Next Balance Patch the 28th February. - Page 2
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Noonius
Estonia17413 Posts
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LingBlingBling
United States353 Posts
On February 26 2014 04:39 Zheryn wrote: Well, the fact that mass void ray even works vs mass hydra kind of shows that hydras are a little too bad / void rays a little too good. that's only if Zerg allows Protoss to sit back and make the critical amount of void rays, which only happens in the very late game in Korean pro matches. Hydras still destroy void rays in the early and mid game to keep the numbers low. | ||
Greenei
Germany1754 Posts
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Killmouse
Austria5700 Posts
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Heyoka
Katowice25012 Posts
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SC2Toastie
Netherlands5725 Posts
Hydraspeed might fuck with PvZ, and maybe even ZvT, maybe makes the Hydra transition in roach v roach easier so we see more broodlord v broodlord :S | ||
mouzChase
Germany66 Posts
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DifuntO
Greece2376 Posts
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mikumegurine
Canada3145 Posts
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Greendotz
United Kingdom2053 Posts
Mothership Core vision decreased from 14 to 9 After testing, this change is turning out to be quite a bit of a nerf for Protoss in terms of early scouting. It also makes the army vs. army case a bit weaker for Protoss in terms of the vision the Mothership Core provides, especially when vision is critically needed, such as during Feedback vs. EMP battles. In all fairness, isn't that what observers are for? Will be interesting to see how the Widow Mine change works, on paper is sounds like they're attempting to find a way to facilitate mech vs P without the need to build ghosts, will have to see how it plays out. | ||
starslayer
United States696 Posts
On February 26 2014 04:35 DonFonzy wrote: Have played seneral matches as both terran and toss with friends on test map. 1. MSC nerf is FREAKING HUGE. My god I think a lot of people dont grasp just how much site is gonna be lost. WIll make Blink all-ins much riskier to execute do to the MSC having to go into the actual danger zone to give site. 2. WM nerf will be a noce buff to terran harass. I loved doing WM drops in TvP anyway and hated them in PvT, so I think this change will make terran mid game much scaryier. The New WM's will also make roboless chargelot archon timings very risky and much easier to hold. 3. Hydra buff %&^$s all over my PvZ with diarrhea level potency. Gonna have to rethink how I play that match up. Over all should be a powerful patch. to #1 isnt that the point blink is crazy right now and seems like theres no risks to it at all and its an all in | ||
Zheryn
Sweden3653 Posts
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SC2Toastie
Netherlands5725 Posts
On February 26 2014 04:50 Greendotz wrote: In all fairness, isn't that what observers are for? Will be interesting to see how the Widow Mine change works, on paper is sounds like they're attempting to find a way to facilitate mech vs P without the need to build ghosts, will have to see how it plays out. Observers and Revelation do this as well. | ||
SC2Toastie
Netherlands5725 Posts
On February 26 2014 04:52 Zheryn wrote: Anyone else feel like this Hydralisk buff feels like a preparation for an upcoming SH nerf? Yep | ||
SC2Toastie
Netherlands5725 Posts
On February 26 2014 04:48 Heyoka wrote: Mostly I'm happy they didn't go to 15 seconds with Blink. Agreed | ||
KrazyTrumpet
United States2520 Posts
On February 26 2014 04:51 starslayer wrote: to #1 isnt that the point blink is crazy right now and seems like theres no risks to it at all and its an all in The problem with blink has always been the timing, and that it transitions quite well into other techs which allows Toss to fake out what they are doing. It's not ever been the cooldown of the ability that was the problem. I'm so glad they decided not to change that. I think the MsC sight range nerf and widow mine buff vs shields will be sufficient to give Terrans better tools. I'm a tad worried that Templar openings are going to be a lot more difficult now with buffed mines, but we'll see. | ||
SC2Toastie
Netherlands5725 Posts
On February 26 2014 04:36 ggofthejungle wrote: Terrans in proleague will finally rise(other than Maru TY Flash), then widow mine drops... widow mine drops... everywhere! People bullshitting about widow mine drops... The drops will still be worse than before the mine radius change; which happened at a time mine drops were perfectly fine. So stop bringing them up as they are still less strong than they were. | ||
B1itZZ
United Kingdom70 Posts
Good changes all round imo. | ||
AKomrade
United States582 Posts
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DonFonzy
United States34 Posts
On February 26 2014 04:51 starslayer wrote: to #1 isnt that the point blink is crazy right now and seems like theres no risks to it at all and its an all in I hope I didnt come off as against it, but yes that is the point of the nerf. Now Shutting down the all-in via sniping the MSC is a realistic possibility and not a pipe dream bnet protoss players keep telling you to smoke. As a macro toss I'm cool with that, | ||
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