• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:25
CEST 00:25
KST 07:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy9uThermal's 2v2 Tour: $15,000 Main Event18
Community News
Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris31Weekly Cups (Aug 11-17): MaxPax triples again!13Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195
StarCraft 2
General
I hope balance council is prepping final balance Geoff 'iNcontroL' Robinson has passed away Aligulac - Europe takes the podium A Eulogy for the Six Pool Weekly Cups (Aug 18-24): herO dethrones MaxPax
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Maestros of The Game—$20k event w/ live finals in Paris Esports World Cup 2025 WardiTV Mondays RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies Mutation # 485 Death from Below
Brood War
General
ASL20 - worst advertising ever... BSL Polish World Championship 2025 20-21 September BGH Auto Balance -> http://bghmmr.eu/ ASL Season 20 Ro24 Groups Flash On His 2010 "God" Form, Mind Games, vs JD
Tourneys
[ASL20] Ro24 Group D [ASL20] Ro24 Group F [Megathread] Daily Proleagues [IPSL] CSLAN Review and CSLPRO Reimagined!
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Dawn of War IV Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The year 2050 European Politico-economics QA Mega-thread
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
High temperatures on bridge(s) Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment"
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Breaking the Meta: Non-Stand…
TrAiDoS
INDEPENDIENTE LA CTM
XenOsky
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2896 users

MajOr and HerO forced to play WCS Matches on NA? - Page 18

Forum Index > SC2 General
Post a Reply
Prev 1 16 17 18 19 20 56 Next
aike
Profile Blog Joined July 2010
United States1629 Posts
May 01 2013 08:16 GMT
#341
Tournament is called WCS America. Since we know this doesn't have any thing to do with where you live or what nationality you are, it makes sense that it must mean the server that the tournament is played on. So there is quite clearly nothing wrong with making all players participating in WCS America to play on the Battle.net America server.
Wahaha
Too_MuchZerg
Profile Blog Joined February 2008
Finland2818 Posts
May 01 2013 08:18 GMT
#342
Let say we have Player A and Player B. Both players are playing from KR server when joining this WCS AM. Player A after joining tournament continues playing KR. Player B read rules and notices that every game is played at NA server, so he plays all his ladder/custom games to get used to laggy conditions (aka getting advantage vs Player A).

Suddenly Player A is amazed that he cant play KR but has to play NA instead. Referee decides to allow KR vs KR and Player B is screwed. Player B was good mannered and didn't want any bad manner image from him for not allowing KR vs KR to happen even if he loses advantage by following rules.

Do not bend rules, but use them to your advantage.

What about MajOr stop complaining and get used to NA lag and gain advantage this way.
Dracid
Profile Joined December 2009
United States280 Posts
May 01 2013 08:19 GMT
#343
Why do I get the feeling that a lot of people here are just angry about Koreans being in the tournament to begin with?

This decision isn't going to help NA players in the slightest. They get NO ADVANTAGE whatsoever against the Koreans from this, all NA vs KR games should still take place on the NA server. All you get is some sense of "punishing" the Koreans, even though in reality it's just an annoyance that benefits nobody whatsoever.
Holo82
Profile Joined April 2013
Austria107 Posts
May 01 2013 08:19 GMT
#344
WCS America is beeing played on american servers?

Astonishing, in the process of recognizing the impact of the truth and righteousness of this above mentioned concept, i shall dare moving on.
Orcasgt24
Profile Joined August 2011
Canada3238 Posts
May 01 2013 08:20 GMT
#345
So they have to play a north american tournament on the north american server. A tournament that clearly states all games are played on the north american server and thats bullshit?

100% the correct call. You shouldn't be allowed to play from a diff region anyways so being completly inflexible for other regions players is fine by me. I hope they have to play at 7pm EST too.
In Hearthstone we pray to RNGesus. When Yogg-Saron hits the field, RNGod gets to work
aike
Profile Blog Joined July 2010
United States1629 Posts
May 01 2013 08:21 GMT
#346
On May 01 2013 17:19 Holo82 wrote:
WCS America is beeing played on american servers?

Astonishing, in the process of recognizing the impact of the truth and righteousness of this above mentioned concept, i shall dare moving on.


Haha right? I mean having "America" in the name must mean SOMETHING right? The only thing left is that it means the server you play on.
Wahaha
ZenithM
Profile Joined February 2011
France15952 Posts
May 01 2013 08:24 GMT
#347
Understandable.
Dundron2000
Profile Joined October 2011
Sweden1140 Posts
May 01 2013 08:29 GMT
#348
On May 01 2013 17:08 Nazca wrote:
Show nested quote +
On May 01 2013 17:03 Dundron2000 wrote:
On May 01 2013 17:00 Chanted wrote:
I think alot of people in this post really doesnt understand what has been written. Oh its WCS AM, they have to play on NA server, even if BOTH, again BOTH players currently live in Korea. BOTH PLAYERS


Major and HerO both knew the rules when they signed up so tough shit. If you want to play WCS AM you are gonna play on the NA server i don't understand what is unclear about that.


Well, that's the point : They didn't.


If they didn't they did a pretty poor job of reading the tourney rules. I don't see much point in pointing the blame at MLG, it's the players responsibility to keep track of that not expect the tournament organizers to change the rules to your benefit as you go along.
n.Die_Jaedong
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
May 01 2013 08:30 GMT
#349
On May 01 2013 17:19 Dracid wrote:
Why do I get the feeling that a lot of people here are just angry about Koreans being in the tournament to begin with?

This decision isn't going to help NA players in the slightest. They get NO ADVANTAGE whatsoever against the Koreans from this, all NA vs KR games should still take place on the NA server. All you get is some sense of "punishing" the Koreans, even though in reality it's just an annoyance that benefits nobody whatsoever.


People are childish and ignorant, Dracid, that false sense of punishment at least brings some form of satisfaction for these pathetic "DEY TOOK ER JERBS" posters. Don't hate the player, hate the game. Hate your beloved pros for not being good enough to make it. Better yet, hate Blizzard if you disagree with the way in which they designed their league, or hate MLG for taking the simple idea of an online qualifier and fucking up on a level we hadn't seen before. Don't hate the Koreans who are doing nothing but looking after their own interests while still playing this game at the highest level possible.
"my shaft scares me too" - strenx 2014
farnham
Profile Joined January 2011
1378 Posts
May 01 2013 08:30 GMT
#350
Agree with mlg here. Both hero and major can choose to join gsl instead of this
budar
Profile Joined February 2011
175 Posts
May 01 2013 08:31 GMT
#351
Not really going Columbus on you, but the rule should be that if both players agree to play on a certain server, then they can play on that certain server.
Charlie.Sheen
Profile Joined March 2013
662 Posts
Last Edited: 2013-05-01 08:35:56
May 01 2013 08:33 GMT
#352
Frankenstein tournament generates Frankenstein situations. No one can fix it.
thepotatoman
Profile Blog Joined September 2010
United States73 Posts
May 01 2013 08:38 GMT
#353
On May 01 2013 15:35 Hrrrrm wrote:
Show nested quote +
On May 01 2013 15:14 stfouri wrote:
Can't understand people that are bitching about this.
Can you even call the tournament WCS AM anymore if the round of 16 is gonna be 95% Koreans playing on KR server?
Start thinking further... Seriously...


It will always be WCS America because the games are played during Americas PRIMETIME. Just like EU's WCS plays during EU's Primetime. People need to seriously start realizing that Blizzard wanted to give people access to high level play in all the regions during Primetime without having to pay for VOD's or watching SC2 at odd times of the day(morning for Euro's and in the middle of the night for Americans). If they wanted it to be strictly Americans or Europeans in each of the tournaments there is literally nothing stopping them from doing that if that was their main motivation.

What server the games are played on doesn't matter one bit except for inconveniencing players for no reason. The entire thing will be offline eventually but you might as well make the best out of a rushed situation and not further worsen games with increased lag between players who are literally in the same city.


If that's the case why even lock participants to one region? Why not let the top players of the world play in each region so all region's get to see the actual best play in the world, and not the ones that are currently struggling to make code s.
SinCitta
Profile Blog Joined August 2010
Germany2127 Posts
May 01 2013 08:38 GMT
#354
Get a wallpaper of the NY skyline and ship it to Korea. Play everything out on the KR server and subcontract GomTV to do the production. A lot of money saved and better games due to no jetlag for Ro16/Season 2
Dracid
Profile Joined December 2009
United States280 Posts
May 01 2013 08:42 GMT
#355
On May 01 2013 17:30 MasterOfPuppets wrote:
Show nested quote +
On May 01 2013 17:19 Dracid wrote:
Why do I get the feeling that a lot of people here are just angry about Koreans being in the tournament to begin with?

This decision isn't going to help NA players in the slightest. They get NO ADVANTAGE whatsoever against the Koreans from this, all NA vs KR games should still take place on the NA server. All you get is some sense of "punishing" the Koreans, even though in reality it's just an annoyance that benefits nobody whatsoever.

People are childish and ignorant, Dracid, that false sense of punishment at least brings some form of satisfaction for these pathetic "DEY TOOK ER JERBS" posters. Don't hate the player, hate the game. Hate your beloved pros for not being good enough to make it. Better yet, hate Blizzard if you disagree with the way in which they designed their league, or hate MLG for taking the simple idea of an online qualifier and fucking up on a level we hadn't seen before. Don't hate the Koreans who are doing nothing but looking after their own interests while still playing this game at the highest level possible.

It's just sad really. I can't think of a single person that this rule benefits. There is literally no upside to it, yet it seems like a majority of people are for it.

Disagreeing with Blizzard for how they structured WCS NA is understandable. Supporting rules that don't make sense because you're angry just comes off as petty and spiteful.
TumNarDok
Profile Joined December 2011
Germany854 Posts
Last Edited: 2013-05-01 08:43:03
May 01 2013 08:42 GMT
#356
Viewers want surely to see the best games, so would you please move your players over to america.

Thanks!
ACrow
Profile Joined October 2011
Germany6583 Posts
May 01 2013 08:43 GMT
#357
Well, this particular rule was well communicated ahead of time, so it really shouldn't come as a surprise to anyone...
Matches are played live, and ensuring that it is in NA, the observer will not have lag. Sure it sucks for the players and won't help to increase the quality of the games, but that is the price you pay for playing in a region you don't live in.
There are things about the WCS AM that are far more worthy of our wrath.
Get off my lawn, young punks
m0ck
Profile Blog Joined November 2010
4194 Posts
May 01 2013 08:45 GMT
#358
On May 01 2013 17:09 Plexa wrote:
Show nested quote +
On May 01 2013 16:55 m0ck wrote:
On May 01 2013 16:03 Plexa wrote:
On May 01 2013 15:54 sc2superfan101 wrote:
On May 01 2013 15:36 Dodgin wrote:
This thread should just be locked until someone is willing to answer Plexa

Okay:

"So please, someone who is supportive of this measure please explain to me how this is a GOOD decision, not merely an understandable one."


For one, it is bad precedent to change the rules in the middle of a season, even if said rules could be said to be "bad" rules; even if the rules were unclear. We should not change rules mid-season without very compelling reasons, and I do not think that this instance satisfies the criteria of what I would consider to be compelling.

Now, in a way, the question, or demand, of Plexa (and the others who made the same point) is a kind of trap. They don't want our (people who don't want the rule changed) reasons, obviously, because they've already been given our reasons and they weren't satisfied. What they want is to be convinced. But the problem is that what I may consider to be good reasons, they might not consider to be good reasons. What I see as a lack of good cause, they see as perfectly good cause. I can repeat that rules are rules and should not be bent for something like this until I am blue in the face (fingers), but if you don't agree that holding to the rules is important, or think that this warrants changing the rules, than you will obviously not find my reasons to be "GOOD".
Simply following the rules blindly makes it acceptable (at least, I hope these rules were available to the players well in advance.) That doesn't mean that this is a rule that should be retained in future seasons.

As I said before: Blizzard has made it clear that developing the scene in regions outside of KR is a concern to them, and at least part of the purpose of the new WCS system. Without going into arguments about how they could have done it better, or whether they are doing it correctly, we can understand, to some degree, the regional-play rule. It is an incentive to play in the region to which you reside in. Obviously there are other ways this could be done. However, they did not choose those ways. Their statements make it clear that they will be instituting even more incentives and disincentives in the future. It makes a certain kind of sense to have rules already in place that begin the incentivizing (I know that's not a word, get over it) process immediately.
Absolutely, but entirely irrelevant. This isn't a NA-KR issue or even an EU-KR issue, it only pertains to KR-KR matchups [and by extension, EU-EU]. In any matchup containing a NA based player there is not argument about what server it should be played on. So how is not being flexible in the rules to allow this series to be played on KR a disincentive for non-NA based players to participate in WCS America? It simply isn't. The over-riding disincentive for Korean based players to play America's WCS is the live portion of the competition - i.e. having to relocate to America to play these rounds.

Ultimately, all I can see that you've written is that it's a rule thus it should be upheld. Which is all fine and dandy, but doesn't make it something worth supporting for future seasons. If these issues aren't brought up now then there's no incentive for MLG or Blizzard to re-examine these rules for next season.

On the one hand, the damage is already done.

The international teams with Korean players decided that their short term interests (for themselves and their players) were more important than the health of the US SC2 scene, and had/allowed their players (to) forego the tournament of their home region in order to participate in US WCS (while incurring significant costs doing so). But now the players are locked in for the year and the result will be a Korean domination of the tournament (and if yesterday is any guide, low viewer-numbers). What (more) harm can be done by allowing the Korean players to take advantage of the online nature of the first portion of the tournament and simply let players situated in SK play each other in the region most suitable?
There's absolutely no harm to the Korean players as a result of forcing a KR-KR match to be played on NA (assuming the lag is stable from both houses, which sometimes can be an issues). The people who end up hurting the most in this are the viewers who get to watch a pretty average game instead of a really good game. Once again, we're not talking about forcing NA players to play on the Korean server - only making it acceptable for KR-KR matches to be played there.

The health of the US SC2 scene is a moot point in this issue.

Show nested quote +
On the other hand, the focus on the regionality of the tournament was emphasized from the beginning.

The players may not enjoy the extra layer of randomness that playing with lag adds, but it's part of the cost for getting the best of both worlds: The convenience and advantage of Korean practice and the "easy(er) money" of the WCS US tournament. The focus was never meant to be on the "best play possible", but rather was dual-headed: To make a great show while developing the respective scenes and fostering a more balanced level of play in the three regions. The mass influx of Korean players without commitment to the US scene has hampered the last part in the US. To change the rules would be a knee-fall to those players.
Blizzard's goals here are irrelevant to this debate. There are faults with their system, but they just aren't relevant to this situation and belong in another debate.
Show nested quote +
And there is an element of slippery slope also: Why have the ro16 and ro8 to finals in the US at all? If it's a field of solely SK/Asian-based players, why bother flying out 16 players to play in a studio without audience (I'm assuming the MLG Arena approach)? I realize that this will not happen, but from the "rational" perspective of your initial argument, what does it matter where a tournament in a studio is held? As long as it's broadcast at the appropriate time for the American audience. Imagine the savings in travel costs.
Actually, the 'flying out' is done at the expense of teams (costs are only covered when the players reside in the Americas). The region where the live event is held is important because that was aimed to be the deterrent for players from other regions to participate in WCS America -- obviously in practice it just prevented players without backing in participating. The goal (basically) was to replicate the GSL outside of Korea, and the live portion is a part of that. That is why the studio does matter.

You're really stretching things, though, to say that letting KR-KR matches be played on KR will lead to WCS America being played entirely in Korea. As I've tried to reiterate many times - NA-KR matches (and any match involving a NA player) is still played on the NA server. Nothing changes there.

Show nested quote +
You might say that keeping the games on the US server is petty, or at least inconsiderate. And I would agree somewhat. I'm not as big on rules as mr. superfan. But I also realize what a total botch of the US tournament the international teams with Korean players have made of WCS US. And to change the rules to accommodate those teams and players seem unnecessary and, one might add, humiliating.
Sure, again I can appreciate why they are upholding the rule. Just that I don't think it's a particularly good rule and one that should be change (and that no sane person should be championing this rule as a great thing).

Show nested quote +
A counter-point could be made: To have the nerve to ask for the changes in the rules to be made is extremely inconsiderate of the consequences of their actions from the players and teams involved. It seems very greedy. What you're saying is this: We want the WCS US to accommodate that our players in the are not situated in the US and that they will in fact only be in the US for the offline portion of the tournament.

Can you blame people when the response is "Hell fucking no!".

*Oh, where appropriate, substitute WCS US with AM.
Again, this is people misunderstanding the issue as a NA-KR issue, rather than KR-KR only.

No, I realize that this is an issue solely concerning KR players. But, nevertheless, you're asking the tournament to accommodate the players not situated in the US. Even if it's by something as insignificant as making the jump to different servers in between series (from NY, so there could be issues with this approach after all).

I also know that the travel costs to the US are upheld by teams. That doesn't change the rationale of the argument. A tournament in a crowd-less studio might just as well be held in SK as in the US if it is more convenient. As far as I can tell, it's a logical extension of your argument - that this is solely an issue between players situated in SK. Well, it's not unlikely that the off-line parts of WCS AM will be just that. But (also) again, this will obviously not happen.

I think the rules probably will change and players based in other regions be allowed to play their games on their home server. At this point, as I initially wrote, what harm can it do to change it? Outside of conditions for the casters, I would say none. But I also think you're overstating the consequences of playing on the US server for the Koreans. The quality of the games will be decided by many other factors than the delay between KR and US.

As a final note, I think it would suit you if your argument was made with a bit more humility. Whether or not you consider a change of the rules the natural outcome of the dispute, you're asking the tournament to accommodate the SK based players in a situation where these players are causing a huge headache for the organizers. And also, it would suit you to own up to your own interest in the situation and not simply hide behind the outragey: "think of the viewers!". Players prefer to play with low rather than high ping/delay. Obviously they would want to minimize that delay when possible. I imagine that includes the players on TL.

But thanks for replying to my post in good spirit, I realize it was confrontational. But I think that the blame of the failing of WCS AM tend to fall solely on Blizzard, when the foreign teams with Korean players have plenty to bear. I think there's a lack of owning up to that responsibility. And I think your argument being made in the somewhat oblivious tone of "can't they see that it's the only right thing to do?" is reflective of that.
thepotatoman
Profile Blog Joined September 2010
United States73 Posts
May 01 2013 08:47 GMT
#359
I am curious what it's like to cast a live game off another server. If there's any noticeable lag from that, that's reason enough to force it to north american servers.
Aeroplaneoverthesea
Profile Joined April 2012
United Kingdom1977 Posts
May 01 2013 08:50 GMT
#360
I agree with it. MLG shouldn't be making it even easier to play WCS America from Korea. All games should be American server no matter what.
Prev 1 16 17 18 19 20 56 Next
Please log in or register to reply.
Live Events Refresh
Next event in 1h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 144
Nathanias 116
ProTech88
JuggernautJason75
StarCraft: Brood War
Artosis 355
NaDa 20
Beast 2
Dota 2
monkeys_forever614
Pyrionflax230
PGG 39
LuMiX0
League of Legends
Reynor63
Counter-Strike
Stewie2K599
Heroes of the Storm
Liquid`Hasu422
Other Games
summit1g5325
Grubby2565
FrodaN634
Sick283
C9.Mang0151
ZombieGrub112
Maynarde36
ViBE6
Organizations
Other Games
BasetradeTV17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• RyuSc2 43
• musti20045 38
• davetesta8
• IndyKCrew
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• Pr0nogo 2
• iopq 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21897
League of Legends
• Doublelift3424
• TFBlade335
Counter-Strike
• imaqtpie939
• Shiphtur145
Upcoming Events
Replay Cast
1h 35m
The PondCast
11h 35m
WardiTV Summer Champion…
12h 35m
herO vs MaxPax
Clem vs Classic
Replay Cast
1d 1h
LiuLi Cup
1d 12h
MaxPax vs TriGGeR
ByuN vs herO
Cure vs Rogue
Classic vs HeRoMaRinE
Cosmonarchy
1d 17h
OyAji vs Sziky
Sziky vs WolFix
WolFix vs OyAji
Big Brain Bouts
1d 17h
Iba vs GgMaChine
TriGGeR vs Bunny
Reynor vs Classic
Serral vs Clem
BSL Team Wars
1d 20h
Team Hawk vs Team Dewalt
BSL Team Wars
1d 20h
Team Hawk vs Team Bonyth
SC Evo League
2 days
TaeJa vs Cure
Rogue vs threepoint
ByuN vs Creator
MaNa vs Classic
[ Show More ]
Maestros of the Game
2 days
ShoWTimE vs Cham
GuMiho vs Ryung
Zoun vs Spirit
Rogue vs MaNa
[BSL 2025] Weekly
2 days
SC Evo League
3 days
Maestros of the Game
3 days
SHIN vs Creator
Astrea vs Lambo
Bunny vs SKillous
HeRoMaRinE vs TriGGeR
BSL Team Wars
3 days
Team Bonyth vs Team Sziky
BSL Team Wars
3 days
Team Dewalt vs Team Sziky
Monday Night Weeklies
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Liquipedia Results

Completed

CSLAN 3
uThermal 2v2 Main Event
HCC Europe

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL Season 18: Qualifier 1
Acropolis #4 - TS1
CSL Season 18: Qualifier 2
SEL Season 2 Championship
WardiTV Summer 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
Chzzk MurlocKing SC1 vs SC2 Cup #2
RSL Revival: Season 2
Maestros of the Game
EC S1
Sisters' Call Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.