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Balance Patch Coming Soon - July 22 - Page 6

Forum Index > SC2 General
522 CommentsPost a Reply
Prev 1 4 5 6 7 8 27 Next All
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 22 2014 19:44 GMT
#101
What's really really cool is that I can do my 2mines4marines drop into banshee again in TvT. That's awesome.
Ben...
Profile Joined January 2011
Canada3485 Posts
July 22 2014 19:47 GMT
#102
Good thing I've been brushing up on my blink/colossus 2 forge thumb twiddling PvT. I'll get to put it to good use now.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Nebuchad
Profile Blog Joined December 2012
Switzerland12377 Posts
July 22 2014 19:49 GMT
#103
I'm still gonna open DT into HT into third into colossus, I don't give a fuck :D

Everything is impossible until it isn't.
No will to live, no wish to die
Big J
Profile Joined March 2011
Austria16289 Posts
July 22 2014 19:57 GMT
#104
Im so going to play Terran in the next days. Building double ebays at the front - to tank all the 1-1 roach and roach/baneling damage with my wall while my siege tanks are going to blow all the incoming cheeses up. Muhahahahaha
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
July 22 2014 19:59 GMT
#105
--- Nuked ---
Squat
Profile Joined September 2013
Sweden7978 Posts
July 22 2014 20:01 GMT
#106
On July 23 2014 04:22 TheDwf wrote:
Show nested quote +
On July 23 2014 04:20 StasisField wrote:
I still don't see the point in the Timewarp change. It is so vital in PvP engagements that this feels too drastic.

PvP is a mirror... Both sides have the MSC.

Protoss players have been using PvP as an excuse not to nerf stupid stuff for some time now. PO comes to mind. One might argue that if PvP is only fine because of borderline broken abilities on a hero unit that also fuck up the other MUs, there are some deeper issues, but w/e.
"Digital. They have digital. What is digital?" - Donald J Trump
Foxxan
Profile Joined October 2004
Sweden3427 Posts
July 22 2014 20:02 GMT
#107
Myself will play terran and if i face a protoss that goes colossus i will make tanks instead of vikings.
Perhaps skip ghosts to then.
TheDwf
Profile Joined November 2011
France19747 Posts
Last Edited: 2014-07-22 20:04:50
July 22 2014 20:04 GMT
#108
On July 23 2014 04:26 Picasso wrote:
Show nested quote +
On July 23 2014 04:19 TheDwf wrote:
On July 23 2014 03:56 DinoMight wrote:
Hold on though.

If hots release widow mines were "balanced" once Zergs figured out how to play agaisnt them (last month of those mines was 50.3% winrate in favor of Zerg I think).

Then how the hell is Zerg supposed to win with buffed tanks AND hellbats in addition?

Buffed Tanks as in "-0.2 in attack speed". As for Hellbats openings, they were more powerful at the beginning of HotS.


you obviously have no idea how scaling works. Do you think such a "minor" -0.2 attack speed buff would be the same for a hydra as it is for a tank? For hard hitting units like tanks even a seemingly small buff to attack speed is huge, that's why they reverted it from the originally proposed 2.7 to 2.8.

If that buff made no difference as you claim, why would Bomber suddenly use bio tank not only as something he fondled with but as one of his main TvZ strats after the patch went through? Obviously that change was important enough to affect his gameplay



Which is probably why he was already playing it 3 months before the buff?
Swisslink
Profile Joined March 2011
2954 Posts
July 22 2014 20:06 GMT
#109
i don't like the Mine change.
Seriously, the Terrans got stronger again lately, especially in TvZ and NOW they buff Terran? Why?

And as a mediocre player, the new mines will make the matchup unplayable again, imo. :-/
(Although I agree that they shouldn't really care about lower leagues, it's still annoying :-P )
geokilla
Profile Joined May 2011
Canada8244 Posts
July 22 2014 20:08 GMT
#110
Friendly fire mines incoming??
Xinzoe
Profile Joined January 2014
Korea (South)2373 Posts
July 22 2014 20:11 GMT
#111
This is good for spectators since now there will be more ForGG vs Stephano moments :D
TurboMaN
Profile Joined October 2005
Germany925 Posts
July 22 2014 20:12 GMT
#112
On July 23 2014 05:06 Swisslink wrote:
i don't like the Mine change.
Seriously, the Terrans got stronger again lately, especially in TvZ and NOW they buff Terran?


Which Terrans that have not already been the top Terrans before are winning a lot in TvZ Lategames recently? I can't think of any.
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2014-07-22 20:13:05
July 22 2014 20:12 GMT
#113
On July 23 2014 04:59 SatedSC2 wrote:
Show nested quote +
On July 23 2014 04:49 Nebuchad wrote:
I'm still gonna open DT into HT into third into colossus, I don't give a fuck :D

Everything is impossible until it isn't.

Psht. Dark Templar into 8 Gate Chargelot/Archon.

#YOLO

In all honesty, I think the Mine change is stupid and I think that the Time Warp change is too much. They really shouldn't looked at other options.


2 base into 5 dts fucking cowards! Praise Inca!
Moderator
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
July 22 2014 20:12 GMT
#114
On July 23 2014 05:01 Squat wrote:
Show nested quote +
On July 23 2014 04:22 TheDwf wrote:
On July 23 2014 04:20 StasisField wrote:
I still don't see the point in the Timewarp change. It is so vital in PvP engagements that this feels too drastic.

PvP is a mirror... Both sides have the MSC.

Protoss players have been using PvP as an excuse not to nerf stupid stuff for some time now. PO comes to mind. One might argue that if PvP is only fine because of borderline broken abilities on a hero unit that also fuck up the other MUs, there are some deeper issues, but w/e.


So you want Protoss to die to stim pushes every game? After watching Ryung vs Squirtle I definitely don't think PO "fucks up" other match-ups.

Protoss isn't the flawed race here, Terran is. I can't be the only one who finds it ridiculous that Terran get away with making the bulk of their army in cheap tier 1 units that then get a DPS + Speed boost at the press of one button + healing from other units.

Don't get me wrong, there are aspects of Protoss that are incredibly stupid (I'm looking at you Time Warp) but a race that is balanced entirely around a 50 mineral early game unit that does pretty much everything + cheap mine units that can decimate most things very cost effectively. Surely I can't be the only person in the world who thinks that's incredibly silly.
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
Squat
Profile Joined September 2013
Sweden7978 Posts
July 22 2014 20:17 GMT
#115
On July 23 2014 05:12 KatatoniK wrote:
Show nested quote +
On July 23 2014 05:01 Squat wrote:
On July 23 2014 04:22 TheDwf wrote:
On July 23 2014 04:20 StasisField wrote:
I still don't see the point in the Timewarp change. It is so vital in PvP engagements that this feels too drastic.

PvP is a mirror... Both sides have the MSC.

Protoss players have been using PvP as an excuse not to nerf stupid stuff for some time now. PO comes to mind. One might argue that if PvP is only fine because of borderline broken abilities on a hero unit that also fuck up the other MUs, there are some deeper issues, but w/e.


So you want Protoss to die to stim pushes every game? After watching Ryung vs Squirtle I definitely don't think PO "fucks up" other match-ups.

Protoss isn't the flawed race here, Terran is. I can't be the only one who finds it ridiculous that Terran get away with making the bulk of their army in cheap tier 1 units that then get a DPS + Speed boost at the press of one button + healing from other units.

Don't get me wrong, there are aspects of Protoss that are incredibly stupid (I'm looking at you Time Warp) but a race that is balanced entirely around a 50 mineral early game unit that does pretty much everything + cheap mine units that can decimate most things very cost effectively. Surely I can't be the only person in the world who thinks that's incredibly silly.

I actually completely agree about the marine, and I wrote a fairly lengthy post about it in the pros' opinions thread. I think it does bad things to terran, and is holding the race back.

As for PO, I strongly dislike it, it makes protoss too safe in the early game and removes a significant amount of options specifically for zerg to do anything creative or aggressive before you get a 3+ base economy. It feels too rewarding for its ease of use and allows bad play to go unpunished, much like recall.
"Digital. They have digital. What is digital?" - Donald J Trump
Shuffleblade
Profile Joined February 2012
Sweden1903 Posts
July 22 2014 20:17 GMT
#116
This is sad, guess roaches and hydras all the way into death =P
Maru, Bomber, TY, Dear, Classic, DeParture and Rogue!
gneGne
Profile Joined June 2007
Netherlands697 Posts
Last Edited: 2014-07-22 20:25:36
July 22 2014 20:24 GMT
#117
This might be a step in the right direction for TvZ! Now we need to do something about late game TvP and the viability of different Protoss unit comps.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-07-22 20:27:32
July 22 2014 20:26 GMT
#118
On July 23 2014 05:12 KatatoniK wrote:
Show nested quote +
On July 23 2014 05:01 Squat wrote:
On July 23 2014 04:22 TheDwf wrote:
On July 23 2014 04:20 StasisField wrote:
I still don't see the point in the Timewarp change. It is so vital in PvP engagements that this feels too drastic.

PvP is a mirror... Both sides have the MSC.

Protoss players have been using PvP as an excuse not to nerf stupid stuff for some time now. PO comes to mind. One might argue that if PvP is only fine because of borderline broken abilities on a hero unit that also fuck up the other MUs, there are some deeper issues, but w/e.


So you want Protoss to die to stim pushes every game? After watching Ryung vs Squirtle I definitely don't think PO "fucks up" other match-ups.

Protoss isn't the flawed race here, Terran is. I can't be the only one who finds it ridiculous that Terran get away with making the bulk of their army in cheap tier 1 units that then get a DPS + Speed boost at the press of one button + healing from other units.

Don't get me wrong, there are aspects of Protoss that are incredibly stupid (I'm looking at you Time Warp) but a race that is balanced entirely around a 50 mineral early game unit that does pretty much everything + cheap mine units that can decimate most things very cost effectively. Surely I can't be the only person in the world who thinks that's incredibly silly.


Trust me, there are a LOT of Zerg and Protoss players who think the Marine is designed quite stupidly.

It almost requires the whole game to be balanced around it simply because it's a RANGED Tier 1 unit (the other 2 are Melee) available right from the beginning that remains relevant all game long due to stim and medivacs.

"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Loccstana
Profile Blog Joined November 2012
United States833 Posts
July 22 2014 20:26 GMT
#119
On July 23 2014 05:12 KatatoniK wrote:
Show nested quote +
On July 23 2014 05:01 Squat wrote:
On July 23 2014 04:22 TheDwf wrote:
On July 23 2014 04:20 StasisField wrote:
I still don't see the point in the Timewarp change. It is so vital in PvP engagements that this feels too drastic.

PvP is a mirror... Both sides have the MSC.

Protoss players have been using PvP as an excuse not to nerf stupid stuff for some time now. PO comes to mind. One might argue that if PvP is only fine because of borderline broken abilities on a hero unit that also fuck up the other MUs, there are some deeper issues, but w/e.


So you want Protoss to die to stim pushes every game? After watching Ryung vs Squirtle I definitely don't think PO "fucks up" other match-ups.

Protoss isn't the flawed race here, Terran is. I can't be the only one who finds it ridiculous that Terran get away with making the bulk of their army in cheap tier 1 units that then get a DPS + Speed boost at the press of one button + healing from other units.

Don't get me wrong, there are aspects of Protoss that are incredibly stupid (I'm looking at you Time Warp) but a race that is balanced entirely around a 50 mineral early game unit that does pretty much everything + cheap mine units that can decimate most things very cost effectively. Surely I can't be the only person in the world who thinks that's incredibly silly.


Nice troll post you got there. Let see, where to begin...

First of all marines only become cost effective with good micro. Amove them like you do with zealots and they will die incredibly quickly. Secondly, marines suck ass against pretty much all Protoss high tech units: archons, templar, collosus. No matter how godly your marine micro is, marines will get slaughtered by these units. Yes marines, have high dps, but they are have low hitpoints, are slow, and cannot be warped in. Each race's tier 1 unit has its own strengths and weakness, but to claim that the marine is somehow overpowered is the most ridiculous crap I ever heard.
[url]http://i.imgur.com/lw2yN.jpg[/url]
Kevn23
Profile Joined December 2011
United States80 Posts
July 22 2014 20:30 GMT
#120
While I hate Widow Mines with a passion. I'm also ready for anything that gives Terran a buff.

Buff goddamn mech (Siege Tanks). That game with Bbyong vs. Classic was great on so many different levels.
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