SC2 Balance Changes: Pros' Impressions - Page 3
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crbox
Canada1176 Posts
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jekku
Canada1640 Posts
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Deleted User 135096
3624 Posts
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nunun
Denmark181 Posts
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Rehio
United States1718 Posts
That it's an organized place for Blizzard to receive feedback on major balance changes turns it from a good post to an amazing one. I love that this exists, thank you for making it. :D | ||
TheBloodyDwarf
Finland7519 Posts
On February 02 2014 22:31 SC2Toastie wrote: I really don''t se much changing other than PvZ becoming a mess.... PvP | ||
YourGoodFriend
United States2197 Posts
Seriously though thanks for this it's always good to get pro's input on this stuff | ||
NovaMB
Germany9534 Posts
As for the timewarp if that's what it takes for people to stop crying their hearts out, I can live with it. -desrow Wut. That change wont do anything against what makes Terrans cry, which is the Blink attacks and you'll still be able to use 2 timewarps. The biggest problem is barely any of the Blink "all-ins" are actually all-in, you can deal no damage and still be fine, while 3 gate blink "pressure" can straight up kill Terran. On the other hand even a fake blink attack can be game ending for T because the Terran will be too scared to move out and overcommit so hard on defense, that Protoss is free to do whatever they want. (See Dear vs. TaeJa map 5 on Frost from ASUS ROG, Dear cancels a scouted Twilight, sends low stalker counts towards TaeJas base and double expands off of it, while TaeJa is too scared to do anything- most recent example I could think off) Most of them are right, PO wont change too much in anything but PvP, Hydralisks change = lol, Ghost doesnt affect the main mech issue. Thanks for asking the pros, I hope Blizz listens will atleast to the vision change for the MSC (14 vision is larger than a scan lol) | ||
The_Templar
your Country52796 Posts
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404AlphaSquad
838 Posts
On February 02 2014 22:54 avilo wrote: Just putting this here: Ghost change: -Buffs Bio -Removes a 1 time 100 mineral/100 vespene gas cost -Does not buff mech A better change: Armory price reduced to brood war price, 100 minerals/50 gas -Buffs Mech -Removes a 1 time 100 mineral/100 vespene gas cost (exact same as blizzard's ghost change that buffs bio, not mech) -Buffs mech -Upgrades at a more reasonable time vs Protoss The ghost change does nothing to promote mech in TvP. But by even proposing that it shows blizzard is willing to cut a 100 mineral/100 vespene gas cost out of mech to help. So why will they not listen to feedback that actually helps mech TvP in a more direct way and does exactly the same resource cost cut? For the lazy: Mobius Reactor Upgrade Cost: 100 minerals/100 gas. Cost of two armories currently: 300 minerals/200 vespene gas. Mobius reactor removed from the game: 100 minerals/100 vespene gas is cut. Cost of two armories after armory price change: 200 minerals/100 vespene gas 100 minerals/100 gas is cut by both changes, but one clearly addresses mech viability, the other does not. If they would do that, it would make sense. But they either have some intel we do not have or they have no idea what they are doing. When I look at the hydralisk buff, I think its most likely the latter. | ||
A.Alm
Sweden494 Posts
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KTP_TV
France42 Posts
I like the difference between desRow and minigun point of view, desRow : * crying, don't nerf my race, crying, crying * minigun : * proposes one of the best way to change PvT * | ||
EsportsJohn
United States4883 Posts
As for the timewarp if that's what it takes for people to stop crying their hearts out, I can live with it. -desrow I honestly would like to see a reduction in the radius of time warp. The issue with time warp is not that it can be casted too often, but rather that two time warps will decide a battle definitively. It makes no sense that time warp can cover an entire army. As a Protoss player, I definitely think the reason why Protoss all-ins are so powerful is because of time warp more than anything else, and I'd be happy to take a hit on time warp as long as the change is reasonable. | ||
awesometeam
Israel1 Post
the second thing is to help low level plyers in late PvT its just soooooo hard for a low level player to beat a late game toss ty very much for this post keep it coming! | ||
trada
Germany347 Posts
-protoss nerfs -> Ok -protoss buffs -> probably irrelevant -terran buff -> doesnt deal with the actual problem that terrans have -zerg buff -> insane (in a bad way) I wonder what the developers have to say to that. | ||
Spec
Taiwan931 Posts
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FrostedMiniWheats
United States30730 Posts
On February 02 2014 23:29 Spec wrote: Everyone is so bias'd for their race. Well, except TLO. I thought his response was very level-headed. | ||
zyce
United States649 Posts
When commenting on proposed balance changes, it feels more like a PR event or a business transaction than an honest opinion. I'm quite wary of each and every proposed change, and I don't think any of them are on-target. | ||
goody153
43992 Posts
It would be nice to also see casters opinion and other personalities in sc2 esports industry but thanks for this ! pretty awesome | ||
growlizing
Norway122 Posts
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