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Balance Patch Coming Soon - July 22 - Page 4

Forum Index > SC2 General
522 CommentsPost a Reply
Prev 1 2 3 4 5 6 25 26 27 Next All
Zenbrez
Profile Joined June 2012
Canada5973 Posts
July 22 2014 18:56 GMT
#61
On July 23 2014 03:54 duckk wrote:
Show nested quote +
On July 23 2014 03:24 sAsImre wrote:
On July 23 2014 03:18 duckk wrote:
On July 23 2014 03:13 Lunareste wrote:
buff tanks ;_;

just fucking buff tanks, blizzard.



this.

all this patch will do is make terrible terrans occasionally be able to beat better zergs with lucky skilless widowmine shots, and occasionally let worse zergs beat better terrans with widowmine selfkills...

Tanks require very good strategy positioning and target fire, widow mines require nothing? Possibly make an upgrade at the armory that gives tank whatever their original damage was (55-60?), and possibly an upgrade to reduce siege time. (buffing the tank without nerfing the raven and sh would create a ton of problems mech tvz though).


people like you claiming there is no micro/positionning with wm play are hilarious.

On July 23 2014 03:22 Faust852 wrote:
On July 23 2014 03:14 DinoMight wrote:
I might start opening 2 Robos lol.

One for nonstop Observers and one for actual Robo units.


Why not 3 robos?


when you float 1k/1k it's definitely doable.


people like you who are not even korean gm, and commenting on micro/balance are hilarious.

In their defense, even korean gms have opposing opinions on balance, so it hardly has any meaning at all
Refer to my post.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-07-22 18:57:58
July 22 2014 18:56 GMT
#62
Hold on though.

If hots release widow mines were "balanced" once Zergs figured out how to play agaisnt them (last month of those mines was 50.3% winrate in favor of Zerg I think).

Then how the hell is Zerg supposed to win with buffed tanks AND hellbats in addition?
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Zenbrez
Profile Joined June 2012
Canada5973 Posts
July 22 2014 18:57 GMT
#63
On July 23 2014 03:56 DinoMight wrote:
Hold on though.

If hots release widow mines were "balanced."

Then how the hell is Zerg supposed to win with buffed tanks AND hellbats in addition?

Only avilo and his fanbase thinks mines were balanced at hots release
Refer to my post.
Aveng3r
Profile Joined February 2012
United States2411 Posts
July 22 2014 18:57 GMT
#64
On July 23 2014 03:56 Lunareste wrote:
Show nested quote +
On July 23 2014 03:47 Aveng3r wrote:
On July 23 2014 03:46 KatatoniK wrote:
On July 23 2014 03:38 Tsubbi wrote:
zergs are gonna get vaporized, unnerfed mines, free hellbats and buffed tanks, gl all

meanwhile protoss will continue to win everything



DreamHack winners so far: Zerg, Terran, Zerg
IEM winner: Terran
Red Bull Battlegrounds: Terran
HomeStory Cup: Terran
MLG Anaheim: Protoss

Protoss totally winning everything recently.

winning a lot recently, yes.


I noticed you didn't list WCS for this season?

Update pls?

hmm?
I carve marble busts of assassinated world leaders - PM for a quote
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
July 22 2014 18:58 GMT
#65
On July 23 2014 03:57 Zenbrez wrote:
Show nested quote +
On July 23 2014 03:56 DinoMight wrote:
Hold on though.

If hots release widow mines were "balanced."

Then how the hell is Zerg supposed to win with buffed tanks AND hellbats in addition?

Only avilo and his fanbase thinks mines were balanced at hots release


Not at release, but once Zergs learned to fight it (and got OS speed buff).
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
July 22 2014 18:59 GMT
#66
On July 23 2014 03:56 Lunareste wrote:
Show nested quote +
On July 23 2014 03:47 Aveng3r wrote:
On July 23 2014 03:46 KatatoniK wrote:
On July 23 2014 03:38 Tsubbi wrote:
zergs are gonna get vaporized, unnerfed mines, free hellbats and buffed tanks, gl all

meanwhile protoss will continue to win everything



DreamHack winners so far: Zerg, Terran, Zerg
IEM winner: Terran
Red Bull Battlegrounds: Terran
HomeStory Cup: Terran
MLG Anaheim: Protoss

Protoss totally winning everything recently.

winning a lot recently, yes.


I noticed you didn't list WCS for this season?

Update pls?


He said Protoss was winning EVERYTHING, I proved him wrong, my list doesn't need updating. Try reading before mounting your high horse and parading it around.
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
nukkuj
Profile Blog Joined March 2010
Finland403 Posts
July 22 2014 19:02 GMT
#67


That's right boys and girls! The end of ZParcraft is near! \o/
felisconcolori
Profile Blog Joined October 2011
United States6169 Posts
July 22 2014 19:03 GMT
#68
I foresee a new zerg versus terran strategy. Make about 4 mutas. Once the thors come out, mass roaches and send the overlords in first.

I mean, prioritizing air over ground could create some interesting opportunities. Not that I imagine it would be common, or even that successful, but there are probably some things that could come about from the more creative pros.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Lunareste
Profile Joined July 2011
United States3596 Posts
July 22 2014 19:03 GMT
#69
On July 23 2014 03:59 KatatoniK wrote:
Show nested quote +
On July 23 2014 03:56 Lunareste wrote:
On July 23 2014 03:47 Aveng3r wrote:
On July 23 2014 03:46 KatatoniK wrote:
On July 23 2014 03:38 Tsubbi wrote:
zergs are gonna get vaporized, unnerfed mines, free hellbats and buffed tanks, gl all

meanwhile protoss will continue to win everything



DreamHack winners so far: Zerg, Terran, Zerg
IEM winner: Terran
Red Bull Battlegrounds: Terran
HomeStory Cup: Terran
MLG Anaheim: Protoss

Protoss totally winning everything recently.

winning a lot recently, yes.


I noticed you didn't list WCS for this season?

Update pls?


He said Protoss was winning EVERYTHING, I proved him wrong, my list doesn't need updating. Try reading before mounting your high horse and parading it around.


When you're not able to understand hyperbole, you really shouldn't make idiotic arguments.

He's exaggerating when he says that they're winning everything, but what he means is that Protoss is having an abnormally large amount of success for the past 6+ months, which is undeniable.

Btw, Protoss sweeping WCS might be relevant to your argument because it counters it.

KT FlaSh FOREVER
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 22 2014 19:04 GMT
#70
On July 23 2014 03:58 DinoMight wrote:
Show nested quote +
On July 23 2014 03:57 Zenbrez wrote:
On July 23 2014 03:56 DinoMight wrote:
Hold on though.

If hots release widow mines were "balanced."

Then how the hell is Zerg supposed to win with buffed tanks AND hellbats in addition?

Only avilo and his fanbase thinks mines were balanced at hots release


Not at release, but once Zergs learned to fight it (and got OS speed buff).


We will see how things evolve. There probably will have a huge spike in terran's favor. There's no denying it. But it will eventually even out like it did before the WMs nerf.
bosshd
Profile Blog Joined February 2014
Belgium72 Posts
July 22 2014 19:04 GMT
#71
Finaly lol ty now i can roll the zergs & tosses again ^_^
Team Redbloods Co-leader & Openclan Leader
KatatoniK
Profile Blog Joined October 2013
United Kingdom978 Posts
July 22 2014 19:05 GMT
#72
On July 23 2014 04:03 felisconcolori wrote:
I foresee a new zerg versus terran strategy. Make about 4 mutas. Once the thors come out, mass roaches and send the overlords in first.

I mean, prioritizing air over ground could create some interesting opportunities. Not that I imagine it would be common, or even that successful, but there are probably some things that could come about from the more creative pros.


Don't Thors prioritise actual threats first thus the overlords won't get targeted?
Flying on the Jin Air hype plane. Lets go Maru, Rogue, sOs and the handsome CJ herO
Vindicare605
Profile Blog Joined August 2011
United States16126 Posts
July 22 2014 19:05 GMT
#73
On July 23 2014 03:00 c0ldfusion wrote:
is this really going to shift the meta in PvT that much? Hmm...


No, that's why he's talking about doing even more changes. This patch addresses primarily TvZ concerns.
aka: KTVindicare the Geeky Bartender
[BSP]Kain
Profile Joined May 2014
119 Posts
Last Edited: 2014-07-22 19:08:18
July 22 2014 19:08 GMT
#74
Really good move Blizzard. Now I feel encouraged to play more.
vult
Profile Blog Joined February 2012
United States9400 Posts
July 22 2014 19:09 GMT
#75
Interesting.... Thor I understand, but the Mine change seems a bit extreme and bandaid-ish.
I used to play random, but for you I play very specifically.
padfoota
Profile Blog Joined February 2011
Taiwan1571 Posts
Last Edited: 2014-07-22 19:13:58
July 22 2014 19:09 GMT
#76
I like these changes. If blizzard keeps going in the right direction there may still be hope when lotv rolls around
The mine changes seems a bit strong tho. Unless Im reading it wrong its basically reverting it back to what WM was on release + shield damage buff? Seems strong. WM in TvZ was strong but fun to watch, since zergs were running suicide bomber lings ala DT drops on spider mines in BW, but for TvP as long as it stops the stupid Blink strats properly again I think it should be fine already.

Still, the fact that this game used to rape my laptop up and down doesnt change the fact that I wont be playing for the fear of my poor laptop >_>
Stop procrastinating
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
July 22 2014 19:10 GMT
#77
oh man.. widow mines are a lot like wol fungal

magic damage that high burst in that quantity really makes upgrades less impactful, it makes economy less impactful.. id like the widow mine a lot better if it wasn't spell damage, it would be a lot more interesting if you could actually upgrade out of 1-2 hit kill zone in aoe, much like every other aoe in the game that don't cost mana.

felisconcolori
Profile Blog Joined October 2011
United States6169 Posts
July 22 2014 19:11 GMT
#78
On July 23 2014 04:05 KatatoniK wrote:
Show nested quote +
On July 23 2014 04:03 felisconcolori wrote:
I foresee a new zerg versus terran strategy. Make about 4 mutas. Once the thors come out, mass roaches and send the overlords in first.

I mean, prioritizing air over ground could create some interesting opportunities. Not that I imagine it would be common, or even that successful, but there are probably some things that could come about from the more creative pros.


Don't Thors prioritise actual threats first thus the overlords won't get targeted?


Good point. I'm not sure, I was only Zerg for one season and I'm horrible to begin with. But we'll see - it would be interesting to see if something like that could be done.

Or maybe they could make the payload options worthwhile. Rarely ever see someone switch between AoE and Single Target on the air attack.

(Going full Goliath upgrade for "air and ground fire at the same time" would be a bit much, but it would be fun as a terran.)
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
July 22 2014 19:12 GMT
#79
On July 23 2014 04:10 darkscream wrote:
oh man.. widow mines are a lot like wol fungal

magic damage that high burst in that quantity really makes upgrades less impactful, it makes economy less impactful.. id like the widow mine a lot better if it wasn't spell damage, it would be a lot more interesting if you could actually upgrade out of 1-2 hit kill zone in aoe, much like every other aoe in the game that don't cost mana.



The fact that it doesn't lock down units is still quite a huge difference :p
TW
Profile Joined March 2012
Poland255 Posts
July 22 2014 19:16 GMT
#80
Taeja is the 4th Race, so pretty even win distribution :p


+1

User was temp banned for this post.
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