• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:14
CEST 13:14
KST 20:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High14Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Weekly Cups (Sept 15-21): herO Goes For Four1StarCraft II 5.0.15 PTR Patch Notes202BSL 2025 Warsaw LAN + Legends Showmatch3Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes Question about resolution & DPI settings SC2 Weekly Cups (Sept 15-21): herO Goes For Four Why Storm Should NOT Be Nerfed – A Core Part of Pr Team TLMC #5: Vote to Decide Ladder Maps!
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Stellar Fest KSL Week 80 StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
Old rep packs of BW legends BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion [ASL20] Ro8 Preview Pt1: Mile High ASL ro8 Upper Bracket HYPE VIDEO
Tourneys
[ASL20] Ro8 Day 1 BSL 2025 Warsaw LAN + Legends Showmatch SC4ALL $1,500 Open Bracket LAN [ASL20] Ro16 Group D
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Borderlands 3 General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Big Programming Thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Why can't Americans stop ea…
Peanutsc
Too Many LANs? Tournament Ov…
TrAiDoS
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2118 users

Upcoming Changes to WCS 2015 - Page 11

Forum Index > SC2 General
1282 CommentsPost a Reply
Prev 1 9 10 11 12 13 65 Next
WCS AM will continue to include LatAm, Oceania/SEA, CN, and TW/HK/Macau, you can all stop freaking out about it.
PhoenixVoid
Profile Blog Joined December 2011
Canada32742 Posts
September 05 2014 02:18 GMT
#201
On September 05 2014 11:13 Arceus wrote:
Show nested quote +
On September 05 2014 11:05 Wroshe wrote:
On September 05 2014 11:02 stuchiu wrote:
On September 05 2014 11:00 Wroshe wrote:
What is to stop koreans from getting a residency visa for NA countries not being USA/Canada (think mexico/colombia but more likely, Taiwan/Singapore/Malaysia) and take NA spots that way?

Also WCS EU will still be incredibly stacked with MC, First, Yoda, Jjakji, Stardust, Patience, Golden, ForGG and HYUN all living in europe under visa's that would allow them to participate.


NA is hell to get a visa. I guess they can try to work around it and get a visa in China/Tw/Sea/Mx/Canada though and see if Blizzard lets them.

I very well realise that getting a visa for Canada or the USA is incredibly hard. I however very much doubt that it would be as hard to get a visa for countries like Peru, Belize or Jamaica.

Also there is currently a lucrative sounding loophole around which would involve getting a visa for Taiwan, play in all the local TeSL tournaments and take a spot in the Taiwanese qualifier for WCS NA.

Get a visa then stay in Peru/Belize/Jamaica to practice starcraft? Relocate to another country is a huge huge move for anyone even if it's for studying/working. You consider it too lightly imo

Plus you have to consider the factors of the other countries not being big e-sport powerhouses and lacking the proper infrastructure to maintain ideal practice conditions. Do you really see an entire group of Koreans moving to Belize or Argentina to practice in the best places? Even NA at its worst had teamhouses and infrastructure to maintain a few players and a fairly solid player background even if it isn't the greatest.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
September 05 2014 02:18 GMT
#202
On September 05 2014 11:11 Die4Ever wrote:
Show nested quote +
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.

except they tried that with WCS in 2012


One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now.

Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition.
The world is better when every background has a chance.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
September 05 2014 02:18 GMT
#203
On September 05 2014 11:18 PhoenixVoid wrote:
Show nested quote +
On September 05 2014 11:13 Arceus wrote:
On September 05 2014 11:05 Wroshe wrote:
On September 05 2014 11:02 stuchiu wrote:
On September 05 2014 11:00 Wroshe wrote:
What is to stop koreans from getting a residency visa for NA countries not being USA/Canada (think mexico/colombia but more likely, Taiwan/Singapore/Malaysia) and take NA spots that way?

Also WCS EU will still be incredibly stacked with MC, First, Yoda, Jjakji, Stardust, Patience, Golden, ForGG and HYUN all living in europe under visa's that would allow them to participate.


NA is hell to get a visa. I guess they can try to work around it and get a visa in China/Tw/Sea/Mx/Canada though and see if Blizzard lets them.

I very well realise that getting a visa for Canada or the USA is incredibly hard. I however very much doubt that it would be as hard to get a visa for countries like Peru, Belize or Jamaica.

Also there is currently a lucrative sounding loophole around which would involve getting a visa for Taiwan, play in all the local TeSL tournaments and take a spot in the Taiwanese qualifier for WCS NA.

Get a visa then stay in Peru/Belize/Jamaica to practice starcraft? Relocate to another country is a huge huge move for anyone even if it's for studying/working. You consider it too lightly imo

Plus you have to consider the factors of the other countries not being big e-sport powerhouses and lacking the proper infrastructure to maintain ideal practice conditions. Do you really see an entire group of Koreans moving to Belize or Argentina to practice in the best places? Even NA at its worst had teamhouses and infrastructure to maintain a few players and a fairly solid player background even if it isn't the greatest.


Taiwan is the answer. Leenock and San are still pretty good there.
Moderator
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
September 05 2014 02:19 GMT
#204
On September 05 2014 11:18 Circumstance wrote:
Show nested quote +
On September 05 2014 11:11 Die4Ever wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.

except they tried that with WCS in 2012


One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now.

Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition.


Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here.
Moderator
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
September 05 2014 02:20 GMT
#205
I think there should be a poll in the OP.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 05 2014 02:20 GMT
#206
On September 05 2014 11:12 stuchiu wrote:
Show nested quote +
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Clonester
Profile Joined August 2014
Germany2808 Posts
September 05 2014 02:20 GMT
#207
Acer got a Teamhouse near Munich, Germany. And MMA stayed there for longer time last year.
Getting MMA a valid visa wount be any form of problem.
Bomber, Attacker, DD, SOMEBODY, NiKo, Nex, Spidii
Silvana
Profile Blog Joined September 2013
3713 Posts
September 05 2014 02:20 GMT
#208
On September 05 2014 11:18 PhoenixVoid wrote:
Show nested quote +
On September 05 2014 11:13 Arceus wrote:
On September 05 2014 11:05 Wroshe wrote:
On September 05 2014 11:02 stuchiu wrote:
On September 05 2014 11:00 Wroshe wrote:
What is to stop koreans from getting a residency visa for NA countries not being USA/Canada (think mexico/colombia but more likely, Taiwan/Singapore/Malaysia) and take NA spots that way?

Also WCS EU will still be incredibly stacked with MC, First, Yoda, Jjakji, Stardust, Patience, Golden, ForGG and HYUN all living in europe under visa's that would allow them to participate.


NA is hell to get a visa. I guess they can try to work around it and get a visa in China/Tw/Sea/Mx/Canada though and see if Blizzard lets them.

I very well realise that getting a visa for Canada or the USA is incredibly hard. I however very much doubt that it would be as hard to get a visa for countries like Peru, Belize or Jamaica.

Also there is currently a lucrative sounding loophole around which would involve getting a visa for Taiwan, play in all the local TeSL tournaments and take a spot in the Taiwanese qualifier for WCS NA.

Get a visa then stay in Peru/Belize/Jamaica to practice starcraft? Relocate to another country is a huge huge move for anyone even if it's for studying/working. You consider it too lightly imo

Plus you have to consider the factors of the other countries not being big e-sport powerhouses and lacking the proper infrastructure to maintain ideal practice conditions. Do you really see an entire group of Koreans moving to Belize or Argentina to practice in the best places? Even NA at its worst had teamhouses and infrastructure to maintain a few players and a fairly solid player background even if it isn't the greatest.


Hey time for me to start a progaming team maybe?
Nebuchad
Profile Blog Joined December 2012
Switzerland12268 Posts
September 05 2014 02:21 GMT
#209
On September 05 2014 11:18 stuchiu wrote:
Show nested quote +
On September 05 2014 11:18 PhoenixVoid wrote:
On September 05 2014 11:13 Arceus wrote:
On September 05 2014 11:05 Wroshe wrote:
On September 05 2014 11:02 stuchiu wrote:
On September 05 2014 11:00 Wroshe wrote:
What is to stop koreans from getting a residency visa for NA countries not being USA/Canada (think mexico/colombia but more likely, Taiwan/Singapore/Malaysia) and take NA spots that way?

Also WCS EU will still be incredibly stacked with MC, First, Yoda, Jjakji, Stardust, Patience, Golden, ForGG and HYUN all living in europe under visa's that would allow them to participate.


NA is hell to get a visa. I guess they can try to work around it and get a visa in China/Tw/Sea/Mx/Canada though and see if Blizzard lets them.

I very well realise that getting a visa for Canada or the USA is incredibly hard. I however very much doubt that it would be as hard to get a visa for countries like Peru, Belize or Jamaica.

Also there is currently a lucrative sounding loophole around which would involve getting a visa for Taiwan, play in all the local TeSL tournaments and take a spot in the Taiwanese qualifier for WCS NA.

Get a visa then stay in Peru/Belize/Jamaica to practice starcraft? Relocate to another country is a huge huge move for anyone even if it's for studying/working. You consider it too lightly imo

Plus you have to consider the factors of the other countries not being big e-sport powerhouses and lacking the proper infrastructure to maintain ideal practice conditions. Do you really see an entire group of Koreans moving to Belize or Argentina to practice in the best places? Even NA at its worst had teamhouses and infrastructure to maintain a few players and a fairly solid player background even if it isn't the greatest.


Taiwan is the answer. Leenock and San are still pretty good there.


Yeah I agree with you. I don't know that tesl will be fine with a massive korean arrival though, they might put some limits themselves.
No will to live, no wish to die
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
September 05 2014 02:21 GMT
#210
On September 05 2014 11:19 stuchiu wrote:
Show nested quote +
On September 05 2014 11:18 Circumstance wrote:
On September 05 2014 11:11 Die4Ever wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.

except they tried that with WCS in 2012


One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now.

Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition.


Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here.


What we need for SC2 is one of those men-in-black things that erase your memory.

*Click* " NA and EU SC2 players are just as good as KR sc2 players, now go watch your regional WCS and build hope for Blizzcon only to have it crushed, repeat every year. "
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
September 05 2014 02:21 GMT
#211
Fairly interesting change. I'm not sure how to feel about this. It has little impact on WCS Europe the region where WCS integration worked the best in its avowed goals of increasing the level of play in the region, but deeply affects the AM region. It really depends if Blizzards have further changes, possibly some strengthening the Korean tournament scene.
Starecat
Profile Joined August 2014
938 Posts
September 05 2014 02:22 GMT
#212
Fuck blizz... Really dude, WCS NA was good with good games and VODs without having to pay for everything like the GSL...

Now the tourney will be filled with people getting suply blocked losing to Scarlett, Polt and Violet...

Btw people, this affects Dreamhacks and the other weekend tourneys?
:3
viasacra89
Profile Joined January 2012
United States134 Posts
Last Edited: 2014-09-05 02:24:03
September 05 2014 02:22 GMT
#213
Good news for Prime. Alot of talent will be back in Korea looking for a team. Not sure if foreign tournaments will be korean-less or completely packed with koreans though.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
September 05 2014 02:22 GMT
#214
On September 05 2014 11:20 Plansix wrote:
Show nested quote +
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.
Moderator
Nebuchad
Profile Blog Joined December 2012
Switzerland12268 Posts
September 05 2014 02:24 GMT
#215
Blizzard can't really create a second WCS event in Korea to make the newly arrived still earn points. If they did, they would either have to limit it to non-gsl people (in which case some people would try and not qualify to gsl so they are eligible to it, that's not a good model), or the people winning it will be the people doing well in GSL, and that's a pointless repeat.
No will to live, no wish to die
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 05 2014 02:24 GMT
#216
On September 05 2014 11:22 stuchiu wrote:
Show nested quote +
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
September 05 2014 02:25 GMT
#217
On September 05 2014 11:19 stuchiu wrote:
Show nested quote +
On September 05 2014 11:18 Circumstance wrote:
On September 05 2014 11:11 Die4Ever wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.

except they tried that with WCS in 2012


One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now.

Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition.


Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here.


Seems to work decently in Dota. Half of the TI champs have been Chinese, the other half Europeans, and EG made Top 3 this year.

Really, team games aren't a good analogy. Practicing an individual game is so different, and when you get down to it, it's about getting top-level practice environments across the globe.
The world is better when every background has a chance.
Dodgin
Profile Blog Joined July 2011
Canada39254 Posts
Last Edited: 2014-09-05 02:28:04
September 05 2014 02:27 GMT
#218
On September 05 2014 11:24 Plansix wrote:
Show nested quote +
On September 05 2014 11:22 stuchiu wrote:
On September 05 2014 11:20 Plansix wrote:
On September 05 2014 11:12 stuchiu wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.


There is a third school of thought. Do what Riot does and forcibly split the regions from Korea so that the fans are dumb enough to believe each year that their teams can maybe beat the koreans before being utterly smashed. Rinse and repeat for years.

Works for every other sport in the world, why not SC2. I hear Japan has baseball and it's popular. I bet none of those teams would do well in the MLB. But Japan gives no fucks.


It obviously works since LoL is the healthiest esport out there.

Exactly. I don't get the people who think it's going to be bad. If you want to watch Korean players, there's pro league and GSL


It's going to be bad for KR players that will have difficulty competing in GSL because they're not in a top Kespa team or extremely talented. For the KR region overall it probably doesn't change much since their focus is not on WCS, but on PL.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 05 2014 02:28 GMT
#219
On September 05 2014 11:25 Circumstance wrote:
Show nested quote +
On September 05 2014 11:19 stuchiu wrote:
On September 05 2014 11:18 Circumstance wrote:
On September 05 2014 11:11 Die4Ever wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.

except they tried that with WCS in 2012


One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now.

Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition.


Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here.


Seems to work decently in Dota. Half of the TI champs have been Chinese, the other half Europeans, and EG made Top 3 this year.

Really, team games aren't a good analogy. Practicing an individual game is so different, and when you get down to it, it's about getting top-level practice environments across the globe.

Yeah, but the regions mix it up a lot more than both LOL and SC2. They play against everyone all the time forever.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
KingofdaHipHop
Profile Blog Joined October 2013
United States25602 Posts
September 05 2014 02:28 GMT
#220
On September 05 2014 11:25 Circumstance wrote:
Show nested quote +
On September 05 2014 11:19 stuchiu wrote:
On September 05 2014 11:18 Circumstance wrote:
On September 05 2014 11:11 Die4Ever wrote:
On September 05 2014 11:06 Circumstance wrote:
It's better for Starcraft overall if a single country doesn't dominate the scene entirely. There are two schools of thought when it comes to how foreigners can reach the skill levels necessary so that this ceases to be the case. One is the way that was done these past 2 years - force them to play each other, and eventually, they'll have to either learn or disappear. The other school of thought is this new one - give them something to compete for themselves, and a foreign competitive circuit can develop to the point where they can actually dedicate themselves to full-time paying and a dedicated training regiment.

Which one is right? What makes things work better for Starcraft? If I knew the answer to that, I'd be looking at a bus schedule to Irvine right now to tell Blizzard myself. They tried one, they're going to try the other. Sadly, any transition to support the foreigners will inevitably come at the expense of the Koreans, in the short term at minimum. That's the reality of it.

except they tried that with WCS in 2012


One-off tournaments aren't a circuit. You don't sustain yourself on a single brief event. And WCS 2012 wasn't an effort to create a sustained scene, which we recognize is what's needed right now.

Besides which, it's not as if ESL and Dreamhack will just stop letting Koreans in. While it's nowhere near the same, there will still be consistent Korean-vs-foreign competition.


Separating them to raise skill doesn't work though. It didn't work for LoL, it won't work here.


Seems to work decently in Dota. Half of the TI champs have been Chinese, the other half Europeans, and EG made Top 3 this year.

Really, team games aren't a good analogy. Practicing an individual game is so different, and when you get down to it, it's about getting top-level practice environments across the globe.

Not to mention that the large scale success of Dota and LoL correlates to the much larger player base of the game compared to Starcraft 2.
Rain | herO | sOs | Dear | Neeb | ByuN | INnoVation | Dream | ForGG | Maru | ByuL | Golden | Solar | Soulkey | Scarlett!!!
Prev 1 9 10 11 12 13 65 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
WardiTV Mondays #52
WardiTV126
OGKoka 90
Rex87
CranKy Ducklings41
LiquipediaDiscussion
Afreeca Starleague
10:00
Ro8 Match 1
Barracks vs MiniLIVE!
Afreeca ASL 14422
sctven
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 183
OGKoka 90
Rex 87
Creator 57
StarCraft: Brood War
Britney 54614
Calm 11426
Bisu 5850
Sea 5670
Rain 5494
Flash 5380
BeSt 1464
Hyuk 402
Pusan 378
ZerO 254
[ Show more ]
Light 226
Zeus 222
zelot 199
Larva 135
ggaemo 134
Backho 110
Leta 104
Mong 97
Dewaltoss 96
Soulkey 73
ToSsGirL 49
Aegong 43
Sharp 42
ivOry 34
sorry 23
soO 21
ajuk12(nOOB) 20
Shine 18
Sacsri 16
Terrorterran 14
Movie 10
Bale 10
Sexy 9
Icarus 8
Sea.KH 6
Noble 6
Hm[arnc] 5
Dota 2
Dendi578
XcaliburYe306
boxi98251
Counter-Strike
shoxiejesuss656
x6flipin561
zeus158
edward31
Heroes of the Storm
Khaldor152
Other Games
singsing1684
B2W.Neo378
Pyrionflax358
crisheroes271
Lowko76
XaKoH 60
NeuroSwarm50
QueenE30
Organizations
StarCraft: Brood War
UltimateBattle 310
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• LUISG 43
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos811
• Stunt498
Other Games
• WagamamaTV102
Upcoming Events
Monday Night Weeklies
4h 46m
Sparkling Tuna Cup
22h 46m
Afreeca Starleague
22h 46m
Snow vs EffOrt
Wardi Open
23h 46m
PiGosaur Monday
1d 12h
LiuLi Cup
1d 23h
The PondCast
2 days
CranKy Ducklings
3 days
Maestros of the Game
5 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
5 days
[ Show More ]
[BSL 2025] Weekly
5 days
BSL Team Wars
6 days
Wardi Open
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.