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WCS AM will continue to include LatAm, Oceania/SEA, CN, and TW/HK/Macau, you can all stop freaking out about it. |
On September 05 2014 11:19 stuchiu wrote:Show nested quote +On September 05 2014 11:18 Circumstance wrote:On September 05 2014 11:11 Die4Ever wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. except they tried that with WCS in 2012 One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now. Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition. Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here.
The Taiwanese scene should be the go to example for this argument. It existed more or less in a vacuum for a long time and player skill did not improve. Sen is still their only world class player.
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On September 05 2014 11:33 KingofdaHipHop wrote:Show nested quote +On September 05 2014 11:31 Plansix wrote:On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer. Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of.
I don't even know who Shana or Guitarcheese are, guess I'm not hardcore enough.
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On September 05 2014 11:36 Plansix wrote:Show nested quote +On September 05 2014 11:33 KingofdaHipHop wrote:On September 05 2014 11:31 Plansix wrote:On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer. Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of. In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not. We'll just have to wait and see then I guess. Also who the hell is Zeno?
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What will Taeja do? I see two options:
1 he goes back to KR and dominated GSL (hopefully) 2 he finally acts on his thoughts of retirement and leaves the scene
Somehow i dont see 1 happening T_T
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On September 05 2014 11:35 stuchiu wrote:Show nested quote +On September 05 2014 11:33 Plansix wrote:On September 05 2014 11:31 stuchiu wrote:On September 05 2014 11:25 Circumstance wrote:On September 05 2014 11:19 stuchiu wrote:On September 05 2014 11:18 Circumstance wrote:On September 05 2014 11:11 Die4Ever wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. except they tried that with WCS in 2012 One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now. Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition. Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here. Seems to work decently in Dota. Half of the TI champs have been Chinese, the other half Europeans, and EG made Top 3 this year. Really, team games aren't a good analogy. Practicing an individual game is so different, and when you get down to it, it's about getting top-level practice environments across the globe. dota2 teams play each other extremely frequently. You can literally see any combination of teams play each other within a 2 month time span and often multiple times. Imagine if all the GSL/PL players played all of WCS EU/WCS NA in online tournaments in 10 different online tournaments, 5 different qualifiers and 1-2 major lans a month. That's kind of how the dota2 scene is. The separation wasnt what made EU/NA better. It was the constant competition that did. The NA dota teams are literally playing against china right now. Plus dota doesn't care about online events, so more play for the players. Unlike SC2, where everyone wants in studio stuff. The very system that valve has implemented into their system is what makes it possible. The ticket system makes it viable and easy to run online tournaments. So it self perpetuates. It's actually a great system. Yeah, well it helps to make your game after Esports took off and have your own built in muti-nationally market place. And be supported by unlimited steam dollars. But yeah, it's pretty dope.
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On September 05 2014 11:37 Exarl25 wrote:Show nested quote +On September 05 2014 11:19 stuchiu wrote:On September 05 2014 11:18 Circumstance wrote:On September 05 2014 11:11 Die4Ever wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. except they tried that with WCS in 2012 One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now. Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition. Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here. The Taiwanese scene should be the go to example for this argument. It existed more or less in a vacuum for a long time and player skill did not improve. Sen is still their only world class player. And on first glance they look like they'll get a crapload of competition next year. Get a visa for Taiwan and as a resident of Taiwan you can still qualify for WCS NA.
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On September 05 2014 11:38 OhDearGod wrote: What will Taeja do? I see two options:
1 he goes back to KR and dominated GSL (hopefully) 2 he finally acts on his thoughts of retirement and leaves the scene
Somehow i dont see 1 happening T_T
I think Taeja was planning to retire at the end of the year regardless of these changes.
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On September 05 2014 11:38 KingofdaHipHop wrote:Show nested quote +On September 05 2014 11:36 Plansix wrote:On September 05 2014 11:33 KingofdaHipHop wrote:On September 05 2014 11:31 Plansix wrote:On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer. Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of. In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not. We'll just have to wait and see then I guess. Also who the hell is Zeno? Typo, xenocider, EGs tiny little Terran
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On September 05 2014 11:33 stuchiu wrote:Show nested quote +On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. Thats the funny thing about this. Who actually knows if this will increase or decrease viewership since we have never had region locking on this level. It was a gamble either way so let the dice fall I guess. idk this feels kinda similar to NASL
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On September 05 2014 11:38 OhDearGod wrote: What will Taeja do? I see two options:
1 he goes back to KR and dominated GSL (hopefully) 2 he finally acts on his thoughts of retirement and leaves the scene
Somehow i dont see 1 happening T_T 3| he gets a visa for either europe or taiwan and keep competing in WCS EU or NA.
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On September 05 2014 11:36 Plansix wrote:Show nested quote +On September 05 2014 11:33 KingofdaHipHop wrote:On September 05 2014 11:31 Plansix wrote:On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer. Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of. In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not.
People used to watch MLG because we didn't have much better back then. No one wants to watch lower NA players these days now that we've had the plessure of watching the koreans + the top foreigners.
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On September 05 2014 11:39 Dodgin wrote:Show nested quote +On September 05 2014 11:38 OhDearGod wrote: What will Taeja do? I see two options:
1 he goes back to KR and dominated GSL (hopefully) 2 he finally acts on his thoughts of retirement and leaves the scene
Somehow i dont see 1 happening T_T I think Taeja was planning to retire at the end of the year regardless of these changes.
I still had hope! I still have hope. Just a little less.
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On September 05 2014 11:38 OhDearGod wrote: What will Taeja do? I see two options:
1 he goes back to KR and dominated GSL (hopefully) 2 he finally acts on his thoughts of retirement and leaves the scene
Somehow i dont see 1 happening T_T Taeja was gonna retire anyways I think at the end of the year regardless of the changes. So don't worry about him getting crushed in GSL.
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On September 05 2014 11:38 KingofdaHipHop wrote:Show nested quote +On September 05 2014 11:36 Plansix wrote:On September 05 2014 11:33 KingofdaHipHop wrote:On September 05 2014 11:31 Plansix wrote:On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer. Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of. In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not. We'll just have to wait and see then I guess. Also who the hell is Zeno?
I assume he means EG. Xenocider.
And keep in mind, 2011/2012 was our peak in popularity, when we had games like the Idra/MMA MLG game and Moon's failed 6-pool in the deciding game of a Dreamhack final.
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On September 05 2014 11:31 Plansix wrote:Show nested quote +On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer.
In the national model, you have a ton of choice. Take Switzerland, Federer and Wawrinka are good at tennis, suddenly a bunch of people watch tennis in Switzerland. Do you think a ton of people watch tennis in, I don't know, Ireland? Pretty sure they watch a ton more rugby. I wouldn't watch a swiss starcraft event cause I know these players wouldn't compete well with others. Unless there's a perception that the players are actually good, you won't get a ton of national viewers, or you won't keep them long.
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On September 05 2014 11:36 Plansix wrote:Show nested quote +On September 05 2014 11:33 KingofdaHipHop wrote:On September 05 2014 11:31 Plansix wrote:On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer. Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of. In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not.
It is.
Just see how the viewcount got insane when Flash was about to take IEM.
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On September 05 2014 11:40 SetGuitarsToKill wrote:Show nested quote +On September 05 2014 11:36 Plansix wrote:On September 05 2014 11:33 KingofdaHipHop wrote:On September 05 2014 11:31 Plansix wrote:On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. I don't believe no one will watch. People watch their favorite players and teams, not the "quality" of play. Fan favorites being viewer. Most Starcraft fans are fans of Flash and Rain and soO and other Koreans. I don't think the majority of people will be excited to see a group of qxc, puCK, Shana, and Guitarcheese. I understand what you're saying, but there's only so many foreign players that a lot of people know and are fans of. In your opinion. People watch MLG when it was just NA pub stars. People will watch suppy, Zeno, TLO and anyone else duke it out. Don't act like it is set in stone that viewer ship will go down, but it's not. People used to watch MLG because we didn't have much better back then. No one wants to watch lower NA players these days now that we've had the plessure of watching the koreans + the top foreigners. By we, you mean you, right? Or have you interviewed the 10k views that watch WCS every night to confirm they agree with you?
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On September 05 2014 11:20 Plansix wrote:Show nested quote +On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. I think comparing that to SC2/e-sports is sort of silly. There are many differences between them that make the comparison pretty invalid. For starters, the internet community does not care nearly as much about locality. In sports, people often root for their local team (if I lived in Los Angeles, I'd root for Lakers or w/e). There isn't nearly the same amount of representation in e-sports, and people don't even care that much about the representation either. Obviously, people like to root for foreigners (non-Koreans) when vs Koreans, but I think that is more of an underdog phenomenon than anything else.
Also, if I had to guess, I'd say baseball is far more popular in JP than SC2 is, outside of Korea (maybe even globally? I don't have any statistics here)
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I personally won't be watching WCS NA or EU. Pretty hyped about an even more competitive GSL though (kinda like the old days).
Also makes alot more sense why Innovation left Acer now.
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Fiddler's Green42661 Posts
On September 05 2014 11:39 Die4Ever wrote:Show nested quote +On September 05 2014 11:33 stuchiu wrote:On September 05 2014 11:29 KingofdaHipHop wrote:On September 05 2014 11:24 Plansix wrote:On September 05 2014 11:22 stuchiu wrote:On September 05 2014 11:20 Plansix wrote:On September 05 2014 11:12 stuchiu wrote:On September 05 2014 11:06 Circumstance wrote: It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.
Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it. There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years. Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks. It obviously works since LoL is the healthiest esport out there. Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL And then the North American and European scenes will contract and overall it won't be good. Sponsors won't invest in a region that nobody's going to watch. Thats the funny thing about this. Who actually knows if this will increase or decrease viewership since we have never had region locking on this level. It was a gamble either way so let the dice fall I guess. idk this feels kinda similar to NASL
The only way to save WCS is for World of Tanks to save us all huh.
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