• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:38
CEST 11:38
KST 18:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2910Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format10[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back5BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Reynor: GSL Loss Wasn't About Preparation Format Weekly Cups (July 6 - 12): Protoss strike back Co-op Commander Guide: Kerrigan Serral wins HomeStory Cup 29 Is the larve respawn broken?
Tourneys
GSL CK #5 Race War WardiTV Summer Cup 2026 RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool
Tourneys
[ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List
Blogs
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6175 users

SjoW switches race to Protoss - Page 19

Forum Index > SC2 General
Post a Reply
Prev 1 17 18 19 20 21 26 Next All
Grouch
Profile Joined July 2011
Canada152 Posts
Last Edited: 2013-12-03 04:09:51
December 03 2013 04:08 GMT
#361
-double post-
Sound #1
BakedButters
Profile Joined November 2011
United States748 Posts
Last Edited: 2013-12-03 04:31:50
December 03 2013 04:25 GMT
#362
On December 03 2013 12:35 StarStruck wrote:
Show nested quote +
On December 03 2013 11:55 BakedButters wrote:
On December 03 2013 10:26 StarStruck wrote:
On December 03 2013 10:20 BakedButters wrote:
On December 03 2013 10:03 StarStruck wrote:
On December 03 2013 09:18 BakedButters wrote:
No if he doesn't reach his goal, then it shows that all races can be played a high level with lowish APM, and that Toss is not simply the race that can reach the highest play with the lowest amount of APM


He's just one player guys. I wouldn't read much into it at all.


Of course it's just one sample data. But his case is little unique; it's the fact that he has low APM, played Terran throughout SC2. If he can surpass his Terran skill playing Protoss in a short amount of time, then it will feed to the general negativity that Protoss is the race that can most abuse low APM.

If he doesn't succeed, then the general statement that Terran is most APM intensive race is not very true


Then I say look at the openings most common by Protoss players these days. We're more used to seeing them be the aggressors across the board. It shouldn't really be surprising if SjoW is able to win games anywhere from the twelve to sixteen minute mark.


Whether Toss is a more aggressive race, all-in race, or whatever, there is still that notion of Toss as a low APM race, meaning it's a mechanically more forgiving race.

I'm not arguing that at the highest level, protoss is imba, because then at high APMs, Terran can unlock their race "potential" and overcome/abuse the protoss weaknesses, which are due to their design mechanics.

I'm not arguing a person can't be successful with low APM. Look at Goody, Sjow, Elfi.
But if Goody were to switch to P, will he be more successful? If Elfi switched to T, will he be less successful?


In this case, the Testie example is completely acceptable because he didn't just play Protoss. The Canadian was known as a race picker. He could play Zerg, Terran and Protoss at a highly respectable level. Once again, it's merely an example and APM can only take you so far. We've argued it so many times on this website that it's gone beyond tedious.


Yes I agree APM can take you so far. But there is still a discrepancy in which race requires more meaningful APM to be successful, hence which race is mechanically easier, or more forgivable. This is simply due to how the three races are designed with very different macro mechanics and unit micro, causing some strategies and units to be more gimmicky and abusive.

But since Sjow is really only pro with low APM to switch race, it will give us more insight on how big this discrepancy on APM/mechanics is required for the different races, or is it really more smart decision making/ intuition of game/ knowledge of build orders, etc. that will make player more consistent and successful, and these skills can only come with time in mastering the game though time. You can argue that with time, your APM will also rise, but there is a ceiling for every pro. Some pro more mechanically challenged than others. I'm trying to figure out what race can take most advantageous at different levels of APM.
This was my point in the first post.

Again this is in the lowish APM area, and since most average SC2 players fall more into this area, we can see why there's a major lack of Terrans on ladder
Snute <3 Bomber <3 Parting <3 Life <3
DarkPlasmaBall
Profile Blog Joined March 2010
United States46212 Posts
December 03 2013 04:28 GMT
#363
I'm happy for SjoW Hopefully a race-switch gives him new motivation and the ability to start kicking ass again
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ETisME
Profile Blog Joined April 2011
12764 Posts
December 03 2013 04:37 GMT
#364
His APM is low but the problem is his mechanics, he doesn't even use the base camera hotkey/ camera hotkey, everytime he moves around the base, he uses his mouse to drag the screen around
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
KingofGods
Profile Joined July 2010
Canada1218 Posts
December 03 2013 04:57 GMT
#365
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.
negativedge
Profile Joined December 2011
4279 Posts
December 03 2013 05:08 GMT
#366
On December 03 2013 13:57 KingofGods wrote:
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.


but terran can also queue units, meaning they can "remember" to macro once and get a lot out of it if they are floating minerals. every time a protoss forgets he has lost a cycle for good
DarkPlasmaBall
Profile Blog Joined March 2010
United States46212 Posts
Last Edited: 2013-12-03 05:10:23
December 03 2013 05:09 GMT
#367
On December 03 2013 13:57 KingofGods wrote:
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.


Except Terran players can stack production cycles ahead of time by queuing units in their barracks, whereas you can't do that with Protoss's warpgates so you really need to hit your warpgate cycles at the exact time to keep your macro on par with Terran's.

EDIT: Ninja'd by negativedge
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
December 03 2013 05:30 GMT
#368
On December 03 2013 13:57 KingofGods wrote:
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.

You really rarely are going to chrono your warpgates, and chronoing your Robos/Stargates is a given. Terran don't float minerals as much because of queuing units, Protoss can never perfectly warp-in which is why you always have to make more warpgates than you can afford to constantly warp-in with.
SirPinky
Profile Joined February 2011
United States525 Posts
December 03 2013 05:45 GMT
#369
On December 03 2013 14:09 DarkPlasmaBall wrote:
Show nested quote +
On December 03 2013 13:57 KingofGods wrote:
His minerals also float above 1k quite often. Protoss are more forgiving if they forget a production cycle because they can chronoboost to make up some of that time and they can warp in as soon as they remember where as terran have to wait 30+ seconds to get their units out after they remember to make units.


Except Terran players can stack production cycles ahead of time by queuing units in their barracks, whereas you can't do that with Protoss's warpgates so you really need to hit your warpgate cycles at the exact time to keep your macro on par with Terran's.

EDIT: Ninja'd by negativedge



Just don't convert to warpgate. Problem solved!!!!
How much better to get wisdom than gold; to get insight rather than silver!
playa
Profile Blog Joined December 2010
United States1284 Posts
December 03 2013 05:56 GMT
#370
As someone that macro'd "well" with terran and toss in BW, I found macro'ing (trying to be optimal) with toss, in SC 2, too be much harder than anything in BW. Terran macro in SC 2... seems to be way easier than anything I've seen before... With Sjow's apm and the macro he is used to, I wouldn't be surprised if he becomes the worst macro toss of all time (at least at a pro level).
KingofGods
Profile Joined July 2010
Canada1218 Posts
December 03 2013 05:59 GMT
#371
You can only queue units if you have minerals to spare which generally means you have already missed a production cycle or two. So you are never making up lost time, you are only trying to ensure you don't lose anymore time.

Even pro protoss players always, always have chronoboost to spare especially when the action gets more intense which would be the main cause of forgetting to produce.
AlternativeEgo
Profile Joined August 2011
Sweden17309 Posts
December 03 2013 06:05 GMT
#372
On December 03 2013 11:55 BakedButters wrote:
Show nested quote +
On December 03 2013 10:26 StarStruck wrote:
On December 03 2013 10:20 BakedButters wrote:
On December 03 2013 10:03 StarStruck wrote:
On December 03 2013 09:18 BakedButters wrote:
No if he doesn't reach his goal, then it shows that all races can be played a high level with lowish APM, and that Toss is not simply the race that can reach the highest play with the lowest amount of APM


He's just one player guys. I wouldn't read much into it at all.


Of course it's just one sample data. But his case is little unique; it's the fact that he has low APM, played Terran throughout SC2. If he can surpass his Terran skill playing Protoss in a short amount of time, then it will feed to the general negativity that Protoss is the race that can most abuse low APM.

If he doesn't succeed, then the general statement that Terran is most APM intensive race is not very true


Then I say look at the openings most common by Protoss players these days. We're more used to seeing them be the aggressors across the board. It shouldn't really be surprising if SjoW is able to win games anywhere from the twelve to sixteen minute mark.


Whether Toss is a more aggressive race, all-in race, or whatever, there is still that notion of Toss as a low APM race, meaning it's a mechanically more forgiving race.

I'm not arguing that at the highest level, protoss is imba, because then at high APMs, Terran can unlock their race "potential" and overcome/abuse the protoss weaknesses, which are due to their design mechanics.

I'm not arguing a person can't be successful with low APM. Look at Goody, Sjow, Elfi.
But if Goody were to switch to P, will he be more successful? If Elfi switched to T, will he be less successful?


I think Goody actually did switch for a short period. Could be it was just versus Protoss around the time he gave up on mech and went bio in that matchup.
Mark Munoz looks like Gretorp
AxionSteel
Profile Joined January 2011
United States7754 Posts
December 03 2013 06:08 GMT
#373
Can remember GoOdy beating Strelok with protoss in WoL in some online cup
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
December 03 2013 06:52 GMT
#374
I watched a bit of Sjow's stream yesterday, quite entertaining! He was in platinum, advanced to diamond as I watched. Did he make it to masters before the end of the day?
Earth, Water, Air and Protoss!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
December 03 2013 06:55 GMT
#375
On December 03 2013 15:52 BaneRiders wrote:
I watched a bit of Sjow's stream yesterday, quite entertaining! He was in platinum, advanced to diamond as I watched. Did he make it to masters before the end of the day?

Yes, on NA.
DarkPlasmaBall
Profile Blog Joined March 2010
United States46212 Posts
December 03 2013 06:55 GMT
#376
On December 03 2013 14:59 KingofGods wrote:
You can only queue units if you have minerals to spare which generally means you have already missed a production cycle or two. So you are never making up lost time, you are only trying to ensure you don't lose anymore time.

Even pro protoss players always, always have chronoboost to spare especially when the action gets more intense which would be the main cause of forgetting to produce.


Obviously the same argument would be applicable to Protosses as well; chronoboosting your warp gates is rather silly if you're already macroing *so well* that you don't have any extra money to make more units (so why rush to open up the warp gate again?). At least with Terran, those with imperfect macro can queue units ahead of time and don't need to worry about "catching up" and using chrono boosts on warpgates instead of other structures.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 03 2013 07:18 GMT
#377
On December 03 2013 13:37 ETisME wrote:
His APM is low but the problem is his mechanics, he doesn't even use the base camera hotkey/ camera hotkey, everytime he moves around the base, he uses his mouse to drag the screen around


Camera hotkey isn't that useful, for exemple, Stephano didn't use them and was one of the best zerg early 2012. And he was zerg where I think camera location hotkey were the most useful. Demuslim uses them only on the early game but is still a very good macro player.
Faust852
Profile Joined February 2012
Luxembourg4004 Posts
December 03 2013 07:20 GMT
#378
On December 03 2013 15:55 DarkPlasmaBall wrote:
Show nested quote +
On December 03 2013 14:59 KingofGods wrote:
You can only queue units if you have minerals to spare which generally means you have already missed a production cycle or two. So you are never making up lost time, you are only trying to ensure you don't lose anymore time.

Even pro protoss players always, always have chronoboost to spare especially when the action gets more intense which would be the main cause of forgetting to produce.


Obviously the same argument would be applicable to Protosses as well; chronoboosting your warp gates is rather silly if you're already macroing *so well* that you don't have any extra money to make more units (so why rush to open up the warp gate again?). At least with Terran, those with imperfect macro can queue units ahead of time and don't need to worry about "catching up" and using chrono boosts on warpgates instead of other structures.


The only Terran known to queued up production was Goody AFAIK, it's not that hard to have continious production even with low APM. When the terran has 1k+minerals it's more because of the lack of production facilities, and it's better to add multiple rax when you are at 1k minerais than queuing units.
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
December 03 2013 07:21 GMT
#379
On December 03 2013 15:55 ZAiNs wrote:
Show nested quote +
On December 03 2013 15:52 BaneRiders wrote:
I watched a bit of Sjow's stream yesterday, quite entertaining! He was in platinum, advanced to diamond as I watched. Did he make it to masters before the end of the day?

Yes, on NA.


Cool!
Earth, Water, Air and Protoss!
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2013-12-03 08:21:15
December 03 2013 08:17 GMT
#380
On December 03 2013 16:21 BaneRiders wrote:
Show nested quote +
On December 03 2013 15:55 ZAiNs wrote:
On December 03 2013 15:52 BaneRiders wrote:
I watched a bit of Sjow's stream yesterday, quite entertaining! He was in platinum, advanced to diamond as I watched. Did he make it to masters before the end of the day?

Yes, on NA.


Cool!


Last time I watched, he was already rank 1 master, not sure whether he managed to get into gm yet.
edit: nope, still top master: http://www.sc2ranks.com/character/us/5208635/PatchToss/hots/1v1
Prev 1 17 18 19 20 21 26 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft612
SortOf 6
StarCraft: Brood War
Hyuk 1274
firebathero 1163
Mong 983
Bisu 430
Leta 332
Shuttle 257
Mini 178
PianO 148
actioN 133
Dewaltoss 120
[ Show more ]
Horang2 111
Killer 104
Soulkey 103
Jaedong 91
sorry 80
EffOrt 56
Free 41
scan(afreeca) 27
soO 26
ToSsGirL 25
910 19
ZergMaN 18
Bale 16
Rush 13
Noble 13
Sacsri 13
League of Legends
Doublelift1349
Other Games
ceh9717
Pyrionflax232
XaKoH 157
Sick154
B2W.Neo150
RuFF_SC232
Organizations
Other Games
gamesdonequick2377
StarCraft: Brood War
UltimateBattle 58
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• LUISG 10
• StrangeGG 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota288
League of Legends
• Jankos1384
• Stunt427
Upcoming Events
The PondCast
23m
Kung Fu Cup
1h 23m
Replay Cast
23h 23m
CrankTV Team League
1d 1h
Replay Cast
1d 23h
CrankTV Team League
2 days
Replay Cast
2 days
RSL Revival
2 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
3 days
IPSL
3 days
Dragon vs Hawk
[ Show More ]
RSL Revival
3 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
4 days
IPSL
4 days
Bonyth vs Ret
WardiTV Weekly
5 days
Monday Night Weeklies
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

YSL S3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.