• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:28
CET 17:28
KST 01:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation10Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t [TLMC] Fall/Winter 2025 Ladder Map Rotation Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle What happened to TvZ on Retro? BW General Discussion Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1656 users

Changes for balance test map live - Page 14

Forum Index > SC2 General
1190 CommentsPost a Reply
Prev 1 12 13 14 15 16 60 Next
Monochromatic
Profile Blog Joined March 2012
United States998 Posts
August 12 2013 21:07 GMT
#261
I don't get the viper buff, isn't that what consume is already for?
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
August 12 2013 21:07 GMT
#262
On August 13 2013 06:05 Plansix wrote:
Show nested quote +
On August 13 2013 06:03 Teoita wrote:
On August 13 2013 06:02 Plansix wrote:
On August 13 2013 05:59 Teoita wrote:
On August 13 2013 05:57 TheDwf wrote:
On August 13 2013 05:53 Abstinence wrote:
Buffs all around. Buffs are always good.

I don't understand this "buff > nerf" stereotype, buffs can break the game as well.


Range 5 queens say "hi, what's up?"

Come on lets be real, if they buffed the siege tank every terran would be crying and praising Blizzard for their insight.


And that's because the siege tank NEEDS a buff. Not because buffing whatever is always the better choice.

I mean, by your logic, keeping kaydarin amulet in the game would have been fine.

That thing was a little silly, but if the HT came in with a 20 second cool down on storm it might have been ok. Then you could have kept the crazy AOE on EMP.


Which, guess what, is again a nerf to the older templar...
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Tamagoyaki
Profile Joined April 2011
United States7 Posts
August 12 2013 21:07 GMT
#263
How come protoss never gets any love? HT is pretty much the worst spellcaster compared to all the other ones, and muta tech switches are hard to deal with as any race.
Solo Operative, Right?
Snowbear
Profile Blog Joined July 2010
Korea (South)1925 Posts
Last Edited: 2013-08-12 21:11:06
August 12 2013 21:08 GMT
#264
On August 13 2013 06:03 Teoita wrote:
Show nested quote +
On August 13 2013 06:02 Plansix wrote:
On August 13 2013 05:59 Teoita wrote:
On August 13 2013 05:57 TheDwf wrote:
On August 13 2013 05:53 Abstinence wrote:
Buffs all around. Buffs are always good.

I don't understand this "buff > nerf" stereotype, buffs can break the game as well.


Range 5 queens say "hi, what's up?"

Come on lets be real, if they buffed the siege tank every terran would be crying and praising Blizzard for their insight.


And that's because the siege tank NEEDS a buff. Not because buffing whatever is always the better choice.

I mean, by your logic, keeping kaydarin amulet in the game would have been fine.


A siegetankbuff would be awesome indeed. +10 damage and I would abandon the mine and play marine tank again in TvZ. And perhaps in TvP (+15 extra damage vs shields pls :p).

On August 13 2013 06:07 Tamagoyaki wrote:
How come protoss never gets any love? HT is pretty much the worst spellcaster compared to all the other ones, and muta tech switches are hard to deal with as any race.


Again a joke comment? Storm is the best spell in the game IMO. We see foreign protoss players hold korean terrans with 1) less army, 2) behind in upgrades, 3) storm

If you don't have code S micro storm is just insane. 3 emp's on your army (with HT's spreaded out)? No problem, you are still fine and you still have a chance to win the battle. 3 storms on your army? GG. Game Over.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 12 2013 21:08 GMT
#265
On August 13 2013 06:07 Teoita wrote:
Show nested quote +
On August 13 2013 06:05 Plansix wrote:
On August 13 2013 06:03 Teoita wrote:
On August 13 2013 06:02 Plansix wrote:
On August 13 2013 05:59 Teoita wrote:
On August 13 2013 05:57 TheDwf wrote:
On August 13 2013 05:53 Abstinence wrote:
Buffs all around. Buffs are always good.

I don't understand this "buff > nerf" stereotype, buffs can break the game as well.


Range 5 queens say "hi, what's up?"

Come on lets be real, if they buffed the siege tank every terran would be crying and praising Blizzard for their insight.


And that's because the siege tank NEEDS a buff. Not because buffing whatever is always the better choice.

I mean, by your logic, keeping kaydarin amulet in the game would have been fine.

That thing was a little silly, but if the HT came in with a 20 second cool down on storm it might have been ok. Then you could have kept the crazy AOE on EMP.


Which, guess what, is again a nerf to the older templar...

Yeah, as I said, buffs are better than nerfs in general. You can nerf things, but it is better to try and give the other player a way to respond. It leads to better gameplay if people have options.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Snusmumriken
Profile Joined April 2012
Sweden1717 Posts
August 12 2013 21:08 GMT
#266
Though I acknowledge the need for some changes, the buffs seem to cancel each other out a bit. I mean vipers were already really strong in zvt mech, so why on earth would anyone play mech vs buffed vipers? Mech is pretty weak in tvp and I dont see how combined air/ground upgrades would help there. On top of that, the mash of upgrades might make bio less viable in TvT, which would be a shame.

Not sure what faster overseers are going to do exactly, but hey if it helps zerg in late midgame then im all for it.
Amove for Aiur
RiSkysc2
Profile Joined September 2011
696 Posts
August 12 2013 21:09 GMT
#267
Viper change is a nerf, when they come out they'll be able to be 1 shotted with feedback.
Abominous
Profile Joined March 2013
Croatia1625 Posts
August 12 2013 21:09 GMT
#268
MMMM play backed up with solid macro on 3 bases is unbeatable for a zerg, unbeatable!
Plansix
Profile Blog Joined April 2011
United States60190 Posts
August 12 2013 21:09 GMT
#269
On August 13 2013 06:08 Snowbear wrote:
Show nested quote +
On August 13 2013 06:03 Teoita wrote:
On August 13 2013 06:02 Plansix wrote:
On August 13 2013 05:59 Teoita wrote:
On August 13 2013 05:57 TheDwf wrote:
On August 13 2013 05:53 Abstinence wrote:
Buffs all around. Buffs are always good.

I don't understand this "buff > nerf" stereotype, buffs can break the game as well.


Range 5 queens say "hi, what's up?"

Come on lets be real, if they buffed the siege tank every terran would be crying and praising Blizzard for their insight.


And that's because the siege tank NEEDS a buff. Not because buffing whatever is always the better choice.

I mean, by your logic, keeping kaydarin amulet in the game would have been fine.


A siegetankbuff would be awesome indeed. +10 damage and I would abandon the mine and play marine tank again in TvZ. And perhaps in TvP (+15 extra damage vs shields pls :p).

I accept this buff if the carrier can also get some sort of buff to be more viable as well. Zerg, well they can demand something else.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
August 12 2013 21:09 GMT
#270
On August 13 2013 06:08 Plansix wrote:
Show nested quote +
On August 13 2013 06:07 Teoita wrote:
On August 13 2013 06:05 Plansix wrote:
On August 13 2013 06:03 Teoita wrote:
On August 13 2013 06:02 Plansix wrote:
On August 13 2013 05:59 Teoita wrote:
On August 13 2013 05:57 TheDwf wrote:
On August 13 2013 05:53 Abstinence wrote:
Buffs all around. Buffs are always good.

I don't understand this "buff > nerf" stereotype, buffs can break the game as well.


Range 5 queens say "hi, what's up?"

Come on lets be real, if they buffed the siege tank every terran would be crying and praising Blizzard for their insight.


And that's because the siege tank NEEDS a buff. Not because buffing whatever is always the better choice.

I mean, by your logic, keeping kaydarin amulet in the game would have been fine.

That thing was a little silly, but if the HT came in with a 20 second cool down on storm it might have been ok. Then you could have kept the crazy AOE on EMP.


Which, guess what, is again a nerf to the older templar...

Yeah, as I said, buffs are better than nerfs in general. You can nerf things, but it is better to try and give the other player a way to respond. It leads to better gameplay if people have options.


Except when something is outright bullshit, like infestor/broodlord, 4gate in pvp, kaydarin amulet...
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
SlammerSC2
Profile Joined April 2013
77 Posts
Last Edited: 2013-08-12 21:31:37
August 12 2013 21:09 GMT
#271
HT still 1 shots Viper.
Bio/Mine vs Zerg will still be overpowered.
No changes to Protoss air vs Zerg
Only Zerg buff i see is better scouting with Overseer buff.

Suggestions:
Zerg:
-They should lower gas cost of tech for Zerg so its slightlly easier to get the right tech units out in time before Protoss/Terran all-ins come after scouting it.
In that way Zerg will be a better reactionary(hope its spelled correctly) race.
-Lower gas cost of underused units. Infestor 100/150 is WAAAY to gas expensive compared to what it provides to a Zerg army atm.
-Let Infestor spawn Infested Terrans instantly. Eggs so low hp that they never really end up hatching so no damage dealt for the energy cost

Terran:
-Let the medivac speed buff drain energy so its not free to use
-Reduce Widowmine splash radius

Protoss:
-Add Fleet Becon upgrade for use of Prismatic Beam(Voidray)
-Lower Psionic Storm damage
-Proxy Oracle way to strong in PvT. Damage lowered
kasumimi
Profile Blog Joined October 2007
Greece460 Posts
August 12 2013 21:10 GMT
#272
On August 13 2013 06:03 Teoita wrote:
Show nested quote +
On August 13 2013 06:02 Plansix wrote:
On August 13 2013 05:59 Teoita wrote:
On August 13 2013 05:57 TheDwf wrote:
On August 13 2013 05:53 Abstinence wrote:
Buffs all around. Buffs are always good.

I don't understand this "buff > nerf" stereotype, buffs can break the game as well.


Range 5 queens say "hi, what's up?"

Come on lets be real, if they buffed the siege tank every terran would be crying and praising Blizzard for their insight.


And that's because the siege tank NEEDS a buff. Not because buffing whatever is always the better choice.

I mean, by your logic, keeping kaydarin amulet in the game would have been fine.


Starcraft2 needs nerfs all across the board, there are so many broken things in this game.. it's depressing.
Of course that's never going to happen, but still buffing stuff constantly to address balance is just stupid; and has been repeatedly proven ineffective in the past.
I wonder when people will pull their heads out of their ass and see that all races are OP. OP stuff vs OP stuff is SC2 design philosophy and that's why there's so much frustration and constant balance whine.

But Blizzard can't see us, their white tower is too high up above the clouds.
NOFX
Profile Joined April 2013
France32 Posts
August 12 2013 21:10 GMT
#273
On August 13 2013 06:02 TheDwf wrote:
Show nested quote +
On August 13 2013 06:01 dnld12 wrote:
Honestly. The Weapon combination will make a Terran go crazy with BC late game vs Zerg. which will make me a sad panda as a toss cause thats dumb. I still think Protoss needs a small buff defense vs Terran early game.

This is a joke, right?


It's gotta be, I mean, please... :p
Sissors
Profile Joined March 2012
1395 Posts
August 12 2013 21:10 GMT
#274
On August 13 2013 05:57 _Search_ wrote:
Show nested quote +
On August 13 2013 05:48 pmp10 wrote:
On August 13 2013 05:46 kaluro wrote:
On August 13 2013 04:33 TheDwf wrote:
"Mech is weak" → Vipers start with full energy. Alright, it makes sense.


Mech has never been weak against zerg with their 9 range viking flocks sniping expensive vipers left and right.
They made that even stronger now with shared upgrades.

Mech is weak versus protoss and in tvt, not in tvz - sorry to disappoint you.

Sure and terrans don't play it tvz because of conspiracy?
Mech sadly sucks in both tvz and tvp and vikings can't handle vipers as goswser demonstrated.


Don't EVER refer to that game as a statement of balance. Lucifron played at a platinum skill level. He clearly doesn't understand mech. There are Terrans I face on ladder who could have won that game easily. He did NO harass with his Ravens and had NO idea what to do once his army was built.

I will start with that I don't think I have seen that game.

However harassing with ravens is a terrible idea in the vast majority of the situations. They are slow, expensive, and you need their energy for fighting.
Big J
Profile Joined March 2011
Austria16289 Posts
August 12 2013 21:10 GMT
#275
On August 13 2013 06:07 Teoita wrote:
Show nested quote +
On August 13 2013 06:05 Plansix wrote:
On August 13 2013 06:03 Teoita wrote:
On August 13 2013 06:02 Plansix wrote:
On August 13 2013 05:59 Teoita wrote:
On August 13 2013 05:57 TheDwf wrote:
On August 13 2013 05:53 Abstinence wrote:
Buffs all around. Buffs are always good.

I don't understand this "buff > nerf" stereotype, buffs can break the game as well.


Range 5 queens say "hi, what's up?"

Come on lets be real, if they buffed the siege tank every terran would be crying and praising Blizzard for their insight.


And that's because the siege tank NEEDS a buff. Not because buffing whatever is always the better choice.

I mean, by your logic, keeping kaydarin amulet in the game would have been fine.

That thing was a little silly, but if the HT came in with a 20 second cool down on storm it might have been ok. Then you could have kept the crazy AOE on EMP.


Which, guess what, is again a nerf to the older templar...


come on, he isn't argueing that brainlessly buffing whenever is a problem is a solution. But he says that unless something is really broken in itself (like instastorms in 15.5range around every pylin), it has turned out to be a better for gameplay to give the opponent options against a strong strategy, rather than removing the strong strategy itself.
InfusedTT.DaZe
Profile Joined August 2010
Romania693 Posts
August 12 2013 21:10 GMT
#276
vipers with full energy? 7 minute hive rush in zvp coming !
"Echoes of past events nudge the tiller on my present course, I await its reflection in the future"
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 12 2013 21:10 GMT
#277
This patch is a buff for Protoss. Vipers can be insta-feedbacked on Zerg base.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
August 12 2013 21:11 GMT
#278
On August 13 2013 06:10 kasumimi wrote:
Show nested quote +
On August 13 2013 06:03 Teoita wrote:
On August 13 2013 06:02 Plansix wrote:
On August 13 2013 05:59 Teoita wrote:
On August 13 2013 05:57 TheDwf wrote:
On August 13 2013 05:53 Abstinence wrote:
Buffs all around. Buffs are always good.

I don't understand this "buff > nerf" stereotype, buffs can break the game as well.


Range 5 queens say "hi, what's up?"

Come on lets be real, if they buffed the siege tank every terran would be crying and praising Blizzard for their insight.


And that's because the siege tank NEEDS a buff. Not because buffing whatever is always the better choice.

I mean, by your logic, keeping kaydarin amulet in the game would have been fine.


Starcraft2 needs nerfs all across the board, there are so many broken things in this game.. it's depressing.
Of course that's never going to happen, but still buffing stuff constantly to address balance is just stupid; and has been repeatedly proven ineffective in the past.
I wonder when people will pull their heads out of their ass and see that all races are OP. OP stuff vs OP stuff is SC2 design philosophy and that's why there's so much frustration and constant balance whine.

But Blizzard can't see us, their white tower is too high up above the clouds.


That design worked in BW though. SC2's problems are different, and more related to how the economy works, as well as to how some mechanics (ff, warpgate, larva for instance) have been designed. But, that stuff has been talked to death a million times so let's not go there
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Sissors
Profile Joined March 2012
1395 Posts
August 12 2013 21:11 GMT
#279
On August 13 2013 06:09 SlammerSC2 wrote:
HT still 1 shots Viper.
Bio/Mine vs Zerg will still be overpowered.
No changes to Protoss air vs Zerg
Only Zerg buff i see is better scouting with Overseer buff.

Suggestions:
Zerg:
-They should lower gas cost of tech for Zerg so its slightlly easier to get the right tech units out in time before Protoss/Terran all-ins come after scouting it.
In that way Zerg will be a better reactionary(hope its spelled correctly) race.
-Lower gas cost of underused units. Infestor 100/150 is WAAAY to gas expensive compared to what it provides to a Zerg army atm.
-Let Infestor spawn Infested Terrans instantly. Eggs so low hp that they never really end up hatching so no damage dealt for the energy cost

Terran:
-Let the medivac speed buff drain energy so its not free to use
-Reduce Widowmine splash radius

Protoss:
-Add Fleet Becon upgrade for use of Prismatic Beam(Voidray)
-Lower Psionic Storm damage

So boost zerg, nerf toss/terran. Got it.
Liman
Profile Joined July 2012
Serbia681 Posts
August 12 2013 21:11 GMT
#280
Viper buf would totally kill mech play.
Freelancer veteran
Prev 1 12 13 14 15 16 60 Next
Please log in or register to reply.
Live Events Refresh
Next event in 17h 33m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 319
TKL 252
BRAT_OK 72
MindelVK 15
StarCraft: Brood War
Britney 41581
Rain 3810
Calm 3707
Horang2 1126
Hyuk 537
Soma 422
firebathero 422
Snow 251
hero 141
Zeus 133
[ Show more ]
Rush 127
BeSt 118
Hyun 82
Barracks 42
Mind 37
TY 34
Free 34
Shine 12
Movie 11
Terrorterran 11
Bale 9
JulyZerg 8
Dota 2
singsing3926
qojqva2831
Dendi1297
Counter-Strike
byalli463
oskar115
Super Smash Bros
Mew2King92
Other Games
B2W.Neo1303
hiko562
Lowko338
RotterdaM264
Beastyqt179
Liquid`VortiX163
Sick123
QueenE79
Trikslyr32
EmSc Tv 20
febbydoto6
Organizations
Other Games
EmSc Tv 20
StarCraft 2
EmSc2Tv 20
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• poizon28 14
• IndyKCrew
• AfreecaTV YouTube
• StrangeGG 0
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• HerbMon 33
• Michael_bg 5
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4080
League of Legends
• Nemesis3962
• TFBlade901
Upcoming Events
CranKy Ducklings
17h 33m
RSL Revival
17h 33m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
19h 33m
Cure vs Reynor
Classic vs herO
IPSL
1d
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
1d 2h
BSL 21
1d 3h
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 17h
RSL Revival
1d 17h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 19h
WardiTV Korean Royale
1d 19h
[ Show More ]
BSL 21
2 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
2 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
BSL: GosuLeague
6 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.