Upcoming Balance Patch (Overseer) - Page 16
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Lumi
United States1616 Posts
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Weavel
Finland9221 Posts
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VayneAuthority
United States8983 Posts
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phodacbiet
United States1740 Posts
On August 29 2013 10:22 VayneAuthority wrote: I forgot all about this ability but this overseer change makes pvz even harder. Remember that thing where overseers can make your building malfunction for a while? yea...just played a masters zerg that abused the shit out of it. had like 4 overseers that would fly in and disable all my robos/stargates/etc. --- Um.. the ability is still 125 energy. If he wanted to contaminate before he still could have done so. | ||
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ktimekiller
United States690 Posts
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DjayEl
France252 Posts
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MrMotionPicture
United States4327 Posts
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_Search_
Canada180 Posts
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[F_]aths
Germany3947 Posts
On August 29 2013 12:39 _Search_ wrote: I'm so happy Kim didn't do anything. Now we can watch the consequences of his horrible decision making. If WCS3 was anything like WCS2 there won't be Zergs in 2014. There are 9 zergs in Code-S RO32 and last season a zerg was a finalist. | ||
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JorjLim
United Kingdom7 Posts
Also don't forget that this applys for Zerg's supply too. | ||
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bo1b
Australia12814 Posts
On August 29 2013 03:49 Hattori_Hanzo wrote: Stop talking out of your ass... it is embarrassing. The Overlord speed buff is a huge one. Zs get to CONTINUE using muta/ling/bling as a go-to composition vs. Terran instead of researching other compositions, BOs, strategies and tactics to EVOLVE the state of the game. *sigh* Please keep posting more of your wisdom ![]() | ||
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jarod
Romania766 Posts
I guess, even if lot of ppl says this won`t affect the game... that this is a really big change and will have a big impact in ZvP and ZvT. We`ll see. | ||
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29 fps
United States5724 Posts
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Incognoto
France10239 Posts
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bo1b
Australia12814 Posts
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Hattori_Hanzo
Singapore1229 Posts
On August 29 2013 17:24 bo1b wrote: If you really think that a speed buff which needs to be researched is going to drastically increase the usage of contaminate.... If Zerg does a 2-2 timing push while doing a backstab using 4 overseers to contaminate 8 production facilities, the Terran or P can GG right there if the Z manages to defeat the standing Opponent's army with minimal losses. There simply won't be enough production to stop the Z army march up the ramp of the main (production base). Given the 3.75 fully upgraded speed, even two turrets will have an issue to take down an overseer before it fires off contaminate much less Spores and queens. IMHO the most affected ironically would be ZvZ. | ||
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Blisse
Canada3710 Posts
On August 29 2013 18:00 Hattori_Hanzo wrote: If Zerg does a 2-2 timing push while doing a backstab using 4 overseers to contaminate 8 production facilities, the Terran or P can GG right there if the Z manages to defeat the standing Opponent's army with minimal losses. There simply won't be enough production to stop the Z army march up the ramp of the main (production base). IMHO the most affected ironically would be ZvZ. I love how you assume that a Zerg has enough gas to do a 2-2 timing, with Overlord Speed, with 4x Overseers. I would love to see Contaminate be a standard part of the Meta, but you can't just blindly rush 4 Overseers, Overlord Speed, AND 2-2 unless the other guy has no clue what s/he's doing. You don't have nearly enough gas to be threatening with all those upgrades. | ||
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Big J
Austria16289 Posts
On August 29 2013 18:00 Hattori_Hanzo wrote: If Zerg does a 2-2 timing push while doing a backstab using 4 overseers to contaminate 8 production facilities, the Terran or P can GG right there if the Z manages to defeat the standing Opponent's army with minimal losses. There simply won't be enough production to stop the Z army march up the ramp of the main (production base). IMHO the most affected ironically would be ZvZ. Yeah, but if a zerg can contaminate(125energy) 8 production facilities with 4 overseers a Terran can also spawn 50 seeker missiles per marine. And you know, if any player ever defeats the standing Opponent's army with minimal losses the game ends anyways... | ||
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ETisME
12538 Posts
On August 29 2013 18:00 Hattori_Hanzo wrote: If Zerg does a 2-2 timing push while doing a backstab using 4 overseers to contaminate 8 production facilities, the Terran or P can GG right there if the Z manages to defeat the standing Opponent's army with minimal losses. There simply won't be enough production to stop the Z army march up the ramp of the main (production base). IMHO the most affected ironically would be ZvZ. there is no more 2-2 timing push anymore. terran starts the pushing at 1-1 and keeps trading from there (unless terran somehow just plays turtling like how bomber did against scarelett game 1) | ||
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Hattori_Hanzo
Singapore1229 Posts
On August 29 2013 18:05 Blisse wrote: I love how you assume that a Zerg has enough gas to do a 2-2 timing, with Overlord Speed, with 4x Overseers. I would love to see Contaminate be a standard part of the Meta, but you can't just blindly rush 4 Overseers, Overlord Speed, AND 2-2 unless the other guy has no clue what s/he's doing. You don't have nearly enough gas to be threatening with all those upgrades. What I described is end game 4-5 base 200/200 scenario, where both parties NEED to remax in order to fend off an uneven army trade. I did not imply that the Z was ahead in upgrades, most folks have made that assumption. As others have said, this tactic cannot exist without some form of planning or BO. | ||
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