• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:56
CEST 07:56
KST 14:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy20ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy3GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win
Tourneys
GSL CK: More events planned pending crowdfunding $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
JD's Ro24 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion [BSL22] RO32 Group Stage BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F [BSL22] RO32 Group B - Sunday 21:00 CEST
Strategy
Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game Nintendo Switch Thread
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The China Politics Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2510 users

SjoW switches race to Protoss - Page 19

Forum Index > SC2 General
Post a Reply
Prev 1 17 18 19 20 21 26 Next All
Grouch
Profile Joined July 2011
Canada152 Posts
Last Edited: 2013-12-03 04:09:51
December 03 2013 04:08 GMT
#361
-double post-
Sound #1
BakedButters
Profile Joined November 2011
United States748 Posts
Last Edited: 2013-12-03 04:31:50
December 03 2013 04:25 GMT
#362
On December 03 2013 12:35 StarStruck wrote:
Show nested quote +
On December 03 2013 11:55 BakedButters wrote:
On December 03 2013 10:26 StarStruck wrote:
On December 03 2013 10:20 BakedButters wrote:
On December 03 2013 10:03 StarStruck wrote:
On December 03 2013 09:18 BakedButters wrote:
No if he doesn't reach his goal, then it shows that all races can be played a high level with lowish APM, and that Toss is not simply the race that can reach the highest play with the lowest amount of APM


He's just one player guys. I wouldn't read much into it at all.


Of course it's just one sample data. But his case is little unique; it's the fact that he has low APM, played Terran throughout SC2. If he can surpass his Terran skill playing Protoss in a short amount of time, then it will feed to the general negativity that Protoss is the race that can most abuse low APM.

If he doesn't succeed, then the general statement that Terran is most APM intensive race is not very true


Then I say look at the openings most common by Protoss players these days. We're more used to seeing them be the aggressors across the board. It shouldn't really be surprising if SjoW is able to win games anywhere from the twelve to sixteen minute mark.


Whether Toss is a more aggressive race, all-in race, or whatever, there is still that notion of Toss as a low APM race, meaning it's a mechanically more forgiving race.

I'm not arguing that at the highest level, protoss is imba, because then at high APMs, Terran can unlock their race "potential" and overcome/abuse the protoss weaknesses, which are due to their design mechanics.

I'm not arguing a person can't be successful with low APM. Look at Goody, Sjow, Elfi.
But if Goody were to switch to P, will he be more successful? If Elfi switched to T, will he be less successful?


In this case, the Testie example is completely acceptable because he didn't just play Protoss. The Canadian was known as a race picker. He could play Zerg, Terran and Protoss at a highly respectable level. Once again, it's merely an example and APM can only take you so far. We've argued it so many times on this website that it's gone beyond tedious.


Yes I agree APM can take you so far. But there is still a discrepancy in which race requires more meaningful APM to be successful, hence which race is mechanically easier, or more forgivable. This is simply due to how the three races are designed with very different macro mechanics and unit micro, causing some strategies and units to be more gimmicky and abusive.

But since Sjow is really only pro with low APM to switch race, it will give us more insight on how big this discrepancy on APM/mechanics is required for the different races, or is it really more smart decision making/ intuition of game/ knowledge of build orders, etc. that will make player more consistent and successful, and these skills can only come with time in mastering the game though time. You can argue that with time, your APM will also rise, but there is a ceiling for every pro. Some pro more mechanically challenged than others. I'm trying to figure out what race can take most advantageous at different levels of APM.
This was my point in the first post.

Again this is in the lowish APM area, and since most average SC2 players fall more into this area, we can see why there's a major lack of Terrans on ladder
Snute <3 Bomber <3 Parting <3 Life <3
DarkPlasmaBall
Profile Blog Joined March 2010
United States45458 Posts
December 03 2013 04:28 GMT
#363
I'm happy for SjoW Hopefully a race-switch gives him new motivation and the ability to start kicking ass again
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ETisME
Profile Blog Joined April 2011
12702 Posts
December 03 2013 04:37 GMT
#364
His APM is low but the problem is his mechanics, he doesn't even use the base camera hotkey/ camera hotkey, everytime he moves around the base, he uses his mouse to drag the screen around
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
KingofGods
Profile Joined July 2010
Canada1218 Posts
December 03 2013 04:57 GMT
#365
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.
negativedge
Profile Joined December 2011
4279 Posts
December 03 2013 05:08 GMT
#366
On December 03 2013 13:57 KingofGods wrote:
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.


but terran can also queue units, meaning they can "remember" to macro once and get a lot out of it if they are floating minerals. every time a protoss forgets he has lost a cycle for good
DarkPlasmaBall
Profile Blog Joined March 2010
United States45458 Posts
Last Edited: 2013-12-03 05:10:23
December 03 2013 05:09 GMT
#367
On December 03 2013 13:57 KingofGods wrote:
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.


Except Terran players can stack production cycles ahead of time by queuing units in their barracks, whereas you can't do that with Protoss's warpgates so you really need to hit your warpgate cycles at the exact time to keep your macro on par with Terran's.

EDIT: Ninja'd by negativedge
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
December 03 2013 05:30 GMT
#368
On December 03 2013 13:57 KingofGods wrote:
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.

You really rarely are going to chrono your warpgates, and chronoing your Robos/Stargates is a given. Terran don't float minerals as much because of queuing units, Protoss can never perfectly warp-in which is why you always have to make more warpgates than you can afford to constantly warp-in with.
SirPinky
Profile Joined February 2011
United States525 Posts
December 03 2013 05:45 GMT
#369
On December 03 2013 14:09 DarkPlasmaBall wrote:
Show nested quote +
On December 03 2013 13:57 KingofGods wrote:
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.


Except Terran players can stack production cycles ahead of time by queuing units in their barracks, whereas you can't do that with Protoss's warpgates so you really need to hit your warpgate cycles at the exact time to keep your macro on par with Terran's.

EDIT: Ninja'd by negativedge



Just don't convert to warpgate. Problem solved!!!!
How much better to get wisdom than gold; to get insight rather than silver!
playa
Profile Blog Joined December 2010
United States1284 Posts
December 03 2013 05:56 GMT
#370
As someone that macro'd "well" with terran and toss in BW, I found macro'ing (trying to be optimal) with toss, in SC 2, too be much harder than anything in BW. Terran macro in SC 2... seems to be way easier than anything I've seen before... With Sjow's apm and the macro he is used to, I wouldn't be surprised if he becomes the worst macro toss of all time (at least at a pro level).
KingofGods
Profile Joined July 2010
Canada1218 Posts
December 03 2013 05:59 GMT
#371
You can only queue units if you have minerals to spare which generally means you have already missed a production cycle or two. So you are never making up lost time, you are only trying to ensure you don't lose anymore time.

Even pro protoss players always, always have chronoboost to spare especially when the action gets more intense which would be the main cause of forgetting to produce.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
December 03 2013 06:05 GMT
#372
On December 03 2013 11:55 BakedButters wrote:
Show nested quote +
On December 03 2013 10:26 StarStruck wrote:
On December 03 2013 10:20 BakedButters wrote:
On December 03 2013 10:03 StarStruck wrote:
On December 03 2013 09:18 BakedButters wrote:
No if he doesn't reach his goal, then it shows that all races can be played a high level with lowish APM, and that Toss is not simply the race that can reach the highest play with the lowest amount of APM


He's just one player guys. I wouldn't read much into it at all.


Of course it's just one sample data. But his case is little unique; it's the fact that he has low APM, played Terran throughout SC2. If he can surpass his Terran skill playing Protoss in a short amount of time, then it will feed to the general negativity that Protoss is the race that can most abuse low APM.

If he doesn't succeed, then the general statement that Terran is most APM intensive race is not very true


Then I say look at the openings most common by Protoss players these days. We're more used to seeing them be the aggressors across the board. It shouldn't really be surprising if SjoW is able to win games anywhere from the twelve to sixteen minute mark.


Whether Toss is a more aggressive race, all-in race, or whatever, there is still that notion of Toss as a low APM race, meaning it's a mechanically more forgiving race.

I'm not arguing that at the highest level, protoss is imba, because then at high APMs, Terran can unlock their race "potential" and overcome/abuse the protoss weaknesses, which are due to their design mechanics.

I'm not arguing a person can't be successful with low APM. Look at Goody, Sjow, Elfi.
But if Goody were to switch to P, will he be more successful? If Elfi switched to T, will he be less successful?


I think Goody actually did switch for a short period. Could be it was just versus Protoss around the time he gave up on mech and went bio in that matchup.
Mark Munoz looks like Gretorp
AxionSteel
Profile Joined January 2011
United States7754 Posts
December 03 2013 06:08 GMT
#373
Can remember GoOdy beating Strelok with protoss in WoL in some online cup
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
December 03 2013 06:52 GMT
#374
I watched a bit of Sjow's stream yesterday, quite entertaining! He was in platinum, advanced to diamond as I watched. Did he make it to masters before the end of the day?
Earth, Water, Air and Protoss!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
December 03 2013 06:55 GMT
#375
On December 03 2013 15:52 BaneRiders wrote:
I watched a bit of Sjow's stream yesterday, quite entertaining! He was in platinum, advanced to diamond as I watched. Did he make it to masters before the end of the day?

Yes, on NA.
DarkPlasmaBall
Profile Blog Joined March 2010
United States45458 Posts
December 03 2013 06:55 GMT
#376
On December 03 2013 14:59 KingofGods wrote:
You can only queue units if you have minerals to spare which generally means you have already missed a production cycle or two. So you are never making up lost time, you are only trying to ensure you don't lose anymore time.

Even pro protoss players always, always have chronoboost to spare especially when the action gets more intense which would be the main cause of forgetting to produce.


Obviously the same argument would be applicable to Protosses as well; chronoboosting your warp gates is rather silly if you're already macroing *so well* that you don't have any extra money to make more units (so why rush to open up the warp gate again?). At least with Terran, those with imperfect macro can queue units ahead of time and don't need to worry about "catching up" and using chrono boosts on warpgates instead of other structures.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 03 2013 07:18 GMT
#377
On December 03 2013 13:37 ETisME wrote:
His APM is low but the problem is his mechanics, he doesn't even use the base camera hotkey/ camera hotkey, everytime he moves around the base, he uses his mouse to drag the screen around


Camera hotkey isn't that useful, for exemple, Stephano didn't use them and was one of the best zerg early 2012. And he was zerg where I think camera location hotkey were the most useful. Demuslim uses them only on the early game but is still a very good macro player.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 03 2013 07:20 GMT
#378
On December 03 2013 15:55 DarkPlasmaBall wrote:
Show nested quote +
On December 03 2013 14:59 KingofGods wrote:
You can only queue units if you have minerals to spare which generally means you have already missed a production cycle or two. So you are never making up lost time, you are only trying to ensure you don't lose anymore time.

Even pro protoss players always, always have chronoboost to spare especially when the action gets more intense which would be the main cause of forgetting to produce.


Obviously the same argument would be applicable to Protosses as well; chronoboosting your warp gates is rather silly if you're already macroing *so well* that you don't have any extra money to make more units (so why rush to open up the warp gate again?). At least with Terran, those with imperfect macro can queue units ahead of time and don't need to worry about "catching up" and using chrono boosts on warpgates instead of other structures.


The only Terran known to queued up production was Goody AFAIK, it's not that hard to have continious production even with low APM. When the terran has 1k+minerals it's more because of the lack of production facilities, and it's better to add multiple rax when you are at 1k minerais than queuing units.
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
December 03 2013 07:21 GMT
#379
On December 03 2013 15:55 ZAiNs wrote:
Show nested quote +
On December 03 2013 15:52 BaneRiders wrote:
I watched a bit of Sjow's stream yesterday, quite entertaining! He was in platinum, advanced to diamond as I watched. Did he make it to masters before the end of the day?

Yes, on NA.


Cool!
Earth, Water, Air and Protoss!
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2013-12-03 08:21:15
December 03 2013 08:17 GMT
#380
On December 03 2013 16:21 BaneRiders wrote:
Show nested quote +
On December 03 2013 15:55 ZAiNs wrote:
On December 03 2013 15:52 BaneRiders wrote:
I watched a bit of Sjow's stream yesterday, quite entertaining! He was in platinum, advanced to diamond as I watched. Did he make it to masters before the end of the day?

Yes, on NA.


Cool!


Last time I watched, he was already rank 1 master, not sure whether he managed to get into gm yet.
edit: nope, still top master: http://www.sc2ranks.com/character/us/5208635/PatchToss/hots/1v1
Prev 1 17 18 19 20 21 26 Next All
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group A
n0maD vs perroflaco
TerrOr vs ZZZero
MadiNho vs WolFix
DragOn vs LancerX
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft457
Nina 166
StarCraft: Brood War
Pusan 154
scan(afreeca) 104
Noble 20
Icarus 13
NotJumperer 11
Dota 2
NeuroSwarm154
ROOTCatZ14
League of Legends
JimRising 823
Counter-Strike
Stewie2K502
Other Games
summit1g10833
PiGStarcraft178
RuFF_SC2104
Mew2King43
Organizations
Other Games
BasetradeTV203
StarCraft: Brood War
UltimateBattle 74
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH245
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1291
• HappyZerGling64
Upcoming Events
Sparkling Tuna Cup
4h 4m
WardiTV Team League
5h 4m
OSC
7h 4m
BSL
13h 4m
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
IPSL
13h 4m
Artosis vs TBD
Napoleon vs TBD
Replay Cast
1d 3h
Wardi Open
1d 4h
Afreeca Starleague
1d 4h
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
1d 10h
Afreeca Starleague
2 days
Snow vs PianO
hero vs Rain
[ Show More ]
GSL
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Escore
5 days
Korean StarCraft League
5 days
CranKy Ducklings
6 days
IPSL
6 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.