Call to Action: May 2 Balance Testing - Page 8
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Emzeeshady
Canada4203 Posts
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rpgalon
Brazil1069 Posts
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DooMDash
United States1015 Posts
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aksfjh
United States4853 Posts
On May 03 2013 11:07 lysergic wrote: http://sc2ranks.com/stats/region/all/1/all Global racial distribution: 32.0% Protoss 30.0% Terran 29.6% Zerg 8.4% Random While that's true, for some reason, Zerg players tend to be more active community members. | ||
woopr
United States110 Posts
On May 03 2013 11:27 IamPryda wrote: Lol at ppl bitching about oracles. Compared to new mutas and medicvac boost oracles are not hard to stop wow, i wonder what race you play. | ||
Ace1123
Philippines1187 Posts
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convention
United States622 Posts
I wonder what race you play too On May 03 2013 11:19 woopr wrote: they should make tanks 2 supply And you complain about oracles being too strong? | ||
woopr
United States110 Posts
On May 03 2013 11:43 convention wrote: I wonder what race you play too And you complain about oracles being too strong? i never mentioned oracles. but they should make tanks 2 supply. that would be a better balance change. | ||
DooMDash
United States1015 Posts
I have been saying since mid-WoL that they should get +1 more dmg vs light, and +2 more dmg vs armored per upgrade level instead. | ||
HerbMon
United States459 Posts
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woopr
United States110 Posts
On May 03 2013 11:46 DooMDash wrote: I play mech terran. No, tanks at 2 supply would be way too good late game. I already abuse critical mass tanks at 200/200. I have been saying since mid-WoL that they should get +1 more dmg vs light, and +2 more dmg vs armored per upgrade level instead. tanks are only really used professionally in TvT if they made the supply 2 then a maxed mech composition would be stronger in TvP and wouldn't really do that much for TvZ since ultras, vipers, and swarmhosts deal with tanks fine depending on what comp they are used in | ||
Gary Oak
Canada2381 Posts
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DooMDash
United States1015 Posts
On May 03 2013 11:49 woopr wrote: tanks are only really used professionally in TvT if they made the supply 2 then a maxed mech composition would be stronger in TvP and wouldn't really do that much for TvZ since ultras, vipers, and swarmhosts deal with tanks fine depending on what comp they are used in They are still good, and better in HotS because of better support ( Battle Hellions ). I would say they are not explored enough at pro level, or its just easier to go speedivac / widow mines. Still I really think that would be broken, I already do fine with tank play. They need a much smaller buff, and my purposed idea still helps them late game but not too drastically. | ||
NerdUpgrades
Canada41 Posts
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gulshngill
Malaysia140 Posts
Another change I'd like to see is a change in siege tank damage, maybe by 5 because right now they're only being used in TvT and widow mines can sometimes be inconsistent. | ||
convention
United States622 Posts
On May 03 2013 11:49 woopr wrote: tanks are only really used professionally in TvT if they made the supply 2 then a maxed mech composition would be stronger in TvP and wouldn't really do that much for TvZ since ultras, vipers, and swarmhosts deal with tanks fine depending on what comp they are used in The problem with mech in TvP is not losing max v max battles (mech actually are very strong in those battles), it's getting there that is almost impossible. | ||
Aveng3r
United States2411 Posts
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Advantageous
China1350 Posts
On May 03 2013 11:07 lysergic wrote: http://sc2ranks.com/stats/region/all/1/all Global racial distribution: 32.0% Protoss 30.0% Terran 29.6% Zerg 8.4% Random Lol sc2ranks... that website is so inaccurate its almost like saying widow mines arent OP | ||
DooMDash
United States1015 Posts
On May 03 2013 11:56 convention wrote: The problem with mech in TvP is not losing max v max battles (mech actually are very strong in those battles), it's getting there that is almost impossible. Not true. Just open 1-1-1 and its easy to be strong enough to transition into a stable mech game. | ||
paddyz
Ireland628 Posts
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