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Situation Report: The SC2 Multiplayer Ladder - Page 5

Forum Index > SC2 General
192 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 10 Next All
Magnifico
Profile Joined March 2013
1958 Posts
December 18 2013 23:11 GMT
#81
On December 19 2013 07:26 Twine wrote:
"We've received a lot of good feedback from the community on that subject"

What about giving proofs and stop talking ? Ladder is just unplayable those days, between the protoss who blinks all ins, the ones who proxy stargate, the ones who proxy robos, the ones who dts, the ones who take double gaz before expands ...

Seriously, TvP is just so hard these days, and everyone tells it (except the protoss ofc), the fact that Desrow 5-4ed Bomber in ladder, the fact that almost 50% of GM slots for US and EU are protoss, I mean its just so dumb to just say "lol everything is fine guys no worries !". SCII is getting worst and worst and I really understand why people like Marineking are switching to LoL.

I apologize about my english by the way.


You should apologize for the lack of logical reasoning too.
korona
Profile Joined October 2009
1098 Posts
Last Edited: 2013-12-18 23:14:36
December 18 2013 23:12 GMT
#82
On December 19 2013 07:23 Thor.Rush wrote:
My MMR did not reset despite not playing for half a year. My win ratio was something like 3 wins 28 losses.

Yes there has been accounts that have not received MMR reset even if have been totally unused for more than a full season. And few that I have seen show symptoms of chain-MMR-decay (several max decays).

Edit: Did I answer correct question? MMR reset means 5 placement matches. If MMR is carried over you get 1 placement match and MMR is potentially decayed depending on the inactivity period length.
w3jjjj
Profile Joined April 2007
United States760 Posts
December 18 2013 23:20 GMT
#83
Yea I was in master league before, skipped 2 seasons, and got placed in silver league. I climbed back up but it was pain in the neck and almost everyone I played in diamond was ex-master, I don't buy the explanation that inactivity decay is capped at an equivalent of losing a few games, seemed way more than that.
Chuck Norris can salvage his opponent's structures.
Genie1
Profile Joined April 2011
Canada333 Posts
Last Edited: 2013-12-18 23:21:23
December 18 2013 23:20 GMT
#84
The system currently is not a good indication of skill. It takes far to many games to advance. It should really look at your current winning % and determine after a few more games that you will be promoted. Let's say you have a 65-75% win ratio then you should be promoted or be really close after the game evaluates a couple of more games with a requirement of at least 40 games played in the season to have a good measure of where you stand. Right now its keeping people with really high win % in lower leagues for no reason and until Blizzard decides to correct this issue then these really good players will be stuck in lower leagues.
[RAVEN ONLINE] "You don't talk like us" [....CAW CAW] -QXC
Radicalness
Profile Joined September 2011
United States271 Posts
December 18 2013 23:58 GMT
#85
I used to be a high gold/low plat level player but after taking a break and coming back, I can't get out of silver. It feels like 90 percent of my games are against former plat, dia and master players currently at the silver level. Quite frustrating so it's good to see they are trying to even out the distribution again.
The Devil Terran - The Ambitious Terran - The Towel Terran - The Macro Master Terran - The Tyrant
fruity.
Profile Joined April 2012
England1711 Posts
Last Edited: 2013-12-19 00:19:08
December 19 2013 00:15 GMT
#86
That's a great explanation. It's not perfect - and there's tweaks-a-coming, how can anyone walk away from this and be disheartened? (edit: seriously what more could you want?).

If blizz were to make knee-jerk reactions as one races new-build or unit combination is spread and starts to dominate, things would be a total mess.
Ex Zerg learning Terran. A bold move.
thirtyapm
Profile Joined January 2012
521 Posts
December 19 2013 00:23 GMT
#87
well at least they've started debugging it
ArTiFaKs
Profile Joined September 2013
United States1229 Posts
December 19 2013 00:30 GMT
#88
On December 19 2013 04:58 BaneRiders wrote:
Show nested quote +
On December 19 2013 03:57 Incubus1993 wrote:
On December 19 2013 00:38 storywriter wrote:
I think the 6% figure is if they only count people who are active. A lot of people play very few games per season and have kept their leagues that way for a long time . That doesn't mean those people have gotten so bad they need to be placed two or three leagues below their original league.


They should be demoted though, their slots should be open for people ACTUALLY PLAYING the game. There are so many "Masters" players that play their placement game and leave it at that for the entire season.


Hey, I don't want a bunch of plat-diamond-master slackers in silver, it is enough to be stomped by all the smurfs... us dirt leaguers are getting pretty demotivated when always getting far too good opponents, and this is happening already now. SC2 doesn't gain anything if the bottom 20% of the people get fed up and quit because of this. We want to play people that are on our level. It should be very difficult to fall below gold if you at some point reached plat or higher imo.


I totally agree with this, I was thinking the same thing. Why don't the just make it extremely hard for players that have reached diamond/masters to fall below gold/platinum? It's kinda common sense that if you have ever played an RTS game at "masters" level, even if you took a year off you wouldn't just forget how to play that game completely, and it wouldn't take many games to get back in the groove of things and get up close to the normal skill level before the break. That way you wouldn't have previous master players in bronze/silver murdering all the low league players and making them feel like quitting because of the shitty matchmaking.
There are things known, and things unknown, and in-between are the doors.
fruity.
Profile Joined April 2012
England1711 Posts
Last Edited: 2013-12-19 00:40:39
December 19 2013 00:40 GMT
#89
On December 19 2013 09:30 ArTiFaKs wrote:
Show nested quote +
On December 19 2013 04:58 BaneRiders wrote:
On December 19 2013 03:57 Incubus1993 wrote:
On December 19 2013 00:38 storywriter wrote:
I think the 6% figure is if they only count people who are active. A lot of people play very few games per season and have kept their leagues that way for a long time . That doesn't mean those people have gotten so bad they need to be placed two or three leagues below their original league.


They should be demoted though, their slots should be open for people ACTUALLY PLAYING the game. There are so many "Masters" players that play their placement game and leave it at that for the entire season.


Hey, I don't want a bunch of plat-diamond-master slackers in silver, it is enough to be stomped by all the smurfs... us dirt leaguers are getting pretty demotivated when always getting far too good opponents, and this is happening already now. SC2 doesn't gain anything if the bottom 20% of the people get fed up and quit because of this. We want to play people that are on our level. It should be very difficult to fall below gold if you at some point reached plat or higher imo.


I totally agree with this, I was thinking the same thing. Why don't the just make it extremely hard for players that have reached diamond/masters to fall below gold/platinum? It's kinda common sense that if you have ever played an RTS game at "masters" level, even if you took a year off you wouldn't just forget how to play that game completely, and it wouldn't take many games to get back in the groove of things and get up close to the normal skill level before the break. That way you wouldn't have previous master players in bronze/silver murdering all the low league players and making them feel like quitting because of the shitty matchmaking.


I feel the best answer is to leave it as it is now - but once playing again get promoted out of the lower leagues faster. And lets face it if blizz have the stats to show a lowering of skill after only 7 to 14 days, AND considering all you have to do is play one game a fortnight to never drop a rank - what the hell is everyone moaning about? Seems totally fair as is to me - tweak it further as blizz (the peeps with all the stats!!) Sees fit.

Good job Blizzard frankly. (edit: for typo)
Ex Zerg learning Terran. A bold move.
Joxx
Profile Joined June 2011
France82 Posts
December 19 2013 00:47 GMT
#90
For the team games ladders, the changes they made are really bad. I was master last time I played. Couple months later, I decided to play couple games and I get place to gold.. I wouldn't mind having to get my way up to master again except I get mixed with people that don't know the game that are in gold league (how are they not in bronze) and I am facing ex masters. Needless to say playing team games is sometimes frustrating if you queue alone but if you have to play with people way below your level, what is the point of even trying when I will just gamble whether if I get proper level team mates.
fruity.
Profile Joined April 2012
England1711 Posts
Last Edited: 2013-12-19 00:57:43
December 19 2013 00:56 GMT
#91
If there's one mistake perhaps Blizzard could learn from all this just to tell the community what they are doing change wise and when. Generally I feel they do - although this one slipped in, and forums flare with people moaning about what hasn't been explained to them, just because they don't understand. (edit: I mean generally, not commenting on anyones post )
Ex Zerg learning Terran. A bold move.
Suichoy
Profile Blog Joined March 2011
Canada397 Posts
Last Edited: 2013-12-19 01:25:13
December 19 2013 01:24 GMT
#92
I don't care what they do with their MMR shenanigans but right now league has almost no correlation to actual skill and experience. From what I've seen from checking people's stats, less than a third of people are represented by their current league.

I don't even mind the division system, just make the leagues mean something again. Otherwise, what's the point??
SicPro
Profile Joined March 2011
United States202 Posts
December 19 2013 01:24 GMT
#93
On December 19 2013 00:20 Hadronsbecrazy wrote:
I think the leagues are pretty retarded to be honest, I keep facing low gold players whom i beat really easily or diamond/masters players who beat me really easily and im still gold. Sort this shit out Blizzard , either give me plat or players my own skill level


Just want to echo this sentiment. Its seriously frustrating that I feel like I'm never gonna get back to diamond. The idea of implementing a way to see when you're approaching a rank promotion is a good one and makes me wonder why the hell they don't just do it already.
_(aka Probasaur)_ "He who makes a beast of himself gets rid of the pain of being a man." - Hunter S. Thompson
Derez
Profile Blog Joined January 2011
Netherlands6068 Posts
December 19 2013 01:28 GMT
#94
But with the MMR decay you get people to rage at you for being someone that tanks their MMR intentionally. If they tweak it I won't get my entertainment .
TaShadan
Profile Joined February 2010
Germany1978 Posts
December 19 2013 01:41 GMT
#95
I think sc2 and bnet/ladder is great as it is right now. They shouldnt change a thing.
Total Annihilation Zero
WeRRa
Profile Joined December 2010
378 Posts
December 19 2013 01:42 GMT
#96
On December 19 2013 10:24 Suichoy wrote:
I don't care what they do with their MMR shenanigans but right now league has almost no correlation to actual skill and experience. From what I've seen from checking people's stats, less than a third of people are represented by their current league.

I don't even mind the division system, just make the leagues mean something again. Otherwise, what's the point??

This happens to a game wich has almost no active players left. Where every masterplayer has 5 smurfs, bronze-gold players play 1-2 games each ladder season and those who want to improve only meet smurfs.
InnoVation Fighting!!!
FuFighter
Profile Joined May 2011
Germany60 Posts
December 19 2013 01:47 GMT
#97
It's really weird. I didn't play for over 6 months due to being abroad and working in a foreign country. When I finally came back and got my hands on HotS I played hardcore every day and finally(!) made it into master's league, a nerd-life long dream of mine. Unfortunately, all of my friends had lost their passion for the game (if only they had been forced to stop playing for 6 months like I had...) and after I had achieved my goal I quickly started losing interest.

After a while (dunno how many seasons) I decided to play off-race, just to have more fun again. I had to do the placement matches again and I think I was placed gold, which was fine but I thought it was a bit weird because I was master's before. I didn't care though because I was off-racing and needed opponents that were on my level of play. I managed to make it to high platinum but because I never made it into diamond level (my original goal) i stopped playing again.

Which brings us to the present day. I decided to play my main race again, did one placement match, won it and got placed silver! Mind you that I was platinum before and master's before that. I thought that was really weird and I had a rediculous win-rate of 25:2 or something. I didn't mind because I was (and still am) really rusty and bashing a few nerds is always fun but now it seems like I am stuck in gold league.

Long story short: I don't really mind what ladder I'm in anymore because I'm just playing for fun these days so if that is in bronze, gold or master's league - I don't care and besides myself nobody ever cared anyways. What I would like to see though is a more open approach to the ladder that makes it understandable why the system does to you what it does. I think a feature that shows you how close you are to a promotion is a very good and important step in that direction and I'm really looking forward to it.
"Scissors are fine, Paper is IMBA." - Rock
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-12-19 01:52:27
December 19 2013 01:52 GMT
#98
So my question is - if I play one game every two months, will that restart decay every time I play? So like, say I play one game January 1st and my decay goes for four weeks, then I play one game March 1st and don't play anymore, will I decay another four weeks? Could I theoretically eventually hit bronze even if I won every game just by playing only one game every 1-2 months? This is actually somewhat close to my playing habits nowadays.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Nightshade_
Profile Blog Joined August 2011
United States549 Posts
December 19 2013 01:52 GMT
#99
TFW I was top masters, stopped playing and got placed into plat next season
Lil' Joey, Master of the A-Move Stalker Strike Force
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
December 19 2013 02:28 GMT
#100
On December 19 2013 10:52 Pokebunny wrote:
So my question is - if I play one game every two months, will that restart decay every time I play? So like, say I play one game January 1st and my decay goes for four weeks, then I play one game March 1st and don't play anymore, will I decay another four weeks? Could I theoretically eventually hit bronze even if I won every game just by playing only one game every 1-2 months? This is actually somewhat close to my playing habits nowadays.


Yes, that would happen.
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