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Forum Index > SC2 General
640 CommentsPost a Reply
Prev 1 5 6 7 8 9 33 Next All
Applesmack
Profile Joined June 2011
Canada680 Posts
May 03 2013 01:48 GMT
#121
lol at the Oracle buff. Blizzard has lost their minds.
Zer atai
Profile Joined September 2011
United States691 Posts
May 03 2013 01:48 GMT
#122
I greatly approve of the spore buff as well as the oracle buff
Want to sport eSports? Disable adblock. P.S. En Taro Adun!!
Thrillz
Profile Joined May 2012
4313 Posts
May 03 2013 01:52 GMT
#123
Not sure is Spore buff is the answer to Muta ZvZ.

Not sure why Blizzard wants to force early burrow as well. I think 75/75 is reasonable I guess.

Didn't think Oracles needed a buff, they were already pretty good units. If they must buff, a smart approach would be not to do a double buff, and just choose one for now.
Applesmack
Profile Joined June 2011
Canada680 Posts
May 03 2013 01:53 GMT
#124
Also, why are they ignoring photon overcharge? It is simply too strong at 60 seconds and 100 energy.
Mindcrime
Profile Joined July 2004
United States6899 Posts
May 03 2013 01:53 GMT
#125
and burrow is almost back to where it was in March 2010
That wasn't any act of God. That was an act of pure human fuckery.
Advantageous
Profile Blog Joined May 2012
China1350 Posts
May 03 2013 01:53 GMT
#126
General population of players on all servers are Zerg. So these polls dont mean shit. Take a poll of the pros then lets talk.
"Because I am BossToss" -MC ヽ༼ຈل͜ຈ༽ノ raise your dongers ヽ༼ຈل͜ຈ༽ノ I'm sure that all of my fellow class mates viewed me as the Adonis of the Class of 2015 already. -Xenocider, EG, ieF 2013 Champion.
DeCoup
Profile Joined September 2006
Australia1933 Posts
May 03 2013 01:55 GMT
#127
On May 03 2013 10:52 Thrillz wrote:
Not sure is Spore buff is the answer to Muta ZvZ.

Not sure why Blizzard wants to force early burrow as well. I think 75/75 is reasonable I guess.

Didn't think Oracles needed a buff, they were already pretty good units. If they must buff, a smart approach would be not to do a double buff, and just choose one for now.

Movement is a combination of speed and acceleration. Just because you saw 2 numbers change does not make it a double buff... If you increase speed but not acceleration you get a more unresponsive unit.
"Poor guy. I really did not deserve that win. So this is what it's like to play Protoss..." - IdrA
Applesmack
Profile Joined June 2011
Canada680 Posts
May 03 2013 01:57 GMT
#128
On May 03 2013 10:55 DeCoup wrote:
Show nested quote +
On May 03 2013 10:52 Thrillz wrote:
Not sure is Spore buff is the answer to Muta ZvZ.

Not sure why Blizzard wants to force early burrow as well. I think 75/75 is reasonable I guess.

Didn't think Oracles needed a buff, they were already pretty good units. If they must buff, a smart approach would be not to do a double buff, and just choose one for now.

Movement is a combination of speed and acceleration. Just because you saw 2 numbers change does not make it a double buff... If you increase speed but not acceleration you get a more unresponsive unit.


So should we be seeing oracles zooming across the map at afterburner speeds now?
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
May 03 2013 01:57 GMT
#129
I like the oracle acceleration buff, but am not sure about the speed buff. Oracles feel a tad clunky at the moment.
Thrillz
Profile Joined May 2012
4313 Posts
Last Edited: 2013-05-03 02:03:17
May 03 2013 02:00 GMT
#130
On May 03 2013 10:55 DeCoup wrote:
Show nested quote +
On May 03 2013 10:52 Thrillz wrote:
Not sure is Spore buff is the answer to Muta ZvZ.

Not sure why Blizzard wants to force early burrow as well. I think 75/75 is reasonable I guess.

Didn't think Oracles needed a buff, they were already pretty good units. If they must buff, a smart approach would be not to do a double buff, and just choose one for now.

Movement is a combination of speed and acceleration. Just because you saw 2 numbers change does not make it a double buff... If you increase speed but not acceleration you get a more unresponsive unit.


It is a double buff though. Speed and acceleration are completely different things, although both affect mobility. Mutas got a speed boost but no acceleration boost. Personally I'd prefer acceleration if I had to, though I'd have to see what the good number would be.
wUndertUnge
Profile Blog Joined September 2010
United States1125 Posts
May 03 2013 02:01 GMT
#131
On May 03 2013 08:13 semmeL wrote:
Why doesnt they want muta vs muta, was fun to watch in sc1 also. Sure it's hard for the players but, where is the problem with rewarding the better micro/macroing player that has better multitasking.
Oracle speedbuff seems too strong and will buff the allin also, cause u can micro it better.

Hope the changes wont go live like that after testing.



I don't think they're trying to stop muta vs. muta for those that want to do it. But I think they want to give players who go with a ground army a chance at some map control.
Clan: QQGC - wundertunge#1850
TL+ Member
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
Last Edited: 2013-05-03 02:03:16
May 03 2013 02:02 GMT
#132
On May 03 2013 11:01 wUndertUnge wrote:
Show nested quote +
On May 03 2013 08:13 semmeL wrote:
Why doesnt they want muta vs muta, was fun to watch in sc1 also. Sure it's hard for the players but, where is the problem with rewarding the better micro/macroing player that has better multitasking.
Oracle speedbuff seems too strong and will buff the allin also, cause u can micro it better.

Hope the changes wont go live like that after testing.



I don't think they're trying to stop muta vs. muta for those that want to do it. But I think they want to give players who go with a ground army a chance at some map control.


You don't get map control with static defense. That seems to be the legit complaint about the Spore buff that I've seen, it doesn't address that issue.
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
May 03 2013 02:05 GMT
#133
On May 03 2013 08:32 gillon wrote:
Oracle buff is retarded. Having to build ebay at 4:10 because you see 2 gas and only 2 pylons is retarded as it is.

you know what, turret might not even require ebay in the future just like spore crawler. Thats how Blizzard approaches balance
Lysergic
Profile Joined December 2010
United States355 Posts
May 03 2013 02:07 GMT
#134
On May 03 2013 10:53 Advantageous wrote:
General population of players on all servers are Zerg. So these polls dont mean shit. Take a poll of the pros then lets talk.


http://sc2ranks.com/stats/region/all/1/all

Global racial distribution:
32.0% Protoss
30.0% Terran
29.6% Zerg
8.4% Random
woopr
Profile Joined December 2012
United States112 Posts
May 03 2013 02:19 GMT
#135
--- Nuked ---
Jmanthedragonguy
Profile Joined August 2012
Canada1202 Posts
May 03 2013 02:25 GMT
#136
I like the oracle change, haven't tried it, but in theory it sounds good. Seems to be alot of whiners though, so maybe increase the oracle build time by a smidge?
IamPryda
Profile Joined April 2011
United States1186 Posts
May 03 2013 02:27 GMT
#137
Lol at ppl bitching about oracles. Compared to new mutas and medicvac boost oracles are not hard to stop
Moar banelings less qq
Belha
Profile Joined December 2010
Italy2850 Posts
May 03 2013 02:28 GMT
#138
Nerf. Muta. Pls.
Chicken gank op
RogerChillingworth
Profile Joined March 2010
Chad3073 Posts
May 03 2013 02:29 GMT
#139
dude zerg units should just come with burrow wtf is this
convention
Profile Joined October 2011
United States622 Posts
May 03 2013 02:30 GMT
#140
On May 03 2013 11:27 IamPryda wrote:
Lol at ppl bitching about oracles. Compared to new mutas and medicvac boost oracles are not hard to stop

I've tried, no one listens. Apparently the small speed buff means ebays have to be built a full minute earlier. And it means that now terran can never leave their base. It also means that proxy stargates are going to be twice as powerful.
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