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On April 11 2013 01:24 mikkmagro wrote: I guess we now know from where GOM was getting the $160,000 prizemoney for each GSL. I'm guessing it was funded entirely by Blizzard, and now Blizzard could just change it. Also, if you keep in mind the Season Finals, it is not really less money than before.
But only 5 best korea players (which are the 5 best players in the world) can benefit from this.
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Blizzard did not think this through at all.
GSL is about to lose a huge number of very popular players, the NA scene is now irrelevant, and they made it so there is no reason to compete in GSL anymore. Why play in the toughest tournament when you can make just as much money in an easier one?
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On April 11 2013 01:24 mikkmagro wrote: I guess we now know from where GOM was getting the $160,000 prizemoney for each GSL. I'm guessing it was funded entirely by Blizzard, and now Blizzard could just change it. Also, if you keep in mind the Season Finals, it is not really less money than before.
For Code A players, that's a huge difference. I'm worried for YuGiOh :D
On a more serious note, Code A without prize pool + KeSPA players might push a lot of mid-tiers eSF players to quit IMO
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On April 11 2013 01:29 Ben... wrote: Blizzard did not think this through at all.
GSL is about to lose a huge number of very popular players, the NA scene is now irrelevant, and they made it so there is no reason to compete in GSL anymore. Why play in the toughest tournament when you can make just as much money in an easier one?
Look down the road not at your feet. It appears to weaken things some now but the goal is a stronger competition around the world. 2 - 3 year down the road EU or NA could be the powerhouse. That is the end goal, develop the markets.
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On April 11 2013 01:32 Marconos wrote:Show nested quote +On April 11 2013 01:29 Ben... wrote: Blizzard did not think this through at all.
GSL is about to lose a huge number of very popular players, the NA scene is now irrelevant, and they made it so there is no reason to compete in GSL anymore. Why play in the toughest tournament when you can make just as much money in an easier one? Look down the road not at your feet. It appears to weaken things some now but the goal is a stronger competition around the world. 2 - 3 year down the road EU or NA could be the powerhouse. That is the end goal, develop the markets.
What?
You don't build infrastructure around EU and NA by gutting the KR scene completely.
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Search didn't help: is OSL alive after all or is it now merged with GSL/WCS? I want my OSL
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On April 11 2013 01:34 rj rl wrote:Search didn't help: is OSL alive after all or is it now merged with GSL/WCS? I want my OSL ![](/mirror/smilies/frown.gif)
iirc it's merged. 1per year. Cool isn't it ?
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On April 11 2013 01:32 Marconos wrote:Show nested quote +On April 11 2013 01:29 Ben... wrote: Blizzard did not think this through at all.
GSL is about to lose a huge number of very popular players, the NA scene is now irrelevant, and they made it so there is no reason to compete in GSL anymore. Why play in the toughest tournament when you can make just as much money in an easier one? Look down the road not at your feet. It appears to weaken things some now but the goal is a stronger competition around the world. 2 - 3 year down the road EU or NA could be the powerhouse. That is the end goal, develop the markets.
It's kind of cute that you actually believe this.
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On April 11 2013 01:35 sAsImre wrote:Show nested quote +On April 11 2013 01:34 rj rl wrote:Search didn't help: is OSL alive after all or is it now merged with GSL/WCS? I want my OSL ![](/mirror/smilies/frown.gif) iirc it's merged. 1per year. Cool isn't it ?
Well next year itll be 2 its just there is no first season this year because we are 4 months in so they cut out first OSL.
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It's amazing how a great idea can really be fucked by terrible execution.
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On April 11 2013 01:40 Fishriot wrote: It's amazing how a great idea can really be fucked by terrible execution.
what's even more amazing it that they tried to copy Riot's model (even in the names lol) while last year was a success imo. except for the shitty race ratios but it wasn't due to the model.
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United States60190 Posts
On April 11 2013 01:40 Fishriot wrote: It's amazing how a great idea can really be fucked by terrible execution.
Well there are a lot of moving parts and a lot of people to make happy. It was never going to be a smooth start.
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United States60190 Posts
On April 11 2013 01:42 sAsImre wrote:Show nested quote +On April 11 2013 01:40 Fishriot wrote: It's amazing how a great idea can really be fucked by terrible execution. what's even more amazing it that they tried to copy Riot's model (even in the names lol) while last year was a success imo. except for the shitty race ratios but it wasn't due to the model.
Well Riot didn't need to make deals with existing leagues, since they just ignored them all together. It is easier when you just do everything yourself and don't have to deal with one of the largest broadcasters in Korea.
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On April 11 2013 01:42 sAsImre wrote:Show nested quote +On April 11 2013 01:40 Fishriot wrote: It's amazing how a great idea can really be fucked by terrible execution. what's even more amazing it that they tried to copy Riot's model (even in the names lol) while last year was a success imo. except for the shitty race ratios but it wasn't due to the model.
I agree, last year was pretty awesome with all the flags and countries. I loved WCS EU finals, and the global finals were pretty good aswell (even though the production was kinda bad). This plan seems a lot less interesting. It was so cool to have a champion of each country.
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On April 11 2013 01:33 ch33psh33p wrote:Show nested quote +On April 11 2013 01:32 Marconos wrote:On April 11 2013 01:29 Ben... wrote: Blizzard did not think this through at all.
GSL is about to lose a huge number of very popular players, the NA scene is now irrelevant, and they made it so there is no reason to compete in GSL anymore. Why play in the toughest tournament when you can make just as much money in an easier one? Look down the road not at your feet. It appears to weaken things some now but the goal is a stronger competition around the world. 2 - 3 year down the road EU or NA could be the powerhouse. That is the end goal, develop the markets. What? You don't build infrastructure around EU and NA by gutting the KR scene completely. At the moment, big amounts of money are funneled from outside of Korea to SK in salarys, transportion costs and prizes. Right now, sponsor money that could be used to the benefit of players outside of SK is instead spent on players in SK. There is a pretty massive subsidization going on. The SC2 scene in SK needs to grow its own scene in order to support the current amount of SC2 pro gamers in Korea.
I don't mean to say that that is "unfair". But it is probably not a healthy system either. Most likely there will be a culling of heads of Korean SC2 progamers. I don't see anything wrong with that. At the moment there are many more Korean progamers than in EU/US put together.
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On April 11 2013 01:43 Plansix wrote:Show nested quote +On April 11 2013 01:42 sAsImre wrote:On April 11 2013 01:40 Fishriot wrote: It's amazing how a great idea can really be fucked by terrible execution. what's even more amazing it that they tried to copy Riot's model (even in the names lol) while last year was a success imo. except for the shitty race ratios but it wasn't due to the model. Well Riot didn't need to make deals with existing leagues, since they just ignored them all together. It is easier when you just do everything yourself and don't have to deal with one of the largest broadcasters in Korea.
and the gap between the scene is way smaller imo, which is the main problem with sc2 where korean are miles ahead both in quality and quantity. The problem is that it really looks like they just copy/paste riot's model which isn't really suited for the sc2 scene, despite being excellent for LoL.
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On April 11 2013 01:44 Hylirion wrote:Show nested quote +On April 11 2013 01:42 sAsImre wrote:On April 11 2013 01:40 Fishriot wrote: It's amazing how a great idea can really be fucked by terrible execution. what's even more amazing it that they tried to copy Riot's model (even in the names lol) while last year was a success imo. except for the shitty race ratios but it wasn't due to the model. I agree, last year was pretty awesome with all the flags and countries. I loved WCS EU finals, and the global finals were pretty good aswell (even though the production was kinda bad). This plan seems a lot less interesting. It was so cool to have a champion of each country.
national WCS were huge for the local scenes too, it was really cool.
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United States60190 Posts
On April 11 2013 01:46 sAsImre wrote:Show nested quote +On April 11 2013 01:44 Hylirion wrote:On April 11 2013 01:42 sAsImre wrote:On April 11 2013 01:40 Fishriot wrote: It's amazing how a great idea can really be fucked by terrible execution. what's even more amazing it that they tried to copy Riot's model (even in the names lol) while last year was a success imo. except for the shitty race ratios but it wasn't due to the model. I agree, last year was pretty awesome with all the flags and countries. I loved WCS EU finals, and the global finals were pretty good aswell (even though the production was kinda bad). This plan seems a lot less interesting. It was so cool to have a champion of each country. national WCS were huge for the local scenes too, it was really cool. Incontrol said on Inside the Game that there were a bunch of legal issues for true region locking, which is why Blizzard avoided it. Once the round of 32 is moved offline, I think we will see the Korean's thin out a lot.
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"Are flights to WCS events paid by Blizzard or by teams?
The leagues will be responsible for player travel to offline events, but flights will only be booked from a region within a region. So, players competing in World Championship Series Europe will have their flights to the offline events booked from a city in Europe. Players residing outside of the region they are competing in must travel on their own to that region, and the league will cover the rest of the flight to the city that the offline event is taking place in. This only applies to the events leading up to the WCS Season Finals. For the Season Finals and BlizzCon, all travel will be covered, including international flights."
Does this mean if you are outside one of the three regions, you still get no travel support? Because they say later on that they invited players from outside of the three major regions.
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On April 11 2013 01:35 sAsImre wrote:Show nested quote +On April 11 2013 01:34 rj rl wrote:Search didn't help: is OSL alive after all or is it now merged with GSL/WCS? I want my OSL ![](/mirror/smilies/frown.gif) iirc it's merged. 1per year. Cool isn't it ? i just can't think of a better format yeah. Will it be a separate tournament at least? Anyway i don't even know if keeping the OSL brand was a good idea, for me it kinda ended with dark templars and fantasy gg timing.
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