• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:20
CEST 20:20
KST 03:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Weekly Cups (June 29-July 5): Solar Doubles MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
HomeStory Cup 29 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Starcraft vs Retro Category on Twitch Data needed Snow On New ASL S22 Map, Zerg Nerf
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Tennis[sport] Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5098 users

Upcoming Changes to WCS 2015 - Page 13

Forum Index > SC2 General
1282 CommentsPost a Reply
Prev 1 11 12 13 14 15 65 Next
WCS AM will continue to include LatAm, Oceania/SEA, CN, and TW/HK/Macau, you can all stop freaking out about it.
Exarl25
Profile Joined November 2010
1887 Posts
September 05 2014 02:37 GMT
#241
On September 05 2014 11:19 stuchiu wrote:
Show nested quote +
On September 05 2014 11:18 Circumstance wrote:
On September 05 2014 11:11 Die4Ever wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.

except they tried that with WCS in 2012


One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now.

Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition.


Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here.


The Taiwanese scene should be the go to example for this argument. It existed more or less in a vacuum for a long time and player skill did not improve. Sen is still their only world class player.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 05 2014 02:37 GMT
#242
On September 05 2014 11:33 KingofdaHipHop wrote:
Show nested quote +
On September 05 2014 11:31 Plansix wrote:
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.

I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer.

Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of.


I don't even know who Shana or Guitarcheese are, guess I'm not hardcore enough.
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
September 05 2014 02:38 GMT
#243
On September 05 2014 11:36 Plansix wrote:
Show nested quote +
On September 05 2014 11:33 KingofdaHipHop wrote:
On September 05 2014 11:31 Plansix wrote:
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.

I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer.

Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of.

In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not.

We'll just have to wait and see then I guess. Also who the hell is Zeno?
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Motlu
Profile Joined August 2014
Australia884 Posts
September 05 2014 02:38 GMT
#244
What will Taeja do? I see two options:

1 he goes back to KR and dominated GSL (hopefully)
2 he finally acts on his thoughts of retirement and leaves the scene

Somehow i dont see 1 happening T_T
-
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 05 2014 02:38 GMT
#245
On September 05 2014 11:35 stuchiu wrote:
Show nested quote +
On September 05 2014 11:33 Plansix wrote:
On September 05 2014 11:31 stuchiu wrote:
On September 05 2014 11:25 Circumstance wrote:
On September 05 2014 11:19 stuchiu wrote:
On September 05 2014 11:18 Circumstance wrote:
On September 05 2014 11:11 Die4Ever wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.

except they tried that with WCS in 2012


One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now.

Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition.


Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here.


Seems to work decently in Dota. Half of the TI champs have been Chinese, the other half Europeans, and EG made Top 3 this year.

Really, team games aren't a good analogy. Practicing an individual game is so different, and when you get down to it, it's about getting top-level practice environments across the globe.


dota2 teams play each other extremely frequently. You can literally see any combination of teams play each other within a 2 month time span and often multiple times. Imagine if all the GSL/PL players played all of WCS EU/WCS NA in online tournaments in 10 different online tournaments, 5 different qualifiers and 1-2 major lans a month. That's kind of how the dota2 scene is. The separation wasnt what made EU/NA better. It was the constant competition that did.

The NA dota teams are literally playing against china right now. Plus dota doesn't care about online events, so more play for the players. Unlike SC2, where everyone wants in studio stuff.


The very system that valve has implemented into their system is what makes it possible. The ticket system makes it viable and easy to run online tournaments. So it self perpetuates. It's actually a great system.

Yeah, well it helps to make your game after Esports took off and have your own built in muti-nationally market place. And be supported by unlimited steam dollars. But yeah, it's pretty dope.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Wroshe
Profile Joined June 2011
Netherlands1051 Posts
September 05 2014 02:38 GMT
#246
On September 05 2014 11:37 Exarl25 wrote:
Show nested quote +
On September 05 2014 11:19 stuchiu wrote:
On September 05 2014 11:18 Circumstance wrote:
On September 05 2014 11:11 Die4Ever wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.

except they tried that with WCS in 2012


One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now.

Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition.


Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here.


The Taiwanese scene should be the go to example for this argument. It existed more or less in a vacuum for a long time and player skill did not improve. Sen is still their only world class player.

And on first glance they look like they'll get a crapload of competition next year. Get a visa for Taiwan and as a resident of Taiwan you can still qualify for WCS NA.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 05 2014 02:39 GMT
#247
On September 05 2014 11:38 OhDearGod wrote:
What will Taeja do? I see two options:

1 he goes back to KR and dominated GSL (hopefully)
2 he finally acts on his thoughts of retirement and leaves the scene

Somehow i dont see 1 happening T_T


I think Taeja was planning to retire at the end of the year regardless of these changes.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 05 2014 02:39 GMT
#248
On September 05 2014 11:38 KingofdaHipHop wrote:
Show nested quote +
On September 05 2014 11:36 Plansix wrote:
On September 05 2014 11:33 KingofdaHipHop wrote:
On September 05 2014 11:31 Plansix wrote:
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.

I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer.

Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of.

In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not.

We'll just have to wait and see then I guess. Also who the hell is Zeno?

Typo, xenocider, EGs tiny little Terran
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Die4Ever
Profile Joined August 2010
United States17739 Posts
September 05 2014 02:39 GMT
#249
On September 05 2014 11:33 stuchiu wrote:
Show nested quote +
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.


Thats the funny thing about this. Who actually knows if this will increase or decrease viewership since we have never had region locking on this level. It was a gamble either way so let the dice fall I guess.

idk this feels kinda similar to NASL
"Expert" mods4ever.com
Wroshe
Profile Joined June 2011
Netherlands1051 Posts
September 05 2014 02:39 GMT
#250
On September 05 2014 11:38 OhDearGod wrote:
What will Taeja do? I see two options:

1 he goes back to KR and dominated GSL (hopefully)
2 he finally acts on his thoughts of retirement and leaves the scene

Somehow i dont see 1 happening T_T

3| he gets a visa for either europe or taiwan and keep competing in WCS EU or NA.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
September 05 2014 02:40 GMT
#251
On September 05 2014 11:36 Plansix wrote:
Show nested quote +
On September 05 2014 11:33 KingofdaHipHop wrote:
On September 05 2014 11:31 Plansix wrote:
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.

I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer.

Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of.

In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not.


People used to watch MLG because we didn't have much better back then. No one wants to watch lower NA players these days now that we've had the plessure of watching the koreans + the top foreigners.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Motlu
Profile Joined August 2014
Australia884 Posts
September 05 2014 02:40 GMT
#252
On September 05 2014 11:39 Dodgin wrote:
Show nested quote +
On September 05 2014 11:38 OhDearGod wrote:
What will Taeja do? I see two options:

1 he goes back to KR and dominated GSL (hopefully)
2 he finally acts on his thoughts of retirement and leaves the scene

Somehow i dont see 1 happening T_T


I think Taeja was planning to retire at the end of the year regardless of these changes.


I still had hope! I still have hope. Just a little less.
-
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
September 05 2014 02:40 GMT
#253
On September 05 2014 11:38 OhDearGod wrote:
What will Taeja do? I see two options:

1 he goes back to KR and dominated GSL (hopefully)
2 he finally acts on his thoughts of retirement and leaves the scene

Somehow i dont see 1 happening T_T

Taeja was gonna retire anyways I think at the end of the year regardless of the changes. So don't worry about him getting crushed in GSL.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
September 05 2014 02:40 GMT
#254
On September 05 2014 11:38 KingofdaHipHop wrote:
Show nested quote +
On September 05 2014 11:36 Plansix wrote:
On September 05 2014 11:33 KingofdaHipHop wrote:
On September 05 2014 11:31 Plansix wrote:
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.

I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer.

Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of.

In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not.

We'll just have to wait and see then I guess. Also who the hell is Zeno?


I assume he means EG.(T)Xenocider.

And keep in mind, 2011/2012 was our peak in popularity, when we had games like the Idra/MMA MLG game and Moon's failed 6-pool in the deciding game of a Dreamhack final.
The world is better when every background has a chance.
Nebuchad
Profile Blog Joined December 2012
Switzerland12475 Posts
September 05 2014 02:41 GMT
#255
On September 05 2014 11:31 Plansix wrote:
Show nested quote +
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.

I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer.


In the national model, you have a ton of choice. Take Switzerland, Federer and Wawrinka are good at tennis, suddenly a bunch of people watch tennis in Switzerland. Do you think a ton of people watch tennis in, I don't know, Ireland? Pretty sure they watch a ton more rugby. I wouldn't watch a swiss starcraft event cause I know these players wouldn't compete well with others. Unless there's a perception that the players are actually good, you won't get a ton of national viewers, or you won't keep them long.
No will to live, no wish to die
Starecat
Profile Joined August 2014
941 Posts
September 05 2014 02:41 GMT
#256
On September 05 2014 11:36 Plansix wrote:
Show nested quote +
On September 05 2014 11:33 KingofdaHipHop wrote:
On September 05 2014 11:31 Plansix wrote:
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.

I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer.

Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of.

In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not.


It is.

Just see how the viewcount got insane when Flash was about to take IEM.
:3
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 05 2014 02:41 GMT
#257
On September 05 2014 11:40 SetGuitarsToKill wrote:
Show nested quote +
On September 05 2014 11:36 Plansix wrote:
On September 05 2014 11:33 KingofdaHipHop wrote:
On September 05 2014 11:31 Plansix wrote:
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.

I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer.

Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of.

In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not.


People used to watch MLG because we didn't have much better back then. No one wants to watch lower NA players these days now that we've had the plessure of watching the koreans + the top foreigners.

By we, you mean you, right? Or have you interviewed the 10k views that watch WCS every night to confirm they agree with you?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Blargh
Profile Joined September 2010
United States2103 Posts
Last Edited: 2014-09-05 02:43:24
September 05 2014 02:42 GMT
#258
On September 05 2014 11:20 Plansix wrote:
Show nested quote +
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.

I think comparing that to SC2/e-sports is sort of silly. There are many differences between them that make the comparison pretty invalid.
For starters, the internet community does not care nearly as much about locality. In sports, people often root for their local team (if I lived in Los Angeles, I'd root for Lakers or w/e). There isn't nearly the same amount of representation in e-sports, and people don't even care that much about the representation either. Obviously, people like to root for foreigners (non-Koreans) when vs Koreans, but I think that is more of an underdog phenomenon than anything else.

Also, if I had to guess, I'd say baseball is far more popular in JP than SC2 is, outside of Korea (maybe even globally? I don't have any statistics here)
Netsky
Profile Joined October 2010
Australia1155 Posts
September 05 2014 02:42 GMT
#259
I personally won't be watching WCS NA or EU. Pretty hyped about an even more competitive GSL though (kinda like the old days).

Also makes alot more sense why Innovation left Acer now.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
September 05 2014 02:43 GMT
#260
On September 05 2014 11:39 Die4Ever wrote:
Show nested quote +
On September 05 2014 11:33 stuchiu wrote:
On September 05 2014 11:29 KingofdaHipHop wrote:
On September 05 2014 11:24 Plansix wrote:
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL

And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch.


Thats the funny thing about this. Who actually knows if this will increase or decrease viewership since we have never had region locking on this level. It was a gamble either way so let the dice fall I guess.

idk this feels kinda similar to NASL


The only way to save WCS is for World of Tanks to save us all huh.
Moderator
Prev 1 11 12 13 14 15 65 Next
Please log in or register to reply.
Live Events Refresh
Next event in 14h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 3266
elazer 57
BRAT_OK 50
FoxeR 27
Railgan 24
MindelVK 16
StarCraft: Brood War
Calm 3276
Jaedong 766
Mini 369
Dewaltoss 178
BeSt 158
Soulkey 139
ggaemo 117
Rush 102
Free 54
scan(afreeca) 39
[ Show more ]
Rock 25
Sharp 22
Dota 2
Gorgc8291
qojqva1441
Counter-Strike
x6flipin1868
fl0m1641
Super Smash Bros
Mew2King142
Other Games
Grubby2082
FrodaN1419
B2W.Neo285
C9.Mang0253
Organizations
Other Games
gamesdonequick35453
BasetradeTV155
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• mYiSmile122
• Reevou 5
• StrangeGG 1
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• 80smullet 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV364
League of Legends
• TFBlade874
Other Games
• imaqtpie717
Upcoming Events
Replay Cast
14h 40m
CrankTV Team League
16h 40m
OSC
22h 40m
Replay Cast
1d 5h
Replay Cast
1d 14h
CrankTV Team League
1d 16h
OSC
1d 18h
Replay Cast
2 days
RSL Revival
2 days
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
2 days
[ Show More ]
Afreeca Starleague
2 days
Snow vs Jaedong
YSC vs hero
RSL Revival
3 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
3 days
GSL
4 days
Replay Cast
5 days
WardiTV Weekly
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.