|
International:
+ Show Spoiler +
Data from:
+ Show Spoiler +All Premier Tournaments All Major Tournaments All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages) All Premier Teamleagues (GSTL, ATC and PL) All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)
KR only:
+ Show Spoiler +
Data from:
+ Show Spoiler +OSL GSL PL OSL Qualifiers (Ro8+) Kespa MLG Qualifiers (Ro16+) GSTL HSC VII KR Qualifiers (Ro16+)
Note: I did not create these, ChaosTerran from the Starcraft Reddit did, all credit goes to him.
|
As I posted in the DB thread, I'll repeat here:
A pretty low number of games. Around 300 per MU. I would have expected more fluctuation due to the numbers.
The Korean sub 100 MU's show's greater fluctuation. But still remains roughly balanced.
Nice to see all the MU's are nicely balanced, and that's roughly the feel you get from watching tournaments too. We've had a whole lot of P, T and Z win tournaments recently.
Thanks to ChaosTerran.
|
Wow everything looks really well balanced ! That's nice!
|
On July 01 2013 20:05 Ghanburighan wrote: We've had a whole lot of P, T and Z win tournaments recently.
edited:
|
United States97276 Posts
On July 01 2013 20:10 Tobblish wrote:Show nested quote +On July 01 2013 20:05 Ghanburighan wrote: We've had a whole lot of P, T and Z win tournaments recently.
We have?? I find it really interesting that the MU are less balanced in Korea compares to the rest of the world. Was the same in WoL if I'm not mistaken. Stardust won Dreamhack and HerO won WCS AM
|
On July 01 2013 20:10 Tobblish wrote:Show nested quote +On July 01 2013 20:05 Ghanburighan wrote: We've had a whole lot of P, T and Z win tournaments recently.
We have?? I find it really interesting that the MU are less balanced in Korea compares to the rest of the world. Was the same in WoL if I'm not mistaken.
Recently Stardust and HerO won tournaments. With sOs, First and Naniwa taking second.
|
Pandemona
Charlie Sheens House51454 Posts
Arise of the Korean protoss!! Nice, winning every match up. Can't believe Zs have a slightly better win rate in TvZ though, thought Ts were still good.
Oh that PvT dominance might get bigger in July as well :S
(I only look at Korea win rates..)
|
United States97276 Posts
On July 01 2013 20:13 Pandemona wrote: Arise of the Korean protoss!! Nice, winning every match up. Can't believe Zs have a slightly better win rate in TvZ though, thought Ts were still good.
(I only look at Korea win rates..) most of the data probably comes from PvProleague and there also seems to be a higher number of successful zergs in kespa than successful terrans
|
Pandemona
Charlie Sheens House51454 Posts
True Shellbot...but....Pie charts never lie :333333
|
On July 01 2013 20:12 Ghanburighan wrote:Show nested quote +On July 01 2013 20:10 Tobblish wrote:On July 01 2013 20:05 Ghanburighan wrote: We've had a whole lot of P, T and Z win tournaments recently.
We have?? I find it really interesting that the MU are less balanced in Korea compares to the rest of the world. Was the same in WoL if I'm not mistaken. Recently Stardust and HerO won tournaments. With sOs, First and Naniwa taking second.
On July 01 2013 20:12 Shellshock1122 wrote:Show nested quote +On July 01 2013 20:10 Tobblish wrote:On July 01 2013 20:05 Ghanburighan wrote: We've had a whole lot of P, T and Z win tournaments recently.
We have?? I find it really interesting that the MU are less balanced in Korea compares to the rest of the world. Was the same in WoL if I'm not mistaken. Stardust won Dreamhack and HerO won WCS AM
Had the biggest brain drop haha thought we were on a totally different month. Time for some coffee! ^_^
|
HAH! Finally Terrans are no longer winning more than 50% of non-mirror matchups! In your face, hellbat haters! Looks like it won't be nerfed soon! XD
|
so short span of time. Doesn't matter much tho
|
Here are the Aligulac numbers for comparison.
TvZ: 52.6% (1151 games) PvZ: 49.5% (1423 games) PvT: 48.3% (965 games)
The most balanced month since the release of HotS in all matchups. (Well ok, it's 0.2% off in PvZ.)
|
On July 01 2013 20:16 Clazziquai10 wrote: HAH! Finally Terrans are no longer winning more than 50% of non-mirror matchups! In your face, hellbat haters! Looks like it won't be nerfed soon! XD Too bad it is still way to eazy on non pro level I am happy to see more Protoss win tournaments
|
On July 01 2013 20:16 Clazziquai10 wrote: HAH! Finally Terrans are no longer winning more than 50% of non-mirror matchups! In your face, hellbat haters! Looks like it won't be nerfed soon! XD Don't be so sure. If it's not OP then it ruins match-ups. Blizzard will cave in sooner or later.
|
On July 01 2013 20:16 Clazziquai10 wrote: HAH! Finally Terrans are no longer winning more than 50% of non-mirror matchups! In your face, hellbat haters! Looks like it won't be nerfed soon! XD
They nerfed ghost when TvZ had the best winrates ever so for Blizzard, balance is not only criteria. David Kim already said that they also care about matchups being fun to watch and not one - dimensional so I think they will nerf hellbats despite stats showing balance.
But hopefully they wont make the same mistake as with ghosts, even a small nerf could do a lot to help defend hellbat drops.
|
Wow, haha, that totally doesn't correspond from what I see in games . I haven't thought zvp and pvt were so bad in korea, maybe those are just proleague maps. Zvt is strange, maybe terrans haven't accustomed to roachbane busts yet. They should be again above 55% fast though.
|
On July 01 2013 20:10 Tobblish wrote:Show nested quote +On July 01 2013 20:05 Ghanburighan wrote: We've had a whole lot of P, T and Z win tournaments recently.
We have?? I find it really interesting that the MU are less balanced in Korea compares to the rest of the world. Was the same in WoL if I'm not mistaken.
Sample size.
|
tell the guy on reddit not to use 3d graphics for his pie charts, it breaks the area principle ;p
|
|
Protoss is winning alot in Korea. Then again not that shocking given how strong Protoss was before HotS and with the new Voidrays, the MSC and Oracles I can absolutly see how Protoss is demolishing every Matchup.
|
Balance looking pretty good.
|
what about lower level players win rate?
|
On July 01 2013 20:16 Clazziquai10 wrote: HAH! Finally Terrans are no longer winning more than 50% of non-mirror matchups! In your face, hellbat haters! Looks like it won't be nerfed soon! XD
If a hellbat nerf were to happen it would be cause of TvT not the other matchups.I'm pretty sure that's why we haven't seen any nerfs yet,they are trying to figure out how to do it without affecting TvZ and TvP much.
|
Austria24417 Posts
I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else.
|
On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else.
Yes when you are better than everybody else on a tournament, you win.
|
Percentages don't mean that much, in WoL PvZ was close to 50%, doesn't mean it was balanced.
|
On July 01 2013 21:00 DifuntO wrote:Show nested quote +On July 01 2013 20:16 Clazziquai10 wrote: HAH! Finally Terrans are no longer winning more than 50% of non-mirror matchups! In your face, hellbat haters! Looks like it won't be nerfed soon! XD If a hellbat nerf were to happen it would be cause of TvT not the other matchups.I'm pretty sure that's why we haven't seen any nerfs yet,they are trying to figure out how to do it without affecting TvZ and TvP much. Since SCVs have more health it would be child's play to set hellbat damage so it could 2-shoot drones and probes but not SCVs. If hellbat change will come it will affect much more than just the mirror match-up.
|
On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else. If 256 people enter a tournament with ~1/3 of each race, and the Top 16 features 8 Protoss but none of them are in the top 4 positions, then Protoss is still doing very well statistically.
The community places a disproportionate amount of focus on tournament wins, when really everything in the Top 8/16 is important.
|
On July 01 2013 21:10 MattD wrote: Percentages don't mean that much, in WoL PvZ was close to 50%, doesn't mean it was balanced. You're right, let us never discuss percentages again because WoL PvZ managed to keep is balanced while being utterly broken.
Seriously, take 5 minutes to check out the current meta and you'll know that none of the match-ups compare to WoL PvZ, making posts like this pointless.
|
On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else.
Oh boy I lol'd so hard... Spoken like a true HerO fanboy...
Top 8 were more or less in the same ballpark in terms of skill, with top 4 being fairly equal.
|
On July 01 2013 21:17 Bagi wrote:Show nested quote +On July 01 2013 21:10 MattD wrote: Percentages don't mean that much, in WoL PvZ was close to 50%, doesn't mean it was balanced. You're right, let us never discuss percentages again because WoL PvZ managed to keep is balanced while being utterly broken. Seriously, take 5 minutes to check out the current meta and you'll know that none of the match-ups compare to WoL PvZ, making posts like this pointless. Well, they kind of started to with stale swarmhost use every lategame for Z, but I don't recall seeing that so much more recently, so hopefully it's become less prevalent.
|
Austria24417 Posts
On July 01 2013 21:19 MasterOfPuppets wrote:Show nested quote +On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else. Oh boy I lol'd so hard... Spoken like a true HerO fanboy... Top 8 were more or less in the same ballpark in terms of skill, with top 4 being fairly equal.
Not the place to discuss this. Not that I'd care about your opinion if we discussed it anywhere else.
|
On July 01 2013 21:23 DarkLordOlli wrote:Show nested quote +On July 01 2013 21:19 MasterOfPuppets wrote:On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else. Oh boy I lol'd so hard... Spoken like a true HerO fanboy... Top 8 were more or less in the same ballpark in terms of skill, with top 4 being fairly equal. Not the place to discuss this. Not that I'd even care about your opinion if we discussed it anywhere else.
Then why should anyone care about your opinion that you shamelessly state as though it were an indisputable fact and then refuse to bring arguments in its favor?
|
On July 01 2013 20:54 iyasq8 wrote: what about lower level players win rate? Blizzard has provided some statistics in that regard only a couple times since 2010, just to say that "balance overall seems good" or something like that. If they don't do it now, we can only assume that the winrates are pretty volatile and debatable.
Anyway, I guess sites like sc2ranks can sift through each profile to catch the winrates... it would be cool to have global statistics based on that.
|
Austria24417 Posts
On July 01 2013 21:24 MasterOfPuppets wrote:Show nested quote +On July 01 2013 21:23 DarkLordOlli wrote:On July 01 2013 21:19 MasterOfPuppets wrote:On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else. Oh boy I lol'd so hard... Spoken like a true HerO fanboy... Top 8 were more or less in the same ballpark in terms of skill, with top 4 being fairly equal. Not the place to discuss this. Not that I'd even care about your opinion if we discussed it anywhere else. Then why should anyone care about your opinion that you shamelessly state as though it were an indisputable fact and then refuse to bring arguments in its favor? 
I didn't say anyone had to care about it. I said I wasn't counting WCS AM because HerO was the best player there. Feel free to think differently. However the only one so far who took the time to be a jackass about my personal opinion was you. Good on you? Be proud.
User was warned for this post
|
On July 01 2013 21:26 DarkLordOlli wrote:Show nested quote +On July 01 2013 21:24 MasterOfPuppets wrote:On July 01 2013 21:23 DarkLordOlli wrote:On July 01 2013 21:19 MasterOfPuppets wrote:On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else. Oh boy I lol'd so hard... Spoken like a true HerO fanboy... Top 8 were more or less in the same ballpark in terms of skill, with top 4 being fairly equal. Not the place to discuss this. Not that I'd even care about your opinion if we discussed it anywhere else. Then why should anyone care about your opinion that you shamelessly state as though it were an indisputable fact and then refuse to bring arguments in its favor?  I didn't say anyone had to care about it. The only one so far who took the time to be a jackass about my personal opinion was you. Good on you? Be proud.
You're hilarious son. I'm a jackass because I called you out on an unreasonably fanboy-ish opinion? Whatever, you know it's an argument you can't win and you're just trying to claim some sort of perceived moral highground. Good luck with that, I'm done here.
|
Austria24417 Posts
On July 01 2013 21:27 MasterOfPuppets wrote:Show nested quote +On July 01 2013 21:26 DarkLordOlli wrote:On July 01 2013 21:24 MasterOfPuppets wrote:On July 01 2013 21:23 DarkLordOlli wrote:On July 01 2013 21:19 MasterOfPuppets wrote:On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else. Oh boy I lol'd so hard... Spoken like a true HerO fanboy... Top 8 were more or less in the same ballpark in terms of skill, with top 4 being fairly equal. Not the place to discuss this. Not that I'd even care about your opinion if we discussed it anywhere else. Then why should anyone care about your opinion that you shamelessly state as though it were an indisputable fact and then refuse to bring arguments in its favor?  I didn't say anyone had to care about it. The only one so far who took the time to be a jackass about my personal opinion was you. Good on you? Be proud. You're hilarious son. I'm a jackass because I called you out on an unreasonably fanboy-ish opinion? Whatever, you know it's an argument you can't win and you're just trying to claim some sort of perceived moral highground. Good luck with that, I'm done here.
Later yo. I could just call you out the same way for believing that HerO wasn't the best player there but what's the point. It's all opinions in the end. Feel free to disagree but "loling so hard" makes you a jackass.
Taking the moral highground, coming from someone whose post count is mostly composed of hanging around the Automated Ban List thread making fun of others for being banned and the occasional attack on Nerchio in LR threads is rather ironic.
|
On July 01 2013 20:36 Tuczniak wrote:Wow, haha, that totally doesn't correspond from what I see in games  . I haven't thought zvp and pvt were so bad in korea, maybe those are just proleague maps. Zvt is strange, maybe terrans haven't accustomed to roachbane busts yet. They should be again above 55% fast though. 55% isn't a big imbalance.
|
I don't trust this data, especially from a guy called "ChaosTerran", no offense.
HoTS has messed up balance heavily...and it's currently a big mess right now.
|
Whoa, I just landed in a kindergarten.
Sorry, thezanursic, you're collateral damage.
|
On July 01 2013 21:35 GhostOwl wrote: I don't trust this data, especially from a guy called "ChaosTerran", no offense.
HoTS has messed up balance heavily...and it's currently a big mess right now.
Haha. I don't trust the numbers because of the user name. Terran is clearly imbalanced. =D
|
On July 01 2013 21:35 GhostOwl wrote: I don't trust this data, especially from a guy called "ChaosTerran", no offense.
HoTS has messed up balance heavily...and it's currently a big mess right now. Wow, this is some next level paranoia.
|
On July 01 2013 21:27 DarkLordOlli wrote:Show nested quote +On July 01 2013 21:27 MasterOfPuppets wrote:On July 01 2013 21:26 DarkLordOlli wrote:On July 01 2013 21:24 MasterOfPuppets wrote:On July 01 2013 21:23 DarkLordOlli wrote:On July 01 2013 21:19 MasterOfPuppets wrote:On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else. Oh boy I lol'd so hard... Spoken like a true HerO fanboy... Top 8 were more or less in the same ballpark in terms of skill, with top 4 being fairly equal. Not the place to discuss this. Not that I'd even care about your opinion if we discussed it anywhere else. Then why should anyone care about your opinion that you shamelessly state as though it were an indisputable fact and then refuse to bring arguments in its favor?  I didn't say anyone had to care about it. The only one so far who took the time to be a jackass about my personal opinion was you. Good on you? Be proud. You're hilarious son. I'm a jackass because I called you out on an unreasonably fanboy-ish opinion? Whatever, you know it's an argument you can't win and you're just trying to claim some sort of perceived moral highground. Good luck with that, I'm done here. Later yo. I could just call you out the same way for believing that HerO wasn't the best player there but what's the point. It's all opinions in the end. Feel free to disagree but "loling so hard" makes you a jackass. Taking the moral highground, coming from someone whose post count is mostly composed of hanging around the Automated Ban List thread making fun of others for being banned and the occasional attack on Nerchio in LR threads is rather ironic. I believe he just wanted to say calling any other player in WCS AM out of Hero's league and discrediting the win to Protoss because Hero won doesn't really make sense.
|
On July 01 2013 21:37 robson1 wrote:Show nested quote +On July 01 2013 21:35 GhostOwl wrote: I don't trust this data, especially from a guy called "ChaosTerran", no offense.
HoTS has messed up balance heavily...and it's currently a big mess right now. Haha. I don't trust the numbers because of the user name. Terran is clearly imbalanced. =D
I never said anything. I just said I don't trust the data. I do trust the numbers, but we don't know how he got those numbers.
|
On July 01 2013 22:09 GhostOwl wrote:Show nested quote +On July 01 2013 21:37 robson1 wrote:On July 01 2013 21:35 GhostOwl wrote: I don't trust this data, especially from a guy called "ChaosTerran", no offense.
HoTS has messed up balance heavily...and it's currently a big mess right now. Haha. I don't trust the numbers because of the user name. Terran is clearly imbalanced. =D I never said anything. I just said I don't trust the data. I do trust the numbers, but we don't know how he got those numbers.
http://www.reddit.com/r/starcraft/comments/1hers1/winrates_june_source_liquipedia/
All Premier Tournaments All Major Tournaments All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages) All Premier Teamleagues (GSTL, ATC and PL) All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments)
Good to see an overall nice balance. Protoss is looking pretty strong (Especially in Korea) but I don't think that's something to worry about, after all protoss players are really good at losing in the finals (Jokes <3)
Still hope they tweak hellbats for the sake of TvT though.
|
Problem is that win rate had always looked fairly balanced, other than some tvz mass ghost, 4 gate and initial few months of infestor change. Even the so called imbalanced zvp had a fairly even win rate, balanced by immortal sentries all in and broodlord infestor deathballs
I think there are too many roach ling baneling all in style in TvZ right now
|
Arg, taking data from Proleague is always weird for this stuff. I wish people didn't include it. But it looks ok beyond that.
|
Korean TvZ o_O
Good balance over all
|
On July 01 2013 21:19 Lonyo wrote:Show nested quote +On July 01 2013 21:17 Bagi wrote:On July 01 2013 21:10 MattD wrote: Percentages don't mean that much, in WoL PvZ was close to 50%, doesn't mean it was balanced. You're right, let us never discuss percentages again because WoL PvZ managed to keep is balanced while being utterly broken. Seriously, take 5 minutes to check out the current meta and you'll know that none of the match-ups compare to WoL PvZ, making posts like this pointless. Well, they kind of started to with stale swarmhost use every lategame for Z, but I don't recall seeing that so much more recently, so hopefully it's become less prevalent. The host strat I think is usually more of an answer to the standard "Turtle to 200, deathball push" strategy. If the toss is harassing all game long with air and prisms and zealots it's more typically mutas/lings/roaches/hydras.
|
Had no idea KR PvT was so heavily in favor of P.
|
ZvT is balanced because Zerg can still win with all-ins. Kappa
edit: I almost feel obligated to make this a martyr post because I'm balance whining. Shame on me.
|
On July 01 2013 22:09 GhostOwl wrote:Show nested quote +On July 01 2013 21:37 robson1 wrote:On July 01 2013 21:35 GhostOwl wrote: I don't trust this data, especially from a guy called "ChaosTerran", no offense.
HoTS has messed up balance heavily...and it's currently a big mess right now. Haha. I don't trust the numbers because of the user name. Terran is clearly imbalanced. =D I never said anything. I just said I don't trust the data. I do trust the numbers, but we don't know how he got those numbers. It says right in the OP where the data came from...
|
I don't think team league data should be counted. They meta game each other so hard with sniper builds/maps that it's hard to tell who really is the better player. Proleague in particular I think.
IMO Bo3/5/7 is a better representation of skill and therefore more reliable for determining balance.
|
quite suprised about the pvt winrate tbh. with 7 out of 8 terrans advancing in osl and rain being the only protoss to beat a terran i would have expected it to be the other way around, but protoss players are doing well in proleague so... i guess maybe not that suprising after all.
|
On July 01 2013 22:15 ETisME wrote: Problem is that win rate had always looked fairly balanced, other than some tvz mass ghost, 4 gate and initial few months of infestor change. Even the so called imbalanced zvp had a fairly even win rate, balanced by immortal sentries all in and broodlord infestor deathballs
I think there are too many roach ling baneling all in style in TvZ right now
That's just a trend because Terran are feeling a bit too safe right now.
|
Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever
|
On July 01 2013 23:03 GeNi wrote: Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever So are we also gonna count that in tournaments? 'Yeah you did defeat him, but you didn't have 4 bases, so thats an all-in, which we really cannot count as a win'.
|
On July 01 2013 23:03 GeNi wrote: Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever
Well Mvp was better then anyone else at WCS, so not going to count that. Innovation screwed up at GSL finals, not going to count Soulkey's win. sOs made some mistakes against Innovation, so we won't count that either.
We can make exuses for every win that way.
Edit: I was wondering why people in general put so much emphasis on the winner of the tournament. Look at MLG, 7 protoss in the top 16 (Where the WCS points are earned) but TvZ finals, does this make protoss UP? HSC had 1 terran in the top 8, and he won, does this make terran OP? The finals are just another best of 3/5/7 series in the tournament.
Overall there seems to be a fairly good distribution of top16 placements, with some exceptions. I believe there have been 2 cases of 1 terran or 1 protoss in the top 8, and 1 tournament with 1 zerg in the top 8.
|
I disagree with the notion that TvZ is imbalanced because "Zerg has to allin to win."
The fact is that the "standard" build that Terrans have been doing, with hellbat drop harass and such is VERY greedy. Once they get all-ined enough by Zerg, they will be forced to invest a little more into defense and sacrifice some macro.
Then the Zerg won't have to commit as hard to attacking because they won't be as far behind economically.
BALANCE.
|
On July 01 2013 23:08 Sissors wrote:Show nested quote +On July 01 2013 23:03 GeNi wrote: Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever So are we also gonna count that in tournaments? 'Yeah you did defeat him, but you didn't have 4 bases, so thats an all-in, which we really cannot count as a win'. Yeah, I don't get this. MVP won a GSL with a proxy 2 rax and we counted that game. The data is useless if you start removing games because it "didn't reflect the meta" or "it as an all-in".
|
On July 01 2013 23:03 GeNi wrote: Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever That OP 2 base allin off 3 base.
|
On July 01 2013 23:03 GeNi wrote: Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever
So basically the best protoss players in Sc2 history are all invalid winners. Get over it. Protoss is supposed to be played with timings and trickery. They are certainly viable to play like Rain does, but its not the optimal to play in offline events, where mindgames and set strategy comes into play and protoss certainly has the strongest and the most varied options. Not every race is equal in the styles they play. Protoss mechanics are not impressive. (incoming 30 page thread bitching about warp gate and forcefield)
|
SPL is really evident in these numbers. So many Protoss in PvProleague!
|
|
Wonder how much TvZ will change once Terrans figure out how to stop Roach/Bane all-ins...
|
On July 01 2013 21:10 MattD wrote: Percentages don't mean that much, in WoL PvZ was close to 50%, doesn't mean it was balanced.
this, it looks nice all this data but it doesn't say anything.
|
doesn't change the fact that terran needs a nerf
|
David Kim's method of balance: Only looking at Code S ro16 games onward and make the balance change.
He does this since 2010.
|
On July 02 2013 00:15 larse wrote: David Kim's method of balance: Only looking at Code S ro16 games onward and make the balance change.
He does this since 2010. and considers that 50 percent is actually balance, lol
|
Lately we have seen terran players underperforming a little, so expect a bunker buff.
|
On July 02 2013 00:06 TheSir wrote:Show nested quote +On July 01 2013 21:10 MattD wrote: Percentages don't mean that much, in WoL PvZ was close to 50%, doesn't mean it was balanced. this, it looks nice all this data but it doesn't say anything.
But the current proposed balance change doesn't address this issue.
|
Not surprised at these numbers. Terran still gonna get nerfed first I bet xD
|
I don't understand why anyone would include proleague in these statistics, it's just illogical. These stats either mean something or mean nothing. when you put a metagame and sniping based proleague in there it most definitely means nothing. Looking at the real statistics(posted in this thread), the game looks really balanced. it's weird to see protoss's actually keeping up
|
On July 02 2013 00:05 _Search_ wrote: Wonder how much TvZ will change once Terrans figure out how to stop Roach/Bane all-ins...
You can't stop a roach bane all in with playing greedy, whatever you do to be able to hold it makes your build non greedy anymore and thus you aren't that far ahead in the midgame. Its like saying : you cant wait for Zergs to figure out how to stop 11/11 rax when they would go 3 hatch before pool. (every player not named Happy)
|
The balance team is filled with mentality of early day wol. The nightmare of gomTvT had haunted the balance team and left a deep trama in their mentality. Everyday Terran does remotely close to 'well', the drama and nightmire hit again. They rush to Blizzard HQ and shout 'Nerf Terran!' and then make the balance test map
|
On July 02 2013 00:24 aldochillbro wrote: I don't understand why anyone would include proleague in these statistics, it's just illogical. These stats either mean something or mean nothing. when you put a metagame and sniping based proleague in there it most definitely means nothing. Looking at the real statistics(posted in this thread), the game looks really balanced. it's weird to see protoss's actually keeping up
Pretty sure they are still playing SC2 in proleague so I don't get your point. And just to point this out u/ArchyBaldy posted on reddit: "It looks like if proleague was removed from the overall would have very little impact just due to how close to the overall the percentages were. PvT 13–12 (52%), PvZ 17–18 (49%), TvZ 11–6 (64%)."
The amount of non-mirror games played in PL had almost no impact on these statistics. If anything they gave Terran a better win rate than they would have otherwise had.
So whatever way you spin it, your argument doesn't invalidate these statistics in any way.
And how hypocritical of you to argue against these statistics, because "they include PL" matches and don't confirm your biased views, but then happily accept statistics that include PL matches, amateur games, amateur clanwars and bottom of the food chain low level professional games? But what's that the latter confirms your biased views, despite including samples that are obviously inaccurate when attempting to reflect balance at the pro level? Yeah, let's go with that then.
|
On July 01 2013 22:15 ETisME wrote: Problem is that win rate had always looked fairly balanced, other than some tvz mass ghost, 4 gate and initial few months of infestor change. Even the so called imbalanced zvp had a fairly even win rate, balanced by immortal sentries all in and broodlord infestor deathballs
I think there are too many roach ling baneling all in style in TvZ right now
Surely that around of 5 games of MvP with mass ghost made winrates favour Terran heavily... Also for example TvZ matchup was significantly inbalanced in favour of Terran for more then year and then in favour of Zerg for almost year. So no, winrates had not looked fairly balanced in WoL.
|
The only matchup that is legitimately broken right now is TvT. Obviously not "imbalanced", but stupidly volatile and way too focused on a single unit. Hopefully there's a way to fix TvT without affecting T too much in other matchups.
|
I feel like balance is pretty good right now, but there are always things that can be done to make the game more interesting and/or enjoyable to play & watch.
|
On July 02 2013 00:24 aldochillbro wrote: I don't understand why anyone would include proleague in these statistics, it's just illogical. These stats either mean something or mean nothing. when you put a metagame and sniping based proleague in there it most definitely means nothing. Looking at the real statistics(posted in this thread), the game looks really balanced. it's weird to see protoss's actually keeping up Yeah, because preparing for your opponent and metagaming his style never happens outside of Proleague.
|
On July 02 2013 00:24 Quateras wrote:Show nested quote +On July 02 2013 00:05 _Search_ wrote: Wonder how much TvZ will change once Terrans figure out how to stop Roach/Bane all-ins... You can't stop a roach bane all in with playing greedy, whatever you do to be able to hold it makes your build non greedy anymore and thus you aren't that far ahead in the midgame. Its like saying : you cant wait for Zergs to figure out how to stop 11/11 rax when they would go 3 hatch before pool. (every player not named Happy)
Or, more likely, they'll refine a certain technique that totally nullifies the major timings.
|
On July 02 2013 01:26 _Search_ wrote:Show nested quote +On July 02 2013 00:24 Quateras wrote:On July 02 2013 00:05 _Search_ wrote: Wonder how much TvZ will change once Terrans figure out how to stop Roach/Bane all-ins... You can't stop a roach bane all in with playing greedy, whatever you do to be able to hold it makes your build non greedy anymore and thus you aren't that far ahead in the midgame. Its like saying : you cant wait for Zergs to figure out how to stop 11/11 rax when they would go 3 hatch before pool. (every player not named Happy) Or, more likely, they'll refine a certain technique that totally nullifies the major timings. Which will be spending money on units, rather then two engi-bays, 4 raxes and a third cc all on the back of 6 hellions.
|
On July 01 2013 20:16 Clazziquai10 wrote: HAH! Finally Terrans are no longer winning more than 50% of non-mirror matchups! In your face, hellbat haters! Looks like it won't be nerfed soon! XD
I don't really play SC2 much anymore, but I watch it a lot, and I really dislike Hellbats. Despite the fact they may not lead to greatly imbalanced statistics, they lead to stale gameplay, as the Infestor did.
So maybe Terran does need a buff somewhere if the Hellbat is nerfed, but Terran as a race shouldn't rely on Hellbat drops every game, that is bad.
|
Interesting to note that Aligulac's June report is quite different:
http://aligulac.com/reports/
TvZ is 52.6% winrate for Terran PvZ is 49.5% winrate for Protoss PvT is 48.3% winrate for Protoss
|
I wonder how Shellshock feels about being called Shellbot. We need a pie chart for this.
|
United States97276 Posts
On July 02 2013 01:46 BronzeKnee wrote:Interesting to note that Aligulac's June report is quite different: http://aligulac.com/reports/TvZ is 52.6% winrate for Terran PvZ is 49.5% winrate for Protoss PvT is 48.3% winrate for Protoss should be because Aligulac includes every game and the guy who did the stats filtered out all the weekly cups and stuff. For the OP stats
Same as always: All Premier Tournaments All Major Tournaments All Direct Qualifiers to Premier Tournaments (this does not include Qualifiers for Qualifiers *only incl. later stages) All Premier Teamleagues (GSTL, ATC and PL) All Monthly Finals (Go4SC2 and Zotac Top 16, no weekly tournaments) as well as filtering out some of the qualifier rounds in his Korean stats
OSL GSL PL OSL Qualifiers (Ro8+) Kespa MLG Qualifiers (Ro16+) GSTL HSC VII KR Qualifiers (Ro16+)
|
On July 02 2013 01:46 BronzeKnee wrote:Interesting to note that Aligulac's June report is quite different: http://aligulac.com/reports/TvZ is 52.6% winrate for Terran PvZ is 49.5% winrate for Protoss PvT is 48.3% winrate for Protoss
And more accurate because of much bigger sample size.
|
More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
In the end, this comes down an argument of what games to include. ChaosTerran "filtered" out some games, while Aligulac "filtered" out others. Something tells me Aligulac is far more objective, but that is something subjective that everyone can decide for themselves.
From the Aligulac FAQ:
How do you decide which games to add? This question doesn't have an easy answer. We mostly decide this on a case-by-case basis. Generally we will add a round from a tournament if that round contains a significant number of already rated players. (Usually higher than 25% or so.) For the large regular cups this usually means somewhere around top 16 to 8.
One common exception to this rule is large national tournaments, which when rated would create a «rating bubble». We try to avoid this as best we can, but it's a difficult thing to do. We are more lenient with tournaments where a significant proportion of the participants regularly compete internationally (Korea, Germany, Poland and Sweden), or if the tournament is significant in another way (such as TeSL).
If a tournament isn't in the database, it could either be because we felt it didn't cut it, or it could just be we have missed it or forgotten. This work is done on a voluntary basis, after all. You could try asking us about it, or submitting it yourself.
The best way for the up-and-coming player to get an Aligulac rating is probably to play lots of open tournaments and LANs, and keep going at it until you reach a round with a fair number of notables.
|
On July 02 2013 01:50 keglu wrote:Show nested quote +On July 02 2013 01:46 BronzeKnee wrote:Interesting to note that Aligulac's June report is quite different: http://aligulac.com/reports/TvZ is 52.6% winrate for Terran PvZ is 49.5% winrate for Protoss PvT is 48.3% winrate for Protoss And more accurate because of much bigger sample size. more accurate, less relevant
|
United States97276 Posts
If you look at what TheBB said in this thread, though, the win rates are converging and we are at the most balanced state we've been in HoTS so far in terms of win rates. + Show Spoiler [Aligulac report] +
|
What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
This would help control for skill and overtime, this could lead to the most accurate form of discerning balance.
Many of the complaints people had with "patch-Zergs" were that imbalance was allowing less skilled players to defeat higher skill players. I believe this is an issue now with Terran. Lots of Terrans are having success that never had much before due to Hellbats and Widow Mines (Drunkenboi, Bunny... ect) defeating heavily favored Koreans.
On July 02 2013 01:58 Shellshock1122 wrote:If you look at what TheBB said in this thread, though, the win rates are converging and we are at the most balanced state we've been in HoTS so far in terms of win rates. + Show Spoiler [Aligulac report] +
Important to note that this is still far more imbalanced than at many points in WOL. Sign of progress in the right direction certainly, but is not success yet, and a patch may be necessary for TvZ in specific.
|
On July 02 2013 02:00 BronzeKnee wrote: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not. No need, I (much like the NSA) am omnipresent and will immediately come when you say my name.
Yeah, I've thought about this. It'd be cool to try.
|
On July 02 2013 01:52 BronzeKnee wrote: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
In the end, this comes down an argument of what games to include. ChaosTerran "filtered" out some games, while Aligulac "filtered" out others. Something tells me Aligulac is far more objective, but that is something subjective that everyone can decide for themselves.
From the Aligulac FAQ:
How do you decide which games to add? This question doesn't have an easy answer. We mostly decide this on a case-by-case basis. Generally we will add a round from a tournament if that round contains a significant number of already rated players. (Usually higher than 25% or so.) For the large regular cups this usually means somewhere around top 16 to 8.
One common exception to this rule is large national tournaments, which when rated would create a «rating bubble». We try to avoid this as best we can, but it's a difficult thing to do. We are more lenient with tournaments where a significant proportion of the participants regularly compete internationally (Korea, Germany, Poland and Sweden), or if the tournament is significant in another way (such as TeSL).
If a tournament isn't in the database, it could either be because we felt it didn't cut it, or it could just be we have missed it or forgotten. This work is done on a voluntary basis, after all. You could try asking us about it, or submitting it yourself.
The best way for the up-and-coming player to get an Aligulac rating is probably to play lots of open tournaments and LANs, and keep going at it until you reach a round with a fair number of notables.
I think it might be this ChaosTerran:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=319705¤tpage=148#2949
He was a bit of a legend in the "Where have all the Terrans Gone?" thread of the past, and its 7 replacement threads. He had a solid terran bias if I remember correctly.
|
The obvious answer is to filter out all amateur games and bottom of the food chain pro level games. Aligulac does a much worse job at that, simply because they include every game that could possibly be included. There is no filtering and if there is it is purely subjective and not based on set parameters.
It's important to note that a bigger sample size is sometimes detrimental to accuracy of your results. If you include samples that do not accurately reflect the data you are trying to compile, you are effectively wasting time because you are polluting your own data set with samples that of a different data set.
You don't look at BMW's to determine what the average acceleration rate of a Mercedes is. Likewise you don't look at amateur games to determine which race wins more games at the pro level.
Blackmailing the person responsible for these statistics is absolutely pathetic and you people should be ashamed for that, this is the 3rd time these win rates were released (april, may, now june) and the person is blackmailed now for the first time because the results do not match the expectations of the community, which is largely the result of communal reinforcement and the use of factoids which replaced actual facts a long time ago, especially on teamliquid.
|
Many of the complaints people had with "patch-Zergs" were that imbalance was allowing less skilled players to defeat higher skill players. I believe this is an issue now with Terran. Lots of Terrans are having success that never had much before due to Hellbats and Widow Mines (Drunkenboi, Bunny... ect) defeating heavily favored Koreans.
I went to check and in WCS America challenger league, Drunkenboi lost to State 2-1 in the first round. Then, in group stages, he lost to both Jaedong and Jim, while taking out Ian to stay in challenger league. No top koreans beaten here.
Bunny took out Finale for the WCS Europe qualifer with a 2-1, lost to ForGG twice in premier league. Lost to MMA in the bracket stage and beat Finale again with a 2-1 score in the groupstage to get back in premier league. At homestorycup he beat Violet 2-0 and later on lost to MC 2-0. Beating Finale 2-1 twice with korea>EU lag isn't a terrible big upset, imo.
I can't find any other up and coming terran players (Dayshi did all kill MVP in the ATC but even their coach said that the MVP players coudn't control their units due to weather conditions I think it was.
Neeb beat Huk 2-0 but lost to Puck 2-0 the next round.
Could you please show some of these huge upsets? Because the games I'm seeing aren't exactly like the era of zergs in WoL, if it was we would be seeing 4+ terrans in every RO8 and TvT finals everywhere.
|
On July 02 2013 02:24 SlixSC wrote: The obvious answer is to filter out all amateur games and bottom of the food chain pro level games. Aligulac does a much worse job at that, simply because they include every game that could possibly be included. There is no filtering and if there is it is purely subjective and not based on set parameters.
It's important to note that a bigger sample size is sometimes detrimental to accuracy of your results. If you include samples that do not accurately reflect the data you are trying to compile, you are effectively wasting time because you are polluting your own data set with samples that of a different data set.
You don't look at BMW's to determine what the average acceleration rate of a Mercedes is. Likewise you don't look at amateur games to determine which race wins more games at the pro level.
Blackmailing the person responsible for these statistics is absolutely pathetic and you people should be ashamed for that, this is the 3rd time these win rates were released (april, may, now june) and the person is blackmailed now for the first time because the results do not match the expectations of the community, which is largely the result of communal reinforcement and the use of factoids which replaced actual facts a long time ago, especially on teamliquid.
Slow down here buddy. The source of the statistics is incredibly important. If you go to the NRA's website for information on gun control you're going to get different information than the Mayors Against Illegal guns. The truth is probably somewhere in the middle, which is why people who are interested in the truth often look to bi-partisan government studies and the ATF.
So I didn't blackmail anyone. I noted that we have two different sets of statistics for the same thing that show different results. I then stated that there could be a bias, as ChaosTerran is a Terran player, and his results show a low winrate for Terrans. This means that ChaosTerran might have an agenda, and the way he filters games could reflect that.
Aligulac doesn't seem to have an agenda.
Finally, this has nothing to do with community expectations (unless you were saying that the expectation of the community is for results of the same statistic to be the same when looked at by two different people, as they should be).
|
On July 02 2013 02:24 SlixSC wrote: The obvious answer is to filter out all amateur games and bottom of the food chain pro level games. Aligulac does a much worse job at that, simply because they include every game that could possibly be included. There is no filtering and if there is it is purely subjective and not based on set parameters.
It's important to note that a bigger sample size is sometimes detrimental to accuracy of your results. If you include samples that do not accurately reflect the data you are trying to compile, you are effectively wasting time because you are polluting your own data set with samples that of a different data set.
You don't look at BMW's to determine what the average acceleration rate of a Mercedes is. Likewise you don't look at amateur games to determine which race wins more games at the pro level.
Blackmailing the person responsible for these statistics is absolutely pathetic and you people should be ashamed for that, this is the 3rd time these win rates were released (april, may, now june) and the person is blackmailed now for the first time because the results do not match the expectations of the community, which is largely the result of communal reinforcement and the use of factoids which replaced actual facts a long time ago, especially on teamliquid.
Considering the source of the data is always important when determining how closely it might reflect reality. Unless the source is proven to have released unbiased statistics in the past, it is reasonable for anyone to look at them with a skeptical view. It is easy to run a large set of different numbers and then pick the one that match the outcome you want, rather than the once that are most accurate. We are not saying this "ChaosTerran" did that, but we are reasonable to check into see if he has any past bias.
Also, you are misusing the word "Blackmail".
|
On July 02 2013 02:24 SlixSC wrote: The obvious answer is to filter out all amateur games and bottom of the food chain pro level games. Aligulac does a much worse job at that, simply because they include every game that could possibly be included. There is no filtering and if there is it is purely subjective and not based on set parameters.
It's important to note that a bigger sample size is sometimes detrimental to accuracy of your results. If you include samples that do not accurately reflect the data you are trying to compile, you are effectively wasting time because you are polluting your own data set with samples that of a different data set.
You don't look at BMW's to determine what the average acceleration rate of a Mercedes is. Likewise you don't look at amateur games to determine which race wins more games at the pro level.
Blackmailing the person responsible for these statistics is absolutely pathetic and you people should be ashamed for that, this is the 3rd time these win rates were released (april, may, now june) and the person is blackmailed now for the first time because the results do not match the expectations of the community, which is largely the result of communal reinforcement and the use of factoids which replaced actual facts a long time ago, especially on teamliquid.
Aligulac's purpose is not to collect game balance statistics, but to provide a reliable match prediction system. You are incorrect that there is no filtering involved, we tend to only add new players if they defeat someone already in the database, which would indicate potential of being a good player. Therefore the database consists of pros (I'm sorry if you feel that some of them are "bottom of the food chain", they're still signed by teams and play against other pros more or less regularly) and high level amateur/semi-pros, all of which you will find are Master league or higher.
Our goal is to try to quantify, with reasonable accuracy, how good players are, not only overall but also at a specific date, and compare them based on that. So for that, we need as many games as possible, including online cups and lesser known, scarcely-advertised tournaments. It's simply how it works, if you want your statistics to have any relevance at all, the sample size must be big enough.
You would be surprised how often your mid-high pros lose in online tournaments and qualifiers to "bottom of the food chain" pros or even completely unknown players. Therefore having as many relevant games as possible helps prevent situations such as TLPD's #1 player being San, or Tefel and KingKong being that high up the list. ^^
|
On July 02 2013 02:24 SlixSC wrote: Aligulac does a much worse job at that, simply because they include every game that could possibly be included. Haha, no. I have great volunteers, but that's pushing it.
|
On July 02 2013 02:34 BronzeKnee wrote:Show nested quote +On July 02 2013 02:24 SlixSC wrote: The obvious answer is to filter out all amateur games and bottom of the food chain pro level games. Aligulac does a much worse job at that, simply because they include every game that could possibly be included. There is no filtering and if there is it is purely subjective and not based on set parameters.
It's important to note that a bigger sample size is sometimes detrimental to accuracy of your results. If you include samples that do not accurately reflect the data you are trying to compile, you are effectively wasting time because you are polluting your own data set with samples that of a different data set.
You don't look at BMW's to determine what the average acceleration rate of a Mercedes is. Likewise you don't look at amateur games to determine which race wins more games at the pro level.
Blackmailing the person responsible for these statistics is absolutely pathetic and you people should be ashamed for that, this is the 3rd time these win rates were released (april, may, now june) and the person is blackmailed now for the first time because the results do not match the expectations of the community, which is largely the result of communal reinforcement and the use of factoids which replaced actual facts a long time ago, especially on teamliquid. Slow down here buddy. The source of the statistics is incredibly important. If you go to the NRA's website for information on gun control you're going to get different information than the Mayors Against Illegal guns. The truth is probably somewhere in the middle, which is why people who are interested in the truth often look to bi-partisan government studies and the ATF. So I didn't blackmail anyone. I noted that we have two different sets of statistics for the same thing that show different results. I then stated that there could be a bias, as ChaosTerran is a Terran player, and his results show a low winrate for Terrans. This means that ChaosTerran might have an agenda, and the way he filters games could reflect that. Aligulac doesn't seem to have an agenda. Finally, this has nothing to do with community expectations (unless you were saying that the expectation of the community is for results of the same statistic to be the same when looked at by two different people, as they should be).
ChaosTerran released the win rates for April and May too and they showed Terran as the most winning race, but in the 1 month the stats don't show Terran as the most winning race he has all of a sudden developed a Terran bias? Sounds fair.
And why aren't we focusing on the methodology used to compile these stats? Including only pro level games is obviously a far superior method to including random games based on subjective evaluation. You haven't said anything to address this point, to no surprise I might add since you seem far to busy trying to blackmail the person responsible for these statistics.
If you think they are wrong what you should do is go out and prove them wrong and not make baseless accusations,which make you look pretty bad. You got it so backwards.
|
nerf random please, the charts are imbalanced
|
On July 02 2013 02:33 VmY wrote:
Could you please show some of these huge upsets? Because the games I'm seeing aren't exactly like the era of zergs in WoL, if it was we would be seeing 4+ terrans in every RO8 and TvT finals everywhere.
Absolutely friend. From WCS America Season 1 Qualifiers:
Drunkenboi defeats Miya 2-0.
Demuslim defeats Jaedong 2-0.
Xenocider defeats Zenio 2-1.
I can find more if you really want. But the "era" of Zergs was nothing like the "era" of Terrans (I play Protoss).
Terran had the most GSL participation for every season in the GSL in for 2011 and 2012. And in a few seasons, they had half (32 of 64) the players. There has only been two seasons (since the Open Seasons ended) where Zerg had the most participations, and they are the last two seasons.
|
On July 02 2013 02:39 SlixSC wrote: And why aren't we focusing on the methodology used to compile these stats? Including only pro level games is obviously a far superior method to including random games based on subjective evaluation. You haven't said anything to address this point, to no surprise I might add since you seem far to busy trying to blackmail the person responsible for these statistics.
How about you take the time to read my post on the previous page before continuing with the same misguided ramblings?
Also, like Plansix pointed out, you don't quite understand what "blackmail" means. ^^
On July 02 2013 02:41 BronzeKnee wrote: Xenocider defeats Zenio 2-1.
Now now, that's not too much of an upset..
|
Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
|
On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. You are implying that they might have done something unethical with no evidence presented whatsoever. Before making such accusations though shouldn't you be presenting at least some evidence?
And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart.
|
On July 02 2013 02:41 BronzeKnee wrote:Show nested quote +On July 02 2013 02:33 VmY wrote:
Could you please show some of these huge upsets? Because the games I'm seeing aren't exactly like the era of zergs in WoL, if it was we would be seeing 4+ terrans in every RO8 and TvT finals everywhere. Absolutely friend. From WCS America Season 1 Qualifiers: Drunkenboi defeats Miya 2-0. Demuslim defeats Jaedong 2-0. Xenocider defeats Zenio 2-1.
You should probably consider that the Koreans are playing from Korea on North America, for both games too.
Here are some foreign Zerg wins vs Koreans. From WCS Season 1 America: Premier League -
Suppy defeats Heart 2-0.
Suppy defeats Ryung 2-0.
mOOnGLaDe defeats Apocalypse 2-0.
mOOnGLaDe defeats TheStC 2-1.
Terran is very clearly not dominating.
|
On July 02 2013 02:49 SlixSC wrote:Show nested quote +On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart.
The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias.
That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
On July 02 2013 02:50 SomethingWitty wrote: ...Terran is very clearly not dominating.
Suppy and Moonglade are really, really good, and were before the release of HOTS. Suppy beat Polt in the CSL in WOL. Moonglade had often taken games off Koreans in WOL. Xenocider and Drunkenboi weren't names before HOTS. That was always the argument for the "patch Zerg" era, was that no name Zergs were coming up and defeating Korean Terrans.
But I'm not going to go into this anymore, it is subjective.
|
On July 02 2013 02:41 BronzeKnee wrote:Show nested quote +On July 02 2013 02:33 VmY wrote:
Could you please show some of these huge upsets? Because the games I'm seeing aren't exactly like the era of zergs in WoL, if it was we would be seeing 4+ terrans in every RO8 and TvT finals everywhere. Absolutely friend. From WCS America Season 1 Qualifiers: Drunkenboi defeats Miya 2-0. Demuslim defeats Jaedong 2-0. Xenocider defeats Zenio 2-1.
Had to dig around on liquipedia, turns out that most korean terrans stayed in korea.
From the same qualifier: Hendralisk 2-0 Center Tilea (as zerg) 2-1 Drunkenboi (#Patchterran)
And from EU: Dimage 2-0 Mvp (Korean>EU lag might have helped here)
Kespa MLG qualifier: Sacscri 2-1 Innovation
Upsets tend to happen, and while I agree that zerg is going to be in a tough spot if terran gets away with the extremely greedy style (Like Innovation), to compare it to WoL zerg dominance is pretty silly, as said earlier I haven't exactly seen all the finals being TvT.
Edit: Mind you that Chaosterran posted winrates many times now, even in April when TvZ was 55,7% for terran. To accuse him of being biased in the winrates seems...weird.
|
On July 02 2013 02:52 BronzeKnee wrote:Show nested quote +On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%.
Are you implying that he is some kind of nostradamus and set the parameters this way 3! months ago, knowing that in June, exactly these parameters would show Terran as the least winning race? Do you have some sort of paranoia?
|
From what I've seen many Protoss resorted to all ins on 2 base once again. I don't blame them at all, it's very hard for toss to take 3rds on some maps, and it also seems very difficult to deal with harass after 2 bases (3 or more) while trying to get the deathball built. Map pools can easily be all it takes over a month or two to shift things one way or the other. Interestingly enough, we haven't yet seen the terrans resorting to the heavy all ins that were so common in wol. I'm not really sure if they haven't got around to perfecting them yet, or the game mechanics just make them less successful.
However, hellbats are a big crutch for terrans right now. Now that many players are learning they need to play a little safer and prebuild worker protection, terran is slightly falling off.
The winrates seem very reminiscent of BW, where P seemed to struggle against Z and T struggled vs P. While the overall rates in the op don't seem too out of whack, if they continue for another month or two without any shifts or swings, it will be more possible to start drawing some conclusions.
It seems like overall a disproportionate number of protoss players make it deep (round of 16) but then they get knocked out a lot more at the very highest level (into the round of 8,4 and finals).
Looks pretty good, zerg had a nice boost when they started all ining terrans and going for heavy tech switches vs toss. Terrans started getting more defensive when taking 3rd CC's (getting tanks, mines and a second row of bunkers) and it seems like the tech switching vs protoss became a lot less common. It maybe because the games aren't going as long in PvZ. See a lot of void ray, or 2 base immortal sentry type timings from toss now.
I am happy to see things hanging around 55/45 or better, and some natural movement withing these margins, that aren't direct results of balance changes. However, overall winrates can be very deceptive, considering how close pvz was in win rates at the end of WOL, but how horrible it was spectating or playing that matchup.
Edit: also wanted to note how big group matches can play over the short terms. When you have one race spread more evenly through groups, while another race is drawing a bunch of mirrors, it can skew the rates quite a bit. That's why so many people are wary of short term winrates. Maps and Group draws (or group selection) can really skew the numbers in the short term. I am glad to see protoss pulling ahead for at least a little while, they've had a tough time up until very recently.
|
On July 02 2013 02:49 SlixSC wrote: And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart.
-_-
You don't seem to understand. Our purpose is not to provide statistics or winrates, but to determine which players are the best and how good they are when compared to one another.
Plus, here's the thing, if you make statistics based solely on WCS, MLG and DreamHack, there simply won't be enough games to draw any reasonable conclusion. The winrates will most likely be skewed towards whichever race won more championships, which I guess is a good thing if you're one of those nutjobs who wants to "prove" that Terran is OP no matter the cost or logic. (or should I say lack thereof? ^^) Also, it is completely arbitrary and subjective too, there are quite a few "lesser" lans and online tournaments that would shit all over the early MLGs and DreamHacks in terms of competitors, just saying.
|
On July 02 2013 02:55 SlixSC wrote:Show nested quote +On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%.
But you missed my point.
If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics for this month. And it shows that having such a small sample size is bad. I'll go through and add in the qualifier data later. If it changes the data greatly, would you admit that I am right?
Time to go to work.
|
On July 02 2013 02:56 MasterOfPuppets wrote:Show nested quote +On July 02 2013 02:49 SlixSC wrote: And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. -_- You don't seem to understand. Our purpose is not to provide statistics or winrates, but to determine which players are the best and how good they are when compared to one another.
Then why try and use your statistics to disprove these statistics, when the parameters are completely different and they serve a completely different purpose? That just doesn't make sense.
|
On July 02 2013 02:52 BronzeKnee wrote:Show nested quote +On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Show nested quote +On July 02 2013 02:50 SomethingWitty wrote: ...Terran is very clearly not dominating. Suppy and Moonglade are really, really good, and were before the release of HOTS. Suppy beat Polt in the CSL in WOL. Moonglade had often taken games off Koreans in WOL. Xenocider and Drunkenboi weren't names before HOTS. That was always the argument for the "patch Zerg" era, was that no name Zergs were coming up and defeating Korean Terrans. But I'm not going to go into this anymore, it is subjective.
Thanks for informing me, I had no idea.
|
On July 02 2013 02:57 BronzeKnee wrote:Show nested quote +On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work.
Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?)
|
On July 02 2013 02:57 SlixSC wrote:Show nested quote +On July 02 2013 02:56 MasterOfPuppets wrote:On July 02 2013 02:49 SlixSC wrote: And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. -_- You don't seem to understand. Our purpose is not to provide statistics or winrates, but to determine which players are the best and how good they are when compared to one another. Then why try and use your statistics to disprove these statistics, when the parameters are completely different and they serve a completely different purpose? That just doesn't make sense.
I'm not, you're the one who started harping on Aligulac for whatever reason, as if we had anything to do with this thread's topic. All I did was correct your blatantly incorrect and misguided nonsense.
|
On July 02 2013 03:00 MasterOfPuppets wrote:Show nested quote +On July 02 2013 02:57 SlixSC wrote:On July 02 2013 02:56 MasterOfPuppets wrote:On July 02 2013 02:49 SlixSC wrote: And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. -_- You don't seem to understand. Our purpose is not to provide statistics or winrates, but to determine which players are the best and how good they are when compared to one another. Then why try and use your statistics to disprove these statistics, when the parameters are completely different and they serve a completely different purpose? That just doesn't make sense. I'm not, you're the one who started harping on Aligulac for whatever reason, as if we had anything to do with this thread's topic. All I did was correct your blatantly incorrect and misguided nonsense.
Hell did I do. Read the post again, someone else brought up aligulac trying to refute these statistics. I only pointed out what you confirmed, that your statistics don't intend to reflect the pro level balance, but are focused on predictions and individual players.
|
One question for op, what is the time frame of these numbers? Since release or just last month or two? (maybe it's there and I'm just blind)
edit: nvm I'm dumb it's for June. I read the post like three times, and didn't look at the title. FML
|
On July 01 2013 22:17 Plansix wrote: Arg, taking data from Proleague is always weird for this stuff. I wish people didn't include it. But it looks ok beyond that. Hmm... why's that? I mean, I suppose there might be some kind of certain sampling bias from the format Proleague uses, but then, balance data always has a little sampling bias. I wrote a blog a little while ago about how a luck-based mirror matchup can push a race's winrate lower in the non-mirror balance metrics.
|
I wonder whether SC2 scene can ever talk more about map winrates rather than just pure race winrates.
|
On July 02 2013 03:19 edgeOut wrote: I wonder whether SC2 scene can ever talk more about map winrates rather than just pure race winrates. Never, because all the players have an ax to grind and Blizzard is still balancing the game. Why win on one map when you can win on all of them?
|
Interesting, I felt like Protoss was having a little bit of struggles recently (at least while I was watching "Code S") but given these charts and the high participation of Protoss in Proleague, I probably need to re-think that. Obviously statistics should be taken with a grain of salt, but recent results and trends do seem to suggest the same thing.
|
On July 01 2013 20:45 n0ise wrote: terran op nerf pls
hellbat damage will still probably be reduced, but outside of that terran is completely fine.
|
On July 01 2013 23:03 GeNi wrote: Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever
If you read this thread you know that you can't count HerO, because all the contenders in WCS were bronze noobs or something.
So I guess P won nothing. #saddelusionalzealotclub.
|
Korean Protoss doing really well
|
muhahah yeees nerf the hellbats now blizz and terrans will be no more muhahahaha
|
On July 02 2013 03:19 edgeOut wrote: I wonder whether SC2 scene can ever talk more about map winrates rather than just pure race winrates.
I agree, this needs to be implemented for people to look at and see if maps need to be rebalanced, because maps are a big part of balance when it comes to matchups
|
would be interested to know the differences between aligulac's sources and these sources. (with aligulac featuring like 3-4times the amount of games)
also, please people, unless you explicitly refer to statistical methodes (confidence, variance), please don't post comments like "300games are not a lot". Because people who actually use statistical methodes often base statements on far less data.
|
lol where are all these protoss wins coming from exactly? Proleague? I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much
|
On July 02 2013 03:51 Little-Chimp wrote: lol where are all these protoss wins coming from exactly? Proleague? I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much
Yeah the winrates are obviously irrelevant when your race is the one with best stats.
|
On July 02 2013 03:39 dutchfriese wrote:hellbat damage will still probably be reduced, but outside of that terran is completely fine.
The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction.
Of course you can always count on Blizzard to take the worst option so likely nothing will change.
|
On July 02 2013 04:03 _Search_ wrote:Show nested quote +On July 02 2013 03:39 dutchfriese wrote:On July 01 2013 20:45 n0ise wrote: terran op nerf pls hellbat damage will still probably be reduced, but outside of that terran is completely fine. The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction. Of course you can always count on Blizzard to take the worst option so likely nothing will change.
Lets just hope that hellbats can take 3 shots to kill workers, not 2. 3 is still super lethal, but not so stupid that it will cause people to lose 14 workers in a single misclick.
|
lol, p AND z beating t? Who believes this?? hahaha
|
Some ideas:
Buff Siege tanks, am i the only one that thinks you need ghosts to make mech in tvp works, bullshit?
Make oracles usefull on mid-lategame.
Buff Ghosts, he only works in TvP.
Remove Fungal, seriously i hate anti-micro spells, did you see hero vs hyun, hero doing that blink stalkers harass and killing two hatches? And did you see when hero tried the samething but hyun had fungal and killed all his stalkers? Of course if they remove fungal, they need to add another spell to the infestors.
Why blizzard removed Ultralisk's charge burrow?
I want a better hydralisk's attack animation.
I would like two diferents archon(DT and HT)
Buff Nydus, the unload's speed or the cost.
And of course, is there anything more boring than corruptor?
Edit: Wrong thread lol.
|
On July 02 2013 03:51 Little-Chimp wrote: lol where are all these protoss wins coming from exactly? Proleague? I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much
actually, they do mean a lot. IF the TvP matchup was at 58% you'd be screaming bloody murder.
|
Aligulac seems way more accurate than these stats put together by some guy on Reddit. Why these Reddit numbers are that much different from Aligulac I don't know, but Aligulac is presumably a much bigger project with more people cooperating on it than this guy on Reddit.
|
On July 02 2013 04:22 Wingblade wrote: Aligulac seems way more accurate than these stats put together by some guy on Reddit. Why these Reddit numbers are that much different from Aligulac I don't know, but Aligulac is presumably a much bigger project with more people cooperating on it than this guy on Reddit. Aligulac includes results from lower level competitions, these stats don't.
|
Wow protoss is imba. time to nerf hellbats.
|
On July 02 2013 04:05 Plansix wrote:Show nested quote +On July 02 2013 04:03 _Search_ wrote:On July 02 2013 03:39 dutchfriese wrote:On July 01 2013 20:45 n0ise wrote: terran op nerf pls hellbat damage will still probably be reduced, but outside of that terran is completely fine. The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction. Of course you can always count on Blizzard to take the worst option so likely nothing will change. Lets just hope that hellbats can take 3 shots to kill workers, not 2. 3 is still super lethal, but not so stupid that it will cause people to lose 14 workers in a single misclick.
If Oracles 3shot workers too, I'm totally on your side!
|
Italy12246 Posts
Difference being, oracles cost several times more than hellbats and are generally only effective when proxied as a surprised unit, while hellbats can harass all game long and make the Terran's main bio army way stronger in a straight up fight, while also not being on a somewhat dead tech tree (and no, straight up skytoss doesn't really work, only air-heavy openings do work in pvz and pvp but eventually you need to tech out of them).
|
On July 02 2013 04:59 TeeTS wrote:Show nested quote +On July 02 2013 04:05 Plansix wrote:On July 02 2013 04:03 _Search_ wrote:On July 02 2013 03:39 dutchfriese wrote:On July 01 2013 20:45 n0ise wrote: terran op nerf pls hellbat damage will still probably be reduced, but outside of that terran is completely fine. The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction. Of course you can always count on Blizzard to take the worst option so likely nothing will change. Lets just hope that hellbats can take 3 shots to kill workers, not 2. 3 is still super lethal, but not so stupid that it will cause people to lose 14 workers in a single misclick. If Oracles 3shot workers too, I'm totally on your side! If they make hellbats cost 25 gas each, sure. Or Zealots get an AOE when they don't have charge. One of those two.
|
I love when numbers just flat out make people wrong.
|
On July 02 2013 04:07 lorestarcraft wrote: lol, p AND z beating t? Who believes this?? hahaha Yea, can this people please stop faking data, it's an outrage really.
|
On July 02 2013 05:04 Plansix wrote:Show nested quote +On July 02 2013 04:59 TeeTS wrote:On July 02 2013 04:05 Plansix wrote:On July 02 2013 04:03 _Search_ wrote:On July 02 2013 03:39 dutchfriese wrote:On July 01 2013 20:45 n0ise wrote: terran op nerf pls hellbat damage will still probably be reduced, but outside of that terran is completely fine. The best thing is major nerfs combined with buffs and Blizzard seems to be heading in that direction with Banshee cost reduction. Of course you can always count on Blizzard to take the worst option so likely nothing will change. Lets just hope that hellbats can take 3 shots to kill workers, not 2. 3 is still super lethal, but not so stupid that it will cause people to lose 14 workers in a single misclick. If Oracles 3shot workers too, I'm totally on your side! If they make hellbats cost 25 gas each, sure. Or Zealots get an AOE when they don't have charge. One of those two.
hellbats don't fly on themselves, you need the medivac too, which is another production facility (costing gas) and costing gas on itself. If we discuss about harassment potential, that let's view at all the units involved. Because I don't think anyone fears Hellbats walking to their mineral line through the front door. And Hellbats are totally fine as pure combat units. Because for a short range unit, they have awful low speed and no possibility to increase it someway (like every other short range/ melee unit has).
edit: too make it clear, I think hellbat drops are totally broken, but so are other things in the game right now. It's a balance of brokenness if you like. And I personally think the fact, that a single oracle completely clearing a mineral line (and perhaps the only anti air units possible at that time of the game, if only 4 marines are avaiable) within seconds falls into the same cathegory as stupid hellbats. And don't come with building turrets. Once you have turrets, your SCVs building structures will get harassed over and over again. It's not very hard to get an oracle to 6-10 kills over the course of the game. And once harassment is done, the unit is the best unit in the game for keeping track of army movements. And Zerg.... Well the imba early game unit of Zerg was created before HotS came out, in may 2012. Queens are still totally OP for their cost and tech requirements, but people got used to this fact.
|
a bunker change would be appreciated
|
On July 02 2013 04:21 dutchfriese wrote:Show nested quote +On July 02 2013 03:51 Little-Chimp wrote: lol where are all these protoss wins coming from exactly? Proleague? I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much actually, they do mean a lot. IF the TvP matchup was at 58% you'd be screaming bloody murder.
Probably because those stats would actually reflect how the game looks in major leagues with the best players. Keep up the persecution complex though terrans lol
|
On July 02 2013 04:28 a176 wrote: Wow protoss is imba. time to nerf hellbats. thats gonna finally make mech viable tvp
On July 02 2013 05:05 krutopatkin wrote:Show nested quote +On July 02 2013 04:07 lorestarcraft wrote: lol, p AND z beating t? Who believes this?? hahaha Yea, can this people please stop faking data, it's an outrage really. i heard terrans lose intentionally so the graphs show terran isnt op
On July 02 2013 05:25 Little-Chimp wrote:Show nested quote +On July 02 2013 04:21 dutchfriese wrote:On July 02 2013 03:51 Little-Chimp wrote: lol where are all these protoss wins coming from exactly? Proleague? I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much actually, they do mean a lot. IF the TvP matchup was at 58% you'd be screaming bloody murder. Probably because those stats would actually reflect how the game looks in major leagues with the best players. Keep up the persecution complex though terrans lol the fuck? u srs? this stat shows EXACTLY the major leagues with the best players
|
Say what? The game is balanced? Terran not above 50%?! Egads!
|
Let's be honest, even if the stats were perfectly balanced for an extended period of time, people would still balance whine.
|
On July 02 2013 05:34 Thrillz wrote: Let's be honest, even if the stats were perfectly balanced for an extended period of time, people would still balance whine.
Yes. Kinda funny to see reflect on all the hellbat whining thats been going on while terran had the worst winrate. Not balancewhining, but every terran have had this thrown in the face the last two months.
Also, these threads tends to become whinefests, I encourage people to read through their texts before posting.
|
On July 02 2013 05:34 Thrillz wrote: Let's be honest, even if the stats were perfectly balanced for an extended period of time, people would still balance whine. It's not all about '%'. Even with 50% it can be imbalanced, mirrors for example. Races can be OP at certain parts of game, especially one being OP lategame isn't good because you are on clock and you can gg after x-minute. Also metagame shifts winrates, one allin being succesful doesn't mean matchup got suddenly balanced. It's just more complicated than 50/50 percents and there is more to talk about.
|
I'd love to see just proleague/WCS KR/GSTL winrates.
I feel like there's a gap between zerg/protoss and terran at the highest level in Korea, hard not to think there is one after proleague round5 and OSL. Terran looks very very strong in the hands of a super capable player.
|
Oh god, I play protoss, now all I'm going to hear is "see your race is imba P imba" then terrans will say "hah hellbat nerfs OP I guess" completely out of context as win rates and hellbats aren't the same thing, zerg's will continue to bug protoss about forcefields saying it was always making Protoss imba even though in WoL zerg was blatantly the most broken race in the game.
I hate these charts.
|
On July 02 2013 01:03 TheDwf wrote:Show nested quote +On July 02 2013 00:24 aldochillbro wrote: I don't understand why anyone would include proleague in these statistics, it's just illogical. These stats either mean something or mean nothing. when you put a metagame and sniping based proleague in there it most definitely means nothing. Looking at the real statistics(posted in this thread), the game looks really balanced. it's weird to see protoss's actually keeping up Yeah, because preparing for your opponent and metagaming his style never happens outside of Proleague. In proleague you have people on the team that "snipe" players on the other team. this means that they have a carefully designed build that plays specifically to the other players weaknesses. this has much less to do with balance and more to do with preparation playing to the weaknesses of your opponent, not the actual races. and it's much different in tournaments where both players know their opponents because one person doesn't have the upper hand.
|
On July 02 2013 05:47 Tuczniak wrote:Show nested quote +On July 02 2013 05:34 Thrillz wrote: Let's be honest, even if the stats were perfectly balanced for an extended period of time, people would still balance whine. It's not all about '%'. Even with 50% it can be imbalanced, mirrors for example. Races can be OP at certain parts of game, especially one being OP lategame isn't good because you are on clock and you can gg after x-minute. Also metagame shifts winrates, one allin being succesful doesn't mean matchup got suddenly balanced. It's just more complicated than 50/50 percents and there is more to talk about.
Mirrors don't become imblance, rather they get looked at because it becomes degenerate and uninteresting (reason why blizz would look at hellbats is because of TvT). Also Blizz doesn't care about "Race can be OP at certain parts of the game," as they reiterated their whole asymmetrical balance spiel many times. In this case, things will be looked at because they make the game uninteresting. The closer everything is to 50/50 though, the harder it is to call OP.
On July 02 2013 05:50 aldochillbro wrote:Show nested quote +On July 02 2013 01:03 TheDwf wrote:On July 02 2013 00:24 aldochillbro wrote: I don't understand why anyone would include proleague in these statistics, it's just illogical. These stats either mean something or mean nothing. when you put a metagame and sniping based proleague in there it most definitely means nothing. Looking at the real statistics(posted in this thread), the game looks really balanced. it's weird to see protoss's actually keeping up Yeah, because preparing for your opponent and metagaming his style never happens outside of Proleague. In proleague you have people on the team that "snipe" players on the other team. this means that they have a carefully designed build that plays specifically to the other players weaknesses. this has much less to do with balance and more to do with preparation playing to the weaknesses of your opponent, not the actual races. and it's much different in tournaments where both players know their opponents because one person doesn't have the upper hand.
Actually you could say the same for a bo3, or any matchup a player has prepared specific builds. It's not illogical to include teamleague stats at all.
|
On July 02 2013 05:47 Tuczniak wrote:Show nested quote +On July 02 2013 05:34 Thrillz wrote: Let's be honest, even if the stats were perfectly balanced for an extended period of time, people would still balance whine. It's not all about '%'. Even with 50% it can be imbalanced, mirrors for example. Races can be OP at certain parts of game, especially one being OP lategame isn't good because you are on clock and you can gg after x-minute. Also metagame shifts winrates, one allin being succesful doesn't mean matchup got suddenly balanced. It's just more complicated than 50/50 percents and there is more to talk about.
yeah, but then you should talk about both sides of the medal and not just one. We have a discussion about a terran unit being OP, not about anything else. Then I have to ask myself if Terran has an OP unit (Hellbat) and the other races not, how the fuck can winrates be that balanced? Are terran players retarded? They have this OP unit and are still even not winning even slightly more? Makes absolutely no sense or? So I just want to point out, that a hellbat nerf is needed, but there have to come other changes with it. And buffing Banshee cloak is the worst idea possible, since cloak on Banshees only plays a role in TvT, yay! (With protoss allways needing to have detection because of widow mine threat and Zergs ability to get spore crawlers with just a spawning pool). Either you nerf down the harassment potential of all 3 races equaly, or you buff terran in another way significantly. Without terran winrates will drop abysmaly, like they did in may 2012, after queen patch came through without any compensation.
|
On July 02 2013 06:04 TeeTS wrote:Show nested quote +On July 02 2013 05:47 Tuczniak wrote:On July 02 2013 05:34 Thrillz wrote: Let's be honest, even if the stats were perfectly balanced for an extended period of time, people would still balance whine. It's not all about '%'. Even with 50% it can be imbalanced, mirrors for example. Races can be OP at certain parts of game, especially one being OP lategame isn't good because you are on clock and you can gg after x-minute. Also metagame shifts winrates, one allin being succesful doesn't mean matchup got suddenly balanced. It's just more complicated than 50/50 percents and there is more to talk about. yeah, but then you should talk about both sides of the medal and not just one. We have a discussion about a terran unit being OP, not about anything else. Then I have to ask myself if Terran has an OP unit (Hellbat) and the other races not, how the fuck can winrates be that balanced? Are terran players retarded? They have this OP unit and are still even not winning even slightly more? Makes absolutely no sense or? So I just want to point out, that a hellbat nerf is needed, but there have to come other changes with it. And buffing Banshee cloak is the worst idea possible, since cloak on Banshees only plays a role in TvT, yay! (With protoss allways needing to have detection because of widow mine threat and Zergs ability to get spore crawlers with just a spawning pool). Either you nerf down the harassment potential of all 3 races equaly, or you buff terran in another way significantly. Without terran winrates will drop abysmaly, like they did in may 2012, after queen patch came through without any compensation.
This would be true only if... Terrans weren't doing fine before the hellbat drop shenanigans started.
The new medivac + MMM is pretty f'in good harassment, hellbats doing 30 damage to light out of the factory is completely unnecessary.
|
On July 02 2013 06:10 sibs wrote:Show nested quote +On July 02 2013 06:04 TeeTS wrote:On July 02 2013 05:47 Tuczniak wrote:On July 02 2013 05:34 Thrillz wrote: Let's be honest, even if the stats were perfectly balanced for an extended period of time, people would still balance whine. It's not all about '%'. Even with 50% it can be imbalanced, mirrors for example. Races can be OP at certain parts of game, especially one being OP lategame isn't good because you are on clock and you can gg after x-minute. Also metagame shifts winrates, one allin being succesful doesn't mean matchup got suddenly balanced. It's just more complicated than 50/50 percents and there is more to talk about. yeah, but then you should talk about both sides of the medal and not just one. We have a discussion about a terran unit being OP, not about anything else. Then I have to ask myself if Terran has an OP unit (Hellbat) and the other races not, how the fuck can winrates be that balanced? Are terran players retarded? They have this OP unit and are still even not winning even slightly more? Makes absolutely no sense or? So I just want to point out, that a hellbat nerf is needed, but there have to come other changes with it. And buffing Banshee cloak is the worst idea possible, since cloak on Banshees only plays a role in TvT, yay! (With protoss allways needing to have detection because of widow mine threat and Zergs ability to get spore crawlers with just a spawning pool). Either you nerf down the harassment potential of all 3 races equaly, or you buff terran in another way significantly. Without terran winrates will drop abysmaly, like they did in may 2012, after queen patch came through without any compensation. This would be true only if... Terrans weren't doing fine before the hellbat drop shenanigans started. The new medivac + MMM is pretty f'in good harassment, hellbats doing 30 damage to light out of the factory is completely unnecessary.
Metagame changes, things go in and out of favor. Races may have been doing fine before certain X, doesn't mean they should go back to that state of play.
Hellbats doing that damage was design so terran could have a good counter to mass chargelot, the side effect of course is the worker killing, which has made TvT look bad.
|
Its only a question of time before the zerg throne will be reclaimed. Ragnarok will come!
|
Despite the apparent balance, hellbats ruin TvT. You have to open hellbats or you will lose if your opponent does.
|
On July 02 2013 05:50 aldochillbro wrote: Yeah, because preparing for your opponent and metagaming his style never happens outside of Proleague. In proleague you have people on the team that "snipe" players on the other team. this means that they have a carefully designed build that plays specifically to the other players weaknesses. You mean like Polt did a Hellbat/Marauder all-in against HyuN because he knows HyuN rarely opens with mutas? Or like Suppy tried to 6 pool Polt because he knows Polt often CC first? Or like jjakji went a 2-bases timing against Scarlett because he knows she never over sac? Like SjoW and FanTaSy went Hellbat drops into bio against Life because he virtually always plays with lings, rarely conceding Roaches? Like TaeJa went Hellions/Banshees against TLO because he knows TLO is an agressive player? None of those matches occurred in the Proleague. People prepare specific builds or strategies all the time against players with a known style or some typical things in their play. Proleague certainly emphasizes this but it does not make results completely irrelevant solely due to this.
|
On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated
That's what I'm thinking.
Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities?
|
On July 02 2013 06:26 DarkPlasmaBall wrote:That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? I don't know about their reasoning for that, but at any rate it is of precious help against Zealots with superior upgrades coming from super quick Forges.
|
well its time to buff terran guys....lol
|
On July 02 2013 06:27 TheDwf wrote:Show nested quote +On July 02 2013 06:26 DarkPlasmaBall wrote:On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? I don't know about their reasoning for that, but at any rate it is of precious help against Zealots with superior upgrades coming from super quick Forges.
Yeah I know lol. They're already hellbats though, which are made to counter zealots and other mass melee units via funneling. Not sure why they need the medivac healing them too.
But I can live with that in PvT I guess. Watching TvT hellbat vs. hellbat has just become boring to me, because it seems like it's not much of a risk to go hellbats... even one good drop out of four seems to deal huge damage.
|
International looks perfect, Protoss looks pretty good in Korea. Let's just see where this looks next month, we don't need Blizzard rushing to nerf and buff shit anymore.
|
On July 02 2013 06:31 DarkPlasmaBall wrote:Show nested quote +On July 02 2013 06:27 TheDwf wrote:On July 02 2013 06:26 DarkPlasmaBall wrote:On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? I don't know about their reasoning for that, but at any rate it is of precious help against Zealots with superior upgrades coming from super quick Forges. Yeah I know  lol. They're already hellbats though, which are made to counter zealots and other mass melee units via funneling. Not sure why they need the medivac healing them too. But I can live with that in PvT I guess. Watching TvT hellbat vs. hellbat has just become boring to me, because it seems like it's not much of a risk to go hellbats... even one good drop out of four seems to deal huge damage. Hellbats are just a bummer for me when I have zealots. They are just a block of HP that eats through them. If I could micro the zealot after they charged, it would be fine, but right now I just get to dance back an fourth until I think I can connect with more bio than Hellbat.
|
On July 02 2013 06:31 DarkPlasmaBall wrote:Show nested quote +On July 02 2013 06:27 TheDwf wrote:On July 02 2013 06:26 DarkPlasmaBall wrote:On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? I don't know about their reasoning for that, but at any rate it is of precious help against Zealots with superior upgrades coming from super quick Forges. Yeah I know  lol. They're already hellbats though, which are made to counter zealots and other mass melee units via funneling. Not sure why they need the medivac healing them too. But I can live with that in PvT I guess. Watching TvT hellbat vs. hellbat has just become boring to me, because it seems like it's not much of a risk to go hellbats... even one good drop out of four seems to deal huge damage. I think i agree with this here. Win rates are looking pretty reasonable, but the state of tvt atm isn't to my liking. Also, i don't think the removal of the possibility to be healed by medivacs would have a big effect on win rates to be honest, although i could be horribly wrong of course.
|
On July 02 2013 06:26 DarkPlasmaBall wrote:That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities?
The problem I see is that the moment you make them mechanical, the moment mech will be rolled over by immortals. Not sure why stripping them from their biological status is a problem though. :/
|
On July 02 2013 06:40 JustPassingBy wrote:Show nested quote +On July 02 2013 06:26 DarkPlasmaBall wrote:On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? The problem I see is that the moment you make them mechanical, the moment mech will be rolled over by immortals. Not sure why stripping them from their biological status is a problem though. :/ Immortals deal bonus damage to armored targets, not mechanical ones.
|
On July 02 2013 06:40 JustPassingBy wrote:Show nested quote +On July 02 2013 06:26 DarkPlasmaBall wrote:On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? The problem I see is that the moment you make them mechanical, the moment mech will be rolled over by immortals. Not sure why stripping them from their biological status is a problem though. :/
I thought immortals did bonus damage to armored, not mechanical. Unless I'm misunderstanding something here...
|
On July 02 2013 06:40 JustPassingBy wrote:Show nested quote +On July 02 2013 06:26 DarkPlasmaBall wrote:On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? The problem I see is that the moment you make them mechanical, the moment mech will be rolled over by immortals. Not sure why stripping them from their biological status is a problem though. :/
As people have already stated, it's armored and not mech that immortals get bonus. Regardless, that wouldn't make or break mech anyways, the problem is that tanks and thors aren't that great vs current compositions.
|
On July 02 2013 06:42 MasterOfPuppets wrote:Show nested quote +On July 02 2013 06:40 JustPassingBy wrote:On July 02 2013 06:26 DarkPlasmaBall wrote:On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? The problem I see is that the moment you make them mechanical, the moment mech will be rolled over by immortals. Not sure why stripping them from their biological status is a problem though. :/ I thought immortals did bonus damage to armored, not mechanical. Unless I'm misunderstanding something here... Nope, your right. They maul roaches.
|
On July 02 2013 05:25 Little-Chimp wrote:Show nested quote +On July 02 2013 04:21 dutchfriese wrote:On July 02 2013 03:51 Little-Chimp wrote: lol where are all these protoss wins coming from exactly? Proleague? I feel like anyone who actually watches and understands the game recognizes that these stats don't mean much actually, they do mean a lot. IF the TvP matchup was at 58% you'd be screaming bloody murder. Probably because those stats would actually reflect how the game looks in major leagues with the best players. Keep up the persecution complex though terrans lol
the data says the game is fairly balanced atm, that doesn't mean there aren't problem with the game currently, it just means your the sky is falling rhetoric is over exaggerated.
Hellbat damage needs to go be reduced to the 12-13 range and its hp reduced to around 110-125 not sure, and oracles need an armor buff/hp buff, or the cost needs to be drastically reduced because 150/150 is too much of a risk
|
I think the discrepancy between what people believed and the actual winrates is that games where Terran loses to all ins seem to be glanced over, and people focus on macro games. So all of those countless roach bane all ins that Terrans lose to don't really leave a lasting impression on people as say winning with hellbat drops or bio mine does.
I think it comes down to this: Terran has the weakest all ins and the weakest all in defense of the races. Photon overcharge killed 1/1/1, 11/11, or even 4-5 rax pressure after expo. A lot of maps are very hard to hold off blink stalker all ins too, like star station. So while not many Protoss players can play like Rain, there are still a large number of early aggressive options Protoss can choose from, while Terran's only option really is to just play standard.
2-2 speed, Roach bane all ins were hard to hold off even in wings. Terran doesn't want to make tanks because they are pretty bad vs the new muta, and we have to be aggressive from the 11 minute mark onward to delay ultras as long as possible, so that's why you are seeing Terrans die to so many roach bane all ins while being so greedy. If ultra's pop and you don't have some kind of economic or army advantage it is very hard to deal with.
|
On July 02 2013 06:31 DarkPlasmaBall wrote:Show nested quote +On July 02 2013 06:27 TheDwf wrote:On July 02 2013 06:26 DarkPlasmaBall wrote:On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? I don't know about their reasoning for that, but at any rate it is of precious help against Zealots with superior upgrades coming from super quick Forges. Yeah I know  lol. They're already hellbats though, which are made to counter zealots and other mass melee units via funneling. Not sure why they need the medivac healing them too. But I can live with that in PvT I guess. Watching TvT hellbat vs. hellbat has just become boring to me, because it seems like it's not much of a risk to go hellbats... even one good drop out of four seems to deal huge damage. Hellbats are healable for the simple reason that archons can actually kill them. If it wasn't for that, protoss didn't really have a good way to deal with them(atleast vs mech). As a mech terran, I'd consider it a huge buff for myself if hellbats were no longer bio. Medivac healing in the great scheme of things is imo very minimal if the protoss is not playing very greedy. Ofcourse medivac healing in TvZ is completely different.
|
On July 02 2013 06:25 TheDwf wrote:Show nested quote +On July 02 2013 05:50 aldochillbro wrote: Yeah, because preparing for your opponent and metagaming his style never happens outside of Proleague. In proleague you have people on the team that "snipe" players on the other team. this means that they have a carefully designed build that plays specifically to the other players weaknesses. You mean like Polt did a Hellbat/Marauder all-in against HyuN because he knows HyuN rarely opens with mutas? Or like Suppy tried to 6 pool Polt because he knows Polt often CC first? Or like jjakji went a 2-bases timing against Scarlett because he knows she never over sac? Like SjoW and FanTaSy went Hellbat drops into bio against Life because he virtually always plays with lings, rarely conceding Roaches? Like TaeJa went Hellions/Banshees against TLO because he knows TLO is an agressive player? None of those matches occurred in the Proleague. People prepare specific builds or strategies all the time against players with a known style or some typical things in their play. Proleague certainly emphasizes this but it does not make results completely irrelevant solely due to this. I agree with you but when protoss is clearly much better in proleague then I wouldn't use those in statistics to describe balance. when the whole competition revolves around sniping an metagaming that much i just don't see why it objectively describes the state of the game.
like i said, balance looks really good right now. tournaments have a really good spread of the races. toss may actually be the strongest race atm.
|
On July 02 2013 06:26 DarkPlasmaBall wrote:That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities?
Blizzard devs are not too fond of mech, they said it plenty of times. The new factory units were made to mesh with the wol bio composition, not to bring pure mech as the new army. That's my guess about medivacs healing hellbats.
|
I don't understand why everyone is so quick to try and toss out the Proleague results and say they skew balance or don't count, because the matchups are BO1 and there are a ton of Protoss?
In my opinion, Bo1 counts every bit as much as a Bo3. If Protoss wins with tricky builds or specific timing attacks, isn't that part of the game, each race and their viable tactics over the course of a game?
I can see people disagreeing whether or not that's what Protoss most potent tools should be, but ultimately that's opinion and conjecture; Protoss clearly has the ability to compete with Terran and Zerg in the mid and late game, as well as the ability to switch up their builds and use a variety of timing attacks or all-ins just as well as Terran and Zerg can.
I mean every series may as well be a Bo7 between both players, and we may as well start the game off with each player having 3 bases and max'd armies if nothing but 200/200 macro games should count towards balance. Metagaming and understanding your opponent are important, and it isn't like Protoss are the only players capable of doing those two things even if it's a bo1 setting.
|
On July 02 2013 07:17 Lunareste wrote: I don't understand why everyone is so quick to try and toss out the Proleague results and say they skew balance or don't count, because the matchups are BO1 and there are a ton of Protoss?
In my opinion, Bo1 counts every bit as much as a Bo3. If Protoss wins with tricky builds or specific timing attacks, isn't that part of the game, each race and their viable tactics over the course of a game?
I can see people disagreeing whether or not that's what Protoss most potent tools should be, but ultimately that's opinion and conjecture; Protoss clearly has the ability to compete with Terran and Zerg in the mid and late game, as well as the ability to switch up their builds and use a variety of timing attacks or all-ins just as well as Terran and Zerg can.
I mean every series may as well be a Bo7 between both players, and we may as well start the game off with each player having 3 bases and max'd armies if nothing but 200/200 macro games should count towards balance. Metagaming and understanding your opponent are important, and it isn't like Protoss are the only players capable of doing those two things even if it's a bo1 setting.
Wowow, get your logic out of here, stats show that the game is actually pretty well balanced, that doesn't match my 'Oh my god terran is so broken they win everything' image.
Jokes aside, not sure why people are claiming Chaosterran isn't reliable, previous months showed terran having the highest winrate and he posted those aswel all the same.
|
On July 02 2013 06:52 Zarahtra wrote:Show nested quote +On July 02 2013 06:31 DarkPlasmaBall wrote:On July 02 2013 06:27 TheDwf wrote:On July 02 2013 06:26 DarkPlasmaBall wrote:On July 02 2013 05:18 Yorbon wrote: a bunker change would be appreciated That's what I'm thinking. Although I still don't understand why hellbats can be healed by a medivac, when they can already be repaired as mech units. Was there ever an official statement as to why it has both recovering abilities? I don't know about their reasoning for that, but at any rate it is of precious help against Zealots with superior upgrades coming from super quick Forges. Yeah I know  lol. They're already hellbats though, which are made to counter zealots and other mass melee units via funneling. Not sure why they need the medivac healing them too. But I can live with that in PvT I guess. Watching TvT hellbat vs. hellbat has just become boring to me, because it seems like it's not much of a risk to go hellbats... even one good drop out of four seems to deal huge damage. Hellbats are healable for the simple reason that archons can actually kill them. If it wasn't for that, protoss didn't really have a good way to deal with them(atleast vs mech). As a mech terran, I'd consider it a huge buff for myself if hellbats were no longer bio. Medivac healing in the great scheme of things is imo very minimal if the protoss is not playing very greedy. Ofcourse medivac healing in TvZ is completely different.
yeah, even with bio, I would consider Hellbats without bio trait as a buff, because a real buffer vs archons would help A LOT in TvP and they would still tear apart every mineral line, they can find.
|
Taking the PvT stats globally it is 52.3% winrate with about 250 games played.
95% Confidence interval based on the normal approximation is then: 0.523 +- 1.96 * sqrt(1/250 * 0.523 * (1-0.523)) which is roughly: 0.461 - 0.585
In other words this means quite little, some interpret that as saying balance as just fine others interpret as saying just not enough data. There is also the added problem of course that this is not a proper sample as many if not most of the games come from tournaments with qualification which automatically force the winrates towards 50/50, afterall if a race is underpowered fewer but better players will qualify but they will have better than expected results for their race on average.
Simply put, these stats are relatively useless for balance judgement. Maybe they aren't posted with that intent (but what else really?) but using it is lousy. Ladder stats are really the only proper way to judge balance but unfortunately we don't really have them. Proportion of races in leagues like given by sc2ranks is probably the best substitute but more difficult to judge as popularity of races is a large factor too. Aligulac stats come close and at least have a bit more games but it's still not much too judge with.
|
Great balance overall.Protoss still lacks clutch performers at the professional level.Hellbats are fine but anti-fun.Maybe just buff the banshee and not nerf hellbat.I don't think that banshee buff will make terran op
|
Well at least seeing my race's rates not particularly high makes me feel better about my recent losses
|
Wow, pretty balanced
That's pretty great
|
|
Balance between 1-2% is fucking incredible. Looking really good.
|
Looking pretty good across the map.
|
Problem with using this as a balance thing...is...protoss has highest win %...yet what has protoss won lately?
|
On July 02 2013 11:41 HuKPOWA wrote:Problem with using this as a balance thing...is...protoss has highest win %...yet what has protoss won lately? 
Dreamhack. 2nd at WCS Grand finals.
|
On July 02 2013 11:47 Lunareste wrote:Show nested quote +On July 02 2013 11:41 HuKPOWA wrote:Problem with using this as a balance thing...is...protoss has highest win %...yet what has protoss won lately?  Dreamhack. 2nd at WCS Grand finals.
1ST PLACE at one event while others races have 2-3 like i said,,,
|
Protoss just got a buff and yet, in Korea, they are over 55% winrate in both matchups already.
|
United States97276 Posts
On July 02 2013 12:28 HuKPOWA wrote:Show nested quote +On July 02 2013 11:47 Lunareste wrote:On July 02 2013 11:41 HuKPOWA wrote:Problem with using this as a balance thing...is...protoss has highest win %...yet what has protoss won lately?  Dreamhack. 2nd at WCS Grand finals. 1ST PLACE at one event while others races have 2-3  like i said,,, WCS America as well
|
On July 02 2013 02:59 SlixSC wrote:Show nested quote +On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?)
Ah, we reached a consensus. Why should they bother?
Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid.
Let's go back briefly to GSL October 2011, Code S. This was the height of GomTvT, where the final four were all Terrans. But if we go back, we see that the winrate looks okay, and if we look at the games in Code S, we see that in the 19 matches between Terran and Zerg, Terran won 10 and Zerg won 9. Looks great right?
But 20 of the players in Code S were Terran, while only 7 were Zerg. And those 7 Zergs were an elite group (for the time). Nestea, Leenock, Losira, DRG, July, Coca and Zenio (Zenio was knocked out 0-2 in the group stage too, winning nothing).
So we have elite Zergs taking on lesser Terrans and winning, which keeps the win rate close. But when the elite Zergs hit the elite Terrans, they were swiftly knocked out. In fact, of the 5 who made the round of 16, only two advanced, and one was against a Protoss opponent. None of them made the round of 4.
So where were all the lesser Zergs, who's elimination would show the imbalance in the winrate? They didn't even qualify! And that is why filtering qualifiers can lead to problems!
So looking purely at winrates is silly to be honest, and this example shows how filtering can skew results.
Which is why I suggested this:
What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered.
http://aligulac.com/reports/
And now we can see that when I selected Protoss I made a massive error.
|
On July 02 2013 13:33 BronzeKnee wrote:Show nested quote +On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: Show nested quote + What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error.
That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones.
|
On July 02 2013 13:40 Thrillz wrote:Show nested quote +On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones.
The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better.
Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do.
|
On July 02 2013 13:46 BronzeKnee wrote:Show nested quote +On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs.
Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =(
As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though.
|
On July 02 2013 13:46 BronzeKnee wrote:Show nested quote +On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do.
But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways.
|
On July 02 2013 13:51 Thrillz wrote:Show nested quote +On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do. But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways.
You literally just posted nothing.
And I just said Aligulac wasn't perfect either. Why are you telling me it isn't?
And where is this evidence?
|
On July 01 2013 20:05 Ghanburighan wrote: As I posted in the DB thread, I'll repeat here:
A pretty low number of games. Around 300 per MU. I would have expected more fluctuation due to the numbers.
The Korean sub 100 MU's show's greater fluctuation. But still remains roughly balanced.
Nice to see all the MU's are nicely balanced, and that's roughly the feel you get from watching tournaments too. We've had a whole lot of P, T and Z win tournaments recently.
Thanks to ChaosTerran.
Since when is 300 per MU a low number of games... or do you just mean relative to other months?
|
On July 02 2013 13:51 AxionSteel wrote:Show nested quote +On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though.
Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win.
But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results.
|
On July 02 2013 13:54 BronzeKnee wrote:Show nested quote +On July 02 2013 13:51 Thrillz wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote: [quote]
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence?
And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do. But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways. You literally just posted nothing. And I just said Aligulac wasn't perfect either. Why are you telling me it isn't?
Then why are you drawing a conclusion when you only have a few points from one method on a hypothesis? I personally think it's pretty good right now. Also, evidence is that winrates are uniform and not enough to point to imbalance, both methods from aligulac and liquipedia winrates show nothing to positively conclude imbalance. So what's your evidence that show the opposite? Certainly not a -11 rating?
|
On July 02 2013 13:58 Thrillz wrote:Show nested quote +On July 02 2013 13:54 BronzeKnee wrote:On July 02 2013 13:51 Thrillz wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote: [quote]
The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias.
That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do. But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways. You literally just posted nothing. And I just said Aligulac wasn't perfect either. Why are you telling me it isn't? Then why are you drawing a conclusion when you only have a few points from one method on a hypothesis? I personally think it's pretty good right now.
Pretty good relative to the past? Sure. Balanced... well you know the answer to that.
-22 is how much Protoss players are underperforming.
-11 is simply the difference between Protoss and Zerg and how much they underperform compared to predicted performance. But that is a useless calculation. So use -22.
|
On July 02 2013 13:33 BronzeKnee wrote:Show nested quote +On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Let's go back briefly to GSL October 2011, Code S. This was the height of GomTvT, where the final four were all Terrans. But if we go back, we see that the winrate looks okay, and if we look at the games in Code S, we see that in the 19 matches between Terran and Zerg, Terran won 10 and Zerg won 9. Looks great right? But 20 of the players in Code S were Terran, while only 7 were Zerg. And those 7 Zergs were an elite group (for the time). Nestea, Leenock, Losira, DRG, July, Coca and Zenio (Zenio was knocked out 0-2 in the group stage too, winning nothing). So we have elite Zergs taking on lesser Terrans and winning, which keeps the win rate close. But when the elite Zergs hit the elite Terrans, they were swiftly knocked out. In fact, of the 5 who made the round of 16, only two advanced, and one was against a Protoss opponent. None of them made the round of 4. So where were all the lesser Zergs, who's elimination would show the imbalance in the winrate? They didn't even qualify! And that is why filtering qualifiers can lead to problems! So looking purely at winrates is silly to be honest, and this example shows how filtering can skew results. Which is why I suggested this: Show nested quote + What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error.
This bottom graph looks almost identical like top one... Also this not contain data from ladder so i does not affect you. Also you can change the race if you see your decision as "massive error"
|
On July 02 2013 14:06 BronzeKnee wrote:Show nested quote +On July 02 2013 13:58 Thrillz wrote:On July 02 2013 13:54 BronzeKnee wrote:On July 02 2013 13:51 Thrillz wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote: [quote]
Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%.
But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do. But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways. You literally just posted nothing. And I just said Aligulac wasn't perfect either. Why are you telling me it isn't? Then why are you drawing a conclusion when you only have a few points from one method on a hypothesis? I personally think it's pretty good right now. Pretty good relative to the past? Sure. Balanced... well you know the answer to that. -11 is the difference between how much worse Protoss players perform compared to Zergs. -48 is the difference between how much worse Protoss players perform compared to Terran. But -22 is how much Protoss players are underperforming.
That's it? You can see my skepticism here, one method from an admittedly imperfect method. Even still those numbers don't conclude imba, not to mention I'd rather wait as they seem to be trending upwards. You have not met enough criteria to conclude imba, and thank god Blizzard isn't looking to make big chances, other than those to tweak gameplay.
EDIT: Also just read : "However, as ratings catch up to the performances of the players, this chart will tend toward equilibrium, even if balance never changes." That certainly brings a new light when interpreting the ratings.
|
On July 02 2013 14:15 Thrillz wrote:Show nested quote +On July 02 2013 14:06 BronzeKnee wrote:On July 02 2013 13:58 Thrillz wrote:On July 02 2013 13:54 BronzeKnee wrote:On July 02 2013 13:51 Thrillz wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote: [quote]
But you missed my point.
If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later.
Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do. But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways. You literally just posted nothing. And I just said Aligulac wasn't perfect either. Why are you telling me it isn't? Then why are you drawing a conclusion when you only have a few points from one method on a hypothesis? I personally think it's pretty good right now. Pretty good relative to the past? Sure. Balanced... well you know the answer to that. -11 is the difference between how much worse Protoss players perform compared to Zergs. -48 is the difference between how much worse Protoss players perform compared to Terran. But -22 is how much Protoss players are underperforming. That's it? You can see my skepticism here, one method from an admittedly imperfect method. Even still those numbers don't conclude imba, not to mention I'd rather wait as they seem to be trending upwards. You have not met enough criteria to conclude imba, and thank god Blizzard isn't looking to make big chances, other than those to tweak gameplay. EDIT: Also just read : "However, as ratings catch up to the performances of the players, this chart will tend toward equilibrium, even if balance never changes."
Reminds me of the arguments against global warming...
"Well there is all this imperfect science that we can poke holes in, and were going to ignore what is actually happening, and conclude nothing is happening. Excellent work everyone!"
I mean, there is just no evidence at all that Protoss hasn't performed as well as the other races...
![[image loading]](http://img690.imageshack.us/img690/2237/b2y1.png)
Anyways, what does the edit have to do with anything? The chart will tend toward equilibrium only if balance, player skill, maps and the metagame never change. In other words if everyone plays exactly how they are playing now, ratings will catch up, so it will no longer be an upset for Sjow to defeat Life, because Sjow will repeat that performance over and over, and he will climb, while Life will fall for the same reason. Then the underdog (Sjow), who skews the rating when he wins, is now the favorite and the ratings will no longer be skewed. If that happens, then either Sjow is actually better and deserves the rating, or there is in imbalance in the game.
Either way the chart does tend toward equilibrium if that happens.
|
On July 02 2013 14:13 keglu wrote:Show nested quote +On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote:On July 02 2013 02:43 BronzeKnee wrote: Exactly as MasterOfPuppets said, you don't know what blackmail means.
This statement I made, is not blackmail: More interesting is the fact that a guy named "ChaosTerran" came up with the statistics saying that Terran has a losing winrate in both mirrors... conflict of interests?
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence? And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Let's go back briefly to GSL October 2011, Code S. This was the height of GomTvT, where the final four were all Terrans. But if we go back, we see that the winrate looks okay, and if we look at the games in Code S, we see that in the 19 matches between Terran and Zerg, Terran won 10 and Zerg won 9. Looks great right? But 20 of the players in Code S were Terran, while only 7 were Zerg. And those 7 Zergs were an elite group (for the time). Nestea, Leenock, Losira, DRG, July, Coca and Zenio (Zenio was knocked out 0-2 in the group stage too, winning nothing). So we have elite Zergs taking on lesser Terrans and winning, which keeps the win rate close. But when the elite Zergs hit the elite Terrans, they were swiftly knocked out. In fact, of the 5 who made the round of 16, only two advanced, and one was against a Protoss opponent. None of them made the round of 4. So where were all the lesser Zergs, who's elimination would show the imbalance in the winrate? They didn't even qualify! And that is why filtering qualifiers can lead to problems! So looking purely at winrates is silly to be honest, and this example shows how filtering can skew results. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. This bottom graph looks almost identical like top one... Also this not contain data from ladder so i does not affect you. Also you can change the race if you see your decision as "massive error"
Indeed.
|
On July 02 2013 14:24 BronzeKnee wrote:Show nested quote +On July 02 2013 14:15 Thrillz wrote:On July 02 2013 14:06 BronzeKnee wrote:On July 02 2013 13:58 Thrillz wrote:On July 02 2013 13:54 BronzeKnee wrote:On July 02 2013 13:51 Thrillz wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote: [quote]
Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do. But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways. You literally just posted nothing. And I just said Aligulac wasn't perfect either. Why are you telling me it isn't? Then why are you drawing a conclusion when you only have a few points from one method on a hypothesis? I personally think it's pretty good right now. Pretty good relative to the past? Sure. Balanced... well you know the answer to that. -11 is the difference between how much worse Protoss players perform compared to Zergs. -48 is the difference between how much worse Protoss players perform compared to Terran. But -22 is how much Protoss players are underperforming. That's it? You can see my skepticism here, one method from an admittedly imperfect method. Even still those numbers don't conclude imba, not to mention I'd rather wait as they seem to be trending upwards. You have not met enough criteria to conclude imba, and thank god Blizzard isn't looking to make big chances, other than those to tweak gameplay. EDIT: Also just read : "However, as ratings catch up to the performances of the players, this chart will tend toward equilibrium, even if balance never changes." Reminds me of the arguments against global warming... "Well there is all this imperfect science that we can poke holes in, and were going to ignore what is actually happening, and conclude nothing is happening. Excellent work everyone!" I mean, there is just no evidence at all that Protoss hasn't performed as well as the other races... ![[image loading]](http://img690.imageshack.us/img690/2237/b2y1.png) Anyways, what does the edit have to do with anything? The chart will tend toward equilibrium only if balance, player skill, maps and the metagame never change. In other words if everyone plays exactly how they are playing now, ratings will catch up, so it will no longer be an upset for Sjow to defeat Life, because Sjow will repeat that performance over and over, and he will climb, while Life will fall for the same reason. Then the underdog, who would skew the ratings, is now the favorite and the ratings will no longer be skewed. So the chart does tend toward equilibrium the longer an imbalance isn't fixed.
Nothing like global warming, it has mountains of support from multiple sources and data points, whereas you have a few, thus far one, and even that one doesn't say imba. Also why do I care about balance of the past? How does past balance affect current balance? How does WoL balance affect us now? The chart tends to equilibrium, regardless of balance, so how does that conclude it's imbalance, it merely states that protoss is underperforming with respect to their ratings. This isn't too surprising given the trend it's following in HotS. A race could very well be imbalance, but if they are not performing to their expect level, there will be a period of "underperformance" until going back to equilibrium. This isn't making sense to me: "So the chart does tend toward equilibrium the longer an imbalance isn't fixed" but you're using it to conclude imbalance in the first place aren't you?
|
Nevermind.
I enjoyed the discussion, but it is time for bed.
Goodnight all!
EDIT:
On July 02 2013 14:32 Thrillz wrote: This isn't making sense to me: "So the chart does tend toward equilibrium the longer an imbalance isn't fixed" but you're using it to conclude imbalance in the first place aren't you?
When he wrote that I was worried it would be misconstrued, and it in fact has.
Maybe he will clarify it.
Re-read my post above regarding Sjow vs Life. Assume that Sjow won because of imbalance and that Life is a better player for the sake of this example. Now assume Sjow repeated his victory over and over. Eventually Sjow's rating would go up and while he wouldn't be the better player, his rating would show that he is the better player (because he won due to imbalance, so he isn't better). So if he won over and over, eventually it wouldn't be an upset because of how they are rated, despite Life being a better player.
Thus when it isn't an upset (when Sjow has won enough due to imbalance for his rating to be higher than Life's), it won't skew this chart, people will be performing as expected, and the chart will tend toward equilibrium if the imbalance isn't fixed and Sjow continues to win.
|
On July 02 2013 12:28 HuKPOWA wrote:Show nested quote +On July 02 2013 11:47 Lunareste wrote:On July 02 2013 11:41 HuKPOWA wrote:Problem with using this as a balance thing...is...protoss has highest win %...yet what has protoss won lately?  Dreamhack. 2nd at WCS Grand finals. 1ST PLACE at one event while others races have 2-3  like i said,,,
I keep track of the premier tournaments and I try to learn how far from perfection are we.
There were 10 premier HotS tournaments so far. Every race has a good representation in the ro8, P made it into ro8 26 times (80/3 = 26.3(3)) and that is pretty good.
P is missing 2 players in ro4 (expected: 13.3(3), actual: 11), 1 in the ro2 (expected: 6.6(6), actual: 5) and one winner (expected: 3.3(3), actual: 2).
That's it. If 4 games (2 in the ro8, 1 in the ro4 and 1 in the ro2) went in P favor it would be really great. Too bad HerO messed up at MLG Spring, he could have fixed it himself.
RO8 | RO4 | Ro2 | WIN P T Z | P T Z | P T Z | P T Z -------------------------------------------------- WCS S1 KR 2 2 4 | 1 1 2 | 0 1 1 | 0 0 1 IEM 7 WC 4 2 2 | 2 2 0 | 1 1 0 | 0 1 0 MLG winter 3 4 1 | 1 2 1 | 0 1 1 | 0 0 1 WCS EU s1 3 4 1 | 0 2 2 | 0 1 1 | 0 1 0 DH STKHML 2 1 5 | 2 0 2 | 1 0 1 | 0 0 1 WCS US S1 3 2 3 | 1 2 1 | 1 0 1 | 1 0 0 WCS S1 F 2 4 2 | 1 2 1 | 1 1 0 | 0 1 0 DHS 1 3 4 | 1 2 1 | 1 0 1 | 1 0 0 HSC 2 1 5 | 0 1 3 | 0 1 1 | 0 1 0 MLG Spring 4 2 2 | 2 1 1 | 0 1 1 | 0 1 0 -------------------------------------------------- total 26 25 29 |11 15 14 | 5 7 8 | 2 5 3 D -1 +2 -2 +1 -1 +1 -1 +1
|
On July 02 2013 14:35 BronzeKnee wrote:Nevermind. I enjoyed the discussion, but it is time for bed. Goodnight all! EDIT: Show nested quote +On July 02 2013 14:32 Thrillz wrote: This isn't making sense to me: "So the chart does tend toward equilibrium the longer an imbalance isn't fixed" but you're using it to conclude imbalance in the first place aren't you? When he wrote that I was worried it would be misconstrued, and it in fact has. Maybe he will clarify it. Re-read my post above regarding Sjow vs Life. Assume that Sjow won because of imbalance and that Life is a better player for the sake of this example. Now assume Sjow repeated his victory over and over. Eventually Sjow's rating would go up and while he wouldn't be the better player, his rating would show that he is the better player (because he won due to imbalance, so he isn't better). So if he won over and over, eventually it wouldn't be an upset because of how they are rated, despite Life being a better player. Thus when it isn't an upset (when Sjow has won enough due to imbalance for his rating to be higher than Life's), it won't skew this chart, people will be performing as expected, and the chart will tend toward equilibrium if the imbalance isn't fixed and Sjow continues to win.
Exactly which means in your example the chart isn't a good indicator of balance at a given point, so why are you using the chart with -22 as "evidence" of imbalance when the chart is about performance. Those are separate entities. You are assuming imbalance in your example to cause changes in the ratings, but in your "evidence of toss up" you're using the chart to say there is a imbalance. Thus your evidence of the imbalance is underperformance?The statement:"However, as ratings catch up to the performances of the players, this chart will tend toward equilibrium, even if balance never changes exactly" states that the chart doesn't always prove balance or imbalance, so why are you trying to do that? Perfomance does not equal to balance, they are not one-to-one.You could be imba but under performing because you weren't as imba before, for a brief period of time, before stabilizing.
Protoss is UP, -22 rating - No -22 is performance, not indicative of balance as they are not linear. As you already stated, you could be OP but in equilibrium. But you could also be UP but in equilibrium, or OP but underperforming, or UP but overperforming. Clearly you need a bigger picture of everything, and not just a few methods/data points.
Over time if imbalanced is not fixed it will like fine in performance chart -Ok prove that there is an imbalance/toss UP that is causing this in the first place and that they remain that way even now, which you haven't done, as your evidence thus far IS the -22 underperformance in the chart and nothing else.
Even still a -22 underperformance from this month is not even that signifcant lol. You haven't been convincing and predictably Blizzard doesn't look to be doing anymore changes other than game play adjustment until there is mounting evidence such as Terran early WoL or Zerg late WoL. Sorry but they aren't crazy so deal with it.
|
On July 02 2013 13:55 FabledIntegral wrote:Show nested quote +On July 01 2013 20:05 Ghanburighan wrote: As I posted in the DB thread, I'll repeat here:
A pretty low number of games. Around 300 per MU. I would have expected more fluctuation due to the numbers.
The Korean sub 100 MU's show's greater fluctuation. But still remains roughly balanced.
Nice to see all the MU's are nicely balanced, and that's roughly the feel you get from watching tournaments too. We've had a whole lot of P, T and Z win tournaments recently.
Thanks to ChaosTerran. Since when is 300 per MU a low number of games... or do you just mean relative to other months?
If you think back to TLPD winrate graphs, they generally had ~1000 international games, ~300 Korean games per MU. And everyone bemoaned that there aren't enough games in Korea to avoid fluctuation.
|
terran doing the worst in korea, wow..... and protoss seems to be on top
|
Protoss stomping down Terran in Korea! Nice
|
On July 01 2013 21:26 DarkLordOlli wrote:Show nested quote +On July 01 2013 21:24 MasterOfPuppets wrote:On July 01 2013 21:23 DarkLordOlli wrote:On July 01 2013 21:19 MasterOfPuppets wrote:On July 01 2013 21:02 DarkLordOlli wrote: I find it weird that protoss is statistically doing so well without ever winning anything at the absolute highest level. Not counting WCS AM because HerO was just better than everybody else. Oh boy I lol'd so hard... Spoken like a true HerO fanboy... Top 8 were more or less in the same ballpark in terms of skill, with top 4 being fairly equal. Not the place to discuss this. Not that I'd even care about your opinion if we discussed it anywhere else. Then why should anyone care about your opinion that you shamelessly state as though it were an indisputable fact and then refuse to bring arguments in its favor?  I didn't say anyone had to care about it. I said I wasn't counting WCS AM because HerO was the best player there. Feel free to think differently. However the only one so far who took the time to be a jackass about my personal opinion was you. Good on you? Be proud. User was warned for this post and in exactly way could you possibly disregard the results from hero to not be relevant to balance discussion if he was the best player there?
On July 01 2013 21:30 thezanursic wrote:Show nested quote +On July 01 2013 20:36 Tuczniak wrote:Wow, haha, that totally doesn't correspond from what I see in games  . I haven't thought zvp and pvt were so bad in korea, maybe those are just proleague maps. Zvt is strange, maybe terrans haven't accustomed to roachbane busts yet. They should be again above 55% fast though. 55% isn't a big imbalance. thats right, its gigantic
On July 01 2013 23:03 GeNi wrote: Stardust won with 2 base all ins pretty much the whole tournament. I can't count that. So pretty much HerO is the only toss that has won using legit mechanics and macro and whatever balance includes anything and everything...
On July 02 2013 00:24 aldochillbro wrote: I don't understand why anyone would include proleague in these statistics, it's just illogical. These stats either mean something or mean nothing. when you put a metagame and sniping based proleague in there it most definitely means nothing. Looking at the real statistics(posted in this thread), the game looks really balanced. it's weird to see protoss's actually keeping up lol
|
And this doesn't even take into full effect the warp prism buff.
Typically in Korea there are less statistical variation in the matchups than in the rest of the world but this time around the gap is actually bigger.
|
So are people still crying about hellbats and how Terran is imba even after seeing this?
|
funny how everyone is complaining bout terran and yet they have the lowest winrate ....
|
How many people remember a time in War3 when undead in particular would race pick? Madfrog comes to mind. He severely disliked playing UvO so he would race switch to orc. The orc player, not wanting to play OvO would race pick to night elf. In turn, the undead player would go back to picking undead, prompting the orc player to go back to orc and thus starting the cycle of race pick all over again.
I'm already seeing some of it with KawaiiRice and Tilea. It seems TaJea is playing more protoss than terran these days. Yes I know a lot of pros off race anyway. But we are starting to see it in more than just ladder games.
|
On July 02 2013 13:56 BronzeKnee wrote:Show nested quote +On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote:On July 02 2013 02:49 SlixSC wrote: [quote]
Yeah I'm sorry I misused the word blackmail. It's actually defamation, you are basically implying that the person has skewed the statistics out of personal interest. Before making such accusations though shouldn't you be presenting at least some evidence?
And I won't reply to MasterOfPuppets anylonger, because his argument simply doesn't hold water. "They are at least master and thus relevant to pro level statistics". I'm sorry but I am high master and my level of play is absolutely not relevant to the pro level play, they are world's apart. "At least master" is such a terrible parameter to use to decide wether or not a game is relevant because pro level (even low GM) and masters are worlds apart. The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias. That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are. Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results.
Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows.
|
Protoss had Bisu and Stork in BW. The warp in mechanic completely changed the complexion of protoss from SC1 to SC2. The injects somewhat changed zerg but they still have the mass unit production capabilities they had. But really, comparing SC1 race wins to SC2 race wins is rather odd and not at all useful.
|
Don't think I've ever seen it so balanced... good job Blizzard. Now you just have to work on making some match ups fun to watch.
|
Don't make the mistake of using winrates as an absolute for balance. There's an important factor missing in statistics using winrates: the players. Yes it can be used as one tool to judge balance, but on it's own it's quite meaningless.
|
On July 03 2013 03:47 nkr wrote: Don't make the mistake of using winrates as an absolute for balance. There's an important factor missing in statistics using winrates: the players. Yes it can be used as one tool to judge balance, but on it's own it's quite meaningless.
If you use a large enough sample size, the performances of individual players become irrelevant, though.
|
On July 01 2013 20:16 Clazziquai10 wrote: HAH! Finally Terrans are no longer winning more than 50% of non-mirror matchups! In your face, hellbat haters! Looks like it won't be nerfed soon! XD
lol
|
On July 03 2013 02:55 Wildmoon wrote:Show nested quote +On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote:On July 02 2013 02:52 BronzeKnee wrote: [quote]
The question mark is there for a reason. If the digging that Plansix did is correct, then he indeed does have a Terran bias.
That is incredibly important, because he "filtered" the games. He filtered out qualifiers for tournaments, but used the tournament statistics. That is really important. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%. But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows.
But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist).
|
As a protoss player I'm happy with how the game is at the moment. Nothing is broken and everything is fine. I see myself playing with this balance until LotV
|
On July 24 2013 00:59 Rhaegal wrote:Show nested quote +On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote:On July 02 2013 02:55 SlixSC wrote: [quote]
Actually, the parameters used were the same as in every other month. In the first two months they showed Terran as the most winning race, this month they didn't. SAME PARAMETERS 100%.
But you missed my point. If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later. Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree.
|
On July 24 2013 01:24 Plansix wrote:Show nested quote +On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote: [quote]
But you missed my point.
If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later.
Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree.
They would like to disagree but their results wouldn't.
|
On July 24 2013 01:24 Plansix wrote:Show nested quote +On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote: [quote]
But you missed my point.
If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later.
Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol
|
On July 24 2013 01:29 rd wrote:Show nested quote +On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote: [quote]
Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. They would like to disagree but their results wouldn't. Hey, Demuslim just qualifed for WCS NA. He hasn't even played in premire league yet. And they are always doing well in whatever league they are in. They haven't won, but there are lists and lists of Korean terrans who haven't won either.
On July 24 2013 01:29 KrazyTrumpet wrote:Show nested quote +On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote: [quote]
Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol
I listed two off the top of my head, there are more in EU who have done well.
|
protoss so good cuz of PL / bo1 format
|
On July 24 2013 01:33 xsnac wrote: protoss so good cuz of PL / bo1 format
dat cheese...and low econ forcefielding
|
On July 24 2013 01:31 Plansix wrote:Show nested quote +On July 24 2013 01:29 rd wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:[quote] Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: [quote] And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. They would like to disagree but their results wouldn't. Hey, Demuslim just qualifed for WCS NA. He hasn't even played in premire league yet. And they are always doing well in whatever league they are in. They haven't won, but there are lists and lists of Korean terrans who haven't won either. Show nested quote +On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:[quote] Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: [quote] And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol I listed two off the top of my head, there are more in EU who have done well.
Doing well is different from posting results, and success is inherent in results. It's an uphill battle trying to argue foreign terrans are at the very least -as- successful as foreign protoss when for every Thorzain and Demuslim you can just throw in one Naniwa.
|
On July 24 2013 01:24 Plansix wrote:Show nested quote +On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote:On July 02 2013 02:57 BronzeKnee wrote: [quote]
But you missed my point.
If Terran is truly OP, then they'll dominate the qualifiers and will let in a lot of "bad " Terran players. Then those bad Terrans will lose to good Protoss and Zerg, and there we have the reason why the statistics are the way they are.
That could completely explain the statistics. I'll go through and add in the qualifier data later.
Time to go to work. Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree.
Thorzain hasn't been successful for sometime now and I can't think of a significant win/finish for Demuslim. The only two non-Korean Terrans with a good finish(recently) has been Lucifron and Happy(WCS EU).
|
On July 24 2013 01:37 rd wrote:Show nested quote +On July 24 2013 01:31 Plansix wrote:On July 24 2013 01:29 rd wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote: [quote]
That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. They would like to disagree but their results wouldn't. Hey, Demuslim just qualifed for WCS NA. He hasn't even played in premire league yet. And they are always doing well in whatever league they are in. They haven't won, but there are lists and lists of Korean terrans who haven't won either. On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote: [quote]
That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol I listed two off the top of my head, there are more in EU who have done well. Doing well is different from posting results, and success is inherent in results. It's an uphill battle trying to argue foreign terrans are at the very least -as- successful as foreign protoss when for every Thorzain and Demuslim you can just throw in one Naniwa. I am just responding that they exist. The post in question that I responded to was that "foreign Terrans (which basically don't exist)." They do exist, but none of them have made a run like Stephano or Naniwa. But that has nothing to do with the race, since Korean terrans win just fine.
|
wol terran soon ? How long you guys think it will take to get terran in the same state that in wol ?
I'm guessing 4-5 more nerf .
|
Lucifron is the only Terran outside of korea, that is posting some results these days, while several Zerg and Protoss players do well and compete against proven korean opponents. So if there is some imbalance in terran, it seems you can only abuse it, if you're really exceptionally good.
|
On July 24 2013 02:14 quebecman77 wrote: wol terran soon ? How long you guys think it will take to get terran in the same state that in wol ?
I'm guessing 4-5 more nerf .
lol you're an optimist. Hopefully the game won't be nerfed much more, I'd rather see race buffs.
|
On July 24 2013 01:29 KrazyTrumpet wrote:Show nested quote +On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:On July 02 2013 02:59 SlixSC wrote: [quote]
Ok? But that's exactly what would happen every month, regardless of what the person compiling these statistics does? Not only these statistics, the same logic could be applied to aligulac's win rates too. So then I ask, why even bother in the first place? (and the effect could be even amplified in aligulac's statistics seeing as they include all kinds of low level matches and qualifiers?) Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: What would really be a worthwhile exercise (and I'll probably contact the Aligulac guy about this later) would be to use the Aligulac rating of each player, and then compare winrates by race. Thus if a heavily favored Protoss player like Dear defeated QXC, it wouldn't necessarily show that Protoss was imbalanced. However if QXC (who is a big underdog) defeated Dear, it might indicate imbalance, especially if Terran underdogs were defeating Protoss favorites on a regular basis when they normally did not.
And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron?
|
I only trust data which I faked myself.
|
On July 24 2013 02:56 lorestarcraft wrote:Show nested quote +On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:[quote] Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: [quote] And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron? Here. A list of successful foreigners. Notice a grand total of a single terran in top 10.
|
On July 24 2013 03:09 pmp10 wrote:Show nested quote +On July 24 2013 02:56 lorestarcraft wrote:On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote: [quote]
That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron? Here.A list of successful foreigners. Notice a grand total of a single terran in top 10. That doesn't prove anything about now, since its the top earners of all time from the launch of SC2. There is also only one US player, so I could say that SC2 is really hard for all US players with those standards of proof.
|
|
On July 24 2013 03:12 Plansix wrote:Show nested quote +On July 24 2013 03:09 pmp10 wrote:On July 24 2013 02:56 lorestarcraft wrote:On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote: [quote]
The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better.
Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron? Here.A list of successful foreigners. Notice a grand total of a single terran in top 10. That doesn't prove anything about now, since its the top earners of all time from the launch of SC2. There is also only one US player, so I could say that SC2 is really hard for all US players with those standards of proof. You could but then you would have to explain the presence of Stephano and Snute who didn't start their pro carers with WoL launch. And of course if being from NA is the problem you need to explain away Huk and Idra.
|
On July 24 2013 03:12 Plansix wrote:Show nested quote +On July 24 2013 03:09 pmp10 wrote:On July 24 2013 02:56 lorestarcraft wrote:On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote:On July 02 2013 13:46 BronzeKnee wrote: [quote]
The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better.
Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming, meaning that high level Protoss players are losing more to lower level Terrans and Zergs. Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =( As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron? Here.A list of successful foreigners. Notice a grand total of a single terran in top 10. That doesn't prove anything about now, since its the top earners of all time from the launch of SC2. There is also only one US player, so I could say that SC2 is really hard for all US players with those standards of proof.
with only one click you have the stats for 2013. Now we look here at the 5 best earning terrans out of korea. There we have Lucifron (19340), Thorzain (6860), Kas (4750), Bunny (4080) and Strelok (3500). So we have 5 non-korean Terran players who earned more/equal than 3500 dollars prizemoney in 2013. Now let's look how many Protoss and Zerg players we have with more(and equal) than 3500 dollars prizemoney: Protoss: 10 Zerg: 17
so the same thing as usual. We have a very small elite group of terran players, who actually do well, while the big pack of high level terran players falls short. this might only lead to one observation: the race is very unforgiving. even the slightest mistake costs you games, possibly even against inferior players.
|
On July 24 2013 03:33 TeeTS wrote:Show nested quote +On July 24 2013 03:12 Plansix wrote:On July 24 2013 03:09 pmp10 wrote:On July 24 2013 02:56 lorestarcraft wrote:On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote: [quote]
Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =(
As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron? Here.A list of successful foreigners. Notice a grand total of a single terran in top 10. That doesn't prove anything about now, since its the top earners of all time from the launch of SC2. There is also only one US player, so I could say that SC2 is really hard for all US players with those standards of proof. with only one click you have the stats for 2013. Now we look here at the 5 best earning terrans out of korea. There we have Lucifron (19340), Thorzain (6860), Kas (4750), Bunny (4080) and Strelok (3500). So we have 5 non-korean Terran players who earned more/equal than 3500 dollars prizemoney in 2013. Now let's look how many Protoss and Zerg players we have with more(and equal) than 3500 dollars prizemoney: Protoss: 10Zerg: 17so the same thing as usual. We have a very small elite group of terran players, who actually do well, while the big pack of high level terran players falls short. this might only lead to one observation: the race is very unforgiving. even the slightest mistake costs you games, possibly even against inferior players.
How in the world is that the "only" one observation you draw from earnings? No, really? Alone that might be a reasonable statement to make in a vacuum, but when you conclude that based on earnings, and that alone, you sound extremely biased.
|
We dont really need to look at numbers to conclude why there are so few elite foreign terrans. Just look at the game - Its simple logic why terran is a more unforgiving race than the others. Playing terran poses a different set of challenges than the other races does, namely that terran has a more fragile army (babysitting etc), and terrans (oftentimes) need to be more reactive to what the other races are doing. On top of that the race is arguably more micro intensive.
In the end, terran requires more control practice than the other races. I could say thats my opinion but I truly believe that if you look at it objectively that is the case. Koreans playing 10hrs+ a day will make up for this and therefore play strongly, whilst foreigners are not practicing enough and will therefore lose against P/Z players at the same level, because the race requires more control.
I, personally, view this as somewhat of a design fault. Hope I dont get warned for this, I am simply stating what I believe to be the case in this scenario.
|
@krooked: all races are hard to master , but as u said, there are diffrent skills required and because the terrans have the hardest army control a lot of ppl switch to P/Z on lower leagues (bronze to gold) --> look at the race disturibution on sc2ranks.com. So i absolutely agree with your statement!
|
Seems quite balanced to me.
|
|
On July 24 2013 05:26 rd wrote:Show nested quote +On July 24 2013 03:33 TeeTS wrote:On July 24 2013 03:12 Plansix wrote:On July 24 2013 03:09 pmp10 wrote:On July 24 2013 02:56 lorestarcraft wrote:On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote: [quote]
Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win.
But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron? Here.A list of successful foreigners. Notice a grand total of a single terran in top 10. That doesn't prove anything about now, since its the top earners of all time from the launch of SC2. There is also only one US player, so I could say that SC2 is really hard for all US players with those standards of proof. with only one click you have the stats for 2013. Now we look here at the 5 best earning terrans out of korea. There we have Lucifron (19340), Thorzain (6860), Kas (4750), Bunny (4080) and Strelok (3500). So we have 5 non-korean Terran players who earned more/equal than 3500 dollars prizemoney in 2013. Now let's look how many Protoss and Zerg players we have with more(and equal) than 3500 dollars prizemoney: Protoss: 10Zerg: 17so the same thing as usual. We have a very small elite group of terran players, who actually do well, while the big pack of high level terran players falls short. this might only lead to one observation: the race is very unforgiving. even the slightest mistake costs you games, possibly even against inferior players. How in the world is that the "only" one observation you draw from earnings? No, really? Alone that might be a reasonable statement to make in a vacuum, but when you conclude that based on earnings, and that alone, you sound extremely biased.
if you believe in the law of great numbers, you should expect that the skilled players should be more or less distributed equally over the 3 races in a large enough are. Now we're looking here on an area that is the world minus korea - pretty large to me. total prize money is a suitable stat to easily evaluate tournament success of players. The further you go in the bigger tournaments gives you more money. So we have a more or less precise rating of overall tournament success for players here. And that tells us, that many more protoss and especially zerg players have found success in comparison to terran players. Now we go back to the first point: overall the skilled players should be distributed relatively equally over the three races! So why do we have such a huge discrepancy here? Well, terrans lose more games. why do they? because they make mistakes! Terran is not clearly UP, because on the very top level, the race does well. But just a little bit below the absolute top, the race certainly struggles big time. What seperates the very top from just very good pros? The amount of those tiny mistakes they do. So you can conclude, that apparantly those tiny mistakes cost terrans more often games than they cost zerg or protoss.
|
On July 24 2013 21:19 TeeTS wrote:Show nested quote +On July 24 2013 05:26 rd wrote:On July 24 2013 03:33 TeeTS wrote:On July 24 2013 03:12 Plansix wrote:On July 24 2013 03:09 pmp10 wrote:On July 24 2013 02:56 lorestarcraft wrote:On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote: [quote]
Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows.
But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron? Here.A list of successful foreigners. Notice a grand total of a single terran in top 10. That doesn't prove anything about now, since its the top earners of all time from the launch of SC2. There is also only one US player, so I could say that SC2 is really hard for all US players with those standards of proof. with only one click you have the stats for 2013. Now we look here at the 5 best earning terrans out of korea. There we have Lucifron (19340), Thorzain (6860), Kas (4750), Bunny (4080) and Strelok (3500). So we have 5 non-korean Terran players who earned more/equal than 3500 dollars prizemoney in 2013. Now let's look how many Protoss and Zerg players we have with more(and equal) than 3500 dollars prizemoney: Protoss: 10Zerg: 17so the same thing as usual. We have a very small elite group of terran players, who actually do well, while the big pack of high level terran players falls short. this might only lead to one observation: the race is very unforgiving. even the slightest mistake costs you games, possibly even against inferior players. How in the world is that the "only" one observation you draw from earnings? No, really? Alone that might be a reasonable statement to make in a vacuum, but when you conclude that based on earnings, and that alone, you sound extremely biased. if you believe in the law of great numbers, you should expect that the skilled players should be more or less distributed equally over the 3 races in a large enough are. Now we're looking here on an area that is the world minus korea - pretty large to me. total prize money is a suitable stat to easily evaluate tournament success of players. The further you go in the bigger tournaments gives you more money. So we have a more or less precise rating of overall tournament success for players here. And that tells us, that many more protoss and especially zerg players have found success in comparison to terran players. Now we go back to the first point: overall the skilled players should be distributed relatively equally over the three races! So why do we have such a huge discrepancy here? Well, terrans lose more games. why do they? because they make mistakes! Terran is not clearly UP, because on the very top level, the race does well. But just a little bit below the absolute top, the race certainly struggles big time. What seperates the very top from just very good pros? The amount of those tiny mistakes they do. So you can conclude, that apparantly those tiny mistakes cost terrans more often games than they cost zerg or protoss.
blabla what a total nonsense argument. Law of large numbers doesn't apply here because the pro (ie those earning money) community of foreigners is actually quite small. Just select every region but asia for 2013 or 2013 and 2012 and you'll see it is relatively even. Zerg does best, then protoss and terran are fairly even, nothing interesting. All this stuff is useless for balance, tournament results and prize earnings are a lousy way to gauge success because the top, which is very small, has a very large influence. The best players play more tournament games (because of knockout format dominating most tournaments) and get by far the most earnings. Ladder statistics corrected for skill are the best way to look at balance and probably the only meaningful way statistically but we don't have them. Aligulac reports come closest probably but tournament only data has it's problems. Having said that, tournament results look quite healthy, should be nothing to worry about at the moment.
|
I agree markwerf.
Generally, using numbers to gauge balance is hopeless. First off, what kind of balance are we thinking about? Absolute balance we cant say anything about yet because the game still needs to be explored. There are so many factors counting when speaking about balance. Protoss could have 70% WR in a match up but still be underpowered because there might be a flaw in early game protoss which other races could abuse (but havent done yet), or maybe a lot of protoss are cheesing or playing a way that is hard to deal with but not imbalanced, and maybe protoss are UP in mid/late-game etc. And then there is balance on different levels. As already mentioned about terran, I dont think terran is balanced at a certain level, but it may be at higher levels etc.
You simply cant look at numbers to assess balance issues.
|
On July 24 2013 21:19 TeeTS wrote:Show nested quote +On July 24 2013 05:26 rd wrote:On July 24 2013 03:33 TeeTS wrote:On July 24 2013 03:12 Plansix wrote:On July 24 2013 03:09 pmp10 wrote:On July 24 2013 02:56 lorestarcraft wrote:On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote: [quote]
Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows.
But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron? Here.A list of successful foreigners. Notice a grand total of a single terran in top 10. That doesn't prove anything about now, since its the top earners of all time from the launch of SC2. There is also only one US player, so I could say that SC2 is really hard for all US players with those standards of proof. with only one click you have the stats for 2013. Now we look here at the 5 best earning terrans out of korea. There we have Lucifron (19340), Thorzain (6860), Kas (4750), Bunny (4080) and Strelok (3500). So we have 5 non-korean Terran players who earned more/equal than 3500 dollars prizemoney in 2013. Now let's look how many Protoss and Zerg players we have with more(and equal) than 3500 dollars prizemoney: Protoss: 10Zerg: 17so the same thing as usual. We have a very small elite group of terran players, who actually do well, while the big pack of high level terran players falls short. this might only lead to one observation: the race is very unforgiving. even the slightest mistake costs you games, possibly even against inferior players. How in the world is that the "only" one observation you draw from earnings? No, really? Alone that might be a reasonable statement to make in a vacuum, but when you conclude that based on earnings, and that alone, you sound extremely biased. if you believe in the law of great numbers, you should expect that the skilled players should be more or less distributed equally over the 3 races in a large enough are. Now we're looking here on an area that is the world minus korea - pretty large to me. total prize money is a suitable stat to easily evaluate tournament success of players. The further you go in the bigger tournaments gives you more money. So we have a more or less precise rating of overall tournament success for players here. And that tells us, that many more protoss and especially zerg players have found success in comparison to terran players. Now we go back to the first point: overall the skilled players should be distributed relatively equally over the three races! So why do we have such a huge discrepancy here? Well, terrans lose more games. why do they? because they make mistakes! Terran is not clearly UP, because on the very top level, the race does well. But just a little bit below the absolute top, the race certainly struggles big time. What seperates the very top from just very good pros? The amount of those tiny mistakes they do. So you can conclude, that apparantly those tiny mistakes cost terrans more often games than they cost zerg or protoss.
The rhetorical question went over your head. I'll just restate: Based on earnings alone, you pull out a fact, a fact that was the product of a sole observation (which is ENTIRELY unrelated); Terrans making less money? They're making more mistakes! You've inserted an assumption into your conclusion, regardless of whether or not it's even right. Theres a large gap in your train of thought which is fairly indicative of an assumption.
I'm also not sure what laws of great numbers you refer to, but the "skilled" players are most certainly not evenly distributed across the three races, nor is there anything which would dictate any given player gravitate towards a race through a random and coincidental process. You'd be surprised to find out that, there is most definitely an uneven distribution among foreign players: 39% zerg, 34% protoss, 26% terran (numbers taken from liquipedia). Turns out it's much more likely foreign Terrans are making less money because -- surprise -- there are less Terrans competing! When you go through the top 50 earners outside of Korea, the proportion of money that Terran has earned falls right around that mark of 26% too. Why there are less Terrans is a completely different issue.
|
Nice to see these winrates reflect my "studies" of The Korean GM Ladder, I went through through most of the Terrans and all of them had a 40-45% win-rate in TvP, there was only one Terran who had a positive TvP win ratio, he had a magnificent 65% win rate this season, watching his build orders vs P I found out that he must be a God at 11-11.
You can also find some of the toss GMs with sick 70+% win rate PvT.
|
United States97276 Posts
On July 25 2013 06:16 ImperialFist wrote: Nice to see these winrates reflect my "studies" of The Korean GM Ladder, I went through through most of the Terrans and all of them had a 40-45% win-rate in TvP, there was only one Terran who had a positive TvP win ratio, he had a magnificent 65% win rate this season, watching his build orders vs P I found out that he must be a God at 11-11.
You can also find some of the toss GMs with sick 70+% win rate PvT.
Must have found Maru's account for the vP
|
|
On July 24 2013 03:21 pmp10 wrote:Show nested quote +On July 24 2013 03:12 Plansix wrote:On July 24 2013 03:09 pmp10 wrote:On July 24 2013 02:56 lorestarcraft wrote:On July 24 2013 01:29 KrazyTrumpet wrote:On July 24 2013 01:24 Plansix wrote:On July 24 2013 00:59 Rhaegal wrote:On July 03 2013 02:55 Wildmoon wrote:On July 02 2013 13:56 BronzeKnee wrote:On July 02 2013 13:51 AxionSteel wrote: [quote]
Don't see how that is relevant to you making a massive error picking protoss, though. omg imba terran stealing my ladder points =(
As long as it's balanced in Korea, then I'm somewhat satisfied. Would still encourage a slight nerf to hellbats though. Over the history of SC2, Protoss has clearly done the poorest according to that chart, and it means that a Protoss player more often than not loses to Terran and Zerg players of equal skill. That is annoying to me, because I like to win. But we all knew this didn't we... this chart just confirms what all the win rates showed. And the results. Over the history of BW, Protoss has won the least amount of championship and has no bonjwa. That's protoss for you. I kinda think that Protoss is slightly weaker than other races in both SC2 and BW but the difference is so small that it won't be noticeable in short term but in long term it shows. But Protoss has always performed quite well in team leagues, and foreign Protoss players are far more successful than foreign Terrans (which basically don't exist). Thorzain and Demuslim would like to disagree. That's two successful foreign Terrans...vs the myriad of successful foreign players of the other two races lol What are you calling successful? Who is successful right now with protoss as foreigner. Naniwa? And what about Lucifron? Here.A list of successful foreigners. Notice a grand total of a single terran in top 10. That doesn't prove anything about now, since its the top earners of all time from the launch of SC2. There is also only one US player, so I could say that SC2 is really hard for all US players with those standards of proof. You could but then you would have to explain the presence of Stephano and Snute who didn't start their pro carers with WoL launch. And of course if being from NA is the problem you need to explain away Huk and Idra. he is right. Comparing all time earnings is the same as estimating current balance by all time winrates.
|
GOD DAMN IT TERRAN SO FUKING IMBA STILL PLESASE NERF THEM LOL THEY ALL ARE LESS thn 50%
User was temp banned for this post.
|
On July 25 2013 06:27 Shellshock1122 wrote:Show nested quote +On July 25 2013 06:16 ImperialFist wrote: Nice to see these winrates reflect my "studies" of The Korean GM Ladder, I went through through most of the Terrans and all of them had a 40-45% win-rate in TvP, there was only one Terran who had a positive TvP win ratio, he had a magnificent 65% win rate this season, watching his build orders vs P I found out that he must be a God at 11-11.
You can also find some of the toss GMs with sick 70+% win rate PvT.
Must have found Maru's account for the vP
lol, it was one of the higher ranked terran accounts so could be him, remember people talking about maru being very highly ranked on ladder.
|
it is so funny how people are searching for statistics which probably support their opinion that the own race MUST be unbalanced.
if i would like to find facts why terran must be IMBA i could go to sc2earnings.com, take the global top earnings for 2013 (HOTS) and surprise surprise... out of the Top 20 i can find 8 terrans!!!
8 Terrans in the Top 20 of Earnings in 2013??? TERRAN MUST BE IMBA!!!
but i know this is absolutely bullshit! The Game is very balanced and of course there are some gameperiods when a race is slightly better than another race (protoss is imo in the lategame slightly stronger and easier to use than terran, but in supersuperlategame with mass ghosts the advantage for toss turns into a disadvantage)
And there are a lot of other examples of gametimes where a race is slightly better than another... this is cause the gamebalance is asymetric... and this is good!
SC2 was never be better balanced than now!!
sry for my english and good night fellows!
Spica
|
On July 02 2013 14:32 Thrillz wrote:Show nested quote +On July 02 2013 14:24 BronzeKnee wrote:On July 02 2013 14:15 Thrillz wrote:On July 02 2013 14:06 BronzeKnee wrote:On July 02 2013 13:58 Thrillz wrote:On July 02 2013 13:54 BronzeKnee wrote:On July 02 2013 13:51 Thrillz wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote:On July 02 2013 13:33 BronzeKnee wrote:[quote] Ah, we reached a consensus. Why should they bother? Both ChaosTerran and Aligulac have a filtering process that may actually render their data invalid. Looking purely at winrates is silly to be honest. Which is why I suggested this: [quote] And TheBB delivered. http://aligulac.com/reports/And now we can see that when I selected Protoss I made a massive error. That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do. But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways. You literally just posted nothing. And I just said Aligulac wasn't perfect either. Why are you telling me it isn't? Then why are you drawing a conclusion when you only have a few points from one method on a hypothesis? I personally think it's pretty good right now. Pretty good relative to the past? Sure. Balanced... well you know the answer to that. -11 is the difference between how much worse Protoss players perform compared to Zergs. -48 is the difference between how much worse Protoss players perform compared to Terran. But -22 is how much Protoss players are underperforming. That's it? You can see my skepticism here, one method from an admittedly imperfect method. Even still those numbers don't conclude imba, not to mention I'd rather wait as they seem to be trending upwards. You have not met enough criteria to conclude imba, and thank god Blizzard isn't looking to make big chances, other than those to tweak gameplay. EDIT: Also just read : "However, as ratings catch up to the performances of the players, this chart will tend toward equilibrium, even if balance never changes." Reminds me of the arguments against global warming... "Well there is all this imperfect science that we can poke holes in, and were going to ignore what is actually happening, and conclude nothing is happening. Excellent work everyone!" I mean, there is just no evidence at all that Protoss hasn't performed as well as the other races... ![[image loading]](http://img690.imageshack.us/img690/2237/b2y1.png) Anyways, what does the edit have to do with anything? The chart will tend toward equilibrium only if balance, player skill, maps and the metagame never change. In other words if everyone plays exactly how they are playing now, ratings will catch up, so it will no longer be an upset for Sjow to defeat Life, because Sjow will repeat that performance over and over, and he will climb, while Life will fall for the same reason. Then the underdog, who would skew the ratings, is now the favorite and the ratings will no longer be skewed. So the chart does tend toward equilibrium the longer an imbalance isn't fixed. Nothing like global warming, it has mountains of support from multiple sources and data points, whereas you have a few, thus far one, and even that one doesn't say imba. Also why do I care about balance of the past? How does past balance affect current balance? How does WoL balance affect us now? The chart tends to equilibrium, regardless of balance, so how does that conclude it's imbalance, it merely states that protoss is underperforming with respect to their ratings. This isn't too surprising given the trend it's following in HotS. A race could very well be imbalance, but if they are not performing to their expect level, there will be a period of "underperformance" until going back to equilibrium. This isn't making sense to me: "So the chart does tend toward equilibrium the longer an imbalance isn't fixed" but you're using it to conclude imbalance in the first place aren't you?
![[image loading]](http://i.imgur.com/vVgU2Yy.jpg?1)
|
On July 25 2013 07:03 sparklyresidue wrote:Show nested quote +On July 02 2013 14:32 Thrillz wrote:On July 02 2013 14:24 BronzeKnee wrote:On July 02 2013 14:15 Thrillz wrote:On July 02 2013 14:06 BronzeKnee wrote:On July 02 2013 13:58 Thrillz wrote:On July 02 2013 13:54 BronzeKnee wrote:On July 02 2013 13:51 Thrillz wrote:On July 02 2013 13:46 BronzeKnee wrote:On July 02 2013 13:40 Thrillz wrote: [quote]
That doesn't say Protoss is horribly bad right now at all..........not to mention there are a few problems with that method, just like the previous ones. The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better. Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do. But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways. You literally just posted nothing. And I just said Aligulac wasn't perfect either. Why are you telling me it isn't? Then why are you drawing a conclusion when you only have a few points from one method on a hypothesis? I personally think it's pretty good right now. Pretty good relative to the past? Sure. Balanced... well you know the answer to that. -11 is the difference between how much worse Protoss players perform compared to Zergs. -48 is the difference between how much worse Protoss players perform compared to Terran. But -22 is how much Protoss players are underperforming. That's it? You can see my skepticism here, one method from an admittedly imperfect method. Even still those numbers don't conclude imba, not to mention I'd rather wait as they seem to be trending upwards. You have not met enough criteria to conclude imba, and thank god Blizzard isn't looking to make big chances, other than those to tweak gameplay. EDIT: Also just read : "However, as ratings catch up to the performances of the players, this chart will tend toward equilibrium, even if balance never changes." Reminds me of the arguments against global warming... "Well there is all this imperfect science that we can poke holes in, and were going to ignore what is actually happening, and conclude nothing is happening. Excellent work everyone!" I mean, there is just no evidence at all that Protoss hasn't performed as well as the other races... ![[image loading]](http://img690.imageshack.us/img690/2237/b2y1.png) Anyways, what does the edit have to do with anything? The chart will tend toward equilibrium only if balance, player skill, maps and the metagame never change. In other words if everyone plays exactly how they are playing now, ratings will catch up, so it will no longer be an upset for Sjow to defeat Life, because Sjow will repeat that performance over and over, and he will climb, while Life will fall for the same reason. Then the underdog, who would skew the ratings, is now the favorite and the ratings will no longer be skewed. So the chart does tend toward equilibrium the longer an imbalance isn't fixed. Nothing like global warming, it has mountains of support from multiple sources and data points, whereas you have a few, thus far one, and even that one doesn't say imba. Also why do I care about balance of the past? How does past balance affect current balance? How does WoL balance affect us now? The chart tends to equilibrium, regardless of balance, so how does that conclude it's imbalance, it merely states that protoss is underperforming with respect to their ratings. This isn't too surprising given the trend it's following in HotS. A race could very well be imbalance, but if they are not performing to their expect level, there will be a period of "underperformance" until going back to equilibrium. This isn't making sense to me: "So the chart does tend toward equilibrium the longer an imbalance isn't fixed" but you're using it to conclude imbalance in the first place aren't you? ![[image loading]](http://i.imgur.com/vVgU2Yy.jpg?1)
I'm sorry what exactly are you trying to say with this screencap?
|
On July 25 2013 07:11 MasterOfPuppets wrote:Show nested quote +On July 25 2013 07:03 sparklyresidue wrote:On July 02 2013 14:32 Thrillz wrote:On July 02 2013 14:24 BronzeKnee wrote:On July 02 2013 14:15 Thrillz wrote:On July 02 2013 14:06 BronzeKnee wrote:On July 02 2013 13:58 Thrillz wrote:On July 02 2013 13:54 BronzeKnee wrote:On July 02 2013 13:51 Thrillz wrote:On July 02 2013 13:46 BronzeKnee wrote: [quote]
The method is far better than the old one, because it somewhat correct for player skill, while the old one does not. Perfect? No. But better.
Anyway, I like your edit from Protoss isn't bad at all to Protoss isn't horribly bad right now. Protoss has been massively underperforming in SC2 compared to the other races, and right now high level Protoss players are losing more to lower level players from other races, than high level Terrans or Zergs do. But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways. You literally just posted nothing. And I just said Aligulac wasn't perfect either. Why are you telling me it isn't? Then why are you drawing a conclusion when you only have a few points from one method on a hypothesis? I personally think it's pretty good right now. Pretty good relative to the past? Sure. Balanced... well you know the answer to that. -11 is the difference between how much worse Protoss players perform compared to Zergs. -48 is the difference between how much worse Protoss players perform compared to Terran. But -22 is how much Protoss players are underperforming. That's it? You can see my skepticism here, one method from an admittedly imperfect method. Even still those numbers don't conclude imba, not to mention I'd rather wait as they seem to be trending upwards. You have not met enough criteria to conclude imba, and thank god Blizzard isn't looking to make big chances, other than those to tweak gameplay. EDIT: Also just read : "However, as ratings catch up to the performances of the players, this chart will tend toward equilibrium, even if balance never changes." Reminds me of the arguments against global warming... "Well there is all this imperfect science that we can poke holes in, and were going to ignore what is actually happening, and conclude nothing is happening. Excellent work everyone!" I mean, there is just no evidence at all that Protoss hasn't performed as well as the other races... ![[image loading]](http://img690.imageshack.us/img690/2237/b2y1.png) Anyways, what does the edit have to do with anything? The chart will tend toward equilibrium only if balance, player skill, maps and the metagame never change. In other words if everyone plays exactly how they are playing now, ratings will catch up, so it will no longer be an upset for Sjow to defeat Life, because Sjow will repeat that performance over and over, and he will climb, while Life will fall for the same reason. Then the underdog, who would skew the ratings, is now the favorite and the ratings will no longer be skewed. So the chart does tend toward equilibrium the longer an imbalance isn't fixed. Nothing like global warming, it has mountains of support from multiple sources and data points, whereas you have a few, thus far one, and even that one doesn't say imba. Also why do I care about balance of the past? How does past balance affect current balance? How does WoL balance affect us now? The chart tends to equilibrium, regardless of balance, so how does that conclude it's imbalance, it merely states that protoss is underperforming with respect to their ratings. This isn't too surprising given the trend it's following in HotS. A race could very well be imbalance, but if they are not performing to their expect level, there will be a period of "underperformance" until going back to equilibrium. This isn't making sense to me: "So the chart does tend toward equilibrium the longer an imbalance isn't fixed" but you're using it to conclude imbalance in the first place aren't you? ![[image loading]](http://i.imgur.com/vVgU2Yy.jpg?1) I'm sorry what exactly are you trying to say with this screencap?
Uh, he's trying to say that terran is imba in hots because protoss was weak in a couple of OSLs, I think. It makes sense, somewhere deep down.
+ Show Spoiler +
|
On July 25 2013 07:47 neptunusfisk wrote:Show nested quote +On July 25 2013 07:11 MasterOfPuppets wrote:On July 25 2013 07:03 sparklyresidue wrote:On July 02 2013 14:32 Thrillz wrote:On July 02 2013 14:24 BronzeKnee wrote:On July 02 2013 14:15 Thrillz wrote:On July 02 2013 14:06 BronzeKnee wrote:On July 02 2013 13:58 Thrillz wrote:On July 02 2013 13:54 BronzeKnee wrote:On July 02 2013 13:51 Thrillz wrote: [quote]
But evidence show the contrary. Sorry but -11 says nothing to me, and aligulac has admitted that it isn't perfect, (see forgg nearly being #1, Soulkey not even top #10. Not jumping on the hysteria bandwagon, but nice try anyways. You literally just posted nothing. And I just said Aligulac wasn't perfect either. Why are you telling me it isn't? Then why are you drawing a conclusion when you only have a few points from one method on a hypothesis? I personally think it's pretty good right now. Pretty good relative to the past? Sure. Balanced... well you know the answer to that. -11 is the difference between how much worse Protoss players perform compared to Zergs. -48 is the difference between how much worse Protoss players perform compared to Terran. But -22 is how much Protoss players are underperforming. That's it? You can see my skepticism here, one method from an admittedly imperfect method. Even still those numbers don't conclude imba, not to mention I'd rather wait as they seem to be trending upwards. You have not met enough criteria to conclude imba, and thank god Blizzard isn't looking to make big chances, other than those to tweak gameplay. EDIT: Also just read : "However, as ratings catch up to the performances of the players, this chart will tend toward equilibrium, even if balance never changes." Reminds me of the arguments against global warming... "Well there is all this imperfect science that we can poke holes in, and were going to ignore what is actually happening, and conclude nothing is happening. Excellent work everyone!" I mean, there is just no evidence at all that Protoss hasn't performed as well as the other races... ![[image loading]](http://img690.imageshack.us/img690/2237/b2y1.png) Anyways, what does the edit have to do with anything? The chart will tend toward equilibrium only if balance, player skill, maps and the metagame never change. In other words if everyone plays exactly how they are playing now, ratings will catch up, so it will no longer be an upset for Sjow to defeat Life, because Sjow will repeat that performance over and over, and he will climb, while Life will fall for the same reason. Then the underdog, who would skew the ratings, is now the favorite and the ratings will no longer be skewed. So the chart does tend toward equilibrium the longer an imbalance isn't fixed. Nothing like global warming, it has mountains of support from multiple sources and data points, whereas you have a few, thus far one, and even that one doesn't say imba. Also why do I care about balance of the past? How does past balance affect current balance? How does WoL balance affect us now? The chart tends to equilibrium, regardless of balance, so how does that conclude it's imbalance, it merely states that protoss is underperforming with respect to their ratings. This isn't too surprising given the trend it's following in HotS. A race could very well be imbalance, but if they are not performing to their expect level, there will be a period of "underperformance" until going back to equilibrium. This isn't making sense to me: "So the chart does tend toward equilibrium the longer an imbalance isn't fixed" but you're using it to conclude imbalance in the first place aren't you? ![[image loading]](http://i.imgur.com/vVgU2Yy.jpg?1) I'm sorry what exactly are you trying to say with this screencap? Uh, he's trying to say that terran is imba in hots because protoss was weak in a couple of OSLs, I think. It makes sense, somewhere deep down. + Show Spoiler +
My point is that though Zerg was kinda weak in regards to OSL championships for a while, but it isn't because the game was imbalanced. Just a warning to anyone who puts too much stock in statistics over a short period of time.
|
Why can't everybody just get along T_T
|
can we finally admit protoss is the god race atm?
|
Overall the game seems balanced. But I'd bet if someone were to take the same amount of games, exclude cheesy/nonstandard games, and divide the game by times around/under 15mins, games around 15-30 mins, and games 30mins +, that there would a pretty big discrepancy in win ratios.
|
yeh but i think you would just see races like zerg look worse because atm, zerg then terran then protoss are in order for "easiest race to cheese atm"
i dont think it would change THAT much but im confident protoss would be WAY ahead in standard macro game wins
|
On July 25 2013 08:43 Gr33n wrote: can we finally admit protoss is the god race atm? you spelled Zerg wrong
|
On July 25 2013 08:55 Gr33n wrote: yeh but i think you would just see races like zerg look worse because atm, zerg then terran then protoss are in order for "easiest race to cheese atm"
i dont think it would change THAT much but im confident protoss would be WAY ahead in standard macro game wins
The definition of cheese would have to defined as any rush under 20 supply and games that only happen once every 25 games or so. So any timing attacks, mass hellion attacks, 1base void rays, cloaked banshee rushes, sneaky hellbat drops, etc that happen frequently enough should be counted towards the win rate. 6pools, 11/11 rax, proxy 2gate, 1base BC, things of that nature, should not be counted. Think of it as a Q-test.
Personally, I dont have the time to look at individual games and catagorize each game by time (i dont think anyone does), but if i were to venture a guess, I'd guess that the win ratios for Terran would be around 60% for total games around 15 mins and under, and about 40% for total games past 15 mins. Probably even lower for games 30 mins+. Zerg would probably peak at games 30 mins+ and have a low in games 15min and under. Toss would probably peak at games between 15-30 mins.
What I would be interested in, however, are not the actual win ratios, but how far apart the win ratios are from each other at the different times. The wider the gap between the early, mid, and late game, the more imbalance there is in the matchup. Summing up all the individual games and calling it "almost 50-50" is not a good indicator of balance when the game is inherently imbalanced at certain points in the game.
|
How r we (protoss) not getting destroyed? this is weird
|
no one is doing 1 base BC because that isnt a real cheese. i define cheese as anything that deviates from macro or sacrifices macro for massive eco or game winning damage.
if im going bio and i make 12 helions im attempting cheese. if you die to that as a zerg you didnt scout but you got cheesed. its hard to know 12 helions are coming and maybe he sends 6 helions to your 3rd and 6 to your main. you made only 4 or 5 roaches which is MORE then enough but bam now you are screwed. it HAPPENS more often then you think to even good players.
|
On July 25 2013 09:55 Gr33n wrote: no one is doing 1 base BC because that isnt a real cheese. i define cheese as anything that deviates from macro or sacrifices macro for massive eco or game winning damage.
if im going bio and i make 12 helions im attempting cheese. if you die to that as a zerg you didnt scout but you got cheesed. its hard to know 12 helions are coming and maybe he sends 6 helions to your 3rd and 6 to your main. you made only 4 or 5 roaches which is MORE then enough but bam now you are screwed. it HAPPENS more often then you think to even good players.
You're defining cheese in the widest possible scenario: anything not macro play = cheese. If you do that, you're going to be getting rid of at least 1/3 or a 1/4 of the games played total, which is not going to give an accurate representation of games played under 15 mins. It might be precise, but it could be wrong. I'm defining the narrowest scope of cheese possible in order to keep as many games as I can in order to keep a good accuracy/precision ratio. Not saying I don't believe in your kind of cheese, but if you want good statistics, you need to get as many games as you can.
Either way, defining cheese is a moot point in any discussion and was not the point of my post. The whole point of me mentioning cheese was to get rid of massive outliers that ruin the win ratios under 15 minutes.
|
Terran needs mech to buffed PVT. And big time.
|
Interesting. I bet it took a lot of work to amass those stats. Hopefully this will silence the balance whiners (prob not). :D
|
On July 25 2013 09:55 Gr33n wrote: no one is doing 1 base BC because that isnt a real cheese. i define cheese as anything that deviates from macro or sacrifices macro for massive eco or game winning damage.
if im going bio and i make 12 helions im attempting cheese. if you die to that as a zerg you didnt scout but you got cheesed. its hard to know 12 helions are coming and maybe he sends 6 helions to your 3rd and 6 to your main. you made only 4 or 5 roaches which is MORE then enough but bam now you are screwed. it HAPPENS more often then you think to even good players.
Cheese =/= all-in. Cheese is an extraordinarily large gamble that is made without any knowledge of what your opponent is doing (aka it's chosen blindly at the start of the game).
|
Its funny, this is the first season where Toss seems to not be slightly behind balance wise and yet its my worst one yet.
|
|
On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time.
Definitely. It's not so much a balance concern as the need for more variety/options in a matchup. Would the solution come down to the hardiness of terran mech units vs toss? Or adding +shield to more mech units?
|
|
On July 25 2013 12:26 Emzeeshady wrote:Show nested quote +On July 25 2013 12:24 Jevity wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. Definitely. It's not so much a balance concern as the need for more variety/options in a matchup. Would the solution come down to the hardiness of terran mech units vs toss? Or adding +shield to more mech units? Why does mech need to be viable in TvP? It is incredibly boring to watch -_-
So TvP doesn't keep you from building half your units as Terran? Variety is always nice. Also, maybe increasing the strength of tanks on Protoss would help them against all the recent strong Protoss openings.
Mech's weakness against toss is how mobile, tanky, and how much damage protoss units are against mech, right? I'm not sure what the correct way to buff mech would be, but some kind of change would be nice.
|
|
On July 25 2013 12:26 Emzeeshady wrote:Show nested quote +On July 25 2013 12:24 Jevity wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. Definitely. It's not so much a balance concern as the need for more variety/options in a matchup. Would the solution come down to the hardiness of terran mech units vs toss? Or adding +shield to more mech units? Why does mech need to be viable in TvP? It is incredibly boring to watch -_-
I would argue that mech in TvP was incredibly fun to watch in BW, and to a lesser extent in SC2 (if only for the increase in viable unit compositions for Terran). Particularly because it changes the role of each race. Suddenly, protoss is pressured to be aggressive, and terran to be on the defensive. Protoss almost have too many tools to abuse mech in SC2, however.
|
Bunkers are a bit too strong, blizzard should change bunkers to need 2 scvs to build. And maybe increase build time a bit.
On a more serious note, the data can be presented a lot better. Pie charts makes it kindof hard to tell the difference, and the lack of error bars makes it impossible to know if the difference is significant or not. Just adding error bars on all the data (and ditch those silly pie-charts...) with some simple estimate like square root errors would do wonders in reading the data.
Nonetheless, good to see the (international at least) number pretty even.
|
On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Playing bio vs hellbat-tank in TvT is already almost as hard as playing vs the toss deatball. Don't kill bio TvT. Bio players already have to play twice as good as the mech player, don't make it completely broken.
|
On July 25 2013 13:04 Emzeeshady wrote:Show nested quote +On July 25 2013 12:44 Jevity wrote:On July 25 2013 12:26 Emzeeshady wrote:On July 25 2013 12:24 Jevity wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. Definitely. It's not so much a balance concern as the need for more variety/options in a matchup. Would the solution come down to the hardiness of terran mech units vs toss? Or adding +shield to more mech units? Why does mech need to be viable in TvP? It is incredibly boring to watch -_- So TvP doesn't keep you from building half your units as Terran? Variety is always nice. Also, maybe increasing the strength of tanks on Protoss would help them against all the recent strong Protoss openings. Mech's weakness against toss is how mobile, tanky, and how much damage protoss units are against mech, right? I'm not sure what the correct way to buff mech would be, but some kind of change would be nice. I would be fine with a buff to mech, I just don't get why everyone wants to have turtle into 200/200 a move matches so badly.
300 supply cap please!
|
On July 25 2013 23:10 ImperialFist wrote:Show nested quote +On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Playing bio vs hellbat-tank in TvT is already almost as hard as playing vs the toss deatball. Don't kill bio TvT. Bio players already have to play twice as good as the mech player, don't make it completely broken.
I personally would be completely fine with Bio dying in TvT and TvP. I think the whole bio thing is incredibly boring to watch and the strength of bio just feels completely wrong. The fact that a 50 mineral, 1 supply unit is the best thing Terran has is disgusting and shows the flawed, shallow design of the race as a whole.
If we want a deeper, richer experience with anything involving Terran in SC2, the marine needs to get less good and mech units need to have better options to deal with things like blink stalkers and immortals. Right now, the entire race hinges on the viability of the Marine vs everything else. Why is it ok for Terran to be so non-dynamic while we see multiple composition changes through any decent game from the other races?
Terran never stops making Marines in ANY MU right now, and with good reason, it's the best thing they've got. That's a problem...
|
Lol, marine is good unit, why change that
|
On July 25 2013 23:43 habeck wrote: Lol, marine is good unit, why change that
Because
1) It's the ONLY good unit for Terran.
2) that's the problem.
There isn't much room to change the way the race works with how good the Marine currently is. If you were to all of a sudden add +20 damage vs armored to Siege Tanks in Siege mode, Terran would likely become unstoppable because they could sit on their already existing bio strength and just siege down bases all day without any realistic threat from anything. That would be adding a huge new strength to an already viable race (though boring).
If you make Marines just as flexible, but less strong, or just as strong, but less flexible, you give room to radically change other aspects of the race as a whole.
The problem right now is the Marine is a giant ass band-aid on a broken race. Got a problem? MAKE MORE MARINES!!! Opponent counter your marines? MAKE MORE MARINES!!! You're behind? MAKE MORE MARINES!!!
It's fucking stupid...
|
On July 25 2013 23:54 Jermstuddog wrote:Show nested quote +On July 25 2013 23:43 habeck wrote: Lol, marine is good unit, why change that Because 1) It's the ONLY good unit for Terran. 2) that's the problem. There isn't much room to change the way the race works with how good the Marine currently is. If you were to all of a sudden add +20 damage vs armored to Siege Tanks in Siege mode, Terran would likely become unstoppable because they could sit on their already existing bio strength and just siege down bases all day without any realistic threat from anything. That would be adding a huge new strength to an already viable race (though boring). If you make Marines just as flexible, but less strong, or just as strong, but less flexible, you give room to radically change other aspects of the race as a whole. The problem right now is the Marine is a giant ass band-aid on a broken race. Got a problem? MAKE MORE MARINES!!! Opponent counter your marines? MAKE MORE MARINES!!! You're behind? MAKE MORE MARINES!!! It's fucking stupid...
marines not so good vs mass collosi-archon-storm, not so good vs infestor-mass ultra and not so good vs mass-tank with a hellbat buffert. You're making marines out to be something they aren't.
|
On July 26 2013 00:16 ImperialFist wrote:Show nested quote +On July 25 2013 23:54 Jermstuddog wrote:On July 25 2013 23:43 habeck wrote: Lol, marine is good unit, why change that Because 1) It's the ONLY good unit for Terran. 2) that's the problem. There isn't much room to change the way the race works with how good the Marine currently is. If you were to all of a sudden add +20 damage vs armored to Siege Tanks in Siege mode, Terran would likely become unstoppable because they could sit on their already existing bio strength and just siege down bases all day without any realistic threat from anything. That would be adding a huge new strength to an already viable race (though boring). If you make Marines just as flexible, but less strong, or just as strong, but less flexible, you give room to radically change other aspects of the race as a whole. The problem right now is the Marine is a giant ass band-aid on a broken race. Got a problem? MAKE MORE MARINES!!! Opponent counter your marines? MAKE MORE MARINES!!! You're behind? MAKE MORE MARINES!!! It's fucking stupid... marines not so good vs mass collosi-archon-storm, not so good vs infestor-mass ultra and not so good vs mass-tank with a hellbat buffert. You're making marines out to be something they aren't.
In all of those situations you just listed, do you EVER see pro players STOP making marines? Cuz I don't. They keep chugging them right out because 1) they will likely be cost-effective ANYWAY considering they only cost minerals, and 2) there aren't really any other options available.
The question is never "should I make marines or not?" The answer there is always a YES! The question is simply "how many marines do I want in this composition?" Because having too many is just as bad as having too few, but you should ALWAYS have SOME.
|
On July 25 2013 23:28 Jermstuddog wrote: I personally would be completely fine with Bio dying in TvT and TvP. Then you should have seen some of the more desperate mech attempts at TvP back in HotS beta. Splitting daybreak with planetaries and waiting for protoss to starve was the most successful application.
I'm all for variety but mech TvP is too badly broken to be fixed and deliver entertaining games. Especially since Blizzards attempts to help it have back-fired so far. We should focus our attention more on mech TvZ as that can still be salvaged.
|
On July 25 2013 23:54 Jermstuddog wrote:Show nested quote +On July 25 2013 23:43 habeck wrote: Lol, marine is good unit, why change that Because 1) It's the ONLY good unit for Terran. 2) that's the problem. There isn't much room to change the way the race works with how good the Marine currently is. If you were to all of a sudden add +20 damage vs armored to Siege Tanks in Siege mode, Terran would likely become unstoppable because they could sit on their already existing bio strength and just siege down bases all day without any realistic threat from anything. That would be adding a huge new strength to an already viable race (though boring). If you make Marines just as flexible, but less strong, or just as strong, but less flexible, you give room to radically change other aspects of the race as a whole. The problem right now is the Marine is a giant ass band-aid on a broken race. Got a problem? MAKE MORE MARINES!!! Opponent counter your marines? MAKE MORE MARINES!!! You're behind? MAKE MORE MARINES!!! It's fucking stupid...
Bro how many games have you played as terran and that has worked? What Professional have you seen play this strategy and its worked? LOL I'd like to live in this seemingly Terran perfect world you are describing where you can just mass marines and win hahahahaah If so I'd be in WCS fighting Soulkey for the title hahahahaha. This game is very dynamic and you defly can't just mass marines and win unless your opponent doesn't play anything that counters them the same way it would be if you were zerg ( Which I'm assuming you were otherwise you wouldn't be complaining about marines ) mass zerglings only vses marauder only hahaha
|
On July 25 2013 23:28 Jermstuddog wrote:Show nested quote +On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Playing bio vs hellbat-tank in TvT is already almost as hard as playing vs the toss deatball. Don't kill bio TvT. Bio players already have to play twice as good as the mech player, don't make it completely broken. I personally would be completely fine with Bio dying in TvT and TvP. I think the whole bio thing is incredibly boring to watch and the strength of bio just feels completely wrong. The fact that a 50 mineral, 1 supply unit is the best thing Terran has is disgusting and shows the flawed, shallow design of the race as a whole. If we want a deeper, richer experience with anything involving Terran in SC2, the marine needs to get less good and mech units need to have better options to deal with things like blink stalkers and immortals. Right now, the entire race hinges on the viability of the Marine vs everything else. Why is it ok for Terran to be so non-dynamic while we see multiple composition changes through any decent game from the other races? Terran never stops making Marines in ANY MU right now, and with good reason, it's the best thing they've got. That's a problem...
Well, if we want Terrans to be able to change their comps like there other 2 races, we would have to redo the whole production infrastructure. Zergs actually make the most 'transitions' but it is because their production is the most flexible.
Also, it is not the marines themselves, medivacs are actually what makes the marines tick.
|
On July 25 2013 23:10 ImperialFist wrote:Show nested quote +On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step.
|
On July 26 2013 02:16 woopr wrote:Show nested quote +On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks.
|
On July 26 2013 02:18 Plansix wrote:Show nested quote +On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks. Nothing forces you to nap while your Terran opponent spends 10 minuts building a 5k gas army from 4 Factories.
|
On July 26 2013 02:18 Plansix wrote:Show nested quote +On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks.
Was gonna say that wasn't an issue in Brood War, then I realized we don't have Vultures. =(
I really don't understand people's obsession with making mech strong in SC2. It's really not as interesting or microable as it was in BW, nor is it as interesting and microable as Bio and Bionic are in SC2. Again: Hellbats instead of Vultures (far less demanding to use, making them far more efficient), Tanks weaker but with smart targetting AI etc.
I mean it seems a bit unreasonable that people complained for so long about Protoss' deathball and Zerg's BL/Infestor and yet they keep wanting mech to be stronger. Because of the core unit design, this won't be the same mech we had in Brood War. :s
|
@TheDwf LOL that literally made me giggle hahaha. Yea if your opponent gets his side of the map with uncontested 40 tanks you have done something very wrong.... lol
|
On July 26 2013 02:21 TheDwf wrote:Show nested quote +On July 26 2013 02:18 Plansix wrote:On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks. Nothing forces you to nap while your Terran opponent spends 10 minuts building a 5k gas army from 4 Factories. I am just pointing out that everyone hated the stale, no action state that WoL got to. People will try to turn SC2 in to a tower defense game if they are given the chance and lots of tanks is a way to do that.
|
On July 26 2013 02:21 TheDwf wrote:Show nested quote +On July 26 2013 02:18 Plansix wrote:On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks. Nothing forces you to nap while your Terran opponent spends 10 minutes building a 5k gas army from 4 Factories. The problem is, that would start forcing toss players to get away from the "turtle to colosus high templar" mentality and be the tempo setting race. I doubt many know how to not turtle deathball, so if such a change was implemented, toss players would likely end up failing or just doing allins, while balance whining all the way regardless of whether it was a good change or not. From that standpoint, it's very unlikely such big matchup changes will be viable before LotV.
|
the winrates for korea say terran is the weakest race there
+ Show Spoiler +yet we got 3 terrans in the semifinals of wcs korea
seems pretty fine overall, though. and the metagame is evolving quickly, for example the inclusion of roachbane busts in zvt. imho it would be by far the best if blizz left the game as it is for a couple more months to see how things develop.
|
On July 26 2013 02:29 Plansix wrote:Show nested quote +On July 26 2013 02:21 TheDwf wrote:On July 26 2013 02:18 Plansix wrote:On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks. Nothing forces you to nap while your Terran opponent spends 10 minuts building a 5k gas army from 4 Factories. I am just pointing out that everyone hated the stale, no action state that WoL got to. People will try to turn SC2 in to a tower defense game if they are given the chance and lots of tanks is a way to do that. It's the opposite actually, the "turtly" aspect of mech is the consequence of how weak Tanks are. But who cares anyway, we'll probably never have a proper mech outside of TvT, not only because SC2 developers hate/despite the Tank, but also because it doesn't match the clichés about what is supposed to be "entertaining;" people are just too accustomed to the "fast & furious" side of SC2, and when things don't involve flashy Marine splits or green goo all over the screen they're often labelled as "boring," as if games like this, this or this didn't have their own tension and interest.
|
On July 26 2013 02:15 vthree wrote:Show nested quote +On July 25 2013 23:28 Jermstuddog wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Playing bio vs hellbat-tank in TvT is already almost as hard as playing vs the toss deatball. Don't kill bio TvT. Bio players already have to play twice as good as the mech player, don't make it completely broken. I personally would be completely fine with Bio dying in TvT and TvP. I think the whole bio thing is incredibly boring to watch and the strength of bio just feels completely wrong. The fact that a 50 mineral, 1 supply unit is the best thing Terran has is disgusting and shows the flawed, shallow design of the race as a whole. If we want a deeper, richer experience with anything involving Terran in SC2, the marine needs to get less good and mech units need to have better options to deal with things like blink stalkers and immortals. Right now, the entire race hinges on the viability of the Marine vs everything else. Why is it ok for Terran to be so non-dynamic while we see multiple composition changes through any decent game from the other races? Terran never stops making Marines in ANY MU right now, and with good reason, it's the best thing they've got. That's a problem... Well, if we want Terrans to be able to change their comps like there other 2 races, we would have to redo the whole production infrastructure. Zergs actually make the most 'transitions' but it is because their production is the most flexible. Also, it is not the marines themselves, medivacs are actually what makes the marines tick.
I will agree that the problem is most apparent when marines are paired with medivacs, but I would say the marine is the major offender here due to the fact that many high-level games are played with lots of marines and little medivac support, and not so much the opposite. We don't often see fleets of medivacs flying around supporting non-marines looking broke as hell, but we DO OFTEN see non-healed marines stim-kiting armies to death.
While the problem wouldn't be as big without medivac support (and thus might cease to be a problem), it's still based on the raw power and flexibility of the marine, especially when supported by other units. This of course, leads back to the thesis of my argument: Every other Terran unit sucks because the more you support marines, the more OP they get.
|
Lol @ people saying terran is op
|
On July 26 2013 02:39 TheDwf wrote:Show nested quote +On July 26 2013 02:29 Plansix wrote:On July 26 2013 02:21 TheDwf wrote:On July 26 2013 02:18 Plansix wrote:On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks. Nothing forces you to nap while your Terran opponent spends 10 minuts building a 5k gas army from 4 Factories. I am just pointing out that everyone hated the stale, no action state that WoL got to. People will try to turn SC2 in to a tower defense game if they are given the chance and lots of tanks is a way to do that. It's the opposite actually, the "turtly" aspect of mech is the consequence of how weak Tanks are. But who cares anyway, we'll probably never have a proper mech outside of TvT, not only because SC2 developers hate/despite the Tank, but also because it doesn't match the clichés about what is supposed to be "entertaining;" people are just too accustomed to the "fast & furious" side of SC2, and when things don't involve flashy Marine splits or green goo all over the screen they're often labelled as "boring," as if games like this, this or this didn't have their own tension and interest. I think the main problem is also that most SC2 players don't get that fact that Mech in BW was hard to play(per everyone who played it) and unforgiving. A lot of people looking for "tank buffs" want to be able to win games when players crash against their wall of tanks and they just watch at the units fall under the never ending fire. Thus is the problem, that even if they did buff mech to the point that is was in BW, a lot fo peopel would say "its not good enough, if I make one mistake, I die"
|
I feel the same way this is not an area for balance discussion there is a designated thread for that.....
Edit: TVZ and TVP winrates are almost 50% which speaks for itself......
|
On July 26 2013 02:59 Plansix wrote:Show nested quote +On July 26 2013 02:39 TheDwf wrote:On July 26 2013 02:29 Plansix wrote:On July 26 2013 02:21 TheDwf wrote:On July 26 2013 02:18 Plansix wrote:On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks. Nothing forces you to nap while your Terran opponent spends 10 minuts building a 5k gas army from 4 Factories. I am just pointing out that everyone hated the stale, no action state that WoL got to. People will try to turn SC2 in to a tower defense game if they are given the chance and lots of tanks is a way to do that. It's the opposite actually, the "turtly" aspect of mech is the consequence of how weak Tanks are. But who cares anyway, we'll probably never have a proper mech outside of TvT, not only because SC2 developers hate/despite the Tank, but also because it doesn't match the clichés about what is supposed to be "entertaining;" people are just too accustomed to the "fast & furious" side of SC2, and when things don't involve flashy Marine splits or green goo all over the screen they're often labelled as "boring," as if games like this, this or this didn't have their own tension and interest. I think the main problem is also that most SC2 players don't get that fact that Mech in BW was hard to play(per everyone who played it) and unforgiving. A lot of people looking for "tank buffs" want to be able to win games when players crash against their wall of tanks and they just watch at the units fall under the never ending fire. Thus is the problem, that even if they did buff mech to the point that is was in BW, a lot fo peopel would say "its not good enough, if I make one mistake, I die"
Blizzard would never revert mech to its BW state though.
|
On July 26 2013 02:39 TheDwf wrote:Show nested quote +On July 26 2013 02:29 Plansix wrote:On July 26 2013 02:21 TheDwf wrote:On July 26 2013 02:18 Plansix wrote:On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks. Nothing forces you to nap while your Terran opponent spends 10 minuts building a 5k gas army from 4 Factories. I am just pointing out that everyone hated the stale, no action state that WoL got to. People will try to turn SC2 in to a tower defense game if they are given the chance and lots of tanks is a way to do that. It's the opposite actually, the "turtly" aspect of mech is the consequence of how weak Tanks are. But who cares anyway, we'll probably never have a proper mech outside of TvT, not only because SC2 developers hate/despite the Tank, but also because it doesn't match the clichés about what is supposed to be "entertaining;" people are just too accustomed to the "fast & furious" side of SC2, and when things don't involve flashy Marine splits or green goo all over the screen they're often labelled as "boring," as if games like this, this or this didn't have their own tension and interest.
Couldnt agree more.
I played BW with friends on and off since 2002, and started watching the competitive scene in 2008. What really drawed me to terran was how the race was played and, of course, Flash. After sc2 came out it took me about 6 months to accept that terran didnt work like that at all anymore, and Im actually fine with bio being everywhere and that sc2 is not and will never be BW.
I also think the game design has several flaws, but I can still believe in starcraft2. My main issue though, is the way protoss and to a certain extent, zerg is made. Why all this a-moving nonsense? (yes im exaggerating) Why does every unit need an ability? Why does everything in this game need INSANE amounts of DPS? Well, now I started whining about design flaws again..
My issue really lies in the fact that although I feel terran is weak, especially below elite level, it is a pretty good designed race on paper. Put in context with how P and Z is designed, its just terrible. But I think terran is designed better than those, and I would like to see P and Z changed to operate more like terran (obviously with differences as was in bw, but the concept of it all). But alas, we will, in the future, see terran move more towards how P and Z operates, and the game will move away from what I like with it.
Sorry that this post almost makes no sense and is very messily written, hope I got my point across somehow.
|
On July 26 2013 02:54 imEnex wrote: Lol @ people saying terran is op
I am not, in any way saying terran as a race is OP right now. I think they have been, throughout the history of SC2, the strongest race, but that stopped being true toward the end of WOL and I would even say Terran is the weakest race right now.
I AM however saying that the Marine has ALWAYS been the single best unit in the game for a variety of reasons. And the combination of the marine with ANYTHING ELSE is problematic, which is why balancing the Terran race becomes very hard.
Terran moreso than any other race has a huge advantage in low-econ situations due to the power and flexibility of this one unit. While that power wanes slightly in high-econ situations, it is still completely workable, and that makes for a non-satisfying racial identity IMO.
|
On July 26 2013 03:00 MasterOfPuppets wrote:Show nested quote +On July 26 2013 02:59 Plansix wrote:On July 26 2013 02:39 TheDwf wrote:On July 26 2013 02:29 Plansix wrote:On July 26 2013 02:21 TheDwf wrote:On July 26 2013 02:18 Plansix wrote:On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks. Nothing forces you to nap while your Terran opponent spends 10 minuts building a 5k gas army from 4 Factories. I am just pointing out that everyone hated the stale, no action state that WoL got to. People will try to turn SC2 in to a tower defense game if they are given the chance and lots of tanks is a way to do that. It's the opposite actually, the "turtly" aspect of mech is the consequence of how weak Tanks are. But who cares anyway, we'll probably never have a proper mech outside of TvT, not only because SC2 developers hate/despite the Tank, but also because it doesn't match the clichés about what is supposed to be "entertaining;" people are just too accustomed to the "fast & furious" side of SC2, and when things don't involve flashy Marine splits or green goo all over the screen they're often labelled as "boring," as if games like this, this or this didn't have their own tension and interest. I think the main problem is also that most SC2 players don't get that fact that Mech in BW was hard to play(per everyone who played it) and unforgiving. A lot of people looking for "tank buffs" want to be able to win games when players crash against their wall of tanks and they just watch at the units fall under the never ending fire. Thus is the problem, that even if they did buff mech to the point that is was in BW, a lot fo peopel would say "its not good enough, if I make one mistake, I die" Blizzard would never revert mech to its BW state though. I am just saying, even if they did, most people wouldn't know because they just assume it would be easier than MMM, but it was never like that.
|
On July 26 2013 02:59 Plansix wrote:Show nested quote +On July 26 2013 02:39 TheDwf wrote:On July 26 2013 02:29 Plansix wrote:On July 26 2013 02:21 TheDwf wrote:On July 26 2013 02:18 Plansix wrote:On July 26 2013 02:16 woopr wrote:On July 25 2013 23:10 ImperialFist wrote:On July 25 2013 10:20 -_- wrote: Terran needs mech to buffed PVT. And big time. tbh that would require very specific "buffs", only acceptable change would be some kind of upgrade which gives + damage to shield to mech thors/tanks. Blizzard should make tanks 2 supply at least as a first step. Thats just what we need, 40 tanks on 80 supply. I am sure no game will ever become stale or slow with that many tanks. Nothing forces you to nap while your Terran opponent spends 10 minuts building a 5k gas army from 4 Factories. I am just pointing out that everyone hated the stale, no action state that WoL got to. People will try to turn SC2 in to a tower defense game if they are given the chance and lots of tanks is a way to do that. It's the opposite actually, the "turtly" aspect of mech is the consequence of how weak Tanks are. But who cares anyway, we'll probably never have a proper mech outside of TvT, not only because SC2 developers hate/despite the Tank, but also because it doesn't match the clichés about what is supposed to be "entertaining;" people are just too accustomed to the "fast & furious" side of SC2, and when things don't involve flashy Marine splits or green goo all over the screen they're often labelled as "boring," as if games like this, this or this didn't have their own tension and interest. I think the main problem is also that most SC2 players don't get that fact that Mech in BW was hard to play(per everyone who played it) and unforgiving. A lot of people looking for "tank buffs" want to be able to win games when players crash against their wall of tanks and they just watch at the units fall under the never ending fire. Thus is the problem, that even if they did buff mech to the point that is was in BW, a lot fo peopel would say "its not good enough, if I make one mistake, I die"
I actually agree with this sentiment a lot and that's what makes me really sad about SC2 Terran.
Mech was hard as hell to make work, and watching good players use it felt completely OP and satisfying at the same time. For me, the best part was you could see them squeezing every unit, every position, every little aspect for all it is worth.
You couldn't just throw a mech army together and make it work, you had to have a fucking orchestra playing the same note, a whirlwind of absolute order.
And the best part was watching people defeat it. Because you didn't just run in and explode a few banelings and the mech army evaporates, you had to squeeze YOUR whole army for everything IT is worth.
Anything involving BW mech felt like watching a knife fight where people are rolling around back and forth, you know someone is going to get their throat slit, but you have no idea who it's going to be until it's already over... GOD I miss BW mech, it really was the best part of that game IMO.
|
Pretty small sample size, but the games that you did pull were pretty top quality tournaments so I know the data is good. I just wish the volume of samples pulled were higher, most likely outside of your control.
Regardless, very nice!
|
|
|
|