• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:34
CEST 13:34
KST 20:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Yamato Cup Series StarCraft open world shooter announced at BlizzCon Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Has online-only competition during the pandemic changed your enjoyment of pro SC2? How do you feel about the StarCraft shooter announcement at BlizzCon 2026?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Remastered crash fix suggestions New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ Syncronization issues and can't find games a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro16 Group D [Megathread] Daily Proleagues The Casual Games of the Week Thread Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9574 users

Code A Concludes, 31/32 Code S Spots Filled - Page 14

Forum Index > SC2 General
313 CommentsPost a Reply
Prev 1 12 13 14 15 16 Next All
EladTL
Profile Joined March 2013
7 Posts
January 25 2014 17:39 GMT
#261
On January 24 2014 23:19 TurboMaN wrote:
If a Terran wins, its not a balance issue any more. Only skill will advance in this season's Code S.


The distribution in code S does not accurately reflect balance and does not necessarily imply that terran is weak: If you look at the list of really high-caliber players for each race, only a couple of zergs (JD, Hyun) and tosses (Hero, MC) left Korea, while MOST of the best Terrans left (Taeja, MMA, Polt, Bomber, JJakji, mvp, ForGG). Had more of these players stayed in Korea the distribution would be considerably better.

Having said that, from my personal experience on the ladder (I'm a master zerg on EU) I do think toss is just slightly overpowered, but terran is by far not as weak as code S suggests (look at the warer going on right now -- the final four has 2 terrans and 2 tosses, Life and JD got crushed)
Liman
Profile Joined July 2012
Serbia681 Posts
January 25 2014 17:45 GMT
#262
Anyone who says Toss is not op is delusional,it became so obvious.

Just look at names of Protoss players who got in Code S and their career achievements.
Almost half of them,7 to be precise,didnt won squat or have ever played Code S.Dont get me wrong,im not saying that some of them didnt excel in their play.But if you compare them to Zerg players who qualified,just 5 out 13 with no achievements.
And then take a look at Terran players not qualified for Code S.Only 3 out of 13 have never played in Code S,and most of them are quite big names in SC2.

The numbers are clear:
Toss Code A 17 -> Code S 11
Zerg Code A 16 -> Code S 11
Terran Code A 15 -> Code S 2

It remains to be seen how Toss players will do in Code S,especially those 7 newcomers.
My guess they will get stomped by established Toss and Zerg players (and Maru,hopefully he will get 3 toss in hes group lolz).

The worst thing about this situation is that it will hurt SC2 as a game.No Terran player will get motivated to get on the ladder and play after watching only toss and zerg for 3 months.Its bad enough one loose almost every 3rd game on ladder.

PS
Talking about what was in that or that season is stupid and pointless.There was never a season with only 3 representatives of one race.

User was warned for this post
Freelancer veteran
imre
Profile Blog Joined November 2011
France9263 Posts
Last Edited: 2014-01-25 17:46:31
January 25 2014 17:45 GMT
#263
On January 26 2014 02:39 EladTL wrote:
Show nested quote +
On January 24 2014 23:19 TurboMaN wrote:
If a Terran wins, its not a balance issue any more. Only skill will advance in this season's Code S.


The distribution in code S does not accurately reflect balance and does not necessarily imply that terran is weak: If you look at the list of really high-caliber players for each race, only a couple of zergs (JD, Hyun) and tosses (Hero, MC) left Korea, while MOST of the best Terrans left (Taeja, MMA, Polt, Bomber, JJakji, mvp, ForGG). Had more of these players stayed in Korea the distribution would be considerably better.

Having said that, from my personal experience on the ladder (I'm a master zerg on EU) I do think toss is just slightly overpowered, but terran is by far not as weak as code S suggests (look at the warer going on right now -- the final four has 2 terrans and 2 tosses, Life and JD got crushed)


scrubs like flash, innovation or TY got protossed.
unknown randoms like Keen, Gumiho or Hack got protossed too.
in the meanwhile gosu like Ruin, Panic or Myungisk advanced... did you watch code A?

and you advice to watch a meaningless online invitational to compare the results?
Zest fanboy.
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
January 25 2014 20:23 GMT
#264
by far the worst thing about this situation is that we have to deal with it for a full 3 months. thats one fourth or even one third of 2014's GSL that is mostly wasted in my eyes.

even if better maps are introduced or balance patches come out soon™, it will still take months until the GSL becomes watchable again.

#MaruFighting
"What am I supposed to do against this?" - "Lose!" :-]
JIJI_
Profile Joined October 2010
United States123 Posts
Last Edited: 2014-01-25 22:20:15
January 25 2014 22:03 GMT
#265
a BIG part of it is so many maps where blink can be abused......1st step is add in some dam maps on ladder that aren't so strong 4 blink

2 base blink is BS and every1 knows it

oracle is a JOKE almost impossible to lose this unit now with its acceleration and speed

those 2 things puts toss so far ahead in the early game (even the fact that they exist u have to take them into consideration for your build or u auto-lose)

innovation (1 of my favorite players) losing 2 blink twice is a DISGRACE


User was warned for this post

User was temp banned for this post.
All hail King IdrA!
cheekymonkey
Profile Joined January 2014
France1387 Posts
January 25 2014 23:21 GMT
#266
So, when does code S start up?
seak99
Profile Joined November 2013
Canada69 Posts
January 26 2014 00:28 GMT
#267
I wonder how many more Protoss would be in Code S if Daedelus wasn't in the map pool.Off the top of my head I know Seed would have most likely been in. He lost twice to zergs in the deciding game on that map.
mrRoflpwn
Profile Blog Joined February 2011
United States2618 Posts
January 26 2014 01:17 GMT
#268
Life is gonna win it all. Calling it now. Remember this day people!
Long live the Boss Toss!
Darkhorse
Profile Blog Joined December 2011
United States23455 Posts
January 26 2014 01:20 GMT
#269
On January 26 2014 10:17 mrRoflpwn wrote:
Life is gonna win it all. Calling it now. Remember this day people!

Good thing he probably won't have to play any terrans considering his games vs. Innovation today
WriterRecently Necro'd (?)
julianto
Profile Joined December 2010
2292 Posts
January 26 2014 01:25 GMT
#270
Dark confirmed winner of GSL 2014.
¯\_(ツ)_/¯
AxiomBlurr
Profile Blog Joined November 2012
786 Posts
January 26 2014 01:39 GMT
#271
On January 26 2014 02:39 EladTL wrote:
Show nested quote +
On January 24 2014 23:19 TurboMaN wrote:
If a Terran wins, its not a balance issue any more. Only skill will advance in this season's Code S.


The distribution in code S does not accurately reflect balance and does not necessarily imply that terran is weak: If you look at the list of really high-caliber players for each race, only a couple of zergs (JD, Hyun) and tosses (Hero, MC) left Korea, while MOST of the best Terrans left (Taeja, MMA, Polt, Bomber, JJakji, mvp, ForGG). Had more of these players stayed in Korea the distribution would be considerably better.

Having said that, from my personal experience on the ladder (I'm a master zerg on EU) I do think toss is just slightly overpowered, but terran is by far not as weak as code S suggests (look at the warer going on right now -- the final four has 2 terrans and 2 tosses, Life and JD got crushed)



Completely Agree with you sir...

well constructed post. Although Warer is too small a sample size,,,when taken with proleague...I think your comments are logical and reasonable...

Why did TY not compete in Code A? Man that dude has serious skills...

stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
January 26 2014 01:43 GMT
#272
On January 26 2014 10:39 AxiomBlurr wrote:
Show nested quote +
On January 26 2014 02:39 EladTL wrote:
On January 24 2014 23:19 TurboMaN wrote:
If a Terran wins, its not a balance issue any more. Only skill will advance in this season's Code S.


The distribution in code S does not accurately reflect balance and does not necessarily imply that terran is weak: If you look at the list of really high-caliber players for each race, only a couple of zergs (JD, Hyun) and tosses (Hero, MC) left Korea, while MOST of the best Terrans left (Taeja, MMA, Polt, Bomber, JJakji, mvp, ForGG). Had more of these players stayed in Korea the distribution would be considerably better.

Having said that, from my personal experience on the ladder (I'm a master zerg on EU) I do think toss is just slightly overpowered, but terran is by far not as weak as code S suggests (look at the warer going on right now -- the final four has 2 terrans and 2 tosses, Life and JD got crushed)



Completely Agree with you sir...

well constructed post. Although Warer is too small a sample size,,,when taken with proleague...I think your comments are logical and reasonable...

Why did TY not compete in Code A? Man that dude has serious skills...



TY got bitch slapped in the Code A quals by Yonghwa. So he did compete.
Moderator
ZeromuS
Profile Blog Joined October 2010
Canada13422 Posts
January 26 2014 01:47 GMT
#273
On January 26 2014 07:03 JIJI_ wrote:
a BIG part of it is so many maps where blink can be abused......1st step is add in some dam maps on ladder that aren't so strong 4 blink

2 base blink is BS and every1 knows it

oracle is a JOKE almost impossible to lose this unit now with its acceleration and speed

those 2 things puts toss so far ahead in the early game (even the fact that they exist u have to take them into consideration for your build or u auto-lose)

innovation (1 of my favorite players) losing 2 blink twice is a DISGRACE


User was warned for this post

User was temp banned for this post.


okay, so you went off the handle there friend.

However, to be fair you do have a point about blink all ins, currently terran still hasnt figured out how to deal with it well or how to distinguish an all in from a pressure into third base (for 2 base variants).

While the map pool does make the blink more viable I am not sure if its entirely to blame. I mean once terrans figure out how to deal with the blink builds reliably or some changes come to early protoss vision we will see it drop off. Though some maps really do have too much area to manage in terms of blinkable space which only makes it worse.
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
ypslala
Profile Joined April 2011
Burma545 Posts
January 26 2014 01:56 GMT
#274
if the result of a small group shows how balanced the races are, what, if a terran wins Code S then? wouldn't that prove: terran is OP?

i am only a observer of pro games, tons of pro games. i don't play anymore. so, i have no ladder frustration or something like that. terran is not too weak in my opinion. and, i got to be careful what i am saying now.
best SC2 game of aaaaaaall time: vibe vs avilo (don't miss the end!!): https://youtu.be/mygH92WzKV4
stuchiu
Profile Blog Joined June 2010
Fiddler's Green42661 Posts
Last Edited: 2014-01-26 02:00:09
January 26 2014 01:59 GMT
#275
On January 26 2014 02:39 EladTL wrote:
Show nested quote +
On January 24 2014 23:19 TurboMaN wrote:
If a Terran wins, its not a balance issue any more. Only skill will advance in this season's Code S.


The distribution in code S does not accurately reflect balance and does not necessarily imply that terran is weak: If you look at the list of really high-caliber players for each race, only a couple of zergs (JD, Hyun) and tosses (Hero, MC) left Korea, while MOST of the best Terrans left (Taeja, MMA, Polt, Bomber, JJakji, mvp, ForGG). Had more of these players stayed in Korea the distribution would be considerably better.

Having said that, from my personal experience on the ladder (I'm a master zerg on EU) I do think toss is just slightly overpowered, but terran is by far not as weak as code S suggests (look at the warer going on right now -- the final four has 2 terrans and 2 tosses, Life and JD got crushed)


Sure it looks like that if you just take a brief glance. But let's take a closer look. Among the Terans that have left, I can only see two for sure that could have made it to Code S. Jjakji and Taeja.

Polt is a major question mark as his quality of play depends on his condition.

But for the rest? Mvp hasn't been on that level to compete with Code S Protoss in a long time (He lost to both hero and San in IEM Singapore in one-sided beatdowns.)

Bomber? He did exceptional against Chinese protoss but against Korean Toss has lost to sOs, Rain, MC, hero, Parting, Trap. We have to go back to GSTL last year to see any wins against Toss where he beat Tassadar and Alicia.

MMA? He beat Crank and Alicia at ATC, but lost to three Chinese Toss in ECL. He is a good player, but against the Toss that are currently fielded, I can't see him qualifying unless he gets a lucky group like Bbyong.

ForGG? Same case as Bomber. Does exceptional against Foreign Tosses, but loses to the top tier Code S tosses like sOs and Squirtle. Even if we disregard that, his TvZ is by far his worst and there is no way he could have made it past any of the zergs in Code S.

If you're going to make this argument, you should research it the entire way,.
Moderator
vthree
Profile Joined November 2011
Hong Kong8039 Posts
Last Edited: 2014-01-26 02:52:14
January 26 2014 02:51 GMT
#276
On January 26 2014 10:59 stuchiu wrote:
Show nested quote +
On January 26 2014 02:39 EladTL wrote:
On January 24 2014 23:19 TurboMaN wrote:
If a Terran wins, its not a balance issue any more. Only skill will advance in this season's Code S.


The distribution in code S does not accurately reflect balance and does not necessarily imply that terran is weak: If you look at the list of really high-caliber players for each race, only a couple of zergs (JD, Hyun) and tosses (Hero, MC) left Korea, while MOST of the best Terrans left (Taeja, MMA, Polt, Bomber, JJakji, mvp, ForGG). Had more of these players stayed in Korea the distribution would be considerably better.

Having said that, from my personal experience on the ladder (I'm a master zerg on EU) I do think toss is just slightly overpowered, but terran is by far not as weak as code S suggests (look at the warer going on right now -- the final four has 2 terrans and 2 tosses, Life and JD got crushed)


Sure it looks like that if you just take a brief glance. But let's take a closer look. Among the Terans that have left, I can only see two for sure that could have made it to Code S. Jjakji and Taeja.

Polt is a major question mark as his quality of play depends on his condition.

But for the rest? Mvp hasn't been on that level to compete with Code S Protoss in a long time (He lost to both hero and San in IEM Singapore in one-sided beatdowns.)

Bomber? He did exceptional against Chinese protoss but against Korean Toss has lost to sOs, Rain, MC, hero, Parting, Trap. We have to go back to GSTL last year to see any wins against Toss where he beat Tassadar and Alicia.

MMA? He beat Crank and Alicia at ATC, but lost to three Chinese Toss in ECL. He is a good player, but against the Toss that are currently fielded, I can't see him qualifying unless he gets a lucky group like Bbyong.

ForGG? Same case as Bomber. Does exceptional against Foreign Tosses, but loses to the top tier Code S tosses like sOs and Squirtle. Even if we disregard that, his TvZ is by far his worst and there is no way he could have made it past any of the zergs in Code S.

If you're going to make this argument, you should research it the entire way,.


Agreed. A lot of Protoss are just throwing names out there without looking at their recent results. Also, there are a lot of Korean Protoss playing in NA/EU as well with HerO, MC, San, First, Alicia, Crank, etc. although some of them aren't 'big name' like the Terrans, if you look at recent results, they match up quite well.

For the Terrans on list

Jjakji - had code S spot
taeja - very likely
Bomber, Polt - possibly
Mma, Mvp, ForGG- probably not

But if we had the Ps there, would Bbyong/Supernova had gotten through? So I think we are still looking at 5-6 Terrans max.
Riner1212
Profile Joined November 2012
United States337 Posts
Last Edited: 2014-01-26 08:33:59
January 26 2014 08:31 GMT
#277
I wont say terran is weak, I play terran myself... but the early game options and risks protoss does and gets away with it, is unfair. if your going to commit to an all in or any retarded build, you have to lose cuz you invested heavily into that strategy. I think thats fair and it doesnt take great skill to pull of cheesy/gimicky all ins if you play protoss cuz its just a build order win. I was thinking that if both upgrades at either engineering bay and armory can be accessible for hellbats would encourage more hellbat play due to that flexibility?? and i have a strong feeling gomtv is going to lose alot of viewers this season in code s cuz quite frankly not alot of ppl want to watch P V P and Z V Z cuz they are so boring to watch.
Sjow "pretty ez life as protoss"
FeyFey
Profile Joined September 2010
Germany10114 Posts
January 26 2014 08:53 GMT
#278
On January 26 2014 10:56 ypslala wrote:
if the result of a small group shows how balanced the races are, what, if a terran wins Code S then? wouldn't that prove: terran is OP?

i am only a observer of pro games, tons of pro games. i don't play anymore. so, i have no ladder frustration or something like that. terran is not too weak in my opinion. and, i got to be careful what i am saying now.


well we had that situation before. Tons of Terrans in CodeS many said Terran is OP, and a few Zergs battled their way through the masses and won it all. Which people didn't care about. It is just a ton of Protoss players that have alot of different styles, so preparing for them is hard.
And if a Terran wins it only means that he had probably some sort of enlightenment against Protoss or that no one really trained XvT.

My bet is on a Zerg this season though.
keglu
Profile Joined June 2011
Poland485 Posts
January 26 2014 09:31 GMT
#279
On January 26 2014 05:23 Black Gun wrote:
by far the worst thing about this situation is that we have to deal with it for a full 3 months. thats one fourth or even one third of 2014's GSL that is mostly wasted in my eyes.

even if better maps are introduced or balance patches come out soon™, it will still take months until the GSL becomes watchable again.

#MaruFighting


I would not count on much better Terran representation in next GSL. It's usually slow process.
artosismermaid
Profile Joined May 2011
213 Posts
Last Edited: 2014-01-26 11:00:58
January 26 2014 11:00 GMT
#280
On January 26 2014 17:53 FeyFey wrote:
Show nested quote +
On January 26 2014 10:56 ypslala wrote:
if the result of a small group shows how balanced the races are, what, if a terran wins Code S then? wouldn't that prove: terran is OP?

i am only a observer of pro games, tons of pro games. i don't play anymore. so, i have no ladder frustration or something like that. terran is not too weak in my opinion. and, i got to be careful what i am saying now.


well we had that situation before. Tons of Terrans in CodeS many said Terran is OP, and a few Zergs battled their way through the masses and won it all. Which people didn't care about. It is just a ton of Protoss players that have alot of different styles, so preparing for them is hard.
And if a Terran wins it only means that he had probably some sort of enlightenment against Protoss or that no one really trained XvT.

My bet is on a Zerg this season though.


battled through with overlord speed buff, queen range buff and stim+bunk+snipe nerfs
Prev 1 12 13 14 15 16 Next All
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
Monthly #1 - Day 2
herO vs SHINLIVE!
Percival vs ByuN
IntoTheiNu 875
CranKy Ducklings SOOP45
Rex15
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko303
BRAT_OK 46
EnDerr 19
Rex 15
StarCraft: Brood War
Britney 37925
Hyuk 2172
Shuttle 551
Soulkey 463
actioN 310
Rush 278
Stork 233
Soma 217
EffOrt 204
Mini 193
[ Show more ]
Leta 185
Larva 156
Dewaltoss 111
Zeus 103
Pusan 97
Killer 69
Barracks 63
sorry 42
ToSsGirL 31
Sea.KH 28
Aegong 28
Sharp 27
sSak 27
hero 24
soO 22
yabsab 17
Yoon 16
Sexy 15
Noble 10
SilentControl 10
JulyZerg 8
Counter-Strike
shoxiejesuss548
edward31
Other Games
singsing1363
DeMusliM232
Pyrionflax173
OGKoka 132
Organizations
Other Games
gamesdonequick939
BasetradeTV72
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH345
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1887
Other Games
• WagamamaTV189
Upcoming Events
RotterdaM Event
4h 42m
Replay Cast
12h 27m
GSL
23h 27m
Replay Cast
1d 12h
GSL
1d 23h
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Replay Cast
2 days
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
4 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.