Its simple really
[Now live] New Patch - Warp Prism buff - Page 12
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Dunmer
United Kingdom568 Posts
Its simple really | ||
Hellbat
223 Posts
On June 20 2013 10:19 Gorribal wrote: I don't want to engage in balance discussion, but this could actually be very problematic: Protoss have 4.25 speed Phoenix, the fastest Terran Air Unit is 2.75 Anyways, does anyone know what the speed upgrade does now? Or is it the same upgraded speed, just better unupgraded speed? You know, that does seem a bit silly. Back in BW science vessels were 5 speed (same as workers in bw / 2.8125 in SC2) and wraiths were 6.67 (3.75 in SC2 terms) and now they move so slow. | ||
WombaT
Northern Ireland23728 Posts
On June 20 2013 11:06 _Search_ wrote: I'm not saying this change is going to ruin the game, but it is another totally idiotic Blizzard patch to rival such missteps as the snipe nerf or strike cannons nerf. They think this is going to give Protoss more harassment in PvT. All it will do is make the gap between PvZ even wider and drive even more Zergs out of major tournaments. The recent weeks of WCS have shown Zergs falling off in record numbers. Literally only one has made it from Challenger to Premier in WCS America so far, and WCS Korea is not going well for them either. Blizzard has to get their shit together. These joke patches are an insult to people who actually play the game. How much of that is due to Warp Prisms? Protoss don't even have the cash to really pump into big warpin harassment in the period of the game where the passive speed boost will be applying. In the lategame, Protoss have the money to invest in WPs upgrade which is even faster than the current change is proposing. | ||
PineapplePizza
United States749 Posts
Remember the queen patch? 8 months worth of tournaments down the shitter, to make a "balance" change to an already balanced matchup. They could very well do it again if someone or something doesn't make them change their way of thinking. | ||
Zanzabarr
Canada217 Posts
This change is going to do very little to address any of the core issues that protoss is having trouble with. It's a cute little buff that will be experimented with in the beginning, but will ultimately be forgotten. When the units you are dropping / warping in from the warpgate are still bad for cost / low dps / easily avoided / a combination of these things, making the prism faster isn't going to do much. Yet again, another change that will ultimately have the most impact and be seen the most in the matchup for which it wasn't intended to address... PvP. | ||
xsnac
Barbados1365 Posts
On June 20 2013 10:30 BaronVonOwn wrote: Vikings are such a joke. Can't catch medivacs, don't beat phoenix, can't handle mutas. Now they're useless against warp prisms too. About the only units a viking really counters are colossus and brood lords and they don't shoot back. So if they're worthless as antiair how are they supposed to be used? Landing them? when their are useless , land them in the mineral line . if you dont need them dont make them . in tvt they are vital if mech . in pvt they are vital vs colossus . i dont know zvt but i saw innovation make sometimes 1 to clear overlords . they were never designed to catch medievaks / beat pheonix or kill mutas . | ||
iwol
France9 Posts
Everything is falling apart. The game with those stupids patches. No more fun to play. This WCS thing , that killed all interrest @ watching SC ( mean cmon, Bo1, CRAPPY prods, wtf ?! and no more any other SC to watch exept that sh... .........). No more fun to watch. Wonder what's the Blizz's purpose with this ? | ||
DarkPlasmaBall
United States43759 Posts
On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Do they move faster than stimmed bio? (Honest question) Do they move really fast when they're performing stationary warp-ins? (Sarcasm) On June 20 2013 10:44 HolyArrow wrote: I'm thoroughly enjoying the Terran tears. Delicious. + Show Spoiler + This is amazing ♥ | ||
aZealot
New Zealand5447 Posts
On June 20 2013 11:17 Kowai01 wrote: I like how blizz completly ignored the community telling them this is a bad idea It's a good thing they do. We'd never get these threads otherwise! Gogo, Blizzard! | ||
hellokitty[hk]
United States1309 Posts
It's also imbalanced!! But derpfestors and marines and immortals can still all hold hands kk? And yes, even the angry zealot that doesn't have his charge boots. | ||
WombaT
Northern Ireland23728 Posts
Terrans, rather than thinking 'oh we dodged a bullet with Hellbats for another patch' and bowing before the altar of David Kim, are complaining about a small tweak that won't realistically affect the things that are problematic. Something like the Tails DT drop build is essentially unchanged from its current form. A more manouverable Warp Prism is not the issue, the ability to play THAT greedily with the MSC is the problem. OR they're complaining about lategame situations where the Protoss have the capacity to have an even faster Warp Prism already Zergs, I don't even. Either they'll 'make allins better' by being faster moving. I have yet to see why this is the case, but I've been reliably informed it's true. There will be a small improvement, any buff to a unit will see that, but Protoss allins are not timed around the Warp Prism arriving and turning into phase mode. I do see Sentry ramp FFs being something that people might explore more, but that's a problem with FFs. | ||
leova
266 Posts
On June 20 2013 06:54 Akusta wrote: Prisms move faster than vikings. This is just silly. Vikings shoot, prisms dont. This is just silly see how foolish you look making statements like that? edit: Did they keep the Prism Speed upgrade, as they were saying they might? | ||
Prevolved
United States573 Posts
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goody153
44020 Posts
AS - 2.5 should have been the increase .. the change is just too much | ||
althaz
Australia1001 Posts
But by the same token, the Warp Prism can't carry anything like marines, marauders, hellbats, mines or hellions - all way better and cheaper in a drop than anything Protoss CAN drop/warp in ![]() | ||
jinsanity
United States137 Posts
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SuperYo1000
United States880 Posts
On June 20 2013 11:40 DarkPlasmaBall wrote: Do they move faster than stimmed bio? (Honest question) No stimmed bio moves at 3.3 | ||
aZealot
New Zealand5447 Posts
These are the notes from the 14/06 trialled balance patch: Warp Prism Movement speed increased from 2.5 to 2.953 (previously 2.5 to 3.375.) Acceleration increased from 2.125 to 2.625 (previously 2.125 to 3.25.) The Gravitic Drive upgrade has returned to the Robotics Bay and will increase movement speed to 3.375 and acceleration to 3.25 when researched. | ||
faderedguy
Indonesia58 Posts
On June 20 2013 07:24 Zealously wrote: Don't be ridiculous EQUALITY! + Show Spoiler + Wait and see how this turns out. If prism harass is considered too strong for a while after this patch, they might revert it. Until then, sit tight and see what happens - would more varied games kill anyone? More varied cheese* It hurts zerg the most, but moatly it's because of map design. It'll be interesting though if they reduce the cost of roach burrow movement upgrade if this is too strong against zerg | ||
Spec
Taiwan931 Posts
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