• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:40
CET 15:40
KST 23:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
2026 KongFu Cup Announcement3BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains15Weekly Cups (March 2-8): ByuN overcomes PvT block4GSL CK - New online series19
StarCraft 2
General
GSL CK - New online series BGE Stara Zagora 2026 cancelled Blizzard Classic Cup - Tastosis announced as captains BGE Stara Zagora 2026 announced ByuL: The Forgotten Master of ZvT
Tourneys
RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament 2026 KongFu Cup Announcement [GSL CK] Team Maru vs. Team herO
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 516 Specter of Death Mutation # 515 Together Forever Mutation # 514 Ulnar New Year
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BSL 22 Map Contest — Submissions OPEN to March 10 ASL21 General Discussion Are you ready for ASL 21? Hype VIDEO Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here! ASL Season 21 Qualifiers March 7-8
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread PC Games Sales Thread No Man's Sky (PS4 and PC)
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
Formula 1 Discussion 2024 - 2026 Football Thread General nutrition recommendations Cricket [SPORT] TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3352 users

Upcoming Balance Patch (Overseer) - Page 14

Forum Index > SC2 General
359 CommentsPost a Reply
Prev 1 12 13 14 15 16 18 Next All
Vete
Profile Joined May 2012
Germany190 Posts
August 27 2013 17:36 GMT
#261
Give tanks upgrade with faster siege time ( unsiege stays at the same speed) and extra dmg against shields (+10 in siege mode without siege 15).
I would say they should get the research by stim and combatshield and then we could see more mech .


Raven gets a emp effect on HSM after a Upgrade shields/energy -50 ( port or core I'm not sure).
megapants
Profile Blog Joined December 2009
United States1314 Posts
August 27 2013 19:20 GMT
#262
just glad they didnt buff ultralisk HP, that would have been a huge mistake
DashedHopes
Profile Blog Joined November 2010
Canada414 Posts
August 27 2013 19:29 GMT
#263
Still unexplored. I still don't think zerg is underpowered.
Scones
Profile Joined June 2012
Wales99 Posts
Last Edited: 2013-08-27 20:11:11
August 27 2013 20:08 GMT
#264
On August 28 2013 04:29 DashedHopes wrote:
Still unexplored. I still don't think zerg is underpowered.


Would you at least agree that there is no creativity possible? you must ling/bling or die trying?
Velouria
Profile Joined May 2013
United States78 Posts
August 27 2013 20:31 GMT
#265
I don't know too much about high level play, but I do think Mines are really strong. I would like either:

1. Mines burrow but are visible without detection. (siege mode.)
- This would give zergs/toss the ability to micro the correct way in attacks instead of hoping you split the lings the right way.

2. Mines behave like Spider Mines from SC1. You plant them and they STAY. (Still recharge though.)

3. If nothing else, at least lower the splash radius.

I have pretty good map awareness against similar skilled terrans, but with Mines it pushes me far too hard, I can only imagine what Pro Zergs must deal with.
hard to explain
Ameisenmann
Profile Joined April 2012
Albania296 Posts
August 27 2013 21:49 GMT
#266
I don't know. I think they're overdoing it with the baby step patches. This one will chance less than nothing.
Qikz
Profile Blog Joined November 2009
United Kingdom12025 Posts
August 27 2013 22:07 GMT
#267
On August 28 2013 05:31 Velouria wrote:
I don't know too much about high level play, but I do think Mines are really strong. I would like either:

1. Mines burrow but are visible without detection. (siege mode.)
- This would give zergs/toss the ability to micro the correct way in attacks instead of hoping you split the lings the right way.

2. Mines behave like Spider Mines from SC1. You plant them and they STAY. (Still recharge though.)

3. If nothing else, at least lower the splash radius.

I have pretty good map awareness against similar skilled terrans, but with Mines it pushes me far too hard, I can only imagine what Pro Zergs must deal with.


The biggest issue with this and the main issue I had as a mech player from the very beginning is that Widow Mines cost supply, so doing this would be a complete and utter way to make sure nobody, especially mech players who actually need the mines would ever use them. If when you planted them they didn't recharge and lost their supply cost, I'd be fine with it.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 27 2013 22:07 GMT
#268
On August 28 2013 06:49 Ameisenmann wrote:
I don't know. I think they're overdoing it with the baby step patches. This one will chance less than nothing.

Do not remind me of that 1 patch that changed everything for realz in WoL, will you?
DeMoN pulls off a Miracle and Flies to the Moon
VArsovskiSC
Profile Joined July 2010
Macedonia563 Posts
Last Edited: 2013-08-27 23:32:30
August 27 2013 23:30 GMT
#269
On August 28 2013 07:07 Qikz wrote:
Show nested quote +
On August 28 2013 05:31 Velouria wrote:
I don't know too much about high level play, but I do think Mines are really strong. I would like either:

1. Mines burrow but are visible without detection. (siege mode.)
- This would give zergs/toss the ability to micro the correct way in attacks instead of hoping you split the lings the right way.

2. Mines behave like Spider Mines from SC1. You plant them and they STAY. (Still recharge though.)

3. If nothing else, at least lower the splash radius.

I have pretty good map awareness against similar skilled terrans, but with Mines it pushes me far too hard, I can only imagine what Pro Zergs must deal with.


The biggest issue with this and the main issue I had as a mech player from the very beginning is that Widow Mines cost supply, so doing this would be a complete and utter way to make sure nobody, especially mech players who actually need the mines would ever use them. If when you planted them they didn't recharge and lost their supply cost, I'd be fine with it.


Glad that at least someone thinks that the key in the problem lies in the Widow-Mine.. I for one wouldn't like another spider-mine from BW, but the key of changes of the TvZ and TvP certainly lies in change of the unit..

Personally think that they should be tweaked/changed in a way that will be buff vs Protoss and nerf vs Zerg
Another world, another place, another universe, won the race.. :) ;) :P
jj33
Profile Joined April 2011
802 Posts
August 27 2013 23:36 GMT
#270
On August 28 2013 01:43 Plansix wrote:
Show nested quote +
On August 28 2013 01:39 jj33 wrote:
On August 28 2013 01:37 Plansix wrote:
On August 28 2013 01:32 jj33 wrote:
On August 28 2013 01:30 Plansix wrote:
On August 28 2013 01:26 jj33 wrote:
On August 28 2013 01:25 Plansix wrote:
On August 28 2013 01:20 jj33 wrote:
On August 27 2013 04:21 USvBleakill wrote:
A change that doesnt hurt anybody but it wont fix tvz because the problem is not "late" game its the time were Zerg is trying to get hive and Terran bio fights with 3/3 vs muta/ling. That timing that Bomber used in every game at WCS is a problem.

Kind of surprised that there are neither the MSC or Tanks mentioned. The Upgrades are not the main problem of Mech its that the SiegTank sucks and you have an absolute imobile army that cant even win streight up fight against the right unit composition.



exactly.

typical blizzard, bandaid fixes and never address the core issues.


Translation: They did not buff the thing that I feel is the problem with the game. Behold has I point to other forum posts that agree with me.



nice try. wrong though.

overseer speed buff is not the core of the issue with tvz.

and mech not being viable has nothing to do with upgrades.

nice try though.

Right, the things you think are "core issues", but Blizzard does not agree. Just because you say "core issues" does not make your point of view fact.



and how does your original post bring anything relevant but attack me?

of course it's not a fact, but blizzard is wrong and most people that know what they are talking about would agree.

it doesn't take rocket science to know overseer speed buff and upgrades are not core issues?

you really believe upgrades were a core issue for mech not being relevant?

you're wasting my time haha

You are doing a really good job of describing these core issues you believe are wrong with the game. But I guess just saying "Blizzard is wrong, core issues not addressed" is enough of an argument for some.



perhaps if you asked what I thought was a core issue instead of attacking me, then I would have?

and I'm not here to discuss any balance issues in detail, but frankly it's not like blizzard will do anything correctly.

I just agreed with previous poster, due to his sentiment of him feeling blizz is not addressing core issues.

which he is right.

Right, the classic design argument of "Blizzard is bad and is not addressing core issues." Yet you are unwilling to discuss or describe those core issues in any detail. Its almost like we have seen this argument before, over and over. Hate on Blizzard and whine about the patch, but not really provide anything of substance.


you are pretty dense aren't you?

I don't owe you any explanation. You are nobody. You're going in circles, as I said if you had asked normally I would have answered.

get off your high horse
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 27 2013 23:39 GMT
#271
On August 28 2013 08:36 jj33 wrote:
Show nested quote +
On August 28 2013 01:43 Plansix wrote:
On August 28 2013 01:39 jj33 wrote:
On August 28 2013 01:37 Plansix wrote:
On August 28 2013 01:32 jj33 wrote:
On August 28 2013 01:30 Plansix wrote:
On August 28 2013 01:26 jj33 wrote:
On August 28 2013 01:25 Plansix wrote:
On August 28 2013 01:20 jj33 wrote:
On August 27 2013 04:21 USvBleakill wrote:
A change that doesnt hurt anybody but it wont fix tvz because the problem is not "late" game its the time were Zerg is trying to get hive and Terran bio fights with 3/3 vs muta/ling. That timing that Bomber used in every game at WCS is a problem.

Kind of surprised that there are neither the MSC or Tanks mentioned. The Upgrades are not the main problem of Mech its that the SiegTank sucks and you have an absolute imobile army that cant even win streight up fight against the right unit composition.



exactly.

typical blizzard, bandaid fixes and never address the core issues.


Translation: They did not buff the thing that I feel is the problem with the game. Behold has I point to other forum posts that agree with me.



nice try. wrong though.

overseer speed buff is not the core of the issue with tvz.

and mech not being viable has nothing to do with upgrades.

nice try though.

Right, the things you think are "core issues", but Blizzard does not agree. Just because you say "core issues" does not make your point of view fact.



and how does your original post bring anything relevant but attack me?

of course it's not a fact, but blizzard is wrong and most people that know what they are talking about would agree.

it doesn't take rocket science to know overseer speed buff and upgrades are not core issues?

you really believe upgrades were a core issue for mech not being relevant?

you're wasting my time haha

You are doing a really good job of describing these core issues you believe are wrong with the game. But I guess just saying "Blizzard is wrong, core issues not addressed" is enough of an argument for some.



perhaps if you asked what I thought was a core issue instead of attacking me, then I would have?

and I'm not here to discuss any balance issues in detail, but frankly it's not like blizzard will do anything correctly.

I just agreed with previous poster, due to his sentiment of him feeling blizz is not addressing core issues.

which he is right.

Right, the classic design argument of "Blizzard is bad and is not addressing core issues." Yet you are unwilling to discuss or describe those core issues in any detail. Its almost like we have seen this argument before, over and over. Hate on Blizzard and whine about the patch, but not really provide anything of substance.


you are pretty dense aren't you?

I don't owe you any explanation. You are nobody. You're going in circles, as I said if you had asked normally I would have answered.

get off your high horse

I like how you like to press 'Enter' button twice.
DeMoN pulls off a Miracle and Flies to the Moon
VayneAuthority
Profile Joined October 2012
United States8983 Posts
August 28 2013 00:18 GMT
#272
jj33 doesn't do terran players any favors, another moron that talks a lot but has no bite.
I come in for the scraps
jj33
Profile Joined April 2011
802 Posts
Last Edited: 2013-08-28 00:33:04
August 28 2013 00:32 GMT
#273
On August 28 2013 09:18 VayneAuthority wrote:
jj33 doesn't do terran players any favors, another moron that talks a lot but has no bite.



actually i play all three races.

and i talk alot huh? you're not making sense, since I was just responding to plansix.

look at yourself for talking and having no bite idiot.

not sure where you got the idea i'm strictly a T player moron.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 28 2013 00:34 GMT
#274
On August 28 2013 09:18 VayneAuthority wrote:
jj33 doesn't do terran players any favors, another moron that talks a lot but has no bite.

He sure presses Enter button a lot.
DeMoN pulls off a Miracle and Flies to the Moon
jj33
Profile Joined April 2011
802 Posts
August 28 2013 00:35 GMT
#275
On August 28 2013 09:34 lolfail9001 wrote:
Show nested quote +
On August 28 2013 09:18 VayneAuthority wrote:
jj33 doesn't do terran players any favors, another moron that talks a lot but has no bite.

He sure presses Enter button a lot.



you sure care about something really insignificant
Rube_Juice
Profile Joined June 2011
Canada348 Posts
August 28 2013 00:42 GMT
#276
I think people are underestimating the effect this could have in ZvT if the Zerg is doing the "mine defusal' style a-la Scarlett. If the overseer can keep up with the mutas it is going to make it WAY more easy/comfortable/safe to do this without constantly having to worry about catching the overseer up. After watching the way Scarlett executes this and trying it myself, it was a bit of an epiphany and has made my ZvT a lot stronger almost overnight. I am looking forward to being able to execute this a lot more easily now.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
Last Edited: 2013-08-28 00:45:27
August 28 2013 00:44 GMT
#277
On August 28 2013 09:35 jj33 wrote:
Show nested quote +
On August 28 2013 09:34 lolfail9001 wrote:
On August 28 2013 09:18 VayneAuthority wrote:
jj33 doesn't do terran players any favors, another moron that talks a lot but has no bite.

He sure presses Enter button a lot.



you sure care about something really insignificant

Simply it is more interesting thing in your posts than their content.
DeMoN pulls off a Miracle and Flies to the Moon
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
August 28 2013 00:46 GMT
#278
On August 28 2013 09:42 Rube_Juice wrote:
I think people are underestimating the effect this could have in ZvT if the Zerg is doing the "mine defusal' style a-la Scarlett. If the overseer can keep up with the mutas it is going to make it WAY more easy/comfortable/safe to do this without constantly having to worry about catching the overseer up. After watching the way Scarlett executes this and trying it myself, it was a bit of an epiphany and has made my ZvT a lot stronger almost overnight. I am looking forward to being able to execute this a lot more easily now.

Mutas sniping mines is more reliant on muta control and ability to keep it(muta stack) from other mines. Having overseer speed is just nice bonus, not much else.
DeMoN pulls off a Miracle and Flies to the Moon
jj33
Profile Joined April 2011
802 Posts
August 28 2013 00:47 GMT
#279
On August 28 2013 09:44 lolfail9001 wrote:
Show nested quote +
On August 28 2013 09:35 jj33 wrote:
On August 28 2013 09:34 lolfail9001 wrote:
On August 28 2013 09:18 VayneAuthority wrote:
jj33 doesn't do terran players any favors, another moron that talks a lot but has no bite.

He sure presses Enter button a lot.



you sure care about something really insignificant

Simply it is more interesting thing in your posts than their content.



Ok cool. I see you joined in August and have over 1k posts, I'm sure all your posts were just mind blowing.
Moochlol
Profile Joined August 2010
United States456 Posts
August 28 2013 00:48 GMT
#280
So when does this go live, I hate how they don't say when this is going to happen.
blaaaaaarghhhhh
Prev 1 12 13 14 15 16 18 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Team League
12:00
Group B
WardiTV786
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MindelVK 38
StarCraft: Brood War
Sea 56880
Calm 15410
firebathero 6679
Horang2 2386
GuemChi 2084
Jaedong 1730
BeSt 492
Mini 422
EffOrt 398
Stork 304
[ Show more ]
Soma 280
Rush 265
actioN 137
Dewaltoss 130
Last 104
Mind 84
ToSsGirL 75
Sea.KH 68
Backho 53
sorry 42
Barracks 41
JulyZerg 36
Hm[arnc] 34
IntoTheRainbow 28
Nal_rA 25
GoRush 18
ivOry 11
Terrorterran 10
SilentControl 9
NaDa 9
Dota 2
Gorgc5946
BananaSlamJamma136
League of Legends
Rex54
Counter-Strike
fl0m861
x6flipin388
kRYSTAL_30
Heroes of the Storm
Khaldor304
Liquid`Hasu202
Other Games
B2W.Neo2751
Liquid`RaSZi1087
byalli621
DeMusliM207
KnowMe179
Fuzer 178
Hui .156
Mew2King71
Organizations
Dota 2
PGL Dota 2 - Main Stream15296
Other Games
gamesdonequick897
ComeBackTV 263
StarCraft: Brood War
lovetv 16
Kim Chul Min (afreeca) 10
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 47
• musti20045 30
• Adnapsc2 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• blackmanpl 28
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1514
Upcoming Events
Patches Events
2h 20m
BSL
5h 20m
GSL
17h 20m
Wardi Open
21h 20m
Monday Night Weeklies
1d 2h
WardiTV Team League
1d 21h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
OSC
3 days
The PondCast
3 days
[ Show More ]
KCM Race Survival
3 days
WardiTV Team League
3 days
Replay Cast
4 days
KCM Race Survival
4 days
WardiTV Team League
4 days
Korean StarCraft League
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-13
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Elite League 2026
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.