• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:07
CEST 00:07
KST 07:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off6[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax5Maestros of The Game—$20k event w/ live finals in Paris30Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
Weekly Cups (Aug 18-24): herO dethrones MaxPax What mix of new and old maps do you want in the next 1v1 ladder pool? (SC2) : A Eulogy for the Six Pool Geoff 'iNcontroL' Robinson has passed away 2v2 & SC: Evo Complete: Weekend Double Feature
Tourneys
WardiTV Mondays Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
No Rain in ASL20? BW General Discussion Flash On His 2010 "God" Form, Mind Games, vs JD BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ro24 Preview Pt2: Take-Off
Tourneys
[ASL20] Ro24 Group E [Megathread] Daily Proleagues [ASL20] Ro24 Group D [ASL20] Ro24 Group B
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3237 users

MajOr and HerO forced to play WCS Matches on NA? - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 56 Next
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
May 01 2013 02:23 GMT
#101
I take back what I said before. It's pretty silly to not allow them to play on the kr server when their both playing from korea, all this does is reduce quality of games.
Moderatorlickypiddy
FSKi
Profile Blog Joined November 2011
United States901 Posts
May 01 2013 02:23 GMT
#102
--- Nuked ---
Rostam
Profile Blog Joined December 2008
United States2552 Posts
May 01 2013 02:24 GMT
#103
On May 01 2013 11:21 Hall0wed wrote:
Sounds 100% reasonable, if you want to play WCS NA you should play on NA servers. I hope MLG does not change this decision.


And the benefit of making them play against each other on the NA server is.. what?
BW forever || Thall
Thrax
Profile Joined October 2010
Canada1755 Posts
May 01 2013 02:24 GMT
#104
On May 01 2013 11:22 Mordiford wrote:
Show nested quote +
On May 01 2013 11:18 Thrax wrote:
On May 01 2013 11:16 Mordiford wrote:
On May 01 2013 11:12 Waxangel wrote:
well I've enjoyed how a topic about how MLG has an obligation to offer the most competitive environment and highest level of games possible to the viewers had turned into a thread where people complain about Korean players being allowed to play in NA and wanting them to be punished in whatever way shape or form.


The topic includes all these considerations, the setup of WCS seemed to have specific goals in addition the immediate goal of providing high quality competitive games for viewers. I'm fine with Koreans succeeding and stomping foreigners until the end of time but that was not what I saw the original pitch of WCS to be.

I'm glad they're sticking to their region specific model and I'm fine with it being inconvenient for players outside the region to play in WCS NA.

It's perfectly fine that it be inconvenient for players outside NA - Play games at NA times and on NA server.
However, we have two Koreans here, nobody in NA is being unfairly treated by having them play against each other on KR. All the other matchups would be played on NA.


Nope... I'm fine with it being inconvenient all around for anyone outside of the region playing in WCS for a specific region, even when both players are in the same location.

I think Wombat_NI offered the best counterargument to me personally in the sense that it's already so royally fucked up with all the invites outside of a specific region that were given out that this move seems trivial and almost petty. Even so, I'm fine with any step maintaining what little is left or region specificity to be taken.

It's equally inconvenient to both players though, so nobody is gaining or losing an advantage. The disadvantage only applies when they will get matched against NA players. The real losers will likely be the viewers who won't be seeing the best games possible.
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
May 01 2013 02:24 GMT
#105
I notice a lot of people here agreeing with the decision because WCS NA is geographically correlated with the NA server. However that's a fairly poor reason to support the decision. The geographic location of the server should have absolutely no bearing on the game. As far as I'm concerned, the only correlation between the NA server and WCS NA is that they have the characters "NA" in their name. MLG should allow players to choose whatever server they want, and default it to NA if there is a conflict.
Badfatpanda
Profile Blog Joined December 2010
United States9719 Posts
May 01 2013 02:24 GMT
#106
Was gonna post about this in his fanclub after I saw the tweet...kinda silly but I can see logistically why it is so. Doesn't mean it shouldn't be changed though, everyone involved with the production should be looking to bring the best games to the table, can't do that if there is needless cross-server lag.

If you didn't want Koreans in their tournament, Blizzard should have region locked it. They didn't, and instead even outsourced production to MLG, and they can do what they want. Just don't think it's the right decision.
Music is a higher revelation than all wisdom and philosophy. -Beethoven | Mech isn't a build, it's a way of life. -MajOr | Charlie.Sheen: "What is sarcastic, kids who have no courage to fight?" | #TerranPride #yolo #swag -Naama after 2-0'ing MC at HSC VI
Highcounsel
Profile Joined March 2011
United States132 Posts
May 01 2013 02:25 GMT
#107
At first I was surprised by the amount of people siding MLG but then I remembered how much people's jimmies have been rustled over non-Na living player playing in the WCS...so shouldn't of been surprised there.

Anyway, I obviously agree with Wax, as this just make absolutely no sense. We are just going to get less quality games.

I guess didn't have anything much to offer, I was just shocked at first by how much people were supporting MLG
Blargh
Profile Joined September 2010
United States2103 Posts
Last Edited: 2013-05-01 02:27:18
May 01 2013 02:26 GMT
#108
MLG, master of really stupid and pointless decisions that make them look really bad.

Honestly, are any of you stupid enough to think that playing on a server which ideally should be latency free (LAN) in the first place, matters? There shouldn't be ANY lag. The location of the server has NOTHING to do with what the tournament is about. If this is the type of shit people "care about" then I seriously do not even give a shit about the SC2 community. We're clearly too far gone (plagued with retardation).

No, this isn't a big issue optertown, but when it's stacked onto the NUMEROUS other things that are "not a big issue" you have a really fucking shitastic tournament that sucks cock. I don't think anyone wants to have a really fucking shitastic tournament that sucks cock.
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
May 01 2013 02:26 GMT
#109
Besides the fact that it's WCS NA (i'm not gonna bother with this point because it's irrelevant) it's probably because one would assume these matches have a referee spectating in-game (aswell as an obs) and both of these people would be located in NA and have accounts for NA (Yes, I know about Global/Region play).

Basically I think that so long as both players can agree to play their matches on one server and the other parties (referee, observer) have access to that server then they should be allowed to play on it. Obviously when it's NA player vs KR player it should be defaulted to the NA server, though
Synche
Profile Joined May 2010
United States1345 Posts
May 01 2013 02:27 GMT
#110
On May 01 2013 11:16 turdburgler wrote:
Show nested quote +
On May 01 2013 11:11 SimDawg wrote:
On May 01 2013 11:08 heyoka wrote:
Everyone understands that once this series is over the player who wins will be playing on NA next round in what will be a cross server match right? This has literally no effect other than ensuring the best player wins, and the fans get the best game possible for this particular match. It's completely in a vacuum, it would be a rather silly decision to knowingly lower the potential of your games for no reason other than because your rule book didn't consider it beforehand.

No one has presented a reason for this to be on NA that makes the least bit of sense.


Are you kidding? The reason is it's a NA tournament.

You are giving way too much credit to the best game possible. We can find better games in ZOTAC VODs. WCS NA is interesting for an entirely different reason.


what does NA tournement mean exactly? as the basis of your argument. 75% of the players dont live on the north american continent. the qualifiers that add additional players into the league for future seasons are open entry. the fact there is no true offline option for the play means that its a borderless league either way. so what exactly is the foundation for its an NA tourney beyond the fact its called wcs NA? theres no deep seeted system or history that makes it NA. so what exactly do you mean by that?

we can invite people half a world away, we can play over the internet, we can have open qualifiers, but making a sensible adjustment to increase the quality of the tourney, at no detriment to anyone is a step too far in your book? this, of all the problems with WCS is the straw the breaks it for you?

really?


Its WCS NA. It's not like its some NASL tournament where its just another thing but the company is headquartered in America. This is supposed to be THE place for American players.

And if you think that oh it's called WCS NA but who gives a shit we have the interwebs, then fine, but I definitely think you're position is infinitely more ridiculous than you could ever imagine.
BAAEEMM
Profile Joined April 2012
Germany412 Posts
May 01 2013 02:27 GMT
#111
What a ridiculous discussion.

The literally only reason to have two players play on NA when both of them are in KR is to be dicks about a situation that we currently can't change anyway.
The games are going to be played either way and the players are already locked for the year. NOTHING is going to change that.
What's the point in forcing them to play under conditions that will deteriorate the quality of the games?
ROOTIllusion
Profile Blog Joined August 2010
United States1060 Posts
May 01 2013 02:28 GMT
#112
HOTS region switching is built in, they play each other on NA? It literally takes 20 seconds for the casters to switch servers, host the maps and play on that server but knowing MLG they probably don't have their maps uploaded on all servers. If they did, it shouldn't be a problem to let two koreans in korea play without lag and swap to NA for any matchups including players residing in NA.
www.twitter.com/rootillusion & www.facebook.com/illusionsc2
yrt123
Profile Joined October 2012
Singapore1246 Posts
May 01 2013 02:28 GMT
#113
One step forward, two steps back
FSKi
Profile Blog Joined November 2011
United States901 Posts
May 01 2013 02:29 GMT
#114
--- Nuked ---
Rainling
Profile Joined June 2011
United States456 Posts
May 01 2013 02:30 GMT
#115
The default server should be NA for WCS NA, but if two people are playing each other on the same server they should play on that server. Having them play on the same server doesn't do anything but provide a better playing and watching experience for the viewers. It's completely illogical to want players to play with lag just because they aren't living in America.
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
May 01 2013 02:30 GMT
#116
Oh come on, not another one .__.

Poor major, too >_>
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
Waxangel
Profile Blog Joined September 2002
United States33418 Posts
May 01 2013 02:31 GMT
#117
On May 01 2013 11:27 SimDawg wrote:
Show nested quote +
On May 01 2013 11:16 turdburgler wrote:
On May 01 2013 11:11 SimDawg wrote:
On May 01 2013 11:08 heyoka wrote:
Everyone understands that once this series is over the player who wins will be playing on NA next round in what will be a cross server match right? This has literally no effect other than ensuring the best player wins, and the fans get the best game possible for this particular match. It's completely in a vacuum, it would be a rather silly decision to knowingly lower the potential of your games for no reason other than because your rule book didn't consider it beforehand.

No one has presented a reason for this to be on NA that makes the least bit of sense.


Are you kidding? The reason is it's a NA tournament.

You are giving way too much credit to the best game possible. We can find better games in ZOTAC VODs. WCS NA is interesting for an entirely different reason.


what does NA tournement mean exactly? as the basis of your argument. 75% of the players dont live on the north american continent. the qualifiers that add additional players into the league for future seasons are open entry. the fact there is no true offline option for the play means that its a borderless league either way. so what exactly is the foundation for its an NA tourney beyond the fact its called wcs NA? theres no deep seeted system or history that makes it NA. so what exactly do you mean by that?

we can invite people half a world away, we can play over the internet, we can have open qualifiers, but making a sensible adjustment to increase the quality of the tourney, at no detriment to anyone is a step too far in your book? this, of all the problems with WCS is the straw the breaks it for you?

really?


Its WCS NA. It's not like its some NASL tournament where its just another thing but the company is headquartered in America. This is supposed to be THE place for American players.


Everyone saying something like this is only making assumptions
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Synche
Profile Joined May 2010
United States1345 Posts
May 01 2013 02:31 GMT
#118
People act like this is some horrible insult to viewers. Its not.

What MLG has done, is make it inconvenient for players playing from Korea. That means that if we eventually have 32 players and they all live in Korea and they're all playing from Korea? It's still going to suck for them, and they will be discouraged from sticking to Korea and playing online across the world.

At the pace it is currently going you could easily have most of the players living in Korea and playing from Korea, beating everyone else into the ground. But if their prize money is screwed up slightly more due to latency, etc? Great, it gives them more to think about.
masakenji
Profile Joined November 2011
Australia415 Posts
May 01 2013 02:31 GMT
#119
i feel like MLG is taking a not needed stubbornness . the community understands the issue, however save it for next season. the players are already set, if KR/KR can play, let them.
shmget
Profile Joined April 2013
118 Posts
May 01 2013 02:32 GMT
#120
On May 01 2013 10:49 Waxangel wrote:
While that's probably technically correct if you're following the rules of the tournament to the letter, it's a remarkably inflexible decision.


MLG is casting the event live. why should the casters, the admins/referee should have account on KR to cast a NA tournament ?
why should they take the risk of the admin crew causing lag... or worse the source of the feed... how would that look if the feed has to disconnect to let them play ?

Beside the idea seems to try to find and/or bring into each region enough talents to offer a world-class tournament.
The more they can do to encourage the players to physically move to the region they want to compete into the better.
That would achieve one of the thing the proponent of nationalist quota are arguing: vitalize and raise the level of the local server.
Furthermore Blizzard already hinted that their goal is to turn as much of the tournament as possible into a offline event... so that particular scenario is bound to disappear by the virtue of all players eventually being in the same studio in the US.


Prev 1 4 5 6 7 8 56 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 113
ProTech102
JuggernautJason84
CosmosSc2 52
StarCraft: Brood War
Artosis 172
NaDa 22
Dota 2
capcasts260
Counter-Strike
Stewie2K653
flusha268
Super Smash Bros
AZ_Axe38
Heroes of the Storm
Liquid`Hasu442
Other Games
summit1g5308
Grubby2947
shahzam607
ViBE176
Pyrionflax166
C9.Mang0144
ZombieGrub50
Organizations
StarCraft 2
angryscii 23
Other Games
BasetradeTV18
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• musti20045 43
• RyuSc2 24
• davetesta8
• Kozan
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 4
• iopq 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22286
League of Legends
• TFBlade745
Counter-Strike
• imaqtpie1199
• Shiphtur207
Upcoming Events
PiGosaur Monday
1h 53m
Afreeca Starleague
11h 53m
hero vs Alone
Royal vs Barracks
Replay Cast
1d 1h
The PondCast
1d 11h
WardiTV Summer Champion…
1d 12h
Replay Cast
2 days
LiuLi Cup
2 days
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
2 days
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
BSL Team Wars
2 days
Team Hawk vs Team Dewalt
BSL Team Wars
2 days
Team Hawk vs Team Bonyth
[ Show More ]
SC Evo League
3 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
Maestros of the Game
3 days
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
3 days
SC Evo League
4 days
Maestros of the Game
4 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
4 days
Team Bonyth vs Team Sziky
BSL Team Wars
4 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
5 days
Replay Cast
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

CSLAN 3
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
SEL Season 2 Championship
WardiTV Summer 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL Season 18: Qualifier 2
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.