completely different units with different roles.

Give me a break. You don't realize blizzard wanted to have a somewhat powerful lurker in Hots ? That's how SH came, really. Except they failed it pretty hard. And now they're trying to bring the lurker back, I just don't understand why they're not getting rid of SH.

And thank you for your concern, I know they both have a differnet role. Point is this SH unit is completely retarded, period.
Man is least himself when he talks in his own person. Give him a mask, and he will tell you the truth. Oscar Wilde
IeZaeL
Profile Joined July 2012
Italy991 Posts
November 08 2014 20:45 GMT
#1669
new maps ?
Author of Coda and Eastwatch.
Big J
Profile Joined March 2011
Austria16289 Posts
November 08 2014 20:45 GMT
#1670
On November 09 2014 05:42 RaiZ wrote:
Show nested quote +
On November 09 2014 05:01 SmileZerg wrote:
On November 09 2014 04:49 RaiZ wrote:
GET RID OF THIS RETARDED SWARM HOST UNIT FFS. At least, i'm glad they're making it manual, but seriously why not delete it now that we got our lurker back ?


Swarm Host and Lurker have nothing in common and never did. They are completely different units with different roles.

Give me a break. You don't realize blizzard wanted to have a somewhat powerful lurker in Hots ? That's how SH came, really. Except they failed it pretty hard. And now they're trying to bring the lurker back, I just don't understand why they're not getting rid of SH.

And thank you for your concern, I know they both have a differnet role. Point is this SH unit is completely retarded, period.

They wanted to give Zerg a longrang siege weapon. That was the original purpose of the swarm host. They never intended to give Zerg a lurker in HotS. There were just a lot of people comparing the SH to the Lurker just because both burrow and then do something attackish.
[PkF] Wire
Profile Joined March 2013
France24209 Posts
November 08 2014 20:46 GMT
#1671
On November 09 2014 05:45 IeZaeL wrote:
new maps ?


Not yet it seems, everything was played on current ladder maps.
SmileZerg
Profile Joined March 2012
United States543 Posts
Last Edited: 2014-11-08 20:49:26
November 08 2014 20:48 GMT
#1672
On November 09 2014 05:42 RaiZ wrote:
Show nested quote +
On November 09 2014 05:01 SmileZerg wrote:
On November 09 2014 04:49 RaiZ wrote:
GET RID OF THIS RETARDED SWARM HOST UNIT FFS. At least, i'm glad they're making it manual, but seriously why not delete it now that we got our lurker back ?


Swarm Host and Lurker have nothing in common and never did. They are completely different units with different roles.

Give me a break. You don't realize blizzard wanted to have a somewhat powerful lurker in Hots ? That's how SH came, really. Except they failed it pretty hard. And now they're trying to bring the lurker back, I just don't understand why they're not getting rid of SH.

And thank you for your concern, I know they both have a differnet role. Point is this SH unit is completely retarded, period.


They added in an AoE area control unit. So you want them to get rid of a hit-and-run siege assault unit?

The only thing here that is quote-unquote "completely retarded, period" seems to be your understanding of the game elements under discussion.
"Show me your teeth."
Daralii
Profile Joined March 2010
United States16991 Posts
November 08 2014 20:57 GMT
#1673
On November 09 2014 05:18 robopork wrote:
Since Blizzard finally gave up their "No old units ever" can we just retool the reaver to do what the disruptor does without being essentially a suicide unit? No one is going to build those unless they're dirt cheap.

Could just have a prism standing by to pick them up.

I'd be surprised if their cost doesn't get reduced significantly before release, though I can understand them being worried about toss having a cheap, midgame AoE option.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Foxxan
Profile Joined October 2004
Sweden3427 Posts
November 08 2014 20:59 GMT
#1674
The new robo unit doesnt suicide.
Foxxan
Profile Joined October 2004
Sweden3427 Posts
November 08 2014 20:59 GMT
#1675
On November 09 2014 05:45 Big J wrote:
Show nested quote +
On November 09 2014 05:42 RaiZ wrote:
On November 09 2014 05:01 SmileZerg wrote:
On November 09 2014 04:49 RaiZ wrote:
GET RID OF THIS RETARDED SWARM HOST UNIT FFS. At least, i'm glad they're making it manual, but seriously why not delete it now that we got our lurker back ?


Swarm Host and Lurker have nothing in common and never did. They are completely different units with different roles.

Give me a break. You don't realize blizzard wanted to have a somewhat powerful lurker in Hots ? That's how SH came, really. Except they failed it pretty hard. And now they're trying to bring the lurker back, I just don't understand why they're not getting rid of SH.

And thank you for your concern, I know they both have a differnet role. Point is this SH unit is completely retarded, period.

They wanted to give Zerg a longrang siege weapon. That was the original purpose of the swarm host. They never intended to give Zerg a lurker in HotS. There were just a lot of people comparing the SH to the Lurker just because both burrow and then do something attackish.

Well, they have said they have tried to add in the lurker but didnt see it work.
They have wanted to adding it.
And they have tested it.
d00p
Profile Blog Joined May 2011
711 Posts
November 08 2014 21:01 GMT
#1676
The cyclone is on its way out with its one track mind before beta even starts. That unit was just stupid. Other changes seem ok and can be developed further towards balance I think. This really is a huge change overall. It's really interesting too see if they pull this off.
Daralii
Profile Joined March 2010
United States16991 Posts
November 08 2014 21:02 GMT
#1677
On November 09 2014 05:59 Foxxan wrote:
The new robo unit doesnt suicide.

They don't, but they're still squishy, fairly slow, and need to get in close to do their job. You pretty much need a prism floating nearby ready to pick them up or you just lost 300+ gas.

I'm admittedly fine with that, just because WoL and HotS didn't have nearly enough rewards for micro.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Lockitupv2
Profile Joined March 2012
United States496 Posts
November 08 2014 21:03 GMT
#1678
New units are a little underwhelming to me. Liked the new hots units better even though a lot of them didnt make it in
That's right folks, I definitely heard an ethnic twang in that voice, so everyone put your guesses on the screen. It's everyone's favorite game, it's Guess the Minority!!!
[PkF] Wire
Profile Joined March 2013
France24209 Posts
November 08 2014 21:04 GMT
#1679
On November 09 2014 06:03 Lockitupv2 wrote:
New units are a little underwhelming to me. Liked the new hots units better even though a lot of them didnt make it in


You liked the replicant ?
Birnd
Profile Joined January 2011
Germany42 Posts
November 08 2014 21:07 GMT
#1680
Marauder is still in, will be Bio for Terran all the way, all that fancy stuff will be thrown out anyway
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