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"Destiny I" Financial Report - Page 27

Forum Index > SC2 General
752 CommentsPost a Reply
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SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
August 12 2014 21:37 GMT
#521
I liked the tournament and look fwd to the next one
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
KanoCoke
Profile Joined June 2011
Japan863 Posts
August 12 2014 21:43 GMT
#522
On August 13 2014 05:49 n0ah wrote:
Does anyone know what music Destiny was playing during the in-between breaks ? He has the same taste in music as I do, but I didn't know some of the artists he was playing. Was it his last.fm account?

There were formerly random compositions he came up with on the piano that his musically-gifted subscribers would turn into actual music.
Will always cheer for: MMA Bomber Taeja Curious Life herO Zest
B-rye88
Profile Joined October 2013
Canada168 Posts
August 12 2014 22:06 GMT
#523
First: This is a grunch post. I'm not going to read all the comments to date due to lack of time and care. If the below has been brought up already and/or been resolved, feel free to ignore.

Congratulations on such a successful first tournament! I'm sure it must be a big relief, as with any first venture.

Secondly, thank you for such a great tournament; it was a real joy to watch! Thank you also for this; such straight-forward and transparent reporting pleases my accountant soul .

Criticisms:

Money is fungible.

It is at best incorrect and at worst manipulative for you to state "All expenses were covered by crowd sourced funds, therefore the only money I took home was sponsor money" when reporting to the funding community, and community at large. Realistically, since total revenues were ~$7,800 and total crowd sourcing revenues were ~$6,000, your overall profit margin was $1,800 and therefore your profit margin from crowd sourcing revenues was $1,384 (18K * (60K/78K). I don't have a problem with this at all, but I don't like seeing you manipulate perceptions with spin like this.

ESPA

You are providing content. KESPA is, realistically, a supplier of inventory for high-end content. They own a monopoly on the biggest, baddest content on the market. You're expecting them to give you that for free, and reacting negatively that they won't. To be blunt, your post essentially is whining that they didn't see the purpose of sending their players to you.

The ways to win them over would be to grant them promotion in return, or by paying them, or by being big and bad enough that they view it in their players (and theirs) best interests because missing out on your dope-ass tournament would reflect poorly on them and their reputation.

They are the biggest player in the market. Deal with it.

To be honest, you may have already shot yourself in the foot with this public discussion. I don't know if I'd count on seeing any KESPA players in the future, regardless of your intentions or efforts. When I address a communique to someone and they share it publicly, I view it as outright fucking rude.

Their behavior was not selfish or greedy in the slightest. They are an organization centered on their own well being and the well being of their players; you cannot blame them for not catering to your interests.

Takehome

For transparencies sake, you may consider including a 'take-home' provision in the planned expenditures when crowd-funding, and explaining it on a rate per expected hours basis. If you spent even 80 hours (2 weeks) in creating this, then your hourly rate was $22.50 per hour. This alleviates the "big number" perception problem ($1,800 in profit! That's outrageous! Versus "$22.50 per hour? Shit, and he's taking on all this potential liability?) and breaks it into a number that is easily comparable; people can then just assess the idea on the basis of the estimated number of hours.

It also alleviates the issues with people not funding beyond that, and protects you from the risk of insufficient take-home pay for your time and efforts. Just include it in expenses, make it reasonable, and have funding committed beyond the marker go to paying for future tournaments or added prize pool or something.



The volume of my criticisms go far beyond that of my congratulations and thanks. This isn't out of hate, just more my intentions of explaining the why and recommendations of my criticisms; overall, you rock dude, and keep it up! The community (obviously) loves it!!!!
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
August 12 2014 22:08 GMT
#524
There's no chance destiny earned above minimum wage if you consider the amount of time he poured into the tournament.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TRaFFiC
Profile Blog Joined December 2010
Canada1448 Posts
August 12 2014 22:24 GMT
#525
I loved the tournament.

Re Kespa: They are the big dogs and they know it. Their players get big viewer numbers. Get on your knees and beg. ;p
2v2, 1v1, Zerg, Terran http://www.twitch.tv/trafficsc2
KingWilhelm
Profile Joined November 2013
11 Posts
August 12 2014 22:37 GMT
#526
I just want to thank destiny for this very informative thread and Chuddinater for his reasoning.

@all you guy who think Kespas actions where not good for the players, think about it: They can say they act in a way to give their sponsors the exposer they want. (the sponsors don't care about foreign exposer at all!) So they don't send their players to meaningless tournaments (sry destiny but exposer in your tournament had no value for any of the Kespa sponsors).
And know think about it: as a sponsor would you sponsor a organization, which acts according to our interests, or a organization, which acts according to third party interests (like players)? Think you would take the first one. So if Kespa acts as they did they please the sponsors and so maintain functionality which is good for the players as they will get paid :D [please sponsors in the sense of: "we will not do it as it is not beneficial for our sponsors".]



PS: destiny don't post e-mails... it may be not a big deal in the US, but depending on where you are this could even punished by law... and it is really disrespectful in some cultures (don't know how it is for Korean people but I would not do businesses which anybody who would leak my e-mails).
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
August 12 2014 22:45 GMT
#527
On August 12 2014 11:29 TotalBiscuit wrote:
Show nested quote +
Very good dialect, except that this is a public forum. Keep on going and burn that bridge further. You should have continued to communicate with KeSPA - in PRIVATE - to work out the differences instead of pouting like an amateur and posting all this crap on a public forum. You are basically limiting the options that KeSPA has now, not only for yourself but for all the other potential organizations in the future. A little bit more professionalism is what this scene needs.


This is a nice thing to put on the pile of "reasons we can't have transparency", along with the TaKe logs, DH Moscow thread and many other examples over the years. If anyone asks you why so many teams and personalities stick to PR-like statements, you can point them directly to this. The community only wants transparency when it's convenient for them.


Erm, I strongly disagree. Being transparent is a beautiful thing, but pushing a conversation ("conversation" implies more than just yourself being involved) to the public requires the approval of the others who are involved. If that does not happen, you simply hurt privacy and thus take possibilities off of that part. There is absolutely nothing that justifies taking a conversation to the public, and in this scenario, Destiny might indeed have taken an arrow to his knee shot by his very own self, simply because KESPA will think twice what implications are now coming towards reputation, whether they take part in Destiny II or not.

PR-like statements protect the privacy of conversations. That is especially important if, like it is in this case, the parties could not come to an agreement.

You (or rather Genna) made already experiences with making conversations public. Would you say that publishing the take logs damaged your relation to Take, or improved it?
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
August 12 2014 23:06 GMT
#528
On August 13 2014 07:45 boxerfred wrote:
Show nested quote +
On August 12 2014 11:29 TotalBiscuit wrote:
Very good dialect, except that this is a public forum. Keep on going and burn that bridge further. You should have continued to communicate with KeSPA - in PRIVATE - to work out the differences instead of pouting like an amateur and posting all this crap on a public forum. You are basically limiting the options that KeSPA has now, not only for yourself but for all the other potential organizations in the future. A little bit more professionalism is what this scene needs.


This is a nice thing to put on the pile of "reasons we can't have transparency", along with the TaKe logs, DH Moscow thread and many other examples over the years. If anyone asks you why so many teams and personalities stick to PR-like statements, you can point them directly to this. The community only wants transparency when it's convenient for them.


Erm, I strongly disagree. Being transparent is a beautiful thing, but pushing a conversation ("conversation" implies more than just yourself being involved) to the public requires the approval of the others who are involved. If that does not happen, you simply hurt privacy and thus take possibilities off of that part. There is absolutely nothing that justifies taking a conversation to the public, and in this scenario, Destiny might indeed have taken an arrow to his knee shot by his very own self, simply because KESPA will think twice what implications are now coming towards reputation, whether they take part in Destiny II or not.

PR-like statements protect the privacy of conversations. That is especially important if, like it is in this case, the parties could not come to an agreement.

You (or rather Genna) made already experiences with making conversations public. Would you say that publishing the take logs damaged your relation to Take, or improved it?


TaKe fanbois hounded my wife out of eSports over this false idea that "Being transparent is a beautiful thing, but pushing a conversation ("conversation" implies more than just yourself being involved) to the public requires the approval of the others who are involved", which is completely untrue. As I recall correctly you were one of the people involved.

I'd have quit the scene that day if I didnt have my players to support. The SC2 community gets exactly what it deserves most of the time. The problem is not our transparency, it is that the SC2 community in general is too immature to handle the truth.
CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
mikumegurine
Profile Joined May 2013
Canada3145 Posts
August 12 2014 23:15 GMT
#529
On August 13 2014 01:47 orvinreyes wrote:
Show nested quote +
On August 13 2014 01:35 zenxbear wrote:
On August 13 2014 01:18 orvinreyes wrote:
Ok, had mad respect at first, but at this rate it just seems like Destiny is being all cocky and not knowing his place in the industry as an indie startup. Unless you have a very attractive investor deck and capture some great sponsors, all you will get are rogue players like MC, Hyun, and other unsigned money-mongering Koreans to play for you. The only alternative is if you have great relations with KeSPA to begin with, which you obviously don't have. You could have personally flown to KeSPA HQ (assume the travel costs in good faith) and presented/negotiated your piece to management, but instead you decide to carelessly lash it out online.

Good luck I guess.


so Destiny's 4000$ 16 players invitational shouldn't get anything beside rogue players. But Pughy's 1000$ 8 players invitational gets Cure, Solar and Armani from KeSPA!! Let's wait for the Pughy's view ratings, to see who was cocky.


Ok cool, another tourney allegedly with KeSPA players. 3 possibilities:

1. Either KeSPA does not know about this, players risk penalties or
2. Pughy has leverage through relationships with players (?)
3. Pughy actually negotiated this properly with KeSPA

I don't see any official statements from parties involved, so yeah you're right let's see how this unfolds


Pughy's tournament says its Korean focused, and has Korean sponsor...so this might be the difference?
duckTemplar
Profile Joined February 2011
United States206 Posts
August 12 2014 23:15 GMT
#530
You obviously put in a ton of effort into this event, this kind of effort shouldn't be all free. If you pocket some of the proceed as your own expense/salary, I wouldn't object at all.

Will probably participate the crowdfunding next time.
The first word Kerrigan said to Raynor was "...You Pig!", to Raynor's response "What? ... oh you're a psychic"
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
August 12 2014 23:24 GMT
#531
Should factor in overhead costs to the transparency report - might be a little creepy, though, because it delves into dual use situation. If you didn't have a studio (your apartment), equipment (computer, headset, etc), electricity, or an internet connection - that would make the tournament difficult to run. There's a lot more that we (viewers) generally don't take into account.

And I assure you, if the IRS ever wanted to get nit picking, they would.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
GreenHorizons
Profile Blog Joined April 2011
United States23772 Posts
August 12 2014 23:40 GMT
#532
On August 13 2014 07:06 B-rye88 wrote:
First: This is a grunch post. I'm not going to read all the comments to date due to lack of time and care. If the below has been brought up already and/or been resolved, feel free to ignore.

Congratulations on such a successful first tournament! I'm sure it must be a big relief, as with any first venture.

Secondly, thank you for such a great tournament; it was a real joy to watch! Thank you also for this; such straight-forward and transparent reporting pleases my accountant soul .

Criticisms:

Money is fungible.

It is at best incorrect and at worst manipulative for you to state "All expenses were covered by crowd sourced funds, therefore the only money I took home was sponsor money" when reporting to the funding community, and community at large. Realistically, since total revenues were ~$7,800 and total crowd sourcing revenues were ~$6,000, your overall profit margin was $1,800 and therefore your profit margin from crowd sourcing revenues was $1,384 (18K * (60K/78K). I don't have a problem with this at all, but I don't like seeing you manipulate perceptions with spin like this.

ESPA

You are providing content. KESPA is, realistically, a supplier of inventory for high-end content. They own a monopoly on the biggest, baddest content on the market. You're expecting them to give you that for free, and reacting negatively that they won't. To be blunt, your post essentially is whining that they didn't see the purpose of sending their players to you.

The ways to win them over would be to grant them promotion in return, or by paying them, or by being big and bad enough that they view it in their players (and theirs) best interests because missing out on your dope-ass tournament would reflect poorly on them and their reputation.

They are the biggest player in the market. Deal with it.

To be honest, you may have already shot yourself in the foot with this public discussion. I don't know if I'd count on seeing any KESPA players in the future, regardless of your intentions or efforts. When I address a communique to someone and they share it publicly, I view it as outright fucking rude.

Their behavior was not selfish or greedy in the slightest. They are an organization centered on their own well being and the well being of their players; you cannot blame them for not catering to your interests.

Takehome

For transparencies sake, you may consider including a 'take-home' provision in the planned expenditures when crowd-funding, and explaining it on a rate per expected hours basis. If you spent even 80 hours (2 weeks) in creating this, then your hourly rate was $22.50 per hour. This alleviates the "big number" perception problem ($1,800 in profit! That's outrageous! Versus "$22.50 per hour? Shit, and he's taking on all this potential liability?) and breaks it into a number that is easily comparable; people can then just assess the idea on the basis of the estimated number of hours.

It also alleviates the issues with people not funding beyond that, and protects you from the risk of insufficient take-home pay for your time and efforts. Just include it in expenses, make it reasonable, and have funding committed beyond the marker go to paying for future tournaments or added prize pool or something.



The volume of my criticisms go far beyond that of my congratulations and thanks. This isn't out of hate, just more my intentions of explaining the why and recommendations of my criticisms; overall, you rock dude, and keep it up! The community (obviously) loves it!!!!



Didn't crunch the numbers myself but I noticed the same thing ( I do a lot of work with charities so the creative accounting is something I am reasonably familiar with).

I didn't watch the tourny myself, but I like the entire concept. I really like how transparent you are trying to be, and I suspect people are right when they suggest there are many who won't like it.

I like this persons suggestion of breaking down hourly work. It could serve a lot of positive purposes. It could serve to document your exploits for yours and others later enjoyment. It could serve as a template for yourself and others regarding the process. It could also work as a personal checklist to help make sure you don't miss the little things you want to get done also, along with what he suggests.

Personally it's mostly a percentages thing for me. Where did the revenue come from/where did the revenue go. So long as you don't find yourself rewarding yourself more than the players, I think you are fine. It's not that you wouldn't deserve it, it's just that I think the community wan't to see the money go to the players. As with any professional (unique talent) environment (where the numbers are remotely available), people like to see the talent pulling in the lions share of the revenue. Obviously it's not a 1:1 comparison but it starts to seem exploitative if too much revenue goes towards 'management' and not enough to the talent.

People like to be part of things they feel are 'good'. By staying transparent and keeping your take-home comparatively modest you help uphold the image that you have good intentions (making money is a part of that). It's that image (along with quality content delivered well) that will grow your success. People will flock to be a part of something they perceive as positive in their community, you will see your offers for volunteers and support come out of the woodwork (from qualified people/sponsors too).

I just read the OP and the last page or so and wanted to offer my 2 cents and thank you for your work. But after thinking about it more I am going to read more about what you did and am definitely going to tune in for the next one.
"People like to look at history and think 'If that was me back then, I would have...' We're living through history, and the truth is, whatever you are doing now is probably what you would have done then" "Scratch a Liberal..."
Beavo
Profile Blog Joined August 2010
Canada293 Posts
August 13 2014 00:39 GMT
#533
Wondering if you guys were Kespa, would you ever work with Destiny again after this?
No one remembers second place
TotalBiscuit
Profile Blog Joined March 2010
United Kingdom5437 Posts
August 13 2014 00:47 GMT
#534
On August 13 2014 09:39 Beavo wrote:
Wondering if you guys were Kespa, would you ever work with Destiny again after this?


Since they didn't work with him in the first place I dont really see that being too much of a problem.

CommentatorHost of SHOUTcraft Clan Wars- http://www.mlg.tv/shoutcraft
StarStruck
Profile Blog Joined April 2010
25339 Posts
August 13 2014 00:56 GMT
#535
On August 13 2014 09:39 Beavo wrote:
Wondering if you guys were Kespa, would you ever work with Destiny again after this?


they wouldn't work with such tournaments like this to begin with so that is a mute point.
Crot4le
Profile Joined June 2013
England2927 Posts
August 13 2014 00:59 GMT
#536
On August 13 2014 07:06 B-rye88 wrote:
KESPA

You are providing content. KESPA is, realistically, a supplier of inventory for high-end content. They own a monopoly on the biggest, baddest content on the market. You're expecting them to give you that for free, and reacting negatively that they won't. To be blunt, your post essentially is whining that they didn't see the purpose of sending their players to you.

The ways to win them over would be to grant them promotion in return, or by paying them, or by being big and bad enough that they view it in their players (and theirs) best interests because missing out on your dope-ass tournament would reflect poorly on them and their reputation.

They are the biggest player in the market. Deal with it.

To be honest, you may have already shot yourself in the foot with this public discussion. I don't know if I'd count on seeing any KESPA players in the future, regardless of your intentions or efforts. When I address a communique to someone and they share it publicly, I view it as outright fucking rude.

Their behavior was not selfish or greedy in the slightest. They are an organization centered on their own well being and the well being of their players; you cannot blame them for not catering to your interests.



I think you hit the nail on the head here. You can't simply expect KeSPA to happily send their players to your first event and then be too butthurt so as to let your pride get in the way of further discussions next time around at the expense of your tournament.
Massive fan of Axiom eSports | Crotale#992 | Twitter: @Crot4le
StarStruck
Profile Blog Joined April 2010
25339 Posts
August 13 2014 01:00 GMT
#537
On August 13 2014 02:18 Insane wrote:
Surprising how many people here sympathize with KeSPA over this situation. While I can see that people saying Destiny wasn't fully discreet are correct, ultimately I'm inclined to agree with him that even if KeSPA is doing fine in other games, SC2 is struggling. Maybe they don't care about having SC2 continue due to their success in other games, but it sucks for those who do care about SC2.


Their success doesn't rest upon one game and it's insignificant in the bigger picture. To the hosts okay, but in reality its small beans. I don't even see the debate in this. ._.
Crot4le
Profile Joined June 2013
England2927 Posts
August 13 2014 01:10 GMT
#538
On August 12 2014 09:58 TotalBiscuit wrote:
Show nested quote +
@TB: I'm working voluntarily in Peru with street-kids and, I'm spending my time and money to contribute something social. I'm living off of crap, I have around 500 Dollar to spend a month for food, shelter and so on, so I definitely know what dedication and hard-work feels like.


Oh my heart bleeds... Appealing to the moral highground means nothing. If anything all it does is make your perspective even less realistic. This isn't Peru and we're not doing charity work. This is the US and $1800 for a months work here is rubbish.


I struggle to believe that organising an online tournament is really a months work. Take the typical 9am-5pm job. That's 8 hours a day. I highly doubt that Destiny had to put in 248 hours to organise this.
Massive fan of Axiom eSports | Crotale#992 | Twitter: @Crot4le
Beavo
Profile Blog Joined August 2010
Canada293 Posts
Last Edited: 2014-08-13 01:13:33
August 13 2014 01:11 GMT
#539
On August 13 2014 09:47 TotalBiscuit wrote:
Show nested quote +
On August 13 2014 09:39 Beavo wrote:
Wondering if you guys were Kespa, would you ever work with Destiny again after this?


Since they didn't work with him in the first place I dont really see that being too much of a problem.



I don't really think that saying no once equates to never being open to working with him again.

I think with this response they are never going to be open to that possibility but that is just me.
No one remembers second place
Trozz
Profile Blog Joined November 2008
Canada3456 Posts
August 13 2014 01:17 GMT
#540
The twitch vods won't load.
Youtube isn't updated.
I wanna watch this /;
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
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