• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:54
CET 23:54
KST 07:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
SC2 All-Star Invitational: Jan 17-1816Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises2Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
I would like to say something about StarCraft A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ (UMS) SWITCHEROO *New* /Destination Edit/ What monitor do you use for playing Remastered?
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET SLON Grand Finals – Season 2 [BSL21] LB SemiFinals - Saturday 21:00 CET
Strategy
Current Meta [G] How to get started on ladder as a new Z player Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Ghostwriting Services for Authors and Businesses The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2019 users

To Stim, or Not to Stim?

Forum Index > SC2 General
Post a Reply
1 2 Next All
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
September 27 2014 16:24 GMT
#1
That is the question. Or is it a question at all? While Stimpack is considered to be the most important upgrade for Terran bio, one might wonder, is sacrificing HP to gain DPS always worth it? As LoneYoShi asked,

On August 22 2014 22:44 LoneYoShi wrote:
(might be stupid, but I want to make sure): is there a situation where it is better for a terran to not stim his bio units (extra health vs extra DPS) ? In all games, we see pro terrans always stim, but are there situations where this is the wrong choice ?

As it turns out, the question is not stupid at all, in fact very valid. To answer it, we once again use Lanchester's Square Law as a model. If you are not familiar with it, check it out here, otherwise the calculations below may be hard to follow.
Open the spoiler tag for detailed calculations of Stim effectiveness, or view in pdf here.

+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]


TL;DR: The core idea is to calculate if the Marine/Marauder will trade better with Stim than without. We can do this calculation for an 55, 54, 53, ... HP Marine, and so we have a function of how "good" stimming is at different HP values. It turns out that there is almost always a point where using Stim actually hurts more than it helps, so it's not beneficial (well, except Marines vs. Thors). Where this point is depends on the upgrades and enemy unit type. At maximum health, though, it is always advisable to Use Stim, except against Banshees and DTs, appearently.

So there you have it, LoneYoShi . As always, I am open to criticism, opinions and new ideas for new projects.

Check out my previous works as well:
+ Show Spoiler +
How to Force Field?
Lanchester's Square Law
Lanchester's Linear Law
Imbalanced Hatcheries
The Effects of Worker Pairing
Perfect Micro with Phonixes
Floating to the Gold Base
+
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
TheBloodyDwarf
Profile Blog Joined March 2012
Finland7524 Posts
September 27 2014 16:30 GMT
#2
Terrans you heard it. DONT STIM
Fusilero: "I still can't believe he did that, like dude what the fuck there's fandom and then there's what he did like holy shit. I still see it when I close my eyes." <- reaction to the original drunk santa post which later caught on
-HuShang-
Profile Joined December 2012
Canada393 Posts
September 27 2014 16:32 GMT
#3
Stim doesn't just let your units have more dps, it also increases movement speed which makes kiting possible in an increased number of scenarios. Stimming bad vs banshees and dts? Not if they're running by a turret and will make it by if you don't stim.

How is this calculated btw? Is it one marine vs one of these other units?
Professional Starcraft 2 Coach & Caster | Message me for more info or business proposals
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
Last Edited: 2014-09-27 16:36:08
September 27 2014 16:34 GMT
#4
Why the distinction between ht archon and dt archon? Your posts are awesome and make me wish I had a stronger mathematical grounding.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
September 27 2014 16:39 GMT
#5
I just hold down t, works for me.
People are imbeciles, lucky thing god made cats.
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
September 27 2014 16:39 GMT
#6
On September 28 2014 01:32 -HuShang- wrote:
Stim doesn't just let your units have more dps, it also increases movement speed which makes kiting possible in an increased number of scenarios. Stimming bad vs banshees and dts? Not if they're running by a turret and will make it by if you don't stim.

How is this calculated btw? Is it one marine vs one of these other units?

Of course, but the effect of movement speed increase (which is obviously important) is neglected here. This calculation only focuses on battles with big unit numbers (and anyway, you are not likely to encounter 10+ Banshees or DTs). It is calculated as army vs. army, so not just one unit vs. one unit (see the calculation in the spoiler tags, though).

On September 28 2014 01:30 TheBloodyDwarf wrote:
Terrans you heard it. DONT STIM

Oh, no, you revealed that my plan is to secretly manipulate Terrans into not ever stimming and defeat everyone on the ladder...
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
September 27 2014 16:41 GMT
#7
awesome post and very interesting as always!

not necessarily that applicable for real game scenarios because part of why stim is so good is that it increases your speed (and thus enables you to micro better), not just firepower, but maybe this can keep some players from stimming their 25hp marines in marine vs marine fights.
Moderator
Skynx
Profile Blog Joined January 2013
Turkey7150 Posts
September 27 2014 16:45 GMT
#8
Triple stim all the way!
"When seagulls follow the troller, it is because they think sardines will be thrown into the sea. Thank you very much" - King Cantona | STX 4 eva
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
September 27 2014 16:49 GMT
#9
On September 28 2014 01:34 Liquid`Jinro wrote:
Why the distinction between ht archon and dt archon? Your posts are awesome and make me wish I had a stronger mathematical grounding.

There is no difference, obviously. The reason they are treated separately is that the program I used to draw the plots and make the calculations was originally made for calculating cost-efficiency, and there it did matter what the Archon exactly cost. Thanks for the compliment, by the way, I am really honored.
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
Dingodile
Profile Joined December 2011
4139 Posts
Last Edited: 2014-09-27 16:52:10
September 27 2014 16:49 GMT
#10
stim mostly used for running, splitting the army and killing banelings.

edit: maybe next time you should look about bunker. if marines or marauders or hellbats or whatever the best is vs protoss all-in.
Grubby | ToD | Moon | Lyn | Sky
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
September 27 2014 16:50 GMT
#11
you should show this to flash, he apparently thinks stimming twice makes his marines stronger
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
LoneYoShi
Profile Blog Joined June 2014
France1348 Posts
September 27 2014 17:00 GMT
#12
Thanks for taking the time to answer my question ! <3
So there are indeed situations where stimming is bad. I'm always wondering if I should re-stim a second time or not when my units aren't fully healed (I tend to overstim a lot). Good to know there are situations where I shouldn't ! (marine vs marine fights in TvT for example) !
mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
September 27 2014 17:01 GMT
#13
We used to say among friends:

- What to do if a Terran opponent presses T?
+ Type GG and out.
Age of Mythology forever!
avilo
Profile Blog Joined November 2007
United States4100 Posts
September 27 2014 17:12 GMT
#14
These mathematics don't take into account player skill and kiting micro allowed the by the increased speed of your units. In 99% of real SC2 games you will usually want to stim your marine/marauder.
Sup
IeZaeL
Profile Joined July 2012
Italy991 Posts
September 27 2014 17:41 GMT
#15
From a pure mathematical and theorical point of view this looks awesome. I admire your math knowledge
Author of Coda and Eastwatch.
Tufas
Profile Blog Joined April 2010
Austria2259 Posts
Last Edited: 2014-09-27 18:03:57
September 27 2014 18:02 GMT
#16
You really deserve that Tl+ by now, have fun with it :D

( I would have bought you a beer but thats harder to do)
Where is my ACE flair
DBS
Profile Joined July 2012
515 Posts
September 27 2014 18:17 GMT
#17
On September 28 2014 01:39 hellokitty[hk] wrote:
I just hold down t, works for me.

I once won against a terran because while his death force was marching into my natural and all i had was a tiny number of muta ling bling, but his T key got stuck so all his marines had 5 hp, and he lost the whole army
"a pitchfork is for hay. a trident is for killing bitches." -djwheat
Sholip
Profile Blog Joined March 2014
Hungary422 Posts
September 27 2014 18:57 GMT
#18
On September 28 2014 03:02 Tufas wrote:
You really deserve that Tl+ by now, have fun with it :D

( I would have bought you a beer but thats harder to do)

Thanks, man!
"A hero is no braver than an ordinary man, but he is brave five minutes longer. Also, Zest is best." – Ralph Waldo Emerson
linuxguru1
Profile Joined February 2012
110 Posts
September 27 2014 18:59 GMT
#19
Another interesting topic!
Sissors
Profile Joined March 2012
1395 Posts
September 27 2014 19:27 GMT
#20
It also depends on army ratio: If you got 50 marines vs a probe, I am pretty sure stimming is not worth it (well unless you need to stim a few to chase down the probe).
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 14h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 302
Nathanias 156
ProTech153
StarCraft: Brood War
Britney 15469
Shuttle 574
Sexy 24
910 16
NaDa 9
Dota 2
XaKoH 476
League of Legends
C9.Mang0259
Counter-Strike
fl0m1531
Heroes of the Storm
Khaldor248
Other Games
Grubby6482
FrodaN2344
Pyrionflax460
B2W.Neo409
ViBE36
NarutO 31
minikerr19
rubinoeu18
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 122
• musti20045 33
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• HerbMon 10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2848
League of Legends
• Doublelift3156
Other Games
• imaqtpie3439
• Shiphtur313
Upcoming Events
OSC
14h 6m
Korean StarCraft League
1d 4h
OSC
1d 13h
IPSL
1d 15h
Dewalt vs Bonyth
OSC
1d 19h
OSC
2 days
uThermal 2v2 Circuit
2 days
Replay Cast
3 days
Patches Events
3 days
Liquipedia Results

Completed

C-Race Season 1
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025

Upcoming

Escore Tournament S1: W2
CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.