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June Winrates - Page 7

Forum Index > SC2 General
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edgeOut
Profile Joined February 2013
United States945 Posts
Last Edited: 2013-07-01 18:20:11
July 01 2013 18:19 GMT
#121
I wonder whether SC2 scene can ever talk more about map winrates rather than just pure race winrates.
Fuck you Zealously! For the fuck you give to those players.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 01 2013 18:24 GMT
#122
On July 02 2013 03:19 edgeOut wrote:
I wonder whether SC2 scene can ever talk more about map winrates rather than just pure race winrates.

Never, because all the players have an ax to grind and Blizzard is still balancing the game. Why win on one map when you can win on all of them?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Elucidate
Profile Blog Joined May 2012
205 Posts
July 01 2013 18:36 GMT
#123
Interesting, I felt like Protoss was having a little bit of struggles recently (at least while I was watching "Code S") but given these charts and the high participation of Protoss in Proleague, I probably need to re-think that. Obviously statistics should be taken with a grain of salt, but recent results and trends do seem to suggest the same thing.
Welcome to Aslan's Country. Sanctuary Cat on DotA 2.
dutchfriese
Profile Joined November 2012
2554 Posts
July 01 2013 18:39 GMT
#124
On July 01 2013 20:45 n0ise wrote:
terran op nerf pls



hellbat damage will still probably be reduced, but outside of that terran is completely fine.
scypio
Profile Joined December 2011
Poland2127 Posts
July 01 2013 18:41 GMT
#125
On July 01 2013 23:03 GeNi wrote:
Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever


If you read this thread you know that you can't count HerO, because all the contenders in WCS were bronze noobs or something.

So I guess P won nothing. #saddelusionalzealotclub.
I play random | I like Hots | INnoVation | sOs | Tefel TOP1!
imEnex
Profile Joined June 2011
Canada500 Posts
July 01 2013 18:41 GMT
#126
Korean Protoss doing really well
Program yourself to Success
OyvN
Profile Joined July 2011
Norway15 Posts
July 01 2013 18:42 GMT
#127
muhahah yeees nerf the hellbats now blizz and terrans will be no more muhahahaha
imEnex
Profile Joined June 2011
Canada500 Posts
July 01 2013 18:42 GMT
#128
On July 02 2013 03:19 edgeOut wrote:
I wonder whether SC2 scene can ever talk more about map winrates rather than just pure race winrates.


I agree, this needs to be implemented for people to look at and see if maps need to be rebalanced, because maps are a big part of balance when it comes to matchups
Program yourself to Success
Big J
Profile Joined March 2011
Austria16289 Posts
July 01 2013 18:48 GMT
#129
would be interested to know the differences between aligulac's sources and these sources. (with aligulac featuring like 3-4times the amount of games)

also, please people, unless you explicitly refer to statistical methodes (confidence, variance), please don't post comments like "300games are not a lot". Because people who actually use statistical methodes often base statements on far less data.
Little-Chimp
Profile Joined February 2008
Canada951 Posts
July 01 2013 18:51 GMT
#130
lol where are all these protoss wins coming from exactly? Proleague?
I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much
Tailss
Profile Joined November 2010
Sweden233 Posts
July 01 2013 18:59 GMT
#131
On July 02 2013 03:51 Little-Chimp wrote:
lol where are all these protoss wins coming from exactly? Proleague?
I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much


Yeah the winrates are obviously irrelevant when your race is the one with best stats.
_Search_
Profile Joined February 2011
Canada180 Posts
July 01 2013 19:03 GMT
#132
On July 02 2013 03:39 dutchfriese wrote:
Show nested quote +
On July 01 2013 20:45 n0ise wrote:
terran op nerf pls



hellbat damage will still probably be reduced, but outside of that terran is completely fine.


The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction.

Of course you can always count on Blizzard to take the worst option so likely nothing will change.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
July 01 2013 19:05 GMT
#133
On July 02 2013 04:03 _Search_ wrote:
Show nested quote +
On July 02 2013 03:39 dutchfriese wrote:
On July 01 2013 20:45 n0ise wrote:
terran op nerf pls



hellbat damage will still probably be reduced, but outside of that terran is completely fine.


The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction.

Of course you can always count on Blizzard to take the worst option so likely nothing will change.


Lets just hope that hellbats can take 3 shots to kill workers, not 2. 3 is still super lethal, but not so stupid that it will cause people to lose 14 workers in a single misclick.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
lorestarcraft
Profile Joined April 2011
United States1049 Posts
July 01 2013 19:07 GMT
#134
lol, p AND z beating t? Who believes this?? hahaha
SC2 Mapmaker
Scville
Profile Joined May 2013
43 Posts
Last Edited: 2013-07-01 19:23:49
July 01 2013 19:19 GMT
#135
Some ideas:

Buff Siege tanks, am i the only one that thinks you need ghosts to make mech in tvp works, bullshit?

Make oracles usefull on mid-lategame.

Buff Ghosts, he only works in TvP.

Remove Fungal, seriously i hate anti-micro spells, did you see hero vs hyun, hero doing that blink stalkers harass and killing two hatches? And did you see when hero tried the samething but hyun had fungal and killed all his stalkers?
Of course if they remove fungal, they need to add another spell to the infestors.

Why blizzard removed Ultralisk's charge burrow?

I want a better hydralisk's attack animation.

I would like two diferents archon(DT and HT)

Buff Nydus, the unload's speed or the cost.

And of course, is there anything more boring than corruptor?

Edit: Wrong thread lol.
dutchfriese
Profile Joined November 2012
2554 Posts
July 01 2013 19:21 GMT
#136
On July 02 2013 03:51 Little-Chimp wrote:
lol where are all these protoss wins coming from exactly? Proleague?
I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much


actually, they do mean a lot. IF the TvP matchup was at 58% you'd be screaming bloody murder.
Wingblade
Profile Joined April 2012
United States1806 Posts
July 01 2013 19:22 GMT
#137
Aligulac seems way more accurate than these stats put together by some guy on Reddit. Why these Reddit numbers are that much different from Aligulac I don't know, but Aligulac is presumably a much bigger project with more people cooperating on it than this guy on Reddit.
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
mechengineer123
Profile Joined March 2013
Ukraine711 Posts
July 01 2013 19:27 GMT
#138
On July 02 2013 04:22 Wingblade wrote:
Aligulac seems way more accurate than these stats put together by some guy on Reddit. Why these Reddit numbers are that much different from Aligulac I don't know, but Aligulac is presumably a much bigger project with more people cooperating on it than this guy on Reddit.

Aligulac includes results from lower level competitions, these stats don't.
a176
Profile Blog Joined August 2009
Canada6688 Posts
July 01 2013 19:28 GMT
#139
Wow protoss is imba. time to nerf hellbats.
starleague forever
TeeTS
Profile Joined June 2011
Germany2762 Posts
July 01 2013 19:59 GMT
#140
On July 02 2013 04:05 Plansix wrote:
Show nested quote +
On July 02 2013 04:03 _Search_ wrote:
On July 02 2013 03:39 dutchfriese wrote:
On July 01 2013 20:45 n0ise wrote:
terran op nerf pls



hellbat damage will still probably be reduced, but outside of that terran is completely fine.


The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction.

Of course you can always count on Blizzard to take the worst option so likely nothing will change.


Lets just hope that hellbats can take 3 shots to kill workers, not 2. 3 is still super lethal, but not so stupid that it will cause people to lose 14 workers in a single misclick.


If Oracles 3shot workers too, I'm totally on your side!
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