This seems kind of pointless. It takes away some of the pressure of playing after going on a losing streak (something I have a tendency to do when I go on tilt) but still, it seems like overkill.
You can no longer be demoted during a season! - Page 4
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Ben...
Canada3485 Posts
This seems kind of pointless. It takes away some of the pressure of playing after going on a losing streak (something I have a tendency to do when I go on tilt) but still, it seems like overkill. | ||
dUTtrOACh
Canada2339 Posts
On June 04 2013 07:19 aksfjh wrote: That's not how league promotions work. There are MMR boundaries that you have to pass with a certain margin of confidence. The boundaries are static and based on some educated prediction of active ladder population distribution. There are no "open/filled spots" in a direct sense, so demotions/promotions happen independent of one another. Yes, so if you were wrongfully past this static boundary from the previous season your may get a flukey placement the next season. Since you can't be demoted, how is anybody supposed to take your place in the division you don't deserve to be in? This seems like a system developed for people who do most of their SC2 playing in the first week of the season and go on hiatus until the next. EDIT: Seems like it would also be good for portrait farmers, since they can tank their MMR while maintaining their displayed rank. Displayed rank is now the only indicator we have of whether our opponent is favored over us; take away its meaning and substance, and what you're left with is a ladder system that's even more of a joke. | ||
sva
United States747 Posts
On June 04 2013 07:11 Heyoka wrote: Not entirely sure why everyone is so mad at this. I'd guess it doesn't effect basically anything, and that the 2% (or whatever it is) of masters will be made up of MMR calculations and not what is displayed, so those who have dropped below will still free up slots. It just won't show on their account. People are upset because they think they deserve to be in masters and people they play don't. I'm suprised people still feel this way, masters is relativly easy to place in for anyone who has basic mechanics. I wish people would stop caring about their rank and just enjoy the game. I personally just try to enjoy the little time I have to play just playing the game. I don't see a problem with this change at all, and if it get's rid of a small amount of ladder anxiety for people I think it's a good thing. | ||
psychotics
United States184 Posts
On June 04 2013 07:20 Prplppleatr wrote: first thought - what a crock of shit second thought - who cares...o wait other than the fact that you now need to be masters to do qualifiers for WCS, so now that requirement is going to be easier to obtain...ie if you get on a good streak and get promoted, but then go on a bad streak (because you didn't deserve it) then you will still be in...but again, who cares that's probably not many people you would have to be already close to masters level mmr to have 1 good win streak promote u. unless you are playing a relatively new account. your mmr does not reset, 1 good win streak wont result in a change in league. the system will wait till your mmr balances out and feels ur in the right spot before promotion or demotion. and besides masters didnt get any easier to obtain its not like they lowered the mmr rating for masters or anything like that and its season based for WCS anyways and ladder seasons are the same as WCS seasons so to qualify u would need to get masters and then maintain it for the next season. | ||
dUTtrOACh
Canada2339 Posts
On June 04 2013 07:36 sva wrote: People are upset because they think they deserve to be in masters and people they play don't. I'm suprised people still feel this way, masters is relativly easy to place in for anyone who has basic mechanics. I wish people would stop caring about their rank and just enjoy the game. I personally just try to enjoy the little time I have to play just playing the game. I don't see a problem with this change at all, and if it get's rid of a small amount of ladder anxiety for people I think it's a good thing. I think it's the other way around. They feel that people who play only their placement game deserve to steadily decrease in rank. At least, that's the way I feel. Demotions should happen, and they should happen regardless of whether or not you play. | ||
figq
12519 Posts
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Nicarras
United States6 Posts
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DusTerr
2520 Posts
On June 04 2013 07:40 Nicarras wrote: Isn't this just going to stop people from tanking games to end up in Bronze and then slaughter people leveling up the ladder? nope, just 1/2 of "bronze league" opponents will have master league borders ![]() | ||
TiberiusAk
United States122 Posts
On June 04 2013 07:26 tili wrote: Are you sure? I thought leagues were based on quintiles. (Bronze = bottom 8%, silver = 20%, gold = 28%...... etc.) However, if people are worried about inactives, this doesn't make a difference because you can't get demoted out of anything except GM through inactivity. Leagues are based on MMR boundaries, not on the quintiles. At the start of each new ladder season (or any time they feel they need to), Blizzard updates those MMR boundaries to reflect the quintiles. I agree about this change not affecting inactive players. Also, the OP doesn't mention this but you can also use the "Leave league" option to get your "earned" demotion mid-season. | ||
Jealous
10095 Posts
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Sad[Panda]
United States458 Posts
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HattoriHanso
Germany2 Posts
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Capped
United Kingdom7236 Posts
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Popkiller
3415 Posts
On June 04 2013 07:39 figq wrote: Meh. They should just get rid of leagues and only use MMR for all anyway. This just makes leagues even further pointless and MMR even more important. so all people would have is a rank? like 10,346th? | ||
Vindicare605
United States16032 Posts
Source? Me. I have ladder anxiety. | ||
LeeDawg
United States1306 Posts
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HornyHydra
Taiwan222 Posts
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aksfjh
United States4853 Posts
On June 04 2013 07:26 tili wrote: Are you sure? I thought leagues were based on quintiles. (Bronze = bottom 8%, silver = 20%, gold = 28%...... etc.) However, if people are worried about inactives, this doesn't make a difference because you can't get demoted out of anything except GM through inactivity. They are based on population distribution, but not dynamically. You can predict MMR lines that will split the population into leagues at roughly the correct numbers. If you have a lot of time, look up "normal distribution" for an introductory look at what's going on. On June 04 2013 07:35 dUTtrOACh wrote: Yes, so if you were wrongfully past this static boundary from the previous season your may get a flukey placement the next season. Since you can't be demoted, how is anybody supposed to take your place in the division you don't deserve to be in? This seems like a system developed for people who do most of their SC2 playing in the first week of the season and go on hiatus until the next. EDIT: Seems like it would also be good for portrait farmers, since they can tank their MMR while maintaining their displayed rank. Displayed rank is now the only indicator we have of whether our opponent is favored over us; take away its meaning and substance, and what you're left with is a ladder system that's even more of a joke. This is already a problem with "1 game per season," so this won't negatively impact them. If anything, it will give an extra margin so they feel like they can play more games and keep their league. At worst, things stay the same, but at best, this will increase ladder activity. | ||
figq
12519 Posts
On June 04 2013 07:45 Popkiller wrote: I'd prefer the MMR itself. So that you see how much each opponent's MMR differs from yours, instead of seeing them being some league and not being able to infer much from it.so all people would have is a rank? like 10,346th? | ||
SpiritAshura
United States1271 Posts
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