• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:07
CET 04:07
KST 12:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server What mix of new & old maps do you want in the next ladder pool? (SC2) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 16-22): herO doubles, Cure surprises Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Which mirror match you like most or least? How much money terran looses from gas steal? Gypsy to Korea BGH Auto Balance -> http://bghmmr.eu/ mca64Launcher - New Version with StarCraft: Remast
Tourneys
[ASL21] Ro24 Group C [ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
Cricket [SPORT] 2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6516 users

Balance patch this week - Hellbats nerfed, Banshees buffed…

Forum Index > SC2 General
1080 CommentsPost a Reply
Prev 1 2 3 4 5 6 53 54 55 Next
Irre
Profile Joined August 2010
United States646 Posts
July 08 2013 18:17 GMT
#61
While I don't necessarily have a problem with the damage reduction in relation to worker kills I think this nerf is going to hurt mech in TvT significantly going into the mid game/trying to take a 3rd because combat shield marines and marauders with stim are going to be so much stronger in that already fragile window, and the defense being easier will allow bio to abuse it so much easier. I also thing this is going to give zergs so much more breathing room in an already delicate situation in TvZ... Hellbats are not really going to be at all scary offensively or harassment wise when it matters most, and the banshee buff isn't going to do shit against zerg that it wouldn't have already committing to it. queens and spores are always available and hard counter banshee so easily. And committing into banshees vs medivacs or faster infastructure/economy is too much of a delay so you basically have to do damage with it. WoL terran is going to re emerge at some point, no doubt about it. I really don't understand why they can't just buff the cloak upgrade on banshee or build time and see what happens to hellbat TvT. The nerf was stupid if you can just do a small buff to disrupt the timing/or buff defense to hellbat drops in TvT. The only thing I can see is maybe 2 port banshee coming back a bit as a third transition bc the 100/100 cost could go to another starport perhaps. dunno. but we knew this was coming the pitchforks were up high in the community just like right before the Queen patch in WoL, we saw how that worked out.

oh and banshees have always been beyond terrible in TvP.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 08 2013 18:17 GMT
#62
On July 09 2013 03:15 Usernameffs wrote:
If they buff cloak how do you stop banshee marine push when you don't have an overseer. Cloak is gonna be done before lair.

Spore crawlers? I hear they keep banshees away.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
QQKachoo
Profile Blog Joined December 2011
United States192 Posts
July 08 2013 18:17 GMT
#63
On July 09 2013 03:15 Usernameffs wrote:
If they buff cloak how do you stop banshee marine push when you don't have an overseer. Cloak is gonna be done before lair.


Well placed spore crawlers and good scouting I suppose. I honestly don't know how many marines/banshees they will have or what time a push like that would come. I guess we will have to wait and see.
@QKachoo
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
July 08 2013 18:18 GMT
#64
On July 09 2013 03:16 pmp10 wrote:
Show nested quote +
On July 09 2013 03:11 Sapphire.lux wrote:
On July 09 2013 03:04 pmp10 wrote:
The banshee change is pointless.
Less hellbats will automatically mean more banshees in TvT but that's about it.
Won't stop Blizzard from taking credit for bringing them back with this buff.

The Banshee change is also meant for TvZ and TvP, not just to replace Hellbats in TvT.

Then it is colossally stupid.
Widow mines will always provide more efficient cloak based harassment in TvP and TvZ.
And if mines can't do the job then banshees will be even worse.

I wouldn't be so sure about that, we will see. Regardless, Banshees are awesome units that need to see more play.
Head Coach Park: "They should buff tanks!"
MockHamill
Profile Joined March 2010
Sweden1798 Posts
July 08 2013 18:18 GMT
#65
These changes are great but they need to lower the cost of the Infernal Pre-Igniter upgrade somewhat. The important thing is nerfing hellbat drops in early midgame, but this change nerfes mech too much.

Do the changes but lower the resource cost of the Infernal Pre-Igniter upgrade. Mech is already weak in TvZ and TvP, plese do not make it even weaker if you can lower the impact by reducing the cost of the Pre-Igniter upgrade.
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
July 08 2013 18:18 GMT
#66
On July 09 2013 03:15 Usernameffs wrote:
If they buff cloak how do you stop banshee marine push when you don't have an overseer. Cloak is gonna be done before lair.


...... Spores?
Zoku
Profile Joined November 2010
307 Posts
July 08 2013 18:19 GMT
#67
If "Hellbat drops are mainly an issue for TvT", and "Terran isn't over performing", why don't they nerf hellbat damage from 18+12 vs light to 20 + 10 vs light with pre-igniter? Then you can still 2 shot drones + probes, while solving hellbat vs hellbat.
LardMaster
Profile Joined May 2012
United Kingdom123 Posts
July 08 2013 18:20 GMT
#68
Cloak banshees off one gas is gonna be weird if it's possible. May mean obligatory blind spore in every mineral line by ~7min mark? Although tbh I did this against terran anyway since they all did some kind of drop, so it was useful. I still don't think the banshee will be too good tbh, might bring back some of the ancient 2port banshee, but overall I think terrans will just move away from hellbat drops (which are still strong anyway) and towards mine drops. We'll have to see though, im sure the terrans in OSL will have some cool new stuff to show us.
Bagi
Profile Joined August 2010
Germany6799 Posts
Last Edited: 2013-07-08 18:20:49
July 08 2013 18:20 GMT
#69
On July 09 2013 03:18 MockHamill wrote:
These changes are great but they need to lower the cost of the Infernal Pre-Igniter upgrade somewhat. The important thing is nerfing hellbat drops in early midgame, but this change nerfes mech too much.

Do the changes but lower the resource cost of the Infernal Pre-Igniter upgrade. Mech is already weak in TvZ and TvP, plese do not make it even weaker if you can lower the impact by reducing the cost of the Pre-Igniter upgrade.

I would rather have the transformation upgrade removed entirely.

The hellbat is a fucking mess right now, special rules and upgrades left and right. The least they could do is try to streamline it a bit, remove the superfluous upgrade that only served to delay hellbat pushes (that are now nerfed anyway).
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 08 2013 18:20 GMT
#70
On July 09 2013 03:19 Zoku wrote:
If "Hellbat drops are mainly an issue for TvT", and "Terran isn't over performing", why don't they nerf hellbat damage from 18+12 vs light to 20 + 10 vs light with pre-igniter? Then you can still 2 shot drones + probes, while solving hellbat vs hellbat.

Because two shoting drones and probes is also bad. Its ok if there is an upgrade and some investment, but not so early for so cheap.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
sva
Profile Blog Joined March 2010
United States748 Posts
July 08 2013 18:21 GMT
#71
I'm cool with this, hellbats are so annoying in TvT....
SaikOuLighT
Profile Blog Joined August 2010
Canada742 Posts
July 08 2013 18:21 GMT
#72
There is a god afterall
Durmaz21
Profile Joined September 2012
Sweden52 Posts
July 08 2013 18:21 GMT
#73
gotta admit the hellbat marauder 2base push v zerg was ridicilously strong, however i did find early hellbat drops pretty enterataining but overall it's a good change i guess
Sapphire.lux
Profile Joined July 2010
Romania2620 Posts
July 08 2013 18:21 GMT
#74
On July 09 2013 03:14 Bagi wrote:
Show nested quote +
On July 09 2013 03:11 Sapphire.lux wrote:
On July 09 2013 03:04 pmp10 wrote:
The banshee change is pointless.
Less hellbats will automatically mean more banshees in TvT but that's about it.
Won't stop Blizzard from taking credit for bringing them back with this buff.

The Banshee change is also meant for TvZ and TvP, not just to replace Hellbats in TvT.

I just can't see banshees having any role in a TvP where the MSC exists.

For TvZ it can be viable, and obviously good in TvT.

Yeah, the MSC and no Evo Chamber Spors are very strong. But then again, if you can open one gas Cloak you might not have to do so much dmg to be worth it.
Head Coach Park: "They should buff tanks!"
Deleted User 137586
Profile Joined January 2011
7859 Posts
July 08 2013 18:22 GMT
#75
I very much dislike this change. Of all the ways TvT could have been saved, this seems the most destructive to the actual purpose we need hellbats: as anti-Zealot units in TvP. Current TvP builds cannot afford the extra 175 gas for blue flame 110 seconds before zealot-archon hits.

As for the slight cost reduction to the banshee, that's pretty moot. Cloak itself has been nerfed against Z and P due to quicker detection (no evo, fast robo builds, oracles). I don't see cloak builds coming back because it's only 100 gas less.
Cry 'havoc' and let slip the dogs of war
KawaiiRice
Profile Blog Joined May 2007
United States2914 Posts
July 08 2013 18:22 GMT
#76
jesus christ not cloakshees........ would rather play vs hellbats
@KawaiiRiceLighT
Existential
Profile Joined December 2010
Australia2107 Posts
July 08 2013 18:23 GMT
#77
Oh thank God, I was getting so sick of hellbats.
Jaedong <3 | BW - The first game I ever loved
nimdil
Profile Blog Joined January 2011
Poland3753 Posts
July 08 2013 18:24 GMT
#78
I would like for Hellbats to still do less regular damage + bonus vs light. I.e. 12+6.
Koesader
Profile Joined April 2012
Netherlands424 Posts
July 08 2013 18:24 GMT
#79
We've got our blue vacuum cleaners back
Oh and every TvT cloaked banshees inc
Liquid'TaeJa - Grubby - MVPMarineKing - Liquid'Ret - AxCranK - RedBull.Bomber ~~~ Are You Ready For Bombing?
zJayy962
Profile Blog Joined April 2010
1363 Posts
July 08 2013 18:24 GMT
#80
Zerg +1 armor will be so important now.
Prev 1 2 3 4 5 6 53 54 55 Next
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #76
CranKy Ducklings81
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 216
StarCraft: Brood War
GuemChi 5420
Shuttle 369
sSak 59
Noble 36
NaDa 34
Bale 9
League of Legends
JimRising 549
Counter-Strike
taco 944
Super Smash Bros
hungrybox1432
Other Games
summit1g10866
WinterStarcraft353
C9.Mang0286
PiGStarcraft199
Maynarde126
ViBE105
Organizations
Other Games
BasetradeTV64
Dota 2
PGL Dota 2 - Main Stream26
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH204
• Hupsaiya 73
• EnkiAlexander 54
• musti20045 47
• CranKy Ducklings SOOP4
• LaughNgamezSOOP
• sooper7s
• Migwel
• AfreecaTV YouTube
• Kozan
• intothetv
• IndyKCrew
StarCraft: Brood War
• RayReign 50
• Azhi_Dahaki20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
KCM Race Survival
5h 53m
The PondCast
6h 53m
WardiTV Team League
8h 53m
BASILISK vs Team Liquid
OSC
8h 53m
Replay Cast
20h 53m
WardiTV Team League
1d 8h
Big Brain Bouts
1d 13h
Fjant vs SortOf
YoungYakov vs Krystianer
Reynor vs HeRoMaRinE
RSL Revival
2 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
2 days
Platinum Heroes Events
2 days
[ Show More ]
BSL
2 days
RSL Revival
3 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Light vs Calm
Royal vs Mind
Wardi Open
4 days
Monday Night Weeklies
4 days
OSC
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Rush vs PianO
Flash vs Speed
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-03-24
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.