June Winrates - Page 7
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edgeOut
United States945 Posts
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Plansix
United States60190 Posts
On July 02 2013 03:19 edgeOut wrote: I wonder whether SC2 scene can ever talk more about map winrates rather than just pure race winrates. Never, because all the players have an ax to grind and Blizzard is still balancing the game. Why win on one map when you can win on all of them? | ||
Elucidate
205 Posts
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dutchfriese
2554 Posts
On July 01 2013 20:45 n0ise wrote: terran op nerf pls hellbat damage will still probably be reduced, but outside of that terran is completely fine. | ||
scypio
Poland2127 Posts
On July 01 2013 23:03 GeNi wrote: Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever If you read this thread you know that you can't count HerO, because all the contenders in WCS were bronze noobs or something. So I guess P won nothing. #saddelusionalzealotclub. | ||
imEnex
Canada500 Posts
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OyvN
Norway15 Posts
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imEnex
Canada500 Posts
On July 02 2013 03:19 edgeOut wrote: I wonder whether SC2 scene can ever talk more about map winrates rather than just pure race winrates. I agree, this needs to be implemented for people to look at and see if maps need to be rebalanced, because maps are a big part of balance when it comes to matchups | ||
Big J
Austria16289 Posts
also, please people, unless you explicitly refer to statistical methodes (confidence, variance), please don't post comments like "300games are not a lot". Because people who actually use statistical methodes often base statements on far less data. | ||
Little-Chimp
Canada948 Posts
I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much | ||
Tailss
Sweden233 Posts
On July 02 2013 03:51 Little-Chimp wrote: lol where are all these protoss wins coming from exactly? Proleague? I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much Yeah the winrates are obviously irrelevant when your race is the one with best stats. | ||
_Search_
Canada180 Posts
On July 02 2013 03:39 dutchfriese wrote: hellbat damage will still probably be reduced, but outside of that terran is completely fine. The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction. Of course you can always count on Blizzard to take the worst option so likely nothing will change. | ||
Plansix
United States60190 Posts
On July 02 2013 04:03 _Search_ wrote: The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction. Of course you can always count on Blizzard to take the worst option so likely nothing will change. Lets just hope that hellbats can take 3 shots to kill workers, not 2. 3 is still super lethal, but not so stupid that it will cause people to lose 14 workers in a single misclick. | ||
lorestarcraft
United States1049 Posts
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Scville
43 Posts
Buff Siege tanks, am i the only one that thinks you need ghosts to make mech in tvp works, bullshit? Make oracles usefull on mid-lategame. Buff Ghosts, he only works in TvP. Remove Fungal, seriously i hate anti-micro spells, did you see hero vs hyun, hero doing that blink stalkers harass and killing two hatches? And did you see when hero tried the samething but hyun had fungal and killed all his stalkers? Of course if they remove fungal, they need to add another spell to the infestors. Why blizzard removed Ultralisk's charge burrow? I want a better hydralisk's attack animation. I would like two diferents archon(DT and HT) Buff Nydus, the unload's speed or the cost. And of course, is there anything more boring than corruptor? Edit: Wrong thread lol. | ||
dutchfriese
2554 Posts
On July 02 2013 03:51 Little-Chimp wrote: lol where are all these protoss wins coming from exactly? Proleague? I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much actually, they do mean a lot. IF the TvP matchup was at 58% you'd be screaming bloody murder. | ||
Wingblade
United States1806 Posts
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mechengineer123
Ukraine711 Posts
On July 02 2013 04:22 Wingblade wrote: Aligulac seems way more accurate than these stats put together by some guy on Reddit. Why these Reddit numbers are that much different from Aligulac I don't know, but Aligulac is presumably a much bigger project with more people cooperating on it than this guy on Reddit. Aligulac includes results from lower level competitions, these stats don't. | ||
a176
Canada6688 Posts
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TeeTS
Germany2762 Posts
On July 02 2013 04:05 Plansix wrote: Lets just hope that hellbats can take 3 shots to kill workers, not 2. 3 is still super lethal, but not so stupid that it will cause people to lose 14 workers in a single misclick. If Oracles 3shot workers too, I'm totally on your side! | ||
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