• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:12
CET 22:12
KST 06:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Weekly Cups (Nov 3-9): Clem Conquers in Canada3SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4
StarCraft 2
General
Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1773 users

Call to Action: May 2 Balance Testing - Page 27

Forum Index > SC2 General
640 CommentsPost a Reply
Prev 1 25 26 27 28 29 33 Next All
EvanC
Profile Joined January 2012
Canada130 Posts
May 04 2013 05:19 GMT
#521
making static defence so strong has to be bad game design. i mean come on... 'sporing up' is not the starcraft I wanna be playing just like the spine forests of WoL were stupid...
oGsTrueSmug
Profile Joined September 2012
England141 Posts
May 04 2013 06:06 GMT
#522
On May 04 2013 13:38 SirPinky wrote:
Can the new Oracle speed move out of window mine range with the timing delay? If so I think this change is ridiculous. There is very little Terrans can do to avoid early harass; it already takes 5 marines to kill one Oracle.

6 marines.
DooMDash
Profile Joined May 2010
United States1015 Posts
May 04 2013 06:15 GMT
#523
On May 04 2013 15:06 oGsTrueSmug wrote:
Show nested quote +
On May 04 2013 13:38 SirPinky wrote:
Can the new Oracle speed move out of window mine range with the timing delay? If so I think this change is ridiculous. There is very little Terrans can do to avoid early harass; it already takes 5 marines to kill one Oracle.

6 marines.

But now you can just avoid them.
S1 3500+ Master T. S2 1600+ Master T.
FirstGear
Profile Joined June 2011
Australia185 Posts
May 04 2013 07:09 GMT
#524
On May 04 2013 15:15 DooMDash wrote:
Show nested quote +
On May 04 2013 15:06 oGsTrueSmug wrote:
On May 04 2013 13:38 SirPinky wrote:
Can the new Oracle speed move out of window mine range with the timing delay? If so I think this change is ridiculous. There is very little Terrans can do to avoid early harass; it already takes 5 marines to kill one Oracle.

6 marines.

But now you can just avoid them.

They were already 50% faster than marines, and equal speed once they were stimmed. Playing with oracles I don't mind the acceleration change, but I think the speed change is totally unnecessary.
SolarJto
Profile Blog Joined April 2011
United States260 Posts
May 04 2013 07:24 GMT
#525
So much hate on oracles lol. But I agree its a strange change
-University of New Mexico CSL Coordinator-
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
May 04 2013 07:26 GMT
#526
Plz shoot me if they go through with the oracle changes
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
masaker
Profile Joined September 2012
23 Posts
Last Edited: 2013-05-04 07:46:49
May 04 2013 07:45 GMT
#527
Oracle changes should look like - add 10 hp and 10 shields (maybe more), or add speed and decrease its HP and Shields.

Burrow change. Llittle buff agree with it. Nothing too scary. They just want to add early game tactic which Zerg needs.

Spore Crawler looks ok but we will see.
convention
Profile Joined October 2011
United States622 Posts
May 04 2013 08:09 GMT
#528
On May 04 2013 16:45 masaker wrote:
Oracle changes should look like - add 10 hp and 10 shields (maybe more), or add speed and decrease its HP and Shields.

Burrow change. Llittle buff agree with it. Nothing too scary. They just want to add early game tactic which Zerg needs.

Spore Crawler looks ok but we will see.

I don't think we should add hp and shields to the oracle. The idea behind the unit is something that has high potential but is very hard to use (kind of like phoenixes). And so I think it should be kept with low hp to punish people when they are a little too cavalier with the unit, but it should have high enough speed that people who have the ultimate minimap awareness (Rain, Parting, Creator come to mind) are able to never lose a single oracle. Currently it won't matter, it just isn't fast enough to escape a lot of situations. The minor speed buff will allow it get away from all units (I think?) if you react very quickly, but it will still die really fast if you react too slowly.
MonkeyKing_slk
Profile Joined October 2012
United States16 Posts
May 04 2013 08:42 GMT
#529
Making fungal able to stop life regen for a while, including general zerg regen, burrowed roach regen, muta regen, medivac healing, SCV repair, protoss shield regen, will be more interesting!
Sabu113
Profile Blog Joined August 2009
United States11075 Posts
May 04 2013 08:44 GMT
#530
On May 04 2013 07:19 Bagi wrote:
Show nested quote +
On May 04 2013 07:07 Sapphire.lux wrote:
On May 04 2013 05:32 Flonomenalz wrote:
On May 04 2013 05:06 gamerdude12345 wrote:
so was BW a fluke or did they just know how to make a good strategy game back in 1998?

A fluke. Quite similar to how Halo CE/2 were flukes, and turned out to be the best Halo games competitively though community found glitches. Then Bungie pulled a Blizzard and went full retard with Halo 3/Reach, and 343 went pretty full retard with Halo 4 as well.


It wasn't a fluke and neither was Halo. There are many examples like this (BW, Halo, Diablo2, Morrowind.....) Back then companies tried to do the best games they could in the specific genre. Nowdays, everyone tries to appeal to a broad market, and so compromises arise left and right. Generally games tend to improve tech wise, and loose in depth.

LOL yeah, they definitely foresaw things like muta stacking and balanced the game around it.

BW balance was part luck, part KR scene balancing it through maps and part an impossibly high skill ceiling.

Really, you don't even need a truly balanced game as long as you make playing it perfectly impossibly difficult.


Forget that. Just think, it took til 2005 for people to discover the whole concept of Macro. At the same tiem, they were building off of the dune model.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
CrueltY
Profile Joined March 2011
Guernsey37 Posts
May 04 2013 09:18 GMT
#531
I am not a fan of the proposed changes to spores. It is an ugly way to attempt to balance the muta that doesn't address zerg's weak anti air, something that is a potential problem in zvp.

It also promotes very turtly play, as it becomes more difficult for a muta player to actually go into the no fly zone of the opposing base.

I personally quite like muta v muta zvz as it was at least more interesting then zvz roach wars and late wol zvz. I'm hoping that if this change goes through that the matchup doesn't revert to that boring stuff.
All warfare is based on deception - Sun Tzu
FirstGear
Profile Joined June 2011
Australia185 Posts
Last Edited: 2013-05-04 09:26:54
May 04 2013 09:26 GMT
#532
On May 04 2013 17:09 convention wrote:
I don't think we should add hp and shields to the oracle. The idea behind the unit is something that has high potential but is very hard to use (kind of like phoenixes). And so I think it should be kept with low hp to punish people when they are a little too cavalier with the unit, but it should have high enough speed that people who have the ultimate minimap awareness (Rain, Parting, Creator come to mind) are able to never lose a single oracle. Currently it won't matter, it just isn't fast enough to escape a lot of situations. The minor speed buff will allow it get away from all units (I think?) if you react very quickly, but it will still die really fast if you react too slowly.


Its already as fast or faster than every terran unit except a boosted medivac.
Tsubbi
Profile Joined September 2010
Germany7996 Posts
May 04 2013 09:28 GMT
#533
the spore change is such a shameful bandaid way of fixing a game, come up with something better please
Mongoose
Profile Blog Joined June 2011
United Kingdom190 Posts
May 04 2013 09:30 GMT
#534
Oracle speed buff is the stupidest change I've ever seen - make sure it doesn't get implemented!

As for the spor buff - that sounds good
Master league EU Terran
herMan
Profile Joined November 2010
Japan2054 Posts
May 04 2013 09:52 GMT
#535
I feel the burrow change is quite dumb since the game is young and people haven't experimented enough. A 100/100 upgrade is still very cheap to implement into early game shenanigans.

Blizzard should just give it some time is what I'm saying here.
c0se
Profile Joined March 2011
Germany148 Posts
May 04 2013 10:31 GMT
#536
Terran players should all stop researching stimpack, by blizzards logic it needs to be buffed then. Same goes for warpgate tech.
FeyFey
Profile Joined September 2010
Germany10114 Posts
May 04 2013 10:37 GMT
#537
On May 04 2013 16:09 FirstGear wrote:
Show nested quote +
On May 04 2013 15:15 DooMDash wrote:
On May 04 2013 15:06 oGsTrueSmug wrote:
On May 04 2013 13:38 SirPinky wrote:
Can the new Oracle speed move out of window mine range with the timing delay? If so I think this change is ridiculous. There is very little Terrans can do to avoid early harass; it already takes 5 marines to kill one Oracle.

6 marines.

But now you can just avoid them.

They were already 50% faster than marines, and equal speed once they were stimmed. Playing with oracles I don't mind the acceleration change, but I think the speed change is totally unnecessary.


The acceleration is what makes the oracle so damn better now though as it was really slow to start to attack something. Basically the workers were already out of range before it had stopped to kill them, so you had to fly over the workers. Now it is way easier to chase down units. Also I think I am getting one more Marine then usual now due to this, but this might be bad control of my test victim.
testthewest
Profile Joined October 2011
Germany274 Posts
May 04 2013 10:52 GMT
#538
On May 04 2013 19:31 c0se wrote:
Terran players should all stop researching stimpack, by blizzards logic it needs to be buffed then. Same goes for warpgate tech.


The problem is: One terran breraks your rule and goes on to win tournaments and sweet money until the rest follow suit.
That is also the main flaw of your arguement: Oracles do not see much play, because there is a conspiration to not buiold them, but because they are a dead end, an all-in play. And they are a bad all in at that.
Vs. Zerg you build oracles, he is more than happy because he is going Mutas anyway, killing your puny harass unit and you some minutes after.
Vs. Terran you invest a minimum of 300 gas, hoping you can kill a SCV. If you fail to do massive damage, you are stuck with a stargate, while the terran gets ready to move out with his MMM to crush your supportless gateway residual army.

That is the big difference between Mutas and MMM on the one side, and oracles on the other:
The first 2 are useful for fights, oracle is not.
War is not about who is right, but who is left.
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
May 04 2013 11:11 GMT
#539
On May 03 2013 18:12 FrozenProbe wrote:
Terrans that are whining on the oracle are pathetic, they play one matchup (yes, the mirror matchup) where they just drop battle hellions for the entire game and kill 50 scvs a game (at least), even with turrets or tanks on defense and now they whine about an oracle?

1. learn to scout
2. put a turrett in your mineral line
3. stop this protoss whine, whining on the worst race ever in sc2 is pretty disgusting


Hehe, I wonder how you would feel if banshees would show up in your base at 5 min instead of 7.
It is not just about the unit, but also how fast it gets to your base and what can you possibly have to defend by that time
Qwerty85
Profile Joined June 2012
Croatia5536 Posts
Last Edited: 2013-05-04 11:19:15
May 04 2013 11:17 GMT
#540
On May 04 2013 04:18 Malpractice.248 wrote:
Show nested quote +
On May 04 2013 03:34 IdrA wrote:
he's always been full retard

Not really. Hes slowly made the game more balanced than it ever was.
Honestly, you just have issues with losing and often time blame balance rather than your play or choices.


Not really. He slowly made the game into "no-rush-20 min" into deathball vs. deathball fight in the end.
He also ruined TvZ after finnaly achieving balance (TvZ after ghost nerf - balanced as it could ever be, TvZ after queen buff - broken again)
Prev 1 25 26 27 28 29 33 Next All
Please log in or register to reply.
Live Events Refresh
OSC
16:00
Masters Cup #150: Group A
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 263
JuggernautJason197
IndyStarCraft 190
ProTech86
StarCraft: Brood War
Calm 1822
Shuttle 662
firebathero 171
Dota 2
Dendi1170
Counter-Strike
pashabiceps910
Foxcn183
Heroes of the Storm
Liquid`Hasu479
Other Games
summit1g6713
Grubby4397
Beastyqt692
fl0m494
DeMusliM342
Fuzer 219
Skadoodle164
C9.Mang070
Organizations
StarCraft 2
angryscii 19
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Adnapsc2 14
• Dystopia_ 5
• intothetv
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV661
League of Legends
• imaqtpie2858
• TFBlade1053
Other Games
• Shiphtur245
Upcoming Events
Replay Cast
1h 48m
Replay Cast
11h 48m
OSC
14h 18m
Kung Fu Cup
14h 48m
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
1d 1h
The PondCast
1d 12h
RSL Revival
1d 12h
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
1d 14h
WardiTV Korean Royale
1d 14h
PiGosaur Monday
2 days
[ Show More ]
RSL Revival
2 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
2 days
CranKy Ducklings
3 days
RSL Revival
3 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
3 days
IPSL
3 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
3 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
4 days
RSL Revival
4 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
BSL 21
4 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
4 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Wardi Open
5 days
Monday Night Weeklies
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.