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C&C F2P developer now leading SC2

Forum Index > SC2 General
244 CommentsPost a Reply
1 2 3 4 5 11 12 13 Next All
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2014-08-15 17:06:44
August 14 2014 19:34 GMT
#1
[image loading]

In one of latest Blizzard videos about Blizzard Arcade winners, we can see one new developer... well, not new, but if you played or just read news about currently cancelled F2P Command & Conquer, you will know that guy.

Tim Morten, who was C&C F2P (previously known as Generals 2, now cancelled, was only playable as Alpha) senior development director, now is a Lead Game Producer of SC2. Tim Morten does not correlates at all with C&C4, which was fail as we all know.

In my opinion, new developers can bring us some new fresh ideas to the game. So I think this is really good news that Tim Morten now is working on SC2. Also I want to remember you that Dustin Browder was one of Red Alert 2 developers. And also I want to remember you that fresh blood helped Diablo 3, when Jim Mosqueira joined D3 development team.



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TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
August 14 2014 19:42 GMT
#2
That doesn't sound too terrible. Generals 2 was shaping up quite nicely from what I played in the alpha (helps that I loved the original Generals).
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
Disengaged
Profile Joined July 2010
United States6994 Posts
August 14 2014 19:44 GMT
#3
Ummm, dunno if I should be worried or not.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 14 2014 19:45 GMT
#4
On August 15 2014 04:42 TotalBiscuit wrote:
That doesn't sound too terrible. Generals 2 was shaping up quite nicely from what I played in the alpha (helps that I loved the original Generals).

I think new developers can bring us some new fresh ideas to the game. So I think this is really good news that Tim Morten now is working on SC2
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
August 14 2014 19:45 GMT
#5
Is it a good news ? I heard last C&Cs were garbage... Was he the same developer?
Anyway, If he can fix the broken UI and Hub, I'd be very happy !
Newbton
Profile Joined November 2013
Germany3 Posts
August 14 2014 19:46 GMT
#6
Because having C&C people develop SC2 was such a great thing... TT
#FEEDNathan2013
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
August 14 2014 19:46 GMT
#7
You are probably thinking of C&C4.

I would've loved a new Generals if it was anything like the original, but definately hope some fresh blood in SC2 will be good.
England will fight to the last American
purakushi
Profile Joined August 2012
United States3300 Posts
August 14 2014 19:46 GMT
#8
I just hope they can be less focused on silly "terrible, terrible damage" and go more for fun, skill-based gameplay.
T P Z sagi
Scandral
Profile Joined February 2013
7 Posts
August 14 2014 19:48 GMT
#9
Wasn't this Chris Sigaty's role?
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2014-08-14 19:49:41
August 14 2014 19:48 GMT
#10
On August 15 2014 04:42 TotalBiscuit wrote:
That doesn't sound too terrible. Generals 2 was shaping up quite nicely from what I played in the alpha (helps that I loved the original Generals).


Generals 2 was to much copy paste of starcraft 2 and had few aspects of the original generals, it wasn't a bad game, but it was a bad continuation of the series.

interesting to see where this goes if it has any influence at all, great fan of C&C.
"Not you."
[17]Purple
Profile Joined October 2011
United Kingdom3489 Posts
August 14 2014 19:50 GMT
#11
On August 15 2014 04:48 Meavis wrote:
Show nested quote +
On August 15 2014 04:42 TotalBiscuit wrote:
That doesn't sound too terrible. Generals 2 was shaping up quite nicely from what I played in the alpha (helps that I loved the original Generals).


Generals 2 was to much copy paste of starcraft 2 and had few aspects of the original generals, it wasn't a bad game, but it was a bad continuation of the series.


Generals was a quite similar to Blizzard RTS's as it was their first game that moved away from worker-less construction and added some more (not to the extent of Starcraft/Warcraft) faction diversity.
"Turn Disadvantages into Disadvantages" and "Collect Telephones". The secrets of Chinese success.
Chro
Profile Joined May 2010
United States240 Posts
Last Edited: 2014-08-14 19:53:29
August 14 2014 19:52 GMT
#12
C&C generals was pretty good actually. C&C4 wasn't good and RA3 was questionable when the design idea of having every unit have an extra ability was introduced. Didnt get the chance to play generals 2 at all but it had some promise in design.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
August 14 2014 19:52 GMT
#13
I haven't played any C&C games since General, so I dont know if I should be happy or very worried about this. Let's hope this works out
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Squat
Profile Joined September 2013
Sweden7978 Posts
August 14 2014 19:55 GMT
#14
What exactly does Lead Game Producer entail? It seems to clash with lead developer.
"Digital. They have digital. What is digital?" - Donald J Trump
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
August 14 2014 19:56 GMT
#15
Not a fan of this.
RIP MKP
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
August 14 2014 19:56 GMT
#16
oh god, its over for Starcraft II.

Guess, they didn't learn from the first time when they hired Dustin Browder
Fishriot
Profile Joined May 2010
United States621 Posts
August 14 2014 19:57 GMT
#17
I've been so bummed out by the team working on SC2 that a change seems exciting. Hopefully it's for the better.
Trizz
Profile Joined June 2010
Netherlands1318 Posts
August 14 2014 19:59 GMT
#18
rip
nope
Tuczniak
Profile Joined September 2010
1561 Posts
August 14 2014 20:03 GMT
#19
Probably too late to push big changes in LotV.
Rescawen
Profile Joined April 2010
Finland1028 Posts
August 14 2014 20:07 GMT
#20
Together with heroes the storm, I hope sc2 can become a ongoing platform like what he tried to do in cnc f2p. Cycling units in and out in a beta client that would happen once a year or smth would be really great for the long term freshness of sc2.
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