• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:31
CEST 21:31
KST 04:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League36Weekly Cups (October 5-11): Farewell to 5.0.164Rollback Netcode in Brood War1355.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
Server Blocker SCII needs to put more weight on strategy and tact No more sc2 streamers on team liquid? Stellar Fest 2 Replay Pack Terran AddOns placement
Tourneys
WORTEX Challenger Series — Open SC2 LAN in Budapes RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) Master Swan Open (Global Bronze-Master 2)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Mineral gathering rate (boosted) for each patch Rollback Netcode in Brood War BW General Discussion Making an Online Broodwar Manager Game [Megathread] Daily Funny Videos
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV Warcraft III: The Frozen Throne General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Artificial Intelligence Thread US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10409 users

Updated Balance Test Map - Page 5

Forum Index > SC2 General
620 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 30 31 32 Next All
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
September 25 2013 21:36 GMT
#81
On September 26 2013 06:33 Squat wrote:
Show nested quote +
On September 26 2013 05:52 willoc wrote:
On September 26 2013 05:39 Squat wrote:
I like that they're sticking to their guns with the widow mine nerf. It might not be popular, but it's likely necessary, can't just buff zerg until TvZ is fine, it would just break PvZ.


Following that reasoning, it will break TvP no?


Mines aren't nearly as big a part of TvP as they are in TvZ.


I'm reasonably sure he was being sarcastic
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Pontius Pirate
Profile Blog Joined August 2013
United States1557 Posts
Last Edited: 2013-09-25 21:39:05
September 25 2013 21:38 GMT
#82
On September 26 2013 06:29 Everlong wrote:
So you have to build more Missile Turrets (say 3), which is 300 minerals. Well, good luck defending some well thought Warpgate/Immortal bust.. Or Voidray allin, or you know, Blink allin, the list goes on..

I feel the need to point out the opportunity cost of mining for those 3 mineral turrets, which tacks on about 60 minerals of lost mining time, considering the time it takes to move the SCV into position to build it. So about 360 minerals is a better way of thinking of the cost. Reducing the missile turret to 75 minerals would definitely soften the cost of preparing for air-based protoss attacks, but it might also encourage building even more turrets that shut down drops in TvT, which would be sad. Balancing is hard

I wish that the Widow Mine kept its splash radius, but had a slightly (think 33% or so) slower projectile. This wouldn't make those exciting huge hits any less dramatic for the observer, but would more greatly enable an astute zerg player to micro lings and banelings that have been targeted away from the pack. Or better yet, straight into clumps of terran bio. This seems like a very reasonable thing to test, and I wish Blizzard would try it.
"I had to close the door so my parents wouldn't judge me." - ZombieGrub during the ShitfaceTradeTV stream
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
September 25 2013 21:39 GMT
#83
I hate to rain on the party of everyone who is excited about the oracle, but this acceleration and speed buff actually means that you literally can't run your workers away from them, ever. Before there was room for an oracle user to stutter step micro in the same direction as the workers, to kill off as many as it could before they actually got out of its range and stayed there. Now it really doesn't matter if you move your drones or not. This makes this the dumbest harass to view / 'defend' in the game, lol. Not to mention that there's like nothing that can catch this thing now. Complete silliness. Blizzard seems to love pulling random changes out of their bum to try with Protoss even more than with the other races


1.) Oracles are now the same speed as Mutas, except much harder to mass, with less regen and no splash. Anything that can catch a mutalisk can catch an Oracle
2.) You can still run away from Oracles, you just can't do it by move-commanding your entire worker line in one direction and expecting that to cut the Oracle dps in half. If you split your workers and send them in different directions, you're still going to make it much harder for the Oracle to kill them then if you just let your workers sit there. Countermicro hasn't been removed, but it has been made more challenging than a single move command.


He drone drone drone. Me win. - ogsMC
unigolyn
Profile Joined August 2013
Estonia1272 Posts
September 25 2013 21:42 GMT
#84
On September 26 2013 04:37 Everlong wrote:
These changes do absolutely nothing to resolve the IMBA in T v P matchup. The 10 minute push is devastating to P, NOTHING u can do vs MMMM. Mass Marauder and Stim own P everytime. PERIOD. P either needs a unit to help this, or terran needs BUFFED ALA REDUCE DAMAGE VS ARMORED UNITS. Colossus does nothing, medivacs heal everything, u need at least 4-5 colossus to be effective and its impossible to get that many collasuss considering there cost. How everyone doesn't see this is beyond belief.. everyone knows terran is OP... especially vs P

And all you trolls can sit here and say stop crying, ur a noob, etc... but we all know its true.

I was hoping to read some good news that blizzard finally realizes how OP terran is with mules, medivacs, mines, SCANS, and just making marine mauarder and owning everything and everyone. It's ridiculous and boring.

P.S. I just had to copy this from Bnet forums, I find it hilarious :D


Well I have a found a new sig.
Show me what passes for fury amongst your misbegotten kind.
Killmouse
Profile Joined August 2010
Austria5700 Posts
September 25 2013 21:43 GMT
#85
sick pics
yo
Lumi
Profile Blog Joined August 2009
United States1616 Posts
Last Edited: 2013-09-25 21:51:10
September 25 2013 21:44 GMT
#86
On September 26 2013 06:39 awesomoecalypse wrote:
Show nested quote +
I hate to rain on the party of everyone who is excited about the oracle, but this acceleration and speed buff actually means that you literally can't run your workers away from them, ever. Before there was room for an oracle user to stutter step micro in the same direction as the workers, to kill off as many as it could before they actually got out of its range and stayed there. Now it really doesn't matter if you move your drones or not. This makes this the dumbest harass to view / 'defend' in the game, lol. Not to mention that there's like nothing that can catch this thing now. Complete silliness. Blizzard seems to love pulling random changes out of their bum to try with Protoss even more than with the other races


1.) Oracles are now the same speed as Mutas, except much harder to mass, with less regen and no splash. Anything that can catch a mutalisk can catch an Oracle
2.) You can still run away from Oracles, you just can't do it by move-commanding your entire worker line in one direction and expecting that to cut the Oracle dps in half. If you split your workers and send them in different directions, you're still going to make it much harder for the Oracle to kill them then if you just let your workers sit there. Countermicro hasn't been removed, but it has been made more challenging than a single move command.




Oh boy. You think it's reasonable to compare these to mutalisks at all? That's a problem. So is you thinking that having to do extreme micro as if this is some intense avoid-the-banelings game is now the new way people should be handling 150/150 harass air harass units. We should definitely make it so that banshees are the same. And while we're at it, lets give them more spells to cast, too. And we don't want to leave the mutas out. Arbitrary / inaccurate comparisons for all!

I wish TL would implement a forum ladder system so low-league theorycrafting could be ignored before having to actually get into the post Not to be a dick about it but this is blatant ignorance / desperate attempts to rationalize things through whatever comparisons first pop into your minds. Not a lot of thinking things through thoroughly, here.

Edit: also, great job with putting effort into the OP, OP!
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
Herzog
Profile Joined April 2013
Italy23 Posts
September 25 2013 21:46 GMT
#87
These changes are perfect now, GG Blizzard!
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
September 25 2013 21:48 GMT
#88
On September 26 2013 04:37 Everlong wrote:
These changes do absolutely nothing to resolve the IMBA in T v P matchup. The 10 minute push is devastating to P, NOTHING u can do vs MMMM. Mass Marauder and Stim own P everytime. PERIOD. P either needs a unit to help this, or terran needs BUFFED ALA REDUCE DAMAGE VS ARMORED UNITS. Colossus does nothing, medivacs heal everything, u need at least 4-5 colossus to be effective and its impossible to get that many collasuss considering there cost. How everyone doesn't see this is beyond belief.. everyone knows terran is OP... especially vs P

And all you trolls can sit here and say stop crying, ur a noob, etc... but we all know its true.

I was hoping to read some good news that blizzard finally realizes how OP terran is with mules, medivacs, mines, SCANS, and just making marine mauarder and owning everything and everyone. It's ridiculous and boring.

P.S. I just had to copy this from Bnet forums, I find it hilarious :D



phew, almost thought you were thinking it for real while reading the first couple sentences.

yeah most of the ppl on bnet forums are damaged beyond repair...
The mind is like a parachute, it doesnt work unless its open. - Zappa
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
Last Edited: 2013-09-25 21:49:27
September 25 2013 21:48 GMT
#89
Oh boy. You think it's reasonable to compare these to mutalisks at all?


When someone says "nothing can catch this unit", when the unit is the exact same speed as another unit that fills a similar role for another race, then yes pointing out their equivalent speed is relevant. Obviously there are significant differences, but "OMG a 150/150 harass unit with speed 4 is so imba!!11!" is just not really a supportable statement.

So is you thinking that having to do extreme micro as if this is some intense avoid-the-banelings game is now the new way people should be handling 150/150 harass air harass units.


Correct, I think an expensive harass unit being effectively neutralized by a single move command given to a whole worker line is silly, and that countermicro should be somewhat more involved than that. Its not like "split your workers when you see an Oracle" is some sort of impossible task.
He drone drone drone. Me win. - ogsMC
Aando
Profile Joined August 2011
1304 Posts
September 25 2013 21:48 GMT
#90
I like were they're going with the power ratio of Tank vs. Widow mine. Preferably I'd like to see them equal in power and a T wanting both of them in an army. But if one is gonna be more powerful than the other, I'd rather see that it'd be the tank.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
September 25 2013 21:50 GMT
#91
good day to have switched to zerg
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
September 25 2013 21:53 GMT
#92
On September 26 2013 04:12 sigm wrote:
Show nested quote +
On September 26 2013 04:07 ZAiNs wrote:
DTs :/


Yeah, unfortunately it seems like someone from Blizz read the TL thread and saw all the whiners, and instead of changing the proposed buff like they did with the Oracle, they just scrapped it altogether. Shame about that.


Yeah, unfortunately someone saw that DTs are used in every matchup as a one-hit kill or a lategame harass, which doesn't need to be buffed at all. But if you're in for useless changes, why wouldn't you make Lingspeed available without any upgrade? Or why wouldn't you remove the seeker missile? Or why wouldn't you buff the speed of a banshee, and shorten its acceleration?

Ah, obviously we have a protoss here.
Lumi
Profile Blog Joined August 2009
United States1616 Posts
Last Edited: 2013-09-25 21:55:26
September 25 2013 21:55 GMT
#93
On September 26 2013 06:48 awesomoecalypse wrote:
Show nested quote +
Oh boy. You think it's reasonable to compare these to mutalisks at all?


When someone says "nothing can catch this unit", when the unit is the exact same speed as another unit that fills a similar role for another race, then yes pointing out their equivalent speed is relevant. Obviously there are significant differences, but "OMG a 150/150 harass unit with speed 4 is so imba!!11!" is just not really a supportable statement.

Show nested quote +
So is you thinking that having to do extreme micro as if this is some intense avoid-the-banelings game is now the new way people should be handling 150/150 harass air harass units.


Correct, I think an expensive harass unit being effectively neutralized by a single move command given to a whole worker line is silly, and that countermicro should be somewhat more involved than that. Its not like "split your workers when you see an Oracle" is some sort of impossible task.


But it's already not neutralized. It's already great in situations where the worker lines have to be abandoned, and a ton of damage is done from mining that is lost. Think ab out how quickly money comes in from a given mineral line, whatever saturation you'd like. That just stops. This is the backbone of worker harass damage - getting worker kills is the juicy bonus and before t his change the oracle was already doing fine there. It kills workers faster than banshees or mutas (by far with mutas, though, really, i have to maintain that it's really stupid to be comparing these units to begin with because they are fundamentally different. Banshee / oracle comparisons are valid.) Besides, you can't have everything in one unit. While this unit has a distinct profile of worker line harassment, it also has two spells to cast.
twitter.com/lumigaming - DongRaeGu is the One True Dong - /r/onetruedong
ymir233
Profile Blog Joined June 2010
United States8275 Posts
September 25 2013 21:56 GMT
#94
On September 26 2013 04:08 feardragon wrote:
I was kinda excited for the attempted DT change. I know a lot of people were complaining about it but I liked that it would reward people that could use them well. I do like the proposed changes though, including the oracle one.


wat.

How do you "use DTs well" just because it became faster?
You use DTs well by depriving the opponent of awareness and then fucking them in the ass as they go "oh shit" and it snowballs from there. Giving DTs super-speed doesn't reward people for doing that - it just gives them an escape mechanism when the above strategy doesn't work. The DT speed was never a good idea and it'll just annoy the shit out of peoples' timings.
Come motivate me to be cynical about animus at http://infinityandone.blogspot.com/ // Stork proxy gates are beautiful.
Wingblade
Profile Joined April 2012
United States1806 Posts
September 25 2013 21:59 GMT
#95
On September 26 2013 04:03 KrazyTrumpet wrote:
I mean, trying to buff Revelation is nice and all, but I can't really imagine a situation in which I would rather use Revelation instead of having better Observer placement. idk, perhaps I'm underestimating things. My dream would be to have Stargate tech be so viable that you can skip out on Robo tech entirely if you choose to

These Oracle changes are 10x better than a gas cost reduction though, that's for damn sure.

Widow Mine change seems a lot more reasonable. Always better to undernerf than overnerf, IMO.


A good Terran opponent that scans regularly makes observer usage more difficult, the revelation is a more sure fire but skillful way of keeping tabs on an army.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
September 25 2013 22:02 GMT
#96
But it's already not neutralized. It's already great in situations where the worker lines have to be abandoned, and a ton of damage is done from mining that is lost. Think ab out how quickly money comes in from a given mineral line, whatever saturation you'd like. That just stops. This is the backbone of worker harass damage - getting worker kills is the juicy bonus and before t his change the oracle was already doing fine there. It kills workers faster than banshees or mutas (by far with mutas, though, really, i have to maintain that it's really stupid to be comparing these units to begin with because they are fundamentally different. Banshee / oracle comparisons are valid.) Besides, you can't have everything in one unit. While this unit has a distinct profile of worker line harassment, it also has two spells to cast


I don't think this is "everything in one unit". It still has the exact same strengths and weaknesses, its just been made slightly better at its role. In particular, if you stay active with an Oracle and have good map sense, it should be a lot easier to keep it alive, which means that even if the initial harass isn't super successful, you can still make the unit pay for itself by keeping it alive and staying active with it throughout the game, picking off small groups of lights units here and there, and helping out with detection and revelation as needed. In other words, make it less of a coinflip situation where you either do game-ending damage, or else the investment is wasted, and rather make it something that skilled players can get a lot of mileage out of over the course of the game.
He drone drone drone. Me win. - ogsMC
Wingblade
Profile Joined April 2012
United States1806 Posts
September 25 2013 22:04 GMT
#97
On September 26 2013 06:53 boxerfred wrote:
Show nested quote +
On September 26 2013 04:12 sigm wrote:
On September 26 2013 04:07 ZAiNs wrote:
DTs :/


Yeah, unfortunately it seems like someone from Blizz read the TL thread and saw all the whiners, and instead of changing the proposed buff like they did with the Oracle, they just scrapped it altogether. Shame about that.


Yeah, unfortunately someone saw that DTs are used in every matchup as a one-hit kill or a lategame harass, which doesn't need to be buffed at all. But if you're in for useless changes, why wouldn't you make Lingspeed available without any upgrade? Or why wouldn't you remove the seeker missile? Or why wouldn't you buff the speed of a banshee, and shorten its acceleration?

Ah, obviously we have a protoss here.


Apparently you don't understand the point of the patch. And you like to throw racial accusations around as substitute for an argument with substance. The point of the patch is to buff underutilized things so that they get more usage. The community pointed out that DTs are used plenty, and the change was reverted.

Don't throw snide comments like that around without having any substance.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
September 25 2013 22:13 GMT
#98
On September 26 2013 07:04 Wingblade wrote:
Show nested quote +
On September 26 2013 06:53 boxerfred wrote:
On September 26 2013 04:12 sigm wrote:
On September 26 2013 04:07 ZAiNs wrote:
DTs :/


Yeah, unfortunately it seems like someone from Blizz read the TL thread and saw all the whiners, and instead of changing the proposed buff like they did with the Oracle, they just scrapped it altogether. Shame about that.


Yeah, unfortunately someone saw that DTs are used in every matchup as a one-hit kill or a lategame harass, which doesn't need to be buffed at all. But if you're in for useless changes, why wouldn't you make Lingspeed available without any upgrade? Or why wouldn't you remove the seeker missile? Or why wouldn't you buff the speed of a banshee, and shorten its acceleration?

Ah, obviously we have a protoss here.


Apparently you don't understand the point of the patch. And you like to throw racial accusations around as substitute for an argument with substance. The point of the patch is to buff underutilized things so that they get more usage. The community pointed out that DTs are used plenty, and the change was reverted.

Don't throw snide comments like that around without having any substance.


Calm down. I just saw that post and thought the same things that you just told me to think of. But obviously, you can express your thoughts much more politely than I can.
AsaZZang
Profile Joined June 2013
Germany30 Posts
September 25 2013 22:17 GMT
#99
gg Blizzard
iLoVeLiquidHerO <3
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2013-09-25 22:21:24
September 25 2013 22:17 GMT
#100
Carbotizied Oracle based on this artwork from me

[image loading]

[image loading]

[image loading]
Prev 1 2 3 4 5 6 7 30 31 32 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
01:00
#67
RotterdaM1039
TaKeTV 342
TKL 337
IndyStarCraft 247
SteadfastSC160
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1039
TKL 337
IndyStarCraft 247
SteadfastSC 160
UpATreeSC 83
JuggernautJason70
Railgan 14
StarCraft: Brood War
Britney 16437
Calm 1654
Shuttle 896
Horang2 316
Soulkey 205
BeSt 180
ProTech138
firebathero 104
Dewaltoss 86
Zeus 52
[ Show more ]
Sexy 30
ToSsGirL 19
Hm[arnc] 14
Sacsri 6
Counter-Strike
pashabiceps1733
shoxiejesuss1134
Heroes of the Storm
Grubby4015
Liquid`Hasu465
Other Games
FrodaN957
Beastyqt743
ceh9697
B2W.Neo662
mouzStarbuck313
KnowMe207
C9.Mang0198
Pyrionflax137
Chillindude21
MindelVK6
fpsfer 1
[ Show 14 non-featured ]
StarCraft 2
• kabyraGe 201
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV788
League of Legends
• Nemesis4618
• TFBlade812
Other Games
• imaqtpie1273
• Shiphtur1143
Upcoming Events
IntoTheTV X SOOP
15h 29m
PiGosaur Cup
1d 4h
The PondCast
1d 14h
Kung Fu Cup
1d 15h
IntoTheTV X SOOP
2 days
FEL
4 days
FEL
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

ASL Season 22
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.