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[Now live] New Patch - Warp Prism buff - Page 13

Forum Index > SC2 General
980 CommentsPost a Reply
Prev 1 11 12 13 14 15 50 Next All
PVJ
Profile Blog Joined July 2012
Hungary5221 Posts
June 20 2013 03:32 GMT
#241
why not just boost the upgrade as w/ shuttle
The heart's eternal vow
sM.Zik
Profile Joined June 2011
Canada2548 Posts
June 20 2013 03:33 GMT
#242
Nothing to say against that change, some replies in this thread are silly.
Jaedong Fighting! | youtube.com/ZikGaming
codonbyte
Profile Blog Joined June 2011
United States840 Posts
June 20 2013 03:35 GMT
#243
RIP TvP Mech :'(
Procrastination is the enemy
Antylamon
Profile Joined March 2011
United States1981 Posts
June 20 2013 03:36 GMT
#244
On June 20 2013 12:35 codonbyte wrote:
RIP TvP Mech :'(

On June 20 2013 12:33 sM.Zik wrote:
Nothing to say against that change, some replies in this thread are silly.

How perfectly fitting
codonbyte
Profile Blog Joined June 2011
United States840 Posts
June 20 2013 03:40 GMT
#245
On June 20 2013 12:36 Antylamon wrote:
Show nested quote +
On June 20 2013 12:35 codonbyte wrote:
RIP TvP Mech :'(

Show nested quote +
On June 20 2013 12:33 sM.Zik wrote:
Nothing to say against that change, some replies in this thread are silly.

How perfectly fitting

Ouch. I think I just got dissed :/
Procrastination is the enemy
samwise1993
Profile Joined June 2013
15 Posts
June 20 2013 03:42 GMT
#246
ye especially in late game situations this is going to be a pain in the ass for terran because they have no static defenses like spine crawlers or cannons...
TheFlexN
Profile Joined March 2012
Israel472 Posts
Last Edited: 2013-06-20 03:43:54
June 20 2013 03:43 GMT
#247
This patch will not change too much in low-mid level of the game (Broze-mid Diamond) because actualy playing defensively with protoss vs terran is still viable. It will make the match in high level up to the pro level more enjoyable because not only the terrans will play aggressive. As a protoss/terran player, I think this will just give protoss players that want to reach higher level a better chance to do so because it will help them skip over the lesser terran that will not know how to deal with this new kind of drop.
An Esports fan, playing SC2 and LoL because they are fun. Huge fan of mapmaking, Cloud Kingdom = best map ever made EVER.
ZenithM
Profile Joined February 2011
France15952 Posts
June 20 2013 03:44 GMT
#248
Cool.
Was hoping for less hellbats/more banshees for Terran but meh :/. I hope it'll go live sometimes soon.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
June 20 2013 03:50 GMT
#249
This won't change much and definitely isn't matchup breaking. It'll be cool to see what progamers can do with it but at lower levels a slightly faster prism is pretty meaningless.
Yhamm is the god of predictions
Hattori_Hanzo
Profile Joined October 2010
Singapore1229 Posts
June 20 2013 03:51 GMT
#250
On June 20 2013 09:47 Belha wrote:
Wait, as a P I honestly care much more about a hellbat nerf than a prism buff.
What about hellbats??


Learn to defend mid game drops.
It is obvious Blizzard is expanding the meta, which is a good thing.
Now every race has to pay attention on their mini map and spend late game bank on static defenses.

*flies away*
Cauterize the area
Iron_
Profile Joined April 2010
United States389 Posts
June 20 2013 04:02 GMT
#251
Overall I am just not sure the Protoss needed more harass options. The speed itself does not bother me, but with already having Oracles and DT's, along with zealot run ins during the later game, I think protoss has plenty of harass.

The Terran need the great harass because the Protoss army crushes the Terran army in a straight up fight. If the Terran does not harass well it will lose, period. So I disagree that Protoss need a harass buff.

If Blizzard was looking to make the game more dynamic with a harass buff, maybe that would be OK if we in turn took away the nexus cannon, which keeps protoss auto safe until at least 4 medivacs are out.
saddaromma
Profile Joined April 2013
1129 Posts
June 20 2013 04:04 GMT
#252
gateway units suck at harassing, this wp buff is pointless (except making it easier to all-in zergs).
scCassius
Profile Joined March 2011
United States254 Posts
June 20 2013 04:05 GMT
#253
On June 20 2013 13:04 saddaromma wrote:
gateway units suck at harassing, this wp buff is pointless (except making it easier to all-in zergs).


Zealot counters in PvT are actually quite strong.

DTs are good too.
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
June 20 2013 04:06 GMT
#254
Next Davie post, "Medivacs are fast, Warp prisms are fast so FUCK IT, overlords are now fast"
"let your freak flag fly"
geokilla
Profile Joined May 2011
Canada8240 Posts
Last Edited: 2013-06-20 04:08:50
June 20 2013 04:08 GMT
#255
Lol all these Bronze noobs.

I dunno if this buff will be good though... In the late game, Protoss is going to be unbeatable now. Smart Protoss will get their death ball going and max said death ball at around 180 supply. Then they can just fly Warp Prisims around and make Zealots or DTs and destroy everything in their path while engaging the main army. But since this is a late game situation, I guess the Warp Prism speed upgrade comes with the same concerns.
Survivor61316
Profile Joined July 2012
United States470 Posts
June 20 2013 04:11 GMT
#256
On June 20 2013 12:30 Spec wrote:
Can't Terran players just load up marines on their Turbovacs and chase down the warp prism and just snipe it with stim?

Its not nearly as mechanically simple as you make it sound, and all toss has to do to avoid that is to move the prism back out over empty space and its safe. You have to not only have a speedvac nearby with marines already underneath it, you then have to hit the boost and hope to catch the prism in the short 8 second window the afterburners work for, and shift drop marines along its path, while at the same time stimming those dropped marines in the hope to get two or three in range by the time the prism makes it back over a cliff edge.

And these comparisons between turbovacs and speedprisms equality are absolutely ridiculous in so many ways..most glaringly is the fact that tvp is built around harassment of the toss because an untouched toss is absolutely unbeatable in maxed out straight up fights. To give toss a much easier way to not only harass, but simultaneously punish the terrans harass bc they wont have as much left at home to defend is going in the complete wrong direction with this match up.
Liquid Fighting
goody153
Profile Blog Joined April 2013
44137 Posts
June 20 2013 04:11 GMT
#257
On June 20 2013 13:06 Mrvoodoochild1 wrote:
Next Davie post, "Medivacs are fast, Warp prisms are fast so FUCK IT, overlords are now fast"


lol cant wait for ovie speed buff and zerg doing multiprong ling drops
this is a quote
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
June 20 2013 04:11 GMT
#258
Anyone know when the patch hits?
Commentatorhttp://twitter.com/proxywolf
TL+ Member
EFermi
Profile Joined May 2011
United States165 Posts
Last Edited: 2013-06-20 04:14:34
June 20 2013 04:12 GMT
#259
No hellbat nerf? Why??

On June 20 2013 13:11 Survivor61316 wrote:
And these comparisons between turbovacs and speedprisms equality are absolutely ridiculous in so many ways..most glaringly is the fact that tvp is built around harassment of the toss because an untouched toss is absolutely unbeatable in maxed out straight up fights. To give toss a much easier way to not only harass, but simultaneously punish the terrans harass bc they wont have as much left at home to defend is going in the complete wrong direction with this match up.


Tell that to herO when he played Taeja in proleague from a week ago.

This isn't WoL, terran has a superior counter to every single protoss unit.
GO herO, Bunny, JangBi, Savage, BaBy, Pigbaby, StarDust, RoRo, Flying and Soulkey
DarkPlasmaBall
Profile Blog Joined March 2010
United States44376 Posts
Last Edited: 2013-06-20 04:17:45
June 20 2013 04:12 GMT
#260
On June 20 2013 13:08 geokilla wrote:
Lol all these Bronze noobs.

I dunno if this buff will be good though... In the late game, Protoss is going to be unbeatable now. Smart Protoss will get their death ball going and max said death ball at around 180 supply. Then they can just fly Warp Prisims around and make Zealots or DTs and destroy everything in their path while engaging the main army. But since this is a late game situation, I guess the Warp Prism speed upgrade comes with the same concerns.


In the late game, all good Protoss players will have already upgraded warp prism speed so that they can harass anyway.

In other words, this buff does absolutely nothing to affect the late game.

EDIT: It's also funny that you called everyone else a bronze noob when you missed this fact >.> (Although I do agree that there is a ton of silly complaining going on, much like in every other patch/ nerf/ buff thread.)
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
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