Balance patch this week - Hellbats nerfed, Banshees buffed…
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Missing-No
Canada50 Posts
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boxerfred
Germany8360 Posts
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-Kyo-
Japan1926 Posts
I still maintain that medivacs are the issue here, and I don't think it would take much to fix the issue(ex. boosting costing energy, a very cheap upgrade so that it delays speed medivac pushes for 1 minute [11/12min speed instead of 10]). Regardless of what is in them, marines, Marauders, or whatever, if you can't kill it the efficiency of the unit is much too high for good multitaskers. That is skill on one end, but certainly one sided if the defender does not have an equal way to shut it down. I could honestly care less about the HB damage. I just want to be able to effectively shut down drops without there being a random chance I just miss a singular drop and lose half my worker line to whatever the units are. TL;DR: I wish they'd address unit combinations with the medivac, and any other race unit combinations that seem off, instead of a one-dimensional approach to a singular unit as if it's the biggest problem in the game (I.E: VR/HB/SW etc) | ||
farvacola
United States18818 Posts
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Bahajinbo
Germany488 Posts
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MrMotionPicture
United States4327 Posts
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frontline-
Bulgaria281 Posts
Banshee's needed a buff, but Zerg's are still retardedly safe against them. Why on Earth did they give the Zerg the opportunity to build spores without evo chambers? Does terran build turrets without ebay or does protoss spam cannons with no forge? How is that even remotely fair? Add to that huge difference maker that a Zerg will always have at least 2Queens to defend a banshee. That's ridiculous. | ||
Existor
Russian Federation4295 Posts
On July 09 2013 03:26 farvacola wrote: That banshee buff seems huge to me, gonna be interesting to see how it affects early game detection timings. Zergs already have spore crawlers Protoss can detetc with Stargate too, and they can support photon cannons with more damage from Nexus (or just recall Stalkers), so no problems here. | ||
Usernameffs
Sweden107 Posts
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Sapphire.lux
Romania2620 Posts
On July 09 2013 03:18 MockHamill wrote: These changes are great but they need to lower the cost of the Infernal Pre-Igniter upgrade somewhat. The important thing is nerfing hellbat drops in early midgame, but this change nerfes mech too much. Do the changes but lower the resource cost of the Infernal Pre-Igniter upgrade. Mech is already weak in TvZ and TvP, plese do not make it even weaker if you can lower the impact by reducing the cost of the Pre-Igniter upgrade. This is sort of proof mech does not even come in to their thinking. | ||
Cereb
Denmark3388 Posts
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Henk
Netherlands578 Posts
On July 09 2013 03:15 Usernameffs wrote: If they buff cloak how do you stop banshee marine push when you don't have an overseer. Cloak is gonna be done before lair. It's only 100 gas - build time is still the same. Just get a spore at the front if you still have problems dealing with it. | ||
Topdoller
United Kingdom3860 Posts
Whats the timings on a 2 port banshee with cloak rush now? | ||
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Heyoka
Katowice25012 Posts
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farvacola
United States18818 Posts
On July 09 2013 03:27 Existor wrote: Zergs already have spore crawlers Protoss can detetc with Stargate too, and they can support photon cannons with more damage from Nexus (or just recall Stalkers), so no problems here. Yes, I'm well aware that each race has things that detect, the question is in regards to how much earlier cloaked banshees may be arriving relative to other infrastructure decisions now that the cost is so much less. | ||
Plansix
United States60190 Posts
On July 09 2013 03:27 Usernameffs wrote: I know but the marines can take them out, banshee marines was really good for taking out the third hatch and now its gonna be better so i don't know. You got to scout that level of non-sense coming. Banshee harass is one thing, but a full blown push with marines is another. | ||
iMrising
United States1099 Posts
banshee week incoming ![]() | ||
VmY
Netherlands1286 Posts
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Jerubaal
United States7684 Posts
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midnight999
United States257 Posts
I'm not sure about banshee buff though. I have to try that out myself. | ||
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