Welp, gotta start playing roach hydra in ZvT.
Balance Patch Coming Soon - July 22 - Page 2
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Alchemik
Poland7124 Posts
Welp, gotta start playing roach hydra in ZvT. | ||
duckk
United States622 Posts
On July 23 2014 03:13 Lunareste wrote: buff tanks ;_; just fucking buff tanks, blizzard. this. all this patch will do is make terrible terrans occasionally be able to beat better zergs with lucky skilless widowmine shots, and occasionally let worse zergs beat better terrans with widowmine selfkills... Tanks require very good strategy positioning and target fire, widow mines require nothing? Possibly make an upgrade at the armory that gives tank whatever their original damage was (55-60?), and possibly an upgrade to reduce siege time. (buffing the tank without nerfing the raven and sh would create a ton of problems mech tvz though). | ||
-KG-
Denmark1204 Posts
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Faust852
Luxembourg4004 Posts
On July 23 2014 03:14 DinoMight wrote: I might start opening 2 Robos lol. One for nonstop Observers and one for actual Robo units. Why not 3 robos? | ||
Zenbrez
Canada5973 Posts
On July 23 2014 03:16 TW wrote: Soon means when? As slow as Blizzard usually is with stuff, they've been pretty fast of churning out sc2 balance patches after announcing them. | ||
imre
France9263 Posts
On July 23 2014 03:18 duckk wrote: this. all this patch will do is make terrible terrans occasionally be able to beat better zergs with lucky skilless widowmine shots, and occasionally let worse zergs beat better terrans with widowmine selfkills... Tanks require very good strategy positioning and target fire, widow mines require nothing? Possibly make an upgrade at the armory that gives tank whatever their original damage was (55-60?), and possibly an upgrade to reduce siege time. (buffing the tank without nerfing the raven and sh would create a ton of problems mech tvz though). people like you claiming there is no micro/positionning with wm play are hilarious. when you float 1k/1k it's definitely doable. | ||
KatatoniK
United Kingdom978 Posts
PvZ is about to get seriously messy with that TW change. 100 energy for 10 second duration, what a horrible, horrible joke. There's much better ways of fixing TW, try those instead. As for the mine buff, just lol. Yeah Blizz, buff Terran mid-game where they're already stupidly strong instead of fixing the ACTUAL problem of T having no late game. Really not impressed with this patch at all, it fixes absolutely nothing. | ||
DinoMight
United States3725 Posts
Fuck it, if I meet you on ladder Faust I'm going 4 robos, mark my words. | ||
Scoobers
48 Posts
But on a more serious note, I wish the just buffed the tank and thor vs zerg so that they can fill the mines role and just nerfed all the protoss early game all ins with for eg turret without ebay or pf nexus vs bio nerf so they cant just proxy random shit in a random location and always at least break even or ahead. | ||
DinoMight
United States3725 Posts
On July 23 2014 03:27 KatatoniK wrote: As for the mine buff, just lol. Yeah Blizz, buff Terran mid-game where they're already stupidly strong instead of fixing the ACTUAL problem of T having no late game. Disagree, actually. Terran late game army made of MMM, Vikings and Ghost can deal with Protoss Deathball effectively. Getting to late game on even footing is harder when they have to worry about certain allins. So if they are a little stronger in the mid-game, it lets them catch up economically and recover from that super early blind Engineering bay they made, for example. I just fucking hate widow mines. | ||
blacksheepwall
China1530 Posts
A lot of players are going to start showing us some sick micro, I believe, when adapting to these changes. I personally really like the Time Warp change. Widow Mine might need a bit more tweaking, I think. But we'll see. | ||
blacksheepwall
China1530 Posts
On July 23 2014 03:31 DinoMight wrote: I just fucking hate widow mines. I also hate Widow Mines. They're not fun to use as a Terran player, they're infuriating to play against and I find them pretty boring to watch in pro matches since there's little micro involved once they're burrowed. | ||
Digitalis
United States1043 Posts
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DinoMight
United States3725 Posts
On July 23 2014 03:35 blacksheepwall wrote: I also hate Widow Mines. They're not fun to use as a Terran player, they're infuriating to play against and I find them pretty boring to watch in pro matches since there's little micro involved once they're burrowed. David Kim won't shut up about how exciting they are to watch. He really really likes them. | ||
DinoMight
United States3725 Posts
On July 23 2014 03:35 Digitalis wrote: So can I put high impact payload on my thors and expect them to smack colossus from really far away now? No. They always see Colos as ground units. | ||
Grumbels
Netherlands7028 Posts
Most people ask for a +shield bonus component for the siege tank's attack, or for a change to hardened shields. It won't affect TvT that way. | ||
Tsubbi
Germany7967 Posts
meanwhile protoss will continue to win everything | ||
Hadronsbecrazy
United Kingdom551 Posts
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Teoita
Italy12246 Posts
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Terence Chill
Germany112 Posts
User was warned for this post | ||
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