[Now live] New Patch - Warp Prism buff - Page 13
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PVJ
Hungary5212 Posts
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sM.Zik
Canada2543 Posts
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codonbyte
United States840 Posts
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Antylamon
United States1981 Posts
On June 20 2013 12:35 codonbyte wrote: RIP TvP Mech :'( On June 20 2013 12:33 sM.Zik wrote: Nothing to say against that change, some replies in this thread are silly. How perfectly fitting | ||
codonbyte
United States840 Posts
Ouch. I think I just got dissed :/ | ||
samwise1993
15 Posts
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TheFlexN
Israel472 Posts
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ZenithM
France15952 Posts
Was hoping for less hellbats/more banshees for Terran but meh :/. I hope it'll go live sometimes soon. | ||
Scarecrow
Korea (South)9172 Posts
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Hattori_Hanzo
Singapore1229 Posts
On June 20 2013 09:47 Belha wrote: Wait, as a P I honestly care much more about a hellbat nerf than a prism buff. What about hellbats?? Learn to defend mid game drops. It is obvious Blizzard is expanding the meta, which is a good thing. Now every race has to pay attention on their mini map and spend late game bank on static defenses. *flies away* | ||
Iron_
United States389 Posts
The Terran need the great harass because the Protoss army crushes the Terran army in a straight up fight. If the Terran does not harass well it will lose, period. So I disagree that Protoss need a harass buff. If Blizzard was looking to make the game more dynamic with a harass buff, maybe that would be OK if we in turn took away the nexus cannon, which keeps protoss auto safe until at least 4 medivacs are out. | ||
saddaromma
1129 Posts
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scCassius
United States254 Posts
On June 20 2013 13:04 saddaromma wrote: gateway units suck at harassing, this wp buff is pointless (except making it easier to all-in zergs). Zealot counters in PvT are actually quite strong. DTs are good too. | ||
Mrvoodoochild1
United States1439 Posts
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geokilla
Canada8218 Posts
I dunno if this buff will be good though... In the late game, Protoss is going to be unbeatable now. Smart Protoss will get their death ball going and max said death ball at around 180 supply. Then they can just fly Warp Prisims around and make Zealots or DTs and destroy everything in their path while engaging the main army. But since this is a late game situation, I guess the Warp Prism speed upgrade comes with the same concerns. | ||
Survivor61316
United States470 Posts
On June 20 2013 12:30 Spec wrote: Can't Terran players just load up marines on their Turbovacs and chase down the warp prism and just snipe it with stim? Its not nearly as mechanically simple as you make it sound, and all toss has to do to avoid that is to move the prism back out over empty space and its safe. You have to not only have a speedvac nearby with marines already underneath it, you then have to hit the boost and hope to catch the prism in the short 8 second window the afterburners work for, and shift drop marines along its path, while at the same time stimming those dropped marines in the hope to get two or three in range by the time the prism makes it back over a cliff edge. And these comparisons between turbovacs and speedprisms equality are absolutely ridiculous in so many ways..most glaringly is the fact that tvp is built around harassment of the toss because an untouched toss is absolutely unbeatable in maxed out straight up fights. To give toss a much easier way to not only harass, but simultaneously punish the terrans harass bc they wont have as much left at home to defend is going in the complete wrong direction with this match up. | ||
goody153
44020 Posts
On June 20 2013 13:06 Mrvoodoochild1 wrote: Next Davie post, "Medivacs are fast, Warp prisms are fast so FUCK IT, overlords are now fast" lol cant wait for ovie speed buff and zerg doing multiprong ling drops | ||
Wolf
Korea (South)3290 Posts
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EFermi
United States165 Posts
On June 20 2013 13:11 Survivor61316 wrote: And these comparisons between turbovacs and speedprisms equality are absolutely ridiculous in so many ways..most glaringly is the fact that tvp is built around harassment of the toss because an untouched toss is absolutely unbeatable in maxed out straight up fights. To give toss a much easier way to not only harass, but simultaneously punish the terrans harass bc they wont have as much left at home to defend is going in the complete wrong direction with this match up. Tell that to herO when he played Taeja in proleague from a week ago. This isn't WoL, terran has a superior counter to every single protoss unit. | ||
DarkPlasmaBall
United States43759 Posts
On June 20 2013 13:08 geokilla wrote: Lol all these Bronze noobs. I dunno if this buff will be good though... In the late game, Protoss is going to be unbeatable now. Smart Protoss will get their death ball going and max said death ball at around 180 supply. Then they can just fly Warp Prisims around and make Zealots or DTs and destroy everything in their path while engaging the main army. But since this is a late game situation, I guess the Warp Prism speed upgrade comes with the same concerns. In the late game, all good Protoss players will have already upgraded warp prism speed so that they can harass anyway. In other words, this buff does absolutely nothing to affect the late game. EDIT: It's also funny that you called everyone else a bronze noob when you missed this fact >.> (Although I do agree that there is a ton of silly complaining going on, much like in every other patch/ nerf/ buff thread.) | ||
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