MajOr and HerO forced to play WCS Matches on NA? - Page 26
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Sated
England4983 Posts
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Ryps
Romania2740 Posts
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JustPassingBy
10776 Posts
On May 01 2013 20:35 Sated wrote: Hahahaha ![]() Lacks something about highest level of play and jetlag. ![]() | ||
Bermuda
Belgium411 Posts
On May 01 2013 20:34 VyingsP wrote: lol, now in a few weeks I want to see a thread like this : Actually, it would be pretty logical if they moved WCS AM to China or somewhere where the players have better skills than in the americas. It would not be a big deal. Everything that is sold in America is already made in Asia anyway. They are used to it ![]() | ||
Taipoka
Brazil1224 Posts
but a week ago we had that riot because the chinese guys. But hey that time was not in the rules????? Weird comunity. | ||
TumNarDok
Germany854 Posts
On May 01 2013 20:34 VyingsP wrote: lol, now in a few weeks I want to see a thread like this : Blizzard denying the requests of multiple teams to cover the entire travel expenses from Korea to New York have resulted to withdrawal of 4 teams featuring 20 korean players from WCS America leagues. Demands from teams to increase the prize pool were denied. The american players of those teams have chosen to stay in the competition. In other news because several chinese players were denied visas for the US they have been removed from the premier league and need to requalify next season. | ||
Lysanias
Netherlands8351 Posts
if BOTH are from that same region. | ||
divito
Canada1213 Posts
On May 01 2013 11:12 Mordiford wrote: Because it sets the clear standard that if you want to play in WCS NA, you play on the NA server. The effect of the region locking is already questionable but I'm all for making it as obnoxious and inconvenient for people outside the region to play in what seemed to be region specific tournaments. In other words, I'm okay with both Major and HerO having to deal with lag if the final result is them reconsidering choosing a region other than their own to compete in. They already agreed to that by choosing to play WCS NA, and would obviously be fine with it given a different opponent. The idiotic part is making the players who both live in the same region, play on the non-local region. No one is arguing that they shouldn't have to deal with the potential lag if they were up against an actual NA opponent; it's the aspect of sticking so strictly to a rule where it doesn't provide any benefit to the players or viewers when they're both based in Korea at the moment. | ||
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Olli
Austria24417 Posts
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emythrel
United Kingdom2599 Posts
On May 01 2013 20:33 Sated wrote: The casters are still based in NA. There will still be lag. The situation would be even worse if you had all the EU casters having to cast a game on KR for the player's convenience. I'm going to keep repeating this until people realise there will be lag and latency either way. How does the casters having latency affect the players? I wasn't aware that the players, who are right next to the server, are affected by the observers. This is definately news to me. If you mean that the casters will lag slightly, but the players won't.... WHO CARES? Casters don't need split second reactions. I play on KR server and never once have I had an opponent complain that my living in EU is causing them to have latency issues, because it doesn't work like that. | ||
zhr
Finland12 Posts
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Kurr
Canada2338 Posts
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Kurr
Canada2338 Posts
On May 01 2013 20:35 Sated wrote: Hahahaha ![]() It's not really funny because such things HAVE happened in the past... and I wouldn't be shocked if they happened again. | ||
Evangelist
1246 Posts
Okay. Two seasons down the line. The Ro32 is 65% Korean. More players have migrated over. Only 50% of the players in the league are actually in America. The league is forced to stagger the participants deliberately. Do you let the KR players play on KR? Three seasons down the line. 80% of the Ro32 is Korean. More players came up through Championship bracket, replaced the native American players searching for easy money. Most of them go home. KR server? At what point does it stop being WCS NA? Lets be honest here. NA does not have the competitive esports/PC gaming culture of South Korea. That is not going to change any time soon. If you give ground at any point during this ladder, you're basically admitting that the region specificity has nothing to do with region. The only way it is ever going to develop that culture is if it is forced, as it has been with LoL, Halo and so on. When do you let the Korean players play on the Korean server, at Korean times? No offence but we want the best quality games then the best thing to do is remove all foreigners from competition and just have WCS Korea, NA edition. When WCS NA becomes 80% home settled Korean, exactly why does it make sense to bias the competition in favour of local NA players? Just play the whole thing on the KR server. Besides, there are a ton of people complaining about "the best possible games". You're talking about a third tier foreigner terran against HerO here. This was never going to be a slobberknocker of a game. It was always going to be a stomp. | ||
Sated
England4983 Posts
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Godwrath
Spain10127 Posts
On May 01 2013 21:16 Evangelist wrote: The WCS NA (that's what it is, stop whining about the name) It's not, it is WCS AM, stop being wrong. On second thought, i guess this quote from waxangel says it all. It degrades the WCS tournament by knowingly allowing the level of competition to be lowered, is a discourtesy to the players who want to be able to fully show the skills they have honed through hundreds of hours of practice, and is a disservice to the fans who are expecting the be shown the highest level of gameplay possible. | ||
Dr.Sin
Canada1126 Posts
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LOGMATHR
30 Posts
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Dracid
United States280 Posts
On May 01 2013 21:16 Evangelist wrote: The WCS NA (that's what it is, stop whining about the name) first season has a reasonable distribution of NA based players, a few Taiwanese and a liberal sprinkling of Koreans. At present, makes sense to keep most games on NA for equal lag. Two players want to play on KR server. Do you let them? Okay. Two seasons down the line. The Ro32 is 65% Korean. More players have migrated over. Only 50% of the players in the league are actually in America. The league is forced to stagger the participants deliberately. Do you let the KR players play on KR? Three seasons down the line. 80% of the Ro32 is Korean. More players came up through Championship bracket, replaced the native American players searching for easy money. Most of them go home. KR server? At what point does it stop being WCS NA? Lets be honest here. NA does not have the competitive esports/PC gaming culture of South Korea. That is not going to change any time soon. If you give ground at any point during this ladder, you're basically admitting that the region specificity has nothing to do with region. The only way it is ever going to develop that culture is if it is forced, as it has been with LoL, Halo and so on. When do you let the Korean players play on the Korean server, at Korean times? No offence but we want the best quality games then the best thing to do is remove all foreigners from competition and just have WCS Korea, NA edition. When WCS NA becomes 80% home settled Korean, exactly why does it make sense to bias the competition in favour of local NA players? Just play the whole thing on the KR server. Besides, there are a ton of people complaining about "the best possible games". You're talking about a third tier foreigner terran against HerO here. This was never going to be a slobberknocker of a game. It was always going to be a stomp. So how does forcing KR players to always play on the NA server prevent this scenario? Aeroplaneoverthesea stated it more or less perfectly a number of pages ago: On May 01 2013 18:15 Aeroplaneoverthesea wrote: Europeans and Koreans who don't live in America shouldn't be allowed to play in the first place, so anything which makes it more awkward/unpleasant for them to play in it is a good thing in my book. It's not about rules that make sense, it's just about spite. You're angry that WCS NA is full of Koreans, but this rule does nothing to change that. P.S. MajOr isn't a third tier foreigner. | ||
Pokebunny
United States10654 Posts
On May 01 2013 21:16 Evangelist wrote: The WCS NA (that's what it is, stop whining about the name) first season has a reasonable distribution of NA based players, a few Taiwanese and a liberal sprinkling of Koreans. At present, makes sense to keep most games on NA for equal lag. Two players want to play on KR server. Do you let them? Okay. Two seasons down the line. The Ro32 is 65% Korean. More players have migrated over. Only 50% of the players in the league are actually in America. The league is forced to stagger the participants deliberately. Do you let the KR players play on KR? Three seasons down the line. 80% of the Ro32 is Korean. More players came up through Championship bracket, replaced the native American players searching for easy money. Most of them go home. KR server? At what point does it stop being WCS NA? Lets be honest here. NA does not have the competitive esports/PC gaming culture of South Korea. That is not going to change any time soon. If you give ground at any point during this ladder, you're basically admitting that the region specificity has nothing to do with region. The only way it is ever going to develop that culture is if it is forced, as it has been with LoL, Halo and so on. When do you let the Korean players play on the Korean server, at Korean times? No offence but we want the best quality games then the best thing to do is remove all foreigners from competition and just have WCS Korea, NA edition. When WCS NA becomes 80% home settled Korean, exactly why does it make sense to bias the competition in favour of local NA players? Just play the whole thing on the KR server. Besides, there are a ton of people complaining about "the best possible games". You're talking about a third tier foreigner terran against HerO here. This was never going to be a slobberknocker of a game. It was always going to be a stomp. Pretty much this. I don't see why players should essentially be rewarded by using Blizzard's system to gain an advantage. They're already lucky enough that someone like HerO is allowed to play WCS America without any actual identification as an American, via citizenship or residency. Why should MLG then look to give them even more leeway for playing away from their home server? Eventually WCS America would just become a Ro32 and Ro16 of Koreans played on the KR server, then we fly them all to America for the playoffs. What then is even the point of having a WCS America? I can understand why it might make sense to allow two people living in Korea to play on Korea if it were tied to citizenship or something - but the reality is it seems like most people are fighting for what would essentially become a second version of WCS Korea with an offline LAN finals in America. I guess to rehash my opinion: in some situations, maybe it would make sense to play on another server, for example if both the participants were American and traveled to Europe for a weekend tournament they could play there.. but where do we stop making allowances for Korean players in what was basically supposed to be the first real region-divided league? What kind of precedent does this set for future scenarios? Should we be okay with WCS America ending up as 90% Korean with all the games played on Korea? | ||
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