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Call to Action: May 2 Balance Testing - Page 8

Forum Index > SC2 General
640 CommentsPost a Reply
Prev 1 6 7 8 9 10 33 Next All
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
May 03 2013 02:30 GMT
#141
--- Nuked ---
rpgalon
Profile Joined April 2011
Brazil1069 Posts
Last Edited: 2013-05-03 02:35:36
May 03 2013 02:31 GMT
#142
-Nuked-
badog
DooMDash
Profile Joined May 2010
United States1015 Posts
May 03 2013 02:37 GMT
#143
Buffing the oracle is a terrible idea, hopefully the community gets through to Blizzard on this one because they are already kinda bogus. If they delay the tech where you get them I might be ok with it.
S1 3500+ Master T. S2 1600+ Master T.
aksfjh
Profile Joined November 2010
United States4853 Posts
May 03 2013 02:41 GMT
#144
On May 03 2013 11:07 lysergic wrote:
Show nested quote +
On May 03 2013 10:53 Advantageous wrote:
General population of players on all servers are Zerg. So these polls dont mean shit. Take a poll of the pros then lets talk.


http://sc2ranks.com/stats/region/all/1/all

Global racial distribution:
32.0% Protoss
30.0% Terran
29.6% Zerg
8.4% Random

While that's true, for some reason, Zerg players tend to be more active community members.
Deleted User 291523
Profile Joined December 2012
112 Posts
May 03 2013 02:41 GMT
#145
--- Nuked ---
Ace1123
Profile Joined September 2011
Philippines1187 Posts
May 03 2013 02:42 GMT
#146
No Oracle speed buff please
ForGG, Mvp, MMA, MarineKing, BoxeR,
convention
Profile Joined October 2011
United States622 Posts
May 03 2013 02:43 GMT
#147
On May 03 2013 11:41 woopr wrote:
Show nested quote +
On May 03 2013 11:27 IamPryda wrote:
Lol at ppl bitching about oracles. Compared to new mutas and medicvac boost oracles are not hard to stop

wow, i wonder what race you play.

I wonder what race you play too
On May 03 2013 11:19 woopr wrote:
they should make tanks 2 supply

And you complain about oracles being too strong?
Deleted User 291523
Profile Joined December 2012
112 Posts
May 03 2013 02:45 GMT
#148
--- Nuked ---
DooMDash
Profile Joined May 2010
United States1015 Posts
May 03 2013 02:46 GMT
#149
I play mech terran. No, tanks at 2 supply would be way too good late game. I already abuse critical mass tanks at 200/200.

I have been saying since mid-WoL that they should get +1 more dmg vs light, and +2 more dmg vs armored per upgrade level instead.
S1 3500+ Master T. S2 1600+ Master T.
HerbMon
Profile Blog Joined June 2009
United States469 Posts
May 03 2013 02:47 GMT
#150
wooooo about time. :D
How we will win in the period ahead.
Deleted User 291523
Profile Joined December 2012
112 Posts
May 03 2013 02:49 GMT
#151
--- Nuked ---
Gary Oak
Profile Joined June 2011
Canada2381 Posts
May 03 2013 02:50 GMT
#152
The only change I'm on board with is the Spore buff. It's good to see them toying around with things, but I hope only the Spore change makes it through the testing process.
[14:15] <+Skrammen> I like clicking Gary's links, kinda. Its like playing with lava.
DooMDash
Profile Joined May 2010
United States1015 Posts
May 03 2013 02:55 GMT
#153
On May 03 2013 11:49 woopr wrote:
Show nested quote +
On May 03 2013 11:46 DooMDash wrote:
I play mech terran. No, tanks at 2 supply would be way too good late game. I already abuse critical mass tanks at 200/200.

I have been saying since mid-WoL that they should get +1 more dmg vs light, and +2 more dmg vs armored per upgrade level instead.

tanks are only really used professionally in TvT

if they made the supply 2 then a maxed mech composition would be stronger in TvP and wouldn't really do that much for TvZ since ultras, vipers, and swarmhosts deal with tanks fine depending on what comp they are used in



They are still good, and better in HotS because of better support ( Battle Hellions ). I would say they are not explored enough at pro level, or its just easier to go speedivac / widow mines. Still I really think that would be broken, I already do fine with tank play. They need a much smaller buff, and my purposed idea still helps them late game but not too drastically.
S1 3500+ Master T. S2 1600+ Master T.
NerdUpgrades
Profile Joined March 2013
Canada41 Posts
May 03 2013 02:55 GMT
#154
spore doesn't fix anything... lame. Zerg needs better anti air, not more static defenses.
gulshngill
Profile Joined December 2010
Malaysia140 Posts
May 03 2013 02:56 GMT
#155
kinda dislike the spore and oracle changes. I think they're better off buffing the hydras. I know they said that they don't want to affect the other match ups but I think the hydras need a buff anyway. The oracle buff is just ridiculous.

Another change I'd like to see is a change in siege tank damage, maybe by 5 because right now they're only being used in TvT and widow mines can sometimes be inconsistent.
convention
Profile Joined October 2011
United States622 Posts
May 03 2013 02:56 GMT
#156
On May 03 2013 11:49 woopr wrote:
Show nested quote +
On May 03 2013 11:46 DooMDash wrote:
I play mech terran. No, tanks at 2 supply would be way too good late game. I already abuse critical mass tanks at 200/200.

I have been saying since mid-WoL that they should get +1 more dmg vs light, and +2 more dmg vs armored per upgrade level instead.

tanks are only really used professionally in TvT

if they made the supply 2 then a maxed mech composition would be stronger in TvP and wouldn't really do that much for TvZ since ultras, vipers, and swarmhosts deal with tanks fine depending on what comp they are used in

The problem with mech in TvP is not losing max v max battles (mech actually are very strong in those battles), it's getting there that is almost impossible.
Aveng3r
Profile Joined February 2012
United States2411 Posts
May 03 2013 02:58 GMT
#157
their logic behind the oracle movement speed buff really made no sense. I like the zerg changes, but I dont know where they are going with the oracle change.
I carve marble busts of assassinated world leaders - PM for a quote
Advantageous
Profile Blog Joined May 2012
China1350 Posts
May 03 2013 03:00 GMT
#158
On May 03 2013 11:07 lysergic wrote:
Show nested quote +
On May 03 2013 10:53 Advantageous wrote:
General population of players on all servers are Zerg. So these polls dont mean shit. Take a poll of the pros then lets talk.


http://sc2ranks.com/stats/region/all/1/all

Global racial distribution:
32.0% Protoss
30.0% Terran
29.6% Zerg
8.4% Random


Lol sc2ranks... that website is so inaccurate its almost like saying widow mines arent OP
"Because I am BossToss" -MC ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ I'm sure that all of my fellow class mates viewed me as the Adonis of the Class of 2015 already. -Xenocider, EG, ieF 2013 Champion.
DooMDash
Profile Joined May 2010
United States1015 Posts
May 03 2013 03:06 GMT
#159
On May 03 2013 11:56 convention wrote:
Show nested quote +
On May 03 2013 11:49 woopr wrote:
On May 03 2013 11:46 DooMDash wrote:
I play mech terran. No, tanks at 2 supply would be way too good late game. I already abuse critical mass tanks at 200/200.

I have been saying since mid-WoL that they should get +1 more dmg vs light, and +2 more dmg vs armored per upgrade level instead.

tanks are only really used professionally in TvT

if they made the supply 2 then a maxed mech composition would be stronger in TvP and wouldn't really do that much for TvZ since ultras, vipers, and swarmhosts deal with tanks fine depending on what comp they are used in

The problem with mech in TvP is not losing max v max battles (mech actually are very strong in those battles), it's getting there that is almost impossible.

Not true. Just open 1-1-1 and its easy to be strong enough to transition into a stable mech game.
S1 3500+ Master T. S2 1600+ Master T.
paddyz
Profile Joined May 2011
Ireland628 Posts
May 03 2013 03:09 GMT
#160
I am a toss player and I didn't say thumbs up to oracle change. Now I feel like a baus.
Prev 1 6 7 8 9 10 33 Next All
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