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Warp prism speed buff, test map. 5.28.2013 - Page 7

Forum Index > SC2 General
1346 CommentsPost a Reply
Prev 1 5 6 7 8 9 68 Next
j4vz
Profile Joined March 2010
Canada976 Posts
May 28 2013 18:37 GMT
#121
Protoss weak ?

did i miss something?
someone_elses_lies@live.fr
Lukeeze[zR]
Profile Joined February 2006
Switzerland6838 Posts
May 28 2013 18:37 GMT
#122
Gravitic Drive also provides better acceleration (+1.125). Would it be included ?
Terran & Potato Salad.
ujonecro
Profile Joined September 2010
United Kingdom846 Posts
May 28 2013 18:38 GMT
#123
Oh so instead of a nerf we get a buffed immortal sentry all in. Seriously fuck blizzard if this is all they think is wrong with the game now.
Kazar
Profile Joined February 2013
Germany32 Posts
May 28 2013 18:39 GMT
#124
I don't like that other races get buffs for a more aggressive playstyle, while the race which meant to be the agressive one (Zerg) has less aggressive options than the others because we need 2 upgrades to drop decently or still have a semi good Nydus Worm....
scCassius
Profile Joined March 2011
United States254 Posts
May 28 2013 18:39 GMT
#125
I like this direction they're taking. If P became a race with more harrass potential we can see the move away from death balls, more army trading, and less 200/200 confrontations. I think other changes will be necessary, but this is good. Perhaps give zealots faster movement from the charge upgrade, but less distance for their actual charge, enabling zealot run-bys akin to those in BW?
Fig
Profile Joined March 2010
United States1324 Posts
May 28 2013 18:40 GMT
#126
On May 29 2013 03:37 Lukeeze[zR] wrote:
Gravitic Drive also provides better acceleration (+1.125). Would it be included ?

Probably. If they are getting rid of the upgrade completely, the easiest way to do that is just have them start with it.
Can't elope with my cantaloupe
GattAttack
Profile Blog Joined July 2012
Canada202 Posts
May 28 2013 18:40 GMT
#127
On May 29 2013 03:39 Kazar wrote:
I don't like that other races get buffs for a more aggressive playstyle, while the race which meant to be the agressive one (Zerg) has less aggressive options than the others because we need 2 upgrades to drop decently or still have a semi good Nydus Worm....


When has zerg ever 'meant' to be the aggressive race?
aksfjh
Profile Joined November 2010
United States4853 Posts
May 28 2013 18:41 GMT
#128
On May 29 2013 03:33 larse wrote:
Show nested quote +
On May 29 2013 03:32 Wingblade wrote:
On May 29 2013 03:20 larse wrote:
Protoss is not underperforming in Korea.

David Kim got the wrong impression.

Here is the Korean winrate since release
[image loading]
http://i.imgur.com/GVFU7No.png

Here is April winrate:
[image loading]
http://i.imgur.com/2VGA4RP.png


You sure about that???

http://wiki.teamliquid.net/starcraft2/2013_StarCraft_II_World_Championship_Series/Statistics


I'm very sure. WCS is not the whole scene. These charts include much more than WCS.

WCS Premier is the MAIN scene. It is considered the tip-top level of play, thus it is weighted the most when considering balance. Only 6 Protoss are in the top 8 in each region, out of 24, half of which are in the US (considered the weakest scene). Protoss isn't strong right now and hasn't seemed very strong at the tip-top since release of HotS.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
May 28 2013 18:42 GMT
#129
On May 29 2013 03:29 ETisME wrote:
Show nested quote +
On May 29 2013 03:24 Plansix wrote:
On May 29 2013 03:20 larse wrote:
Protoss is not underperforming in Korea.

David Kim got the wrong impression.

Here is the Korean winrate since release
[image loading]
http://i.imgur.com/GVFU7No.png

Here is April winrate:
[image loading]
http://i.imgur.com/2VGA4RP.png

I think that David Kim and Blizzard might have that data or maybe even slightly better data. After all, they do own the game and the servers the game is played on. But I am sure there will be people compiling their own evidence that Protoss are just fine.

?
unless blizzard is taking ladder stats for balance reasoning, I don't see how they would have better data than this. GSL code A and S GSTL SPL, all the major kr tournament results are not good enough for you to look at the current balance?

As I stated, Blizzard has all this data and more. If you look at the top 8 of WCS EU and KR, you will see a total of 3 protoss. If you included NA, that's 6 more out of 24 total players.

But I am sure people will spend lot of time quoting stats that prove they are doing just fine and ignoring stats that say they aren't. After all, this is the internet, where we can choose what we want to believe.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
TheDwf
Profile Joined November 2011
France19747 Posts
May 28 2013 18:42 GMT
#130
Such a terrible idea. I can't believe they think making the Warp Prism naturally immune to Viking hunting can lead to anything good in PvT. As if Protoss needed stronger low risk, high reward stuff in this match-up...
Swiipii
Profile Joined January 2012
2195 Posts
May 28 2013 18:43 GMT
#131
On May 29 2013 03:39 scCassius wrote:
I like this direction they're taking. If P became a race with more harrass potential we can see the move away from death balls, more army trading, and less 200/200 confrontations. I think other changes will be necessary, but this is good. Perhaps give zealots faster movement from the charge upgrade, but less distance for their actual charge, enabling zealot run-bys akin to those in BW?

No every Protoss player is just going to play like HerO (or like a Terran) , drop everywhere while expanding and building up your army of death .

Also more 2 base all ins . Yeahhh !!!
TBO
Profile Joined September 2009
Germany1350 Posts
May 28 2013 18:43 GMT
#132
On May 29 2013 03:42 Plansix wrote:
Show nested quote +
On May 29 2013 03:29 ETisME wrote:
On May 29 2013 03:24 Plansix wrote:
On May 29 2013 03:20 larse wrote:
Protoss is not underperforming in Korea.

David Kim got the wrong impression.

Here is the Korean winrate since release
[image loading]
http://i.imgur.com/GVFU7No.png

Here is April winrate:
[image loading]
http://i.imgur.com/2VGA4RP.png

I think that David Kim and Blizzard might have that data or maybe even slightly better data. After all, they do own the game and the servers the game is played on. But I am sure there will be people compiling their own evidence that Protoss are just fine.

?
unless blizzard is taking ladder stats for balance reasoning, I don't see how they would have better data than this. GSL code A and S GSTL SPL, all the major kr tournament results are not good enough for you to look at the current balance?

As I stated, Blizzard has all this data and more. If you look at the top 8 of WCS EU and KR, you will see a total of 3 protoss. If you included NA, that's 6 more out of 24 total players.

But I am sure people will spend lot of time quoting stats that prove they are doing just fine and ignoring stats that say they aren't. After all, this is the internet, where we can choose what we want to believe.


historically the problem of Protoss has always been good Protoss players to lose to weak Protoss players as its by far the most volatile matchup. Then the weaker protoss players proceed to make protoss look weak.
sitromit
Profile Joined June 2011
7051 Posts
Last Edited: 2013-05-28 18:46:00
May 28 2013 18:43 GMT
#133
On May 29 2013 03:32 Wingblade wrote:
Show nested quote +
On May 29 2013 03:20 larse wrote:
Protoss is not underperforming in Korea.

David Kim got the wrong impression.

Here is the Korean winrate since release
[image loading]
http://i.imgur.com/GVFU7No.png

Here is April winrate:
[image loading]
http://i.imgur.com/2VGA4RP.png


You sure about that???

http://wiki.teamliquid.net/starcraft2/2013_StarCraft_II_World_Championship_Series/Statistics

Did you actually look at the stats you posted?

Korea Code S: 48.9% PvZ, 50% PvT
Korea Code A: 54.8% PvZ, 48% PvT

I don't know how anyone can quote those stats as an indication of imbalance with a straight face.

Then you have the win rates in Proleague where Protoss is dominating.
Wingblade
Profile Joined April 2012
United States1806 Posts
May 28 2013 18:43 GMT
#134
On May 29 2013 03:42 TheDwf wrote:
Such a terrible idea. I can't believe they think making the Warp Prism naturally immune to Viking hunting can lead to anything good in PvT. As if Protoss needed stronger low risk, high reward stuff in this match-up...


What other things are low risk high reward for Protoss in PvT? Please enlighten me
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
ACrow
Profile Joined October 2011
Germany6583 Posts
May 28 2013 18:45 GMT
#135
On May 29 2013 03:20 larse wrote:
Protoss is not underperforming in Korea.

David Kim got the wrong impression.

Here is the Korean winrate since release
[image loading]
http://i.imgur.com/GVFU7No.png

Here is April winrate:
[image loading]
http://i.imgur.com/2VGA4RP.png

Yo dawg, I heard you like statistics:

GSL winners (regular season + special events such as Super Tournament):
Terran: 10
Zerg: 10
Protoss: 3

GSL top 4:
Terran: 47
Zerg: 29
Protoss:20

Time since last Protoss champion: 10 months

Source

+ Show Spoiler +
My point is: statistics is always what you make of it. You included for example the very P-heavy Proleague, but not GSTL, WCS NA, AM etc.
Get off my lawn, young punks
Wingblade
Profile Joined April 2012
United States1806 Posts
Last Edited: 2013-05-28 18:47:31
May 28 2013 18:46 GMT
#136
On May 29 2013 03:43 sitromit wrote:
Show nested quote +
On May 29 2013 03:32 Wingblade wrote:
On May 29 2013 03:20 larse wrote:
Protoss is not underperforming in Korea.

David Kim got the wrong impression.

Here is the Korean winrate since release
[image loading]
http://i.imgur.com/GVFU7No.png

Here is April winrate:
[image loading]
http://i.imgur.com/2VGA4RP.png


You sure about that???

http://wiki.teamliquid.net/starcraft2/2013_StarCraft_II_World_Championship_Series/Statistics

Did you actually look at the stats you posted?

Korea Code S: 48.9% PvZ, 50% PvT
Korea Code A: 54.8% PvZ, 48% PvT

I don't know how anyone can quote those stats as an indication of imbalance with a straight face.


Cherrypicking like a boss. Look at the overall WCS winrates. Of course the 30 games per matchup in Korea is all we need for balance right?

We can disregard the 33 percent PvT winrate in Europe because well hey it's not Korea right?
PartinG fanboy to the max, Rain/Squirtle/Dear/Scarlett/Bbyong are cool too. I don't always watch Dota2 but when I do I have no clue what's going on. GOGO POWER RANGERS
Kazar
Profile Joined February 2013
Germany32 Posts
May 28 2013 18:46 GMT
#137
On May 29 2013 03:40 GattAttack wrote:
Show nested quote +
On May 29 2013 03:39 Kazar wrote:
I don't like that other races get buffs for a more aggressive playstyle, while the race which meant to be the agressive one (Zerg) has less aggressive options than the others because we need 2 upgrades to drop decently or still have a semi good Nydus Worm....


When has zerg ever 'meant' to be the aggressive race?

Since Blizzard made their gamedesign...
sitromit
Profile Joined June 2011
7051 Posts
May 28 2013 18:46 GMT
#138
On May 29 2013 03:45 ACrow wrote:
Show nested quote +
On May 29 2013 03:20 larse wrote:
Protoss is not underperforming in Korea.

David Kim got the wrong impression.

Here is the Korean winrate since release
[image loading]
http://i.imgur.com/GVFU7No.png

Here is April winrate:
[image loading]
http://i.imgur.com/2VGA4RP.png

Yo dawg, I heard you like statistics:

GSL winners (regular season + special events such as Super Tournament):
Terran: 10
Zerg: 10
Protoss: 3

GSL top 4:
Terran: 47
Zerg: 29
Protoss:20

Time since last Protoss champion: 10 months

Source

+ Show Spoiler +
My point is: statistics is always what you make of it. You included for example the very P-heavy Proleague, but not GSTL, WCS NA, AM etc.

Yeah, let's buff Protoss because Squirtle lost a finals in WoL a year ago.
Bloonhead
Profile Joined January 2012
United States11 Posts
May 28 2013 18:46 GMT
#139
I do not agree at all with this. Because how will early game presence of a speed prism do with just 4 zealots or stalkers, and the only HUGE impact this will have is in PvP, where speed immortals could come back with a vengeance. But how does this actually help in PvT/Z? You can have a faster prism that can do nothing vs corruptor/muta, or against mech that has vikings or even bio with vikings. I find this possible buff to actually be counterproductive to what actually needs to be addressed for Protoss. So while this is an interesting buff, I find this not to be a the right answer that Protoss needs to actually be a force like they almost were in WoL.
Life's one epic holiday!
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
May 28 2013 18:48 GMT
#140
Outside of balance, I love the idea. More options for attack leads to crazier, scrappier game play, which is where the best players really get to shine IMO. I'm all for it.

With balance in mind, I don't think Protoss really needs any help, in the early-mid game... actually, the race seems just fine in general... Protoss already has the strongest early-game allins with warp in, the strongest mid-game all-ins with Colossi, and the strongest late game with Templars, Colossi, Void Rays, and Tempests, I really don't see the race lacking options at any point, giving them easy, early access to speed prism makes a race that already has HUGE straight-forward power multidimensional depth in the direction they want to take that strength.

I think it's a hugely risky move and Protoss would easily be the best race if it goes through, but I DO like the idea.
As it turns out, marines don't actually cost any money -Jinro
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